Abuse filter log

Abuse Filter navigation (Home | Recent filter changes | Examine past edits | Abuse log)
Jump to: navigation, search

This log shows a list of all actions caught by the filters.

Details for log entry 38,056

15:16, 4 September 2023: 84.203.122.99 (talk) triggered filter 9, performing the action "edit" on Transmission Gear. Actions taken: Tag; Filter description: Flag a new user's first 25 edits (examine | diff)

Changes made in edit

 
| sc_sets              =  
 
| sc_sets              =  
 
MGP1-SC045; Mega Pack 01; Common
 
MGP1-SC045; Mega Pack 01; Common
 +
| related_to_archseries =
 +
* Geargia
 
| banished              =  
 
| banished              =  
 
* Makes the player banish from the field
 
* Makes the player banish from the field

Action parameters

VariableValue
Whether or not the edit is marked as minor (minor_edit)
Name of the user account (user_name)
84.203.122.99
Whether or not a user is editing through the mobile interface (user_mobile)
Page ID (article_articleid)
492183
Page namespace (article_namespace)
0
Page title (without namespace) (article_text)
Transmission Gear
Full page title (article_prefixedtext)
Transmission Gear
Action (action)
edit
Edit summary/reason (summary)
Old content model (old_content_model)
wikitext
New content model (new_content_model)
wikitext
Old page wikitext, before the edit (old_wikitext)
{{CardTable2 | de_name = Zahnradgetriebe | fr_name = Boîte de Vitesses | it_name = Ingranaggio di Trasmissione | pt_name = Engrenagem de Transmissão | es_name = Caja de Velocidades | ko_name = 트랜스미션 기어 | ja_name = {{Ruby|変則|トランスミッション}}ギア | romaji_name = Toransumisshon Gia | sc_name = 变则齿轮 | image = TransmissionGear-COTD-EN-SP-1E.png | card_type = Trap | property = Normal | password = 58297729 | effect_types = Activation requirement, Effect | lore = During [[damage calculation]], if your [[Monster Card|monster]] [[battles]] an opponent's monster: Play [[rock-paper-scissors]] with your opponent. Make the losing player [[banish]] the battling monster they [[control]], [[face-down]]. | de_lore = Während der Schadensberechnung, falls dein Monster gegen ein Monster deines Gegners kämpft: Spiele Stein-Schere-Papier mit deinem Gegner. Lasse den Verlierer das kämpfende Monster, das er kontrolliert, verdeckt verbannen. | fr_lore = Durant le calcul des dommages, si votre monstre combat un monstre de votre adversaire : jouez à pierre-feuille-ciseaux avec votre adversaire. Faites bannir face verso au joueur perdant le monstre combattant qu'il contrôle. | it_lore = Durante il calcolo dei danni, se un tuo mostro che controlli combatte con un mostro dell'avversario: gioca a sasso-carta-forbice con il tuo avversario. Fai bandire al giocatore che perde il mostro che sta combattendo che controlla, coperto. | pt_lore = Durante o cálculo de dano, se um monstro seu batalhar um monstro do oponente: jogue pedra, papel e tesoura com seu oponente. Faça com que o duelista perdedor bana, com a face para baixo, o monstro que estiver batalhando que ele controla. | es_lore = Durante el cálculo de daño, si tu monstruo batalla con un monstruo de tu adversario: juega Piedra, papel y tijera con tu adversario. Haz que el jugador que pierda destierre boca abajo al monstruo batallante que controla. | ja_lore = ①:自分のモンスターが相手モンスターと戦闘を行うダメージ計算時に発動できる。相手プレイヤーとジャンケンを行う。引き分けの場合はジャンケンをやり直す。負けたプレイヤーはその戦闘を行う自身のモンスターを裏側表示で除外しなければならない。 | ko_lore = ① : 자신 몬스터가 상대 몬스터와 전투를 실행하는 데미지 계산시에 발동할 수 있다. 상대 플레이어와 가위 바위 보를 실행한다. 무승부일 경우는 가위 바위 보를 다시 한다. 진 플레이어는 그 전투를 실행하는 자신 몬스터를 뒷면 표시로 제외해야 한다. | sc_lore = ①:自己的怪兽和对手怪兽进行战斗的伤害计算时可以发动。和对手玩家猜拳。平手的情况下重新猜拳。输掉的玩家必须将进行战斗的自身的该怪兽以里侧表示除外。 | en_sets = COTD-EN080; Code of the Duelist; Short Print | fr_sets = COTD-FR080; Code of the Duelist; Short Print | de_sets = COTD-DE080; Code of the Duelist; Short Print | it_sets = COTD-IT080; Code of the Duelist; Short Print | pt_sets = COTD-PT080; Code of the Duelist; Short Print | sp_sets = COTD-SP080; Code of the Duelist; Short Print | jp_sets = COTD-JP080; Code of the Duelist; Normal Rare | kr_sets = COTD-KR080; Code of the Duelist; Normal Rare | sc_sets = MGP1-SC045; Mega Pack 01; Common | banished = * Makes the player banish from the field * Makes the opponent banish from the field * Banishes face-down | misc = Rock-paper-scissors | database_id = 13119 }}
New page wikitext, after the edit (new_wikitext)
{{CardTable2 | de_name = Zahnradgetriebe | fr_name = Boîte de Vitesses | it_name = Ingranaggio di Trasmissione | pt_name = Engrenagem de Transmissão | es_name = Caja de Velocidades | ko_name = 트랜스미션 기어 | ja_name = {{Ruby|変則|トランスミッション}}ギア | romaji_name = Toransumisshon Gia | sc_name = 变则齿轮 | image = TransmissionGear-COTD-EN-SP-1E.png | card_type = Trap | property = Normal | password = 58297729 | effect_types = Activation requirement, Effect | lore = During [[damage calculation]], if your [[Monster Card|monster]] [[battles]] an opponent's monster: Play [[rock-paper-scissors]] with your opponent. Make the losing player [[banish]] the battling monster they [[control]], [[face-down]]. | de_lore = Während der Schadensberechnung, falls dein Monster gegen ein Monster deines Gegners kämpft: Spiele Stein-Schere-Papier mit deinem Gegner. Lasse den Verlierer das kämpfende Monster, das er kontrolliert, verdeckt verbannen. | fr_lore = Durant le calcul des dommages, si votre monstre combat un monstre de votre adversaire : jouez à pierre-feuille-ciseaux avec votre adversaire. Faites bannir face verso au joueur perdant le monstre combattant qu'il contrôle. | it_lore = Durante il calcolo dei danni, se un tuo mostro che controlli combatte con un mostro dell'avversario: gioca a sasso-carta-forbice con il tuo avversario. Fai bandire al giocatore che perde il mostro che sta combattendo che controlla, coperto. | pt_lore = Durante o cálculo de dano, se um monstro seu batalhar um monstro do oponente: jogue pedra, papel e tesoura com seu oponente. Faça com que o duelista perdedor bana, com a face para baixo, o monstro que estiver batalhando que ele controla. | es_lore = Durante el cálculo de daño, si tu monstruo batalla con un monstruo de tu adversario: juega Piedra, papel y tijera con tu adversario. Haz que el jugador que pierda destierre boca abajo al monstruo batallante que controla. | ja_lore = ①:自分のモンスターが相手モンスターと戦闘を行うダメージ計算時に発動できる。相手プレイヤーとジャンケンを行う。引き分けの場合はジャンケンをやり直す。負けたプレイヤーはその戦闘を行う自身のモンスターを裏側表示で除外しなければならない。 | ko_lore = ① : 자신 몬스터가 상대 몬스터와 전투를 실행하는 데미지 계산시에 발동할 수 있다. 상대 플레이어와 가위 바위 보를 실행한다. 무승부일 경우는 가위 바위 보를 다시 한다. 진 플레이어는 그 전투를 실행하는 자신 몬스터를 뒷면 표시로 제외해야 한다. | sc_lore = ①:自己的怪兽和对手怪兽进行战斗的伤害计算时可以发动。和对手玩家猜拳。平手的情况下重新猜拳。输掉的玩家必须将进行战斗的自身的该怪兽以里侧表示除外。 | en_sets = COTD-EN080; Code of the Duelist; Short Print | fr_sets = COTD-FR080; Code of the Duelist; Short Print | de_sets = COTD-DE080; Code of the Duelist; Short Print | it_sets = COTD-IT080; Code of the Duelist; Short Print | pt_sets = COTD-PT080; Code of the Duelist; Short Print | sp_sets = COTD-SP080; Code of the Duelist; Short Print | jp_sets = COTD-JP080; Code of the Duelist; Normal Rare | kr_sets = COTD-KR080; Code of the Duelist; Normal Rare | sc_sets = MGP1-SC045; Mega Pack 01; Common | related_to_archseries = * Geargia | banished = * Makes the player banish from the field * Makes the opponent banish from the field * Banishes face-down | misc = Rock-paper-scissors | database_id = 13119 }}
Whether or not the change was made through a Tor exit node (tor_exit_node)
0
Unix timestamp of change (timestamp)
1693840572