User:ATEMVEGETA/OCG Rulings/042XX
0X[edit]
4200: Normal Monster > Dark Blade
4201: Normal Monster > King of Yamimakai
4202: Normal Monster > Wretched Ghost of the Attic
4203: Normal Monster >
4204: Normal Monster > Red Archery Girl
4205: Normal Monster > Yormungarde
4206: Normal Monster >
4207: Normal Monster > Armored Zombie
4208: Normal Monster >
4209: Normal Monster > Fairy's Gift
1X[edit]
4210: Normal Monster > Worm Drake
4211: Normal Monster > Skull Servant
4212: Normal Monster > Winged Dragon, Guardian of the Fortress #2
4213: Normal Monster > Alligator's Sword
4214: Normal Monster > Uraby
4215: Normal Monster > One-Eyed Shield Dragon
4216: Normal Monster >
4217: Effect Monster > Arsenal Bug
4218: Effect Monster > Armed Dragon LV10
- This monster is a Special Summon monster.
- Sending 1 card to the Graveyard is a cost to activate the effect.
4219: Effect Monster > Armed Dragon LV7
2X[edit]
4220: Effect Monster > Armed Dragon LV5
- This effect targets 1 monster on the opponent's side of the field.
4221: Effect Monster > Armed Dragon LV3
4222: Effect Monster > The Little Swordsman of Aile
- Tributing 1 monster is a cost to activate the effect.
4223: Effect Monster > Agido
- This effect does not target.
4224: Effect Monster > Stone Statue of the Aztecs
4225: Effect Monster > Aswan Apparition
4226: Effect Monster > Abyss Soldier
- Discarding 1 WATER Attribute monster from your hand to the Graveyard is a cost to activate the effect.
- If you cannot discard to the Graveyard for the cost, like when "Macro Cosmos", ect, is applying, you cannot activate the effect.
4227: Effect Monster > Amazoness Fighter
4228: Effect Monster > Amazoness Swords Woman
- The damage that the opponent receives with this effect is treated as Battle Damage.
4229: Effect Monster > Amazoness Chain Master
- The player selects whether or not the effect will be activated, since it is optional.
3X[edit]
4230: Effect Monster > Amazoness Archer
- The timing that this effect can be activated, is during the Main Phase of your turn.
- Tributing 2 monsters is a cost to activate the effect.
- You can also tribute face-down mosters on your side of the field.
- You can activate this effect multiple times during the same turn.
4231: Effect Monster > Amazoness Blowpiper
4232: Effect Monster > Amazoness Paladin
4233: Effect Monster > Amazoness Tiger
4234: Effect Monster > Ameba
- When "Ameba" on your side of the field switches control to the opponent in face-up position, it activates the effect that inflicts damage to the opponent as an opponent monster's effect.
4235: Effect Monster > Ultimate Insect LV7
- The clarification of the effect that decreases the ATK of the opponent's monsters by 700, is a Continuous Effect.
4236: Effect Monster > Ultimate Insect LV5
- The clarification of the effect that decreases the ATK of the opponent's monsters by 500, is a Continuous Effect.
- The effect that decreases the ATK of the opponent's monsters by 500 does not start a Chain.
4237: Effect Monster > Ultimate Insect LV3
4238: Effect Monster > Ultimate Insect LV1
4239: Effect Monster > Andro Sphinx
- This monster is a Normal Summon monster.
4X[edit]
4240: Effect Monster > Asura Priest
- During the same Battle Phase, after attacking to a monster, you cannot attack your opponent.
- After attacking directly, you cannot attack the opponent's monsters that are Special Summoned on the field, during the same Battle Phase.
- With this effect you can attack multiple monsters 1 time each respectively one by one. In addition, it is also possible in between the attacks of this monster to attack with the another monster.
4241: Effect Monster > Tainted Wisdom
4242: Effect Monster > Hiro's Shadow Scout
4243: Effect Monster > Manticore of Darkness
- Sending 1 Beast/Beast-Warrior/Winged Beast-Type monster to the Graveyard from your hand or your field is a cost to activate the effect.
4244: Effect Monster > Dark Mimic LV3
- The effect of this card activates when it is destroyed by battle and sent to the Graveyard.
4245: Effect Monster > Dark Mimic LV1
4246: Effect Monster > Invader of Darkness
4247: Effect Monster > Invitation to a Dark Sleep
4248: Effect Monster > Brron, Mad King of Dark World
- When this monster inflicts Battle Damage, you can select whether or not to activate it, since it is optional.
4249: Effect Monster > Sillva, Warlord of Dark World
5X[edit]
4250: Effect Monster > Broww, Huntsman of Dark World
- The clarification of the effect that draws is a Trigger Effect.
- This effect activates when this card is discarded by the effect of another card, to the Graveyard.
- When you discard this card by an opponent's effect, 2 cards are added to the hand with 1 time drawing.
4251: Effect Monster > Scarr, Scout of Dark World
4252: Effect Monster > Beiige, Vanguard of Dark World
- The classification of the effect which Special Summons itself is a Trigger Effect.
4253: Effect Monster > Goldd, Wu-Lord of Dark World
4254: Effect Monster > Orca Mega-Fortress of Darkness
4255: Effect Monster > Archfiend of Gilfer
- It is possible even when this card which is treated as an Equip Card is sent to the Graveyard to activate the effect which equips it to a monster.
- It is an effect that targets 1 face-up monster on the field.
4256: Effect Monster > Troop Dragon
- When you Special Summon with this effect, you Special Summon in face-up Attack or face-up Defense Position.
4257: Effect Monster > Ancient Gear Golem
4258: Effect Monster > Ancient Gear Beast
4259: Effect Monster > Ancient Gear Soldier
6X[edit]
4260: ● With "Dimension Distortion" can a Special Summon monster that is banished be Special Summoned?
- When a Special Summon monster is banished, is it possible to Special Summon it with the effect of "Dimension Distortion" and "Dimension Fusion"?
- In addition, after a Fusion Monster that is Special Summoned by the effect of "Cyber-Stein" is banished, or a Special Summon monster is banished from the hand, ect, is it possible to Special Summon it?
- When a Special Summon monster is Special Summoned, if it is not a monster that must be Special Summoned to the field with the proper procedure the first time, it is not possible to Special Summon it with the effect "Dimension Distortion", etc.
- Therefore, when the Fusion Monster that is Special Summoned by the effect of "Cyber-Stein", or the monster from the hand, is banished, since you have not Special Summoned it with the correct procedure, it is not possible to Special Summon it with the effect "Dimension Distortion".
- Q: When "Valkyrion the Magna Warrior" is tributed to activated the effect that Special Summons "Alpha, Beta, Gamma the Magnet Warrior", is it possible to negate the Special Summon of "Alpha, Beta, Gamma the Magnet Warrior" by activating "Solemn Judgment", "Horn of Heaven" and "Black Horn of Heaven"?
- A: It is not possible to activate "Solemn Judgment" in Chain to the effect of a monster.
- In addition, the Special Summons that can be negated with the effect of "Solemn Judgment", ect, are only those, when a Chain Link is not created, when the Special Summon monster is Special Summoned from the hand, etc.
- If an effect is activated, and the Special Summoning is done when the effect is resolving, it is not possible to negate the Special Summon, by interrupting the effect's resolution, and activate "Solemn Judgment", etc.
4262: Effect Monster > Bite Shoes
4263: Effect Monster > Behemoth the King of All Animals
4264: Effect Monster > Abare Ushioni
4265: Trap Card > Acid Trap Hole
- It is an effect that targets 1 face-down Defense Position monster on the field.
- It is also possible to activate it against a monster on your side of the field.
- When the monster which is flipped face-up with the effect of this card is a Flip Effect Monster, the Flip Effect activates.
- It is not possible to activate it at the Damage Step.
4266: Trap Card > Dragon's Rage
4267: Trap Card > Staunch Defender
4268: Trap Card > The Emperor's Holiday
- If this card has been activated, when a face-down "Blast Sphere" is attacked, it is treated as an Equip Card and it is equipped to the monster, but the equipped monster is not destroyed during the Standby Phase of the next turn.
4269: Trap Card > A Feint Plan
- If it is the next turn after its Set, it is possible to activate it at a timing other than the Damage Step.
7X[edit]
4270: Effect Monster > Eagle Eye
4271: Effect Monster > Exarion Universe
- It is an effect which can be activated, at the Battle Step, in your turn, when this monster battles.
- The timing when it loses 400 ATK, is when resolving the effect.
- It is not possible to activate this effect multiple times, during 1 Battle Step.
4272: Effect Monster > Swarm of Locusts
4273: Effect Monster > Minar
4274: Effect Monster > Mystical Sheep #1
4275: Effect Monster > Insect Princess
4276: Effect Monster > Inferno
4277: Effect Monster > Inferno Hammer
4278: Effect Monster > Infernalqueen Archfiend
- The effect which increases ATK is an effect that is activated even during the opponent's Standby Phase.
4279: Effect Monster > Servant of Catabolism
8X[edit]
4280: Effect Monster >
4281: Effect Monster > D.D. Crazy Beast
- This is not an effect that targets.
4282: Effect Monster > D.D. Warrior Lady
- The clarification of this effect is a Trigger Effect.
- This is not an effect that targets.
- After performing damage calculation, at the timing when the Flip Effects activate, the prayer optionally, is possible to select whether or not to activate the effect.
- The card that is banished with this effect is banished face-up.
4283: Effect Monster > D.D. Survivor
4284: Effect Monster > D.D. Warrior
- The clarification of this effect is a Trigger Effect.
- This is not an effect that targets.
- This effect activates after performing damage calculation, at the timing when the Flip Effects activate.
- The card that is banished with this effect is banished face-up.
4285: Effect Monster > D.D. Scout Plane
- The effect that Special Summons activates even when it is banished face-up from the hand, Deck or Graveyard.
- If it is banished from the opponent's side of the field, it is Special Summoned to its original owner's side of the field.
4286: Effect Monster > Different Dimension Dragon
- It is an effect that cannot be destroyed by the effects of Spell/Trap Cards that does not target, like "Fissure" and "Torrential Tribute", etc.
- It is possible to destroy this monster with the effect of a Monster like "Cyber Jar", ect, and the effect of a Spell/Trap Card that targets like "Tribute to the Doomed", etc.
- This monster is not destroyed by battle with monsters of 1900 ATK or less, but damage calculation is applied.
4287: Effect Monster > Sasuke Samurai #4
4288: Effect Monster > Sasuke Samurai
- It is an effect that activates at the start of the Damage Step before the face-down monster is flipped face-up.
4289: Effect Monster > Inaba White Rabbit
9X[edit]
4290: Effect Monster > The Rock Spirit
- This monster is a Special Summon Monster.
- It is not possible to Special Summon it during the opponent's turn.
- The cards that are banished from the Graveyard are banished face-up.
- The classification of the effect that increases the ATK is a Continuous Effect.
4291: Effect Monster > Prickle Fairy
4292: Effect Monster > Red-Moon Baby
4293: Effect Monster > Vampire Lady
4294: Effect Monster > Vampire Lord
- When it is destroyed by a Spell/Trap Card, or by an Effect Monster's effect, at the next Standby Phase, the effect that [[Special Summons itself is activated, but when it is destroyed by battle, it does not activate the effect that Special Summons.
- If this card is destroyed when the original owner does not control it, it is not possible to Special Summon it.
- If this monster is controlled by the opponent, when it is destroyed by an effect, it is not possible to Special Summon it.
- A Chain Link is created by this monster's effect which Special Summons it from the Graveyard.
4295: Effect Monster > Vampire Genesis
- With a method other that the method stated in the card, it is not possible to Special Summon this monster.
- Discarding 1 Zombie-Type monster from the hand is a Cost in order to activate the effect.
4296: Effect Monster > Victory Dragon
- This monster is a Normal Summon Monster.
4297: Effect Monster > Weather Report
4298: Effect Monster > Arsenal Summoner
- With this effect, it is also possible to add "Guardian Sphinx", ect, to the hand.
4299: Effect Monster > Water Dragon
- This monster is a Special Summon Monster.
- With a method other than Special Summon by the effect of "Bonding - H2O" you cannot Special Summon this monster.
- The effect that makes the ATK of the Pyro-Type monsters and the FIRE Attribute monsters 0, does not start a Chain Link.
- If 2 "Oxygeddon" and 1 "Hydrogeddon" do not exist in your Graveyard, it is not possible to activate the effect that Special Summons.
- When this monster is destroyed and sent to the Graveyard, the player optionally selects whether or not to activate its effect.