Forum:Stardust assault
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during a duel i had my stardust assault mode attacked my opponents bountiful artemis then he countered back with the effect of honest, is it possible for me to use the effect of stardust dragon/assault to negate the effect during the attack? — This unsigned comment was made by 82.4.187.90 (talk • contribs) 22:59, 28 March 2009
Altyrell's Thoughts... not sure
I think so, considering Stardust Assault Mode can negate everything except counter's [i think that it can't negate counters] so yes, i believe that Sd/AM can negate Honest.... but i am not 100% sure — This unsigned comment was made by Altyrell (talk • contribs) 03:23, 29 March 2009
- Yes, Stardust Buster can negate stuff in the Damage Step. Meaning Honest cannot escape it.
- So, allow me to ask - if Stardust Buster triggers while LaDD is on the field, and LaDD negates its negation effect, what happens of Stardust Buster as it has tributed itself for the effect cost? --Gadjiltron 05:52, 29 March 2009 (UTC)
- To answer the original question, "Stardust Dragon/Assault Mode" can negate "Honest". Everything will stop and you will not perform Damage Calculation (no one will take Battle Damage, no monster wll be destroyed by battle, etc).
- "Stardust Dragon/Assault Mode" cannot negate Counter Trap Cards, due to Spell Speed.
- I'm not sure entirely sure what Gadjiltron's question is.
- If you activate a Spell/Trap Card or activate the effect of an Effect Monster, then "Light and Darkness Dragon" will activate automatically as Chain Link 2. "Stardust Dragon/Assault Mode" cannot negate the Spell/Trap/Monster, but it can negate "Light and Darkness Dragon".
- If the effect of a Spell/Trap Card is activated, then you can activate the effect of "Stardust Dragon/Assault Mode" as Chain Link 2. "Light and Darkness Dragon" will then activate as Chain Link 3. Assuming nothing else, "Light and Darkness Dragon" will negate "Stardust Dragon/Assault Mode". Then "Stardust Dragon/Assault Mode" will do nothing (it was already Tributed, so it will remain in the Graveyard, and not be Special Summoned during the End Phase). Then the effect of the Spell/Trap Card will resolve.
- Also, remember to sign your posts with four tildes ~~~~, since that automatically creates a signature for you.
- --Deus Ex Machina (Talk) 17:55, 29 March 2009 (UTC)
- "Everything will stop and you will not perform Damage Calculation (no one will take Battle Damage, no monster will be destroyed by battle, etc)".
- Hmmm! Under investigation! ATEMVEGETA (Talk) 21:22, 29 March 2009 (UTC)
- "If you activate "Divine Wrath" during the Damage Step to destroy the attacking monster or the monster being attacked, the monster is destroyed. No replay occurs because a replay can only happen during the Battle Step. If damage calculation has not been performed yet, it is not performed."
It's the same thing here. The monster is not on the field, so you do not perform Damage Calculation.
--Deus Ex Machina (Talk) 19:54, 30 March 2009 (UTC)
- It depend to what time during the Damage Step Honest has been activated. If he activates his effect before Damage Calculation, then it is as you said. No battle Damage will be inflicted. Maybe it's not the same if Honest has been activated during Damage Calculation, since battle damage has already been calculated, may the Damage Calculation continue as normal and Bountiful Artemis be destroyed. ATEMVEGETA (Talk) 20:48, 30 March 2009 (UTC)
- In Sub-Step 4, you haven't calculated damage yet. If it was already calculated, then "Honest" would do nothing, since you already determined that Monster X would be destroyed and Player Y would take Z damage. --Deus Ex Machina (Talk) 19:50, 31 March 2009 (UTC)
- Memory. [See KURIBOH, DOOMCALIBER KNIGHT, DIVINE WRATH]
- Card Rulings:Doomcaliber Knight: "If "Kuriboh's" effect is activated to negate the Battle Damage from "Doomcaliber Knight", "Doomcaliber Knight" is Tributed to negate "Kuriboh's" effect. Damage has already been calculated, so if "Doomcaliber Knight" was attacking a monster with equal or lower ATK that monster will be destroyed, and Battle Damage will be inflicted as normal."
- Kuriboh is activated at the same time with Honest (sub-step 4). Doomcaliber Knight leaves the field at the same time with Stardust Dragon/Assault Mode. Why not it may work like that?
- ATEMVEGETA (Talk) 20:12, 31 March 2009 (UTC)
- In Sub-Step 4, you haven't calculated damage yet. If it was already calculated, then "Honest" would do nothing, since you already determined that Monster X would be destroyed and Player Y would take Z damage. --Deus Ex Machina (Talk) 19:50, 31 March 2009 (UTC)
- I'll admit, it's possible to work that way. But remember, my current theory is that "Kuriboh" activates during its own Sub-Step, let's call it Sub-Step #4.5. The monsters have already battled and you've already determined the basic amount of damage that will be inflicted, so the monsters no longer have to remain on the field.
- Until that ruling is clarified (if it ever is, which isn't likely), then I'd say the rulings is specific to "Doomcaliber Knight", and should not be used to derive rulings for other cards.
- --Deus Ex Machina (Talk) 21:03, 1 April 2009 (UTC)
- If that Sub-Step #4.5 is correct, then OK. ATEMVEGETA (Talk) 21:08, 1 April 2009 (UTC)