User:Shadrai

From Yugipedia
Jump to: navigation, search

Alrite I don't know a lot on what to put here, but I will put it here anyways. My decks are all random. I have created over 200 decks and plan on making more as time progresses. My base right now is Stardust Accelerator. After that I hunt down the cards and play em.

I recommend this deck to anyone new to Yu-Gi-Oh. Archfiend Soldier is a Normal Monster with 1900 ATK and 1500 DEF (4 Stars) making it a decent beatdown card, to destroy your opponents facedowns. Blazing Impachi has 1850 ATK and 0 Def (4 stars). At first sight of this card many people cringe at the 0 DEF, but this deck is a basic beatdown deck so, you wouldnt really play that much defense moves anyways (with your monsters at least). Gemini Elf is almost the same as Archfiend Soldier and is here for the same purpose as Archfiend Soldier except Gemini Elf has 900 DEF. Insect Knight is exactly the same as Archfiend Soldier in purpose and ATK and DEF. Sabersaurus is the same as Archfiend Soldier in its purpose and ATK, but has 500 DEF. Frostosaurus is in this dack because it is one of the only 6 star cards that have more then 2500 ATK. Frostosaurus has 2600 ATK and 1700 DEF. This card is used for destroying toughies like Dark Magician, Insect Queen, and Jinzo, when they are first brought out. Berserk Gorilla is in this deck because of its residual 2000 ATK and 1000 DEF. Good for taking down some of the simple-minded 5 star cards. Its effect makes it to where you cant CHANGE it to defense mode, unless it is facedown (my loophole). Berserk Gorilla must ATK however making it a bit pesky to deal with when you are behind. The Familiar Possessed cards are in here cause they look cool and have decent stats. Giant Orc is for taking down toughies again. It does change to defense mode if it attacks, but that is good and bad at the same time. If your opponent has for instance a Doomkaiser dragon and Kuriboh on the field. Then the Giant Orc can attack the Kuriboh, then be in defense position for the attack of the dragon. Goblin Elite Attack Force has the same purpose and ATK as Giant Orc, along with the same ability, except Goblin Elite Attack Force has 1500 defense. Great Maju Garzett one of my favorite cards. This card has the potential to reach 5200 ATK or more by sacraficing Frostosaurus or at the minimum of 3700 ATK be sacraficing a Familiar Possessed. Spear Dragon pierces then take a defensive stand. Good for cards that are indestructible. Thestalos helps me destroy my opponents cards FROM THEIR HAND and then can inflict life point damage to them. Caius is in here for those tough situations and because im a shadow freak so...lol. Autonomous Action Unit is in here because my opponent my have a kick butt monster in their grave. Heavy Storm is s/t wipeout. MST is s/t wipeout. Shield Crush is fro pesky defense monsters like Exxod. Smashing Ground is for pesky attack monsters like Armed Dragon LVL 10. Twister is field spell destruction. Bottomless Trap Hole is for Synchros, Fusions, Rituals, and Powerful Tribute summons. Call of the Haunted is to bring back strong cards I sacraficed for Garzett. Dust Tornado is s/t removal. Mirror Force is unfriendlies removal. Sakuretsu Armor is for toughies removal.

To make a long story short I got bored, so I made this deck which actually turned out to work good. W:18 L:3. So let me explain how it runs. Vayu is in this this deck because it is tuner Blackwing. However you use it for a synchro summon unless it is in your grave and then even so the Syncro Monster on gets its attack and defense to work with. Bora is in this deck because it can pierce and be easily special summoned just by having another Blackwing card on the field. Sirocco is in my deck because it is just like Cyber Dragon with less attack, but has an effect that makes one Blackwing on your side of the field strong as hell so easily. Shura is in this deck because if it destroys a monster you can special summon a Blackwing from your deck. Plus, it has a decent 1800 attack. Gale is what i call a shaver. Shavers reduce your opponents monsters attack points. This shaves one of your opponents monsters of half their attack AND it tunes. Kalut is like Honest just with a weaker effect so I kept in here for tight situations. Fane is useful for toughie disposal and can attack your opponent directly. Elphin is in here for aggro purposes because it can be summoned without a tribute if you have another Blackwing on the field.