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14:47, 12 October 2023: GarthSerca (talk | contribs) triggered filter 9, performing the action "edit" on Dinomorphia. Actions taken: Tag; Filter description: Flag a new user's first 25 edits (examine | diff)

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* [[Double Evolution Pill]]
 
* [[Double Evolution Pill]]
 
* [[Abomination's Prison]]
 
* [[Abomination's Prison]]
 +
* [[Traptantalizing Tune]]
 
|equip spells =
 
|equip spells =
 
* [[Megamorph]]
 
* [[Megamorph]]

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Whether or not the edit is marked as minor (minor_edit)
Edit count of the user (user_editcount)
54
Name of the user account (user_name)
GarthSerca
Age of the user account (user_age)
225017
Groups (including implicit) the user is in (user_groups)
* user
Whether or not a user is editing through the mobile interface (user_mobile)
1
Page ID (article_articleid)
714563
Page namespace (article_namespace)
0
Page title (without namespace) (article_text)
Dinomorphia
Full page title (article_prefixedtext)
Dinomorphia
Action (action)
edit
Edit summary/reason (summary)
/* Recommended cards */
Old content model (old_content_model)
wikitext
New content model (new_content_model)
wikitext
Old page wikitext, before the edit (old_wikitext)
{{Infobox archseries | cut_from_names = true | image = DinomorphiaShell-MADU-EN-VG-artwork.png | caption = "[[Dinomorphia Therizia]]" and "[[Dinomorphia Diplos]]" in the artwork of "[[Dinomorphia Shell]]" | ja_name = ダイノルフィア | romaji = Dainorufia | trans = Dinorphia | fr_name = Dinomorphia | de_name = Dinomorphia | it_name = Dinomorfia | ko_name = 다이놀피어 | ko_romanized = Dainolpieo | pt_name = Dinomorfia | es_name = Dinomorfia | sets = * [[Battle of Chaos]] * [[Dimension Force]] * [[Cyberstorm Access]] | ocg = * [[Battle of Chaos +1 Bonus Pack]] * [[Dimension Force +1 Bonus Pack]] }} "'''Dinomorphia'''", known as "'''Dinorphia'''" (ダイノルフィア ''Dainorufia'') in the ''[[OCG]]'', is an [[archetype]] of [[DARK]] [[Dinosaur]] monsters introduced in ''[[Battle of Chaos]]''. ==Lore== {{Main|The Valuable Book EX 2 card storylines#No. 02: Dinomorphia}} ==Etymology== The archetype's ''[[OCG]]'' name, "Dinorphia", is a portmanteau of "dinosaur" and "dynorphin", a type of peptide produced in the body that has analgesic properties; this likely refers to the "Dinorphia" monsters' damage-suppressing and low-[[LP]] effects. The names of the "Dinorphia" monsters are based on the names of various dinosaur species. Alternatively, the Japanese archtype's name can also read as "Dinoruffian", a portmanteau of "dinosaur" and "ruffian", which refers to the depiction of monster of the archetype as outlaw criminals. The archetype's ''[[TCG]]'' name, "Dinomorphia", includes "morph-" into the ''OCG'' name's pre-existing portmanteau. "Morph-" likely refers to either "morphology", the form and structure of animals; "metamorphosis", a form of transformation or mutation which is emphasized by the hybridization of humanoids and dinosaurs in the archetype; or "[[wikipedia:Morphine|morphine]]", an addictive opiate with similar analgesic properties as dynorphins. ==Design== The "Dinomorphia" monsters are divided between two distinct design styles: one style that consists of human agents, and another style that consists of giant robotic creatures. The members that are human agents are equipped with mechanical augmentations based on the adaptive traits of their respective dinosaurs, while the robotic members are large robots that resemble prehistoric species of dinosaurs or non-dinosaur reptiles. All "Dinomorphia" monsters have 0 [[ATK]] or [[DEF]]. {| class="wikitable" |- ! Member ! Origin |- | [[Dinomorphia Diplos|Diplos]] | ''[[wikipedia:Diplodocus|Diplodocus]]'' |- | [[Dinomorphia Kentregina|Kentregina]] | ''[[wikipedia:Kentrosaurus|Kentrosaurus]]'' |- | [[Dinomorphia Shell|Shell]]/[[Dinomorphia Token|Token]] | ''[[wikipedia:Archelon|Archelon]]'' |- | [[Dinomorphia Rexterm|Rexterm]] | ''[[wikipedia:Tyrannosaurus Rex|Tyrannosaurus Rex]]'' |- | [[Dinomorphia Stealthbergia|Stealthbergia]] | ''[[wikipedia:Geosternbergia|Geosternbergia]]''<br />[[wikipedia:Stealth aircraft|Stealth aircraft]] |- | [[Dinomorphia Therizia|Therizia]] | ''[[wikipedia:Therizinosaurus|Therizinosaurus]]'' |} ==Playing style== "Dinomorphia" is a [[Trap Card]] and [[Fusion Monster]]-based [[Dinosaur]] [[Deck]] focused on putting the player in a low-[[LP]], near-death game state. The archetype is primarily composed of Trap Cards that all require the player paying half of their [[LP]] to activate, with effects ranging from board building, disruption, to recovery. Meanwhile, all "Dinomorphia" monsters have effects that make the monsters stronger the lower the player's LP is, encouraging the player to reduce their LP as much as possible without dying. The Deck has 8 Traps: 4 [[Normal Trap]]s and 4 [[Counter Trap]]s. {| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-align: center" |+ {{nowrap|Dinomorphia Traps}} |- ! Type ! Dinomorphia ! Effects ! Notes |- | rowspan="4" | [[Normal Trap|Normal]] | [[Dinomorphia Domain|Domain]] | [[Fusion Summon]] 1 "Dinomorphia" Fusion Monster, using monsters from [[hand]], Deck, or [[field]] as [[material]]s | Play enabler to Summon "Dinomorphia" boss monsters |- | [[Dinomorphia Frenzy|Frenzy]] | [[Fusion Summon]] 1 "Dinomorphia" Fusion Monster, using 1 monster from the Deck and 1 monster from the [[Extra Deck]] as materials | Play enabler to Summon "Dinomorphia" boss monsters |- | [[Dinomorphia Alert|Alert]] | [[Special Summon]] up to 2 "Dinomorphia" monsters from the [[GY]], whose total [[Level]]s ≤8 | Monster recovery |- | [[Dinomorphia Brute|Brute]] | [[Destroy]] 1 "Dinomorphia" monster and 1 opponent's card. | Destruction disruption; triggers "Dinomorphia" [[Floater|float]] effects |- | rowspan="4" | [[Counter Trap|Counter]] | [[Dinomorphia Shell|Shell]] | [[Special Summon]] 1 "[[Dinomorphia Token]]" with 3000 [[DEF]], and the opponent can only attack it | Battle protection |- | [[Dinomorphia Intact|Intact]] | Negate the activation of a monster's effect and destroy it, and make each instance of battle damage for the rest of the turn become half the player's LP at the moment of the attack | Monster negate; prevents losing the game from attacks for the rest of the turn |- | [[Dinomorphia Reversion|Reversion]] | Copy the effects of 1 Counter Trap in the GY | Effect varies based on the player's setup |- | [[Dinomorphia Sonic|Sonic]] | [[Negate]] the activation of a Spell/Trap Card, then destroy 1 "Dinomorphia" monster | S/T negate; triggers "Dinomorphia" [[Floater|float]] effects |} The Deck has 2 [[Main Deck]] monsters: "[[Dinomorphia Therizia]]" and "[[Dinomorphia Diplos]]". If Summoned, "Therizia" sets a Trap from the Deck to the field, while "Diplos" sends a "Dinomorphia" card from Deck to the GY; "Therizia" is important for initial [[Fusion Summon]] setups (setting "Domain" or "Frenzy"), while "Diplos" sets up some effects that require GY setup, such as "Kentregina's" second effect (see below). The "Dinomorphia" boss monsters each reward the player for having as little LP as possible: * "[[Dinomorphia Kentregina]]" is the deck's main boss monster, having versatile effects and respectable stats. It has 4000 [[ATK]], but loses ATK equal to the player's LP. Thus, it has 0 ATK if the player has 4000+ LP, and the lower the player's LP is, the higher its ATK becomes. Its second effect can copy the effect of a "Dinomorphia" Normal Trap from the Graveyard as a Quick Effect at the cost of half the LP, allowing the player to expand their board by copying "Domain" or "Frenzy", disrupt the opponent by copying "Brute", or recover monsters by copying "Alert". The effect of "Diplos" can help set up its second effect. * "[[Dinomorphia Stealthbergia]]" is the deck's defensive boss monster. It lets the player activate Trap Cards or "Dinomorphia" monster effects without having to pay LP when the player has ≤2000 LP. This makes it possible to use cards like "[[Solemn Strike]]", "[[Solemn Warning]]", or "[[Appointer of the Red Lotus]]" even when the player has almost no LP left. It can also inflict damage to the opponent equal to the ATK of a monster when it activates its effect, even outside the field. Having 0 ATK and 2500 DEF, "Stealthbergia" is exclusively defense-focused. * "[[Dinomorphia Rexterm]]" is the deck's main suppressive boss monster. It prevents the opponent from activating monster effects if their ATK is equal to or higher than the "Dinomorphia" player's LP. At the cost of half the LP, its Quick Effect equalizes all the opponent's monsters' ATK with the player's LP, providing both effect activation suppression and combat support. All "Dinomorphia" monsters can Special Summon a different "Dinomorphia" monster from the GY if they're destroyed: "Rexsturm" floats into any Level 6 or lower "Dinomorphia" (i.e. all other "Dinomorphia" monsters), while all others float into a Level 4 or lower "Dinomorphia" (i.e. the Main Deck "Dinomorphia" monsters). Because of the high LP costs to activate the effects of "Dinomorphia" Trap Cards/Fusion Monsters, a "Dinomorphia" player will quickly reduce themselves to a very low LP, and become vulnerable to a quick defeat from [[burn]] or battle damage. However, all Traps have a Graveyard effect that protects the player from a damage source when the player has ≤2000 LP: the [[Normal Trap]]s can prevent effect damage for one turn, while the Counter Traps can prevent battle damage from one battle. Externally, the Deck benefits from other cards with half-LP costs, such as "[[Solemn Judgment]]", "[[Soul Strike]]", and "[[Red Reboot]]", as they can further push down the player's LP, and can be used regardless of how low the player's LP is. The Deck's playstyle also benefits from cards that can take advantage of the player's low LP, such as "[[Ferret Flames]]", "[[Hope for Escape]]", and "[[End of the Line]]". Finally, being a Dinosaur theme, generic support cards like "[[Miscellaneousaurus]]", "[[Souleating Oviraptor]]", "[[Ultimate Conductor Tyranno]]", and "[[Fossil Dig]]" can increase the Deck's overall consistency. ===Recommended cards=== {{Decklist|Recommended cards <!--This is not an exact Decklist. Please do not add multiples or staples.--> |effect monsters = * [[Dinomorphia Diplos]] * [[Dinomorphia Therizia]] * [[Animadorned Archosaur]] * [[Babycerasaurus]] * [[Miscellaneousaurus]] * [[Overtex Qoatlus]] * [[Petiteranodon]] * [[Souleating Oviraptor]] * [[Ultimate Conductor Tyranno]] * [[Lady Labrynth of the Silver Castle]] * [[Abominable Unchained Soul]] * [[Lord of the Heavenly Prison]] * [[Lilith, Lady of Lament]] * [[Van'Dalgyon the Dark Dragon Lord]] |fusion monsters = * [[Dinomorphia Kentregina]] * [[Dinomorphia Rexterm]] * [[Dinomorphia Stealthbergia]] * [[Supreme King Z-ARC]] ''(with 'Soul of the Supreme King')'' * [[Brave-Eyes Pendulum Dragon]] ''(with 'Soul of the Supreme King')'' |synchro monsters = * [[Psychic End Punisher]] * [[Crystal Clear Wing Synchro Dragon]] ''(with 'Soul of the Supreme King')'' * [[Crystal Wing Synchro Dragon]] ''(with 'Soul of the Supreme King')'' |xyz monsters = * [[Evolzar Dolkka]] * [[Evolzar Laggia]] * [[Number S39: Utopia Prime]] * [[Raider's Knight]] ** [[Arc Rebellion Xyz Dragon]] |link monsters = * [[Linkuriboh]] * [[Secure Gardna]] |normal spells = * [[Fossil Dig]] * [[Beta Evolution Pill - Ultranscendance]] * [[Double Evolution Pill]] * [[Abomination's Prison]] |equip spells = * [[Megamorph]] |field spells = * [[Lost World]] |normal traps = * [[Dinomorphia Alert]] * [[Dinomorphia Brute]] * [[Dinomorphia Domain]] * [[Dinomorphia Frenzy]] * [[End of the Line]] * [[Ferret Flames]] * [[Hope for Escape]] * [[Imprudent Intrusion]] * [[Survival's End]] * [[Transaction Rollback]] * [[Trap Trick]] * [[Soul of the Supreme King]] |counter traps = * [[Dinomorphia Intact]] * [[Dinomorphia Reversion]] * [[Dinomorphia Shell]] * [[Dinomorphia Sonic]] * [[Solemn Judgment]] |continuous traps = * [[Floodgate]] cards ** [[Rivalry of Warlords]] }} ==Weaknesses== * Since the archetype mostly relies on paying a huge amount of [[LP]] for activating effects, [[Deck]]s such as "[[Trickstar]]", which focus on [[burn]] damage from any actions of the opponent, could be very dangerous. In this case, this Deck's strategy could even backfire for the player, if their LP will be low enough to allow the opponent to [[chain]] effect damages to finish the player. ** Cards that force the opponent to pay LP to activate cards or effects, such as "[[Masquerade the Blazing Dragon]]", can bypass the archetype's effect damage protection and lock the player out of effect activations when their LP reaches below the pay requirement. * The Deck has difficulty combating monsters that can attack directly via a continuous effect; "Rexterm" cannot negate continuous effects, and "Shell" cannot redirect direct attacks. * Since the archetype mostly relies on [[Trap Card]]s, cards such as "[[Royal Decree]]" could effectively slow down the Deck's strategy, or even shut down them. * "[[Ash Blossom & Joyous Spring]]" can negate both Trap Cards that [[Fusion Summon]], neutralizing the strategy of the Deck. A counterstrategy is [[Set]]ting "[[Called by the Grave]]" or "[[Solemn Strike]]" along those Traps to negate "Ash Blossom & Joyous Spring". * "[[Cosmic Cyclone]]", "[[Twin Twisters]]", and any Spell or Trap removal card that can be activated before the [[Main Phase]] can destroy the Fusion Summoning Traps before they can be [[activate]]d, because they can only be activated during the Main Phase. ** "[[Red Reboot]]" can blank all Trap Cards for a turn, leaving the "Dinorphia" player wide open for an [[OTK]]. ** Although the Fusion Summoning Traps can be chained to cards such as "[[Harpie's Feather Duster]]", "[[Lightning Storm]]", and "[[Evenly Matched]]", those cards can wipe out the other backrows. * "[[Super Polymerization]]" is a threat to this Deck since all monsters are [[DARK]]. * "[[Topologic Trisbaena]]" disrupts any Deck that Sets a lot of backrow, and this Deck is no exception. * "[[Red-Eyes Dark Dragoon]]" is a threat to this Deck, especially when using "[[Dinomorphia Kentregina]]", as the player will likely have half their LP to [[Fusion Summon]] "Kentregina", and "Dragoon" can destroy "Kentregina" with its effect, dealing 4000 [[burn]] damage to the player and potentially defeating them. {{Archseries navbox}} [[Category:TCG and OCG archetypes]]
New page wikitext, after the edit (new_wikitext)
{{Infobox archseries | cut_from_names = true | image = DinomorphiaShell-MADU-EN-VG-artwork.png | caption = "[[Dinomorphia Therizia]]" and "[[Dinomorphia Diplos]]" in the artwork of "[[Dinomorphia Shell]]" | ja_name = ダイノルフィア | romaji = Dainorufia | trans = Dinorphia | fr_name = Dinomorphia | de_name = Dinomorphia | it_name = Dinomorfia | ko_name = 다이놀피어 | ko_romanized = Dainolpieo | pt_name = Dinomorfia | es_name = Dinomorfia | sets = * [[Battle of Chaos]] * [[Dimension Force]] * [[Cyberstorm Access]] | ocg = * [[Battle of Chaos +1 Bonus Pack]] * [[Dimension Force +1 Bonus Pack]] }} "'''Dinomorphia'''", known as "'''Dinorphia'''" (ダイノルフィア ''Dainorufia'') in the ''[[OCG]]'', is an [[archetype]] of [[DARK]] [[Dinosaur]] monsters introduced in ''[[Battle of Chaos]]''. ==Lore== {{Main|The Valuable Book EX 2 card storylines#No. 02: Dinomorphia}} ==Etymology== The archetype's ''[[OCG]]'' name, "Dinorphia", is a portmanteau of "dinosaur" and "dynorphin", a type of peptide produced in the body that has analgesic properties; this likely refers to the "Dinorphia" monsters' damage-suppressing and low-[[LP]] effects. The names of the "Dinorphia" monsters are based on the names of various dinosaur species. Alternatively, the Japanese archtype's name can also read as "Dinoruffian", a portmanteau of "dinosaur" and "ruffian", which refers to the depiction of monster of the archetype as outlaw criminals. The archetype's ''[[TCG]]'' name, "Dinomorphia", includes "morph-" into the ''OCG'' name's pre-existing portmanteau. "Morph-" likely refers to either "morphology", the form and structure of animals; "metamorphosis", a form of transformation or mutation which is emphasized by the hybridization of humanoids and dinosaurs in the archetype; or "[[wikipedia:Morphine|morphine]]", an addictive opiate with similar analgesic properties as dynorphins. ==Design== The "Dinomorphia" monsters are divided between two distinct design styles: one style that consists of human agents, and another style that consists of giant robotic creatures. The members that are human agents are equipped with mechanical augmentations based on the adaptive traits of their respective dinosaurs, while the robotic members are large robots that resemble prehistoric species of dinosaurs or non-dinosaur reptiles. All "Dinomorphia" monsters have 0 [[ATK]] or [[DEF]]. {| class="wikitable" |- ! Member ! Origin |- | [[Dinomorphia Diplos|Diplos]] | ''[[wikipedia:Diplodocus|Diplodocus]]'' |- | [[Dinomorphia Kentregina|Kentregina]] | ''[[wikipedia:Kentrosaurus|Kentrosaurus]]'' |- | [[Dinomorphia Shell|Shell]]/[[Dinomorphia Token|Token]] | ''[[wikipedia:Archelon|Archelon]]'' |- | [[Dinomorphia Rexterm|Rexterm]] | ''[[wikipedia:Tyrannosaurus Rex|Tyrannosaurus Rex]]'' |- | [[Dinomorphia Stealthbergia|Stealthbergia]] | ''[[wikipedia:Geosternbergia|Geosternbergia]]''<br />[[wikipedia:Stealth aircraft|Stealth aircraft]] |- | [[Dinomorphia Therizia|Therizia]] | ''[[wikipedia:Therizinosaurus|Therizinosaurus]]'' |} ==Playing style== "Dinomorphia" is a [[Trap Card]] and [[Fusion Monster]]-based [[Dinosaur]] [[Deck]] focused on putting the player in a low-[[LP]], near-death game state. The archetype is primarily composed of Trap Cards that all require the player paying half of their [[LP]] to activate, with effects ranging from board building, disruption, to recovery. Meanwhile, all "Dinomorphia" monsters have effects that make the monsters stronger the lower the player's LP is, encouraging the player to reduce their LP as much as possible without dying. The Deck has 8 Traps: 4 [[Normal Trap]]s and 4 [[Counter Trap]]s. {| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-align: center" |+ {{nowrap|Dinomorphia Traps}} |- ! Type ! Dinomorphia ! Effects ! Notes |- | rowspan="4" | [[Normal Trap|Normal]] | [[Dinomorphia Domain|Domain]] | [[Fusion Summon]] 1 "Dinomorphia" Fusion Monster, using monsters from [[hand]], Deck, or [[field]] as [[material]]s | Play enabler to Summon "Dinomorphia" boss monsters |- | [[Dinomorphia Frenzy|Frenzy]] | [[Fusion Summon]] 1 "Dinomorphia" Fusion Monster, using 1 monster from the Deck and 1 monster from the [[Extra Deck]] as materials | Play enabler to Summon "Dinomorphia" boss monsters |- | [[Dinomorphia Alert|Alert]] | [[Special Summon]] up to 2 "Dinomorphia" monsters from the [[GY]], whose total [[Level]]s ≤8 | Monster recovery |- | [[Dinomorphia Brute|Brute]] | [[Destroy]] 1 "Dinomorphia" monster and 1 opponent's card. | Destruction disruption; triggers "Dinomorphia" [[Floater|float]] effects |- | rowspan="4" | [[Counter Trap|Counter]] | [[Dinomorphia Shell|Shell]] | [[Special Summon]] 1 "[[Dinomorphia Token]]" with 3000 [[DEF]], and the opponent can only attack it | Battle protection |- | [[Dinomorphia Intact|Intact]] | Negate the activation of a monster's effect and destroy it, and make each instance of battle damage for the rest of the turn become half the player's LP at the moment of the attack | Monster negate; prevents losing the game from attacks for the rest of the turn |- | [[Dinomorphia Reversion|Reversion]] | Copy the effects of 1 Counter Trap in the GY | Effect varies based on the player's setup |- | [[Dinomorphia Sonic|Sonic]] | [[Negate]] the activation of a Spell/Trap Card, then destroy 1 "Dinomorphia" monster | S/T negate; triggers "Dinomorphia" [[Floater|float]] effects |} The Deck has 2 [[Main Deck]] monsters: "[[Dinomorphia Therizia]]" and "[[Dinomorphia Diplos]]". If Summoned, "Therizia" sets a Trap from the Deck to the field, while "Diplos" sends a "Dinomorphia" card from Deck to the GY; "Therizia" is important for initial [[Fusion Summon]] setups (setting "Domain" or "Frenzy"), while "Diplos" sets up some effects that require GY setup, such as "Kentregina's" second effect (see below). The "Dinomorphia" boss monsters each reward the player for having as little LP as possible: * "[[Dinomorphia Kentregina]]" is the deck's main boss monster, having versatile effects and respectable stats. It has 4000 [[ATK]], but loses ATK equal to the player's LP. Thus, it has 0 ATK if the player has 4000+ LP, and the lower the player's LP is, the higher its ATK becomes. Its second effect can copy the effect of a "Dinomorphia" Normal Trap from the Graveyard as a Quick Effect at the cost of half the LP, allowing the player to expand their board by copying "Domain" or "Frenzy", disrupt the opponent by copying "Brute", or recover monsters by copying "Alert". The effect of "Diplos" can help set up its second effect. * "[[Dinomorphia Stealthbergia]]" is the deck's defensive boss monster. It lets the player activate Trap Cards or "Dinomorphia" monster effects without having to pay LP when the player has ≤2000 LP. This makes it possible to use cards like "[[Solemn Strike]]", "[[Solemn Warning]]", or "[[Appointer of the Red Lotus]]" even when the player has almost no LP left. It can also inflict damage to the opponent equal to the ATK of a monster when it activates its effect, even outside the field. Having 0 ATK and 2500 DEF, "Stealthbergia" is exclusively defense-focused. * "[[Dinomorphia Rexterm]]" is the deck's main suppressive boss monster. It prevents the opponent from activating monster effects if their ATK is equal to or higher than the "Dinomorphia" player's LP. At the cost of half the LP, its Quick Effect equalizes all the opponent's monsters' ATK with the player's LP, providing both effect activation suppression and combat support. All "Dinomorphia" monsters can Special Summon a different "Dinomorphia" monster from the GY if they're destroyed: "Rexsturm" floats into any Level 6 or lower "Dinomorphia" (i.e. all other "Dinomorphia" monsters), while all others float into a Level 4 or lower "Dinomorphia" (i.e. the Main Deck "Dinomorphia" monsters). Because of the high LP costs to activate the effects of "Dinomorphia" Trap Cards/Fusion Monsters, a "Dinomorphia" player will quickly reduce themselves to a very low LP, and become vulnerable to a quick defeat from [[burn]] or battle damage. However, all Traps have a Graveyard effect that protects the player from a damage source when the player has ≤2000 LP: the [[Normal Trap]]s can prevent effect damage for one turn, while the Counter Traps can prevent battle damage from one battle. Externally, the Deck benefits from other cards with half-LP costs, such as "[[Solemn Judgment]]", "[[Soul Strike]]", and "[[Red Reboot]]", as they can further push down the player's LP, and can be used regardless of how low the player's LP is. The Deck's playstyle also benefits from cards that can take advantage of the player's low LP, such as "[[Ferret Flames]]", "[[Hope for Escape]]", and "[[End of the Line]]". Finally, being a Dinosaur theme, generic support cards like "[[Miscellaneousaurus]]", "[[Souleating Oviraptor]]", "[[Ultimate Conductor Tyranno]]", and "[[Fossil Dig]]" can increase the Deck's overall consistency. ===Recommended cards=== {{Decklist|Recommended cards <!--This is not an exact Decklist. Please do not add multiples or staples.--> |effect monsters = * [[Dinomorphia Diplos]] * [[Dinomorphia Therizia]] * [[Animadorned Archosaur]] * [[Babycerasaurus]] * [[Miscellaneousaurus]] * [[Overtex Qoatlus]] * [[Petiteranodon]] * [[Souleating Oviraptor]] * [[Ultimate Conductor Tyranno]] * [[Lady Labrynth of the Silver Castle]] * [[Abominable Unchained Soul]] * [[Lord of the Heavenly Prison]] * [[Lilith, Lady of Lament]] * [[Van'Dalgyon the Dark Dragon Lord]] |fusion monsters = * [[Dinomorphia Kentregina]] * [[Dinomorphia Rexterm]] * [[Dinomorphia Stealthbergia]] * [[Supreme King Z-ARC]] ''(with 'Soul of the Supreme King')'' * [[Brave-Eyes Pendulum Dragon]] ''(with 'Soul of the Supreme King')'' |synchro monsters = * [[Psychic End Punisher]] * [[Crystal Clear Wing Synchro Dragon]] ''(with 'Soul of the Supreme King')'' * [[Crystal Wing Synchro Dragon]] ''(with 'Soul of the Supreme King')'' |xyz monsters = * [[Evolzar Dolkka]] * [[Evolzar Laggia]] * [[Number S39: Utopia Prime]] * [[Raider's Knight]] ** [[Arc Rebellion Xyz Dragon]] |link monsters = * [[Linkuriboh]] * [[Secure Gardna]] |normal spells = * [[Fossil Dig]] * [[Beta Evolution Pill - Ultranscendance]] * [[Double Evolution Pill]] * [[Abomination's Prison]] * [[Traptantalizing Tune]] |equip spells = * [[Megamorph]] |field spells = * [[Lost World]] |normal traps = * [[Dinomorphia Alert]] * [[Dinomorphia Brute]] * [[Dinomorphia Domain]] * [[Dinomorphia Frenzy]] * [[End of the Line]] * [[Ferret Flames]] * [[Hope for Escape]] * [[Imprudent Intrusion]] * [[Survival's End]] * [[Transaction Rollback]] * [[Trap Trick]] * [[Soul of the Supreme King]] |counter traps = * [[Dinomorphia Intact]] * [[Dinomorphia Reversion]] * [[Dinomorphia Shell]] * [[Dinomorphia Sonic]] * [[Solemn Judgment]] |continuous traps = * [[Floodgate]] cards ** [[Rivalry of Warlords]] }} ==Weaknesses== * Since the archetype mostly relies on paying a huge amount of [[LP]] for activating effects, [[Deck]]s such as "[[Trickstar]]", which focus on [[burn]] damage from any actions of the opponent, could be very dangerous. In this case, this Deck's strategy could even backfire for the player, if their LP will be low enough to allow the opponent to [[chain]] effect damages to finish the player. ** Cards that force the opponent to pay LP to activate cards or effects, such as "[[Masquerade the Blazing Dragon]]", can bypass the archetype's effect damage protection and lock the player out of effect activations when their LP reaches below the pay requirement. * The Deck has difficulty combating monsters that can attack directly via a continuous effect; "Rexterm" cannot negate continuous effects, and "Shell" cannot redirect direct attacks. * Since the archetype mostly relies on [[Trap Card]]s, cards such as "[[Royal Decree]]" could effectively slow down the Deck's strategy, or even shut down them. * "[[Ash Blossom & Joyous Spring]]" can negate both Trap Cards that [[Fusion Summon]], neutralizing the strategy of the Deck. A counterstrategy is [[Set]]ting "[[Called by the Grave]]" or "[[Solemn Strike]]" along those Traps to negate "Ash Blossom & Joyous Spring". * "[[Cosmic Cyclone]]", "[[Twin Twisters]]", and any Spell or Trap removal card that can be activated before the [[Main Phase]] can destroy the Fusion Summoning Traps before they can be [[activate]]d, because they can only be activated during the Main Phase. ** "[[Red Reboot]]" can blank all Trap Cards for a turn, leaving the "Dinorphia" player wide open for an [[OTK]]. ** Although the Fusion Summoning Traps can be chained to cards such as "[[Harpie's Feather Duster]]", "[[Lightning Storm]]", and "[[Evenly Matched]]", those cards can wipe out the other backrows. * "[[Super Polymerization]]" is a threat to this Deck since all monsters are [[DARK]]. * "[[Topologic Trisbaena]]" disrupts any Deck that Sets a lot of backrow, and this Deck is no exception. * "[[Red-Eyes Dark Dragoon]]" is a threat to this Deck, especially when using "[[Dinomorphia Kentregina]]", as the player will likely have half their LP to [[Fusion Summon]] "Kentregina", and "Dragoon" can destroy "Kentregina" with its effect, dealing 4000 [[burn]] damage to the player and potentially defeating them. {{Archseries navbox}} [[Category:TCG and OCG archetypes]]
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Old page size (old_size)
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Size change in edit (edit_delta)
27
Lines added in edit (added_lines)
* [[Traptantalizing Tune]]
Whether or not the change was made through a Tor exit node (tor_exit_node)
0
Unix timestamp of change (timestamp)
1697122036