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Batteryman

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{{Infobox archetypearchseries| cut_from_names = true| image = RecyclingBatteries-TF04MADU-JPEN-VG-artwork.png| caption = "[[Batteryman C]]" and "[[Batteryman AA]]" in the artwork of "[[Recycling Batteries]]".| ja_name = {{Ruby|電|でん}}{{Ruby|池|ち}}メン| romaji = Denchimen| fr_name = Homme-Batterie| de_name = Batteriemann| it_name = Uomo Batteria| pt_name = Homem-Bateria| es_name = Hombre Bateria|ko_name =전지맨|ko_hanja =電池?|ko_romanized=Jeonjimaen| pt_name = Homem-Bateria| es_name = Hombre Bateria| sets =* [[Champion Pack: Game Six]]
* [[Cybernetic Revolution]]
* [[Dark Revelation Volume 3]]
* [[Dark Revelation Volume 4]]
* [[Enemy of Justice]]
* [[Light of Destruction]]
* [[Duelist Alliance]]
* [[Flames of Destruction]]
| tcg =* [[Champion Pack: Game Six]]* [[Dark Revelation Volume 3]]* [[Dark Revelation Volume 4]]* [[OTS Tournament Pack 10]]| ocg =* [[Expert Edition Volume 3]]* [[Expert Edition Volume 4]]* [[Duelist Edition Volume 2]]* [[Duelist Edition Volume 4]]| anime =
* [[Yu-Gi-Oh! 5D's]]
* [[Yu-Gi-Oh! 3D Bonds Beyond Time]]
| manga = [[Yu-Gi-Oh! OCG Structures]]
}}
 
"'''Batteryman'''" ({{Ruby|電|でん}}{{Ruby|池|ち}}メン ''Denchimen'') is an [[archetype]] of [[LIGHT]] [[Thunder]] [[Monster Card|monsters]]. Initially, "Batteryman" Decks were [[OTK]] Decks that focused on [[Special Summon]]ing three copies of "[[Batteryman AA]]". This allowed the player to then use "[[Short Circuit]]" to clear the opponent's field and then [[direct attack]] for a minimum of 9000 damage. However, following the release of "[[Batteryman Fuel Cell]]" and "[[Batteryman 9V]]", many different variants are possible, such as a "[[hunder]]" variant.
 In ''[[Yu-Gi-Oh! 5D's]]'' , [[Dexter]]'s Deck contained at least one member of this archetype, "[[Batteryman AA (anime)|Batteryman AA]]". 
==Design==
The number shown on the chests of "[[Batteryman AA]]", "[[Batteryman AAA]]", "[[Batteryman C]]" and "[[Batteryman D]]" corresponds their Levels and the numerically-named Japanese nomenclature for battery types (e.g. Batteryman AA is based on the AA battery, known as 単3型 ''tansangata'' in Japan, is Level 3, and has the number 3 on its chest). This also relates to what their respective battery sizes are called in Japan. 
{| class="wikitable"
! Batteryman !! Origin
|-
| [[Batteryman D]] || [[Wikipedia:D battery|D Batterybattery]]
|-
| [[Batteryman C]] || [[Wikipedia:C battery|C Batterybattery]]
|-
| [[Batteryman AA]] || [[Wikipedia:AA battery|AA Batterybattery]]
|-
| [[Batteryman AAA]] || [[Wikipedia:AAA battery|AAA Batterybattery]]
|-
| [[Batteryman 9-Volt]] || [[Wikipedia:Nine-volt battery|Nine-Volt Batteryvolt battery]]
|-
| [[Batteryman Charger]] || [[Wikipedia:Battery charger|Battery Chargercharger]]
|-
| [[Batteryman Solar Batteryman]] || [[wikipedia:Solar charger|Solar charger]]
|-
| [[Batteryman Micro-Cell]] || [[Wikipedia:Button cell|Button Cellcell]]
|-
| [[Batteryman Fuel Cell]] || [[Wikipedia:Fuel cell|Fuel Cell]]|-| [[Batteryman Industrial Strength]] || [[Wikipedia:Automotive battery|Automotive Batterycell]]
|-
| [[Batteryman Industrial Strength]] || [[Wikipedia:Automotive battery|Automotive battery]]
|}
 
"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "[[Recycling Batteries]]".
 
==Playing style==
The "Batteryman" [[Deck]] has a lot of powerful specific [[support ]] cards that have massive destruction capabilities. Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it. "[[Batteryman 9V]]" is the key card of the archetype. By summoning [[Summon]]ing it, any "Batteryman" card in the deck Deck can be searched[[search]]ed. "[[Batteryman Micro-Cell]]" can special summon [[Special Summon]] any "Batteryman" from the deckDeck, usually "Batteryman 9V" for additional searching power and a 2000 [[DEF ]] monster. "[[Batteryman Charger]]" is one of the most useful cards in the Archetypearchetype, because it can Special Summon a "Batteryman" of any [[Level ]] from your the Deck when you the player [[Normal Summon ]]s it. Through cards like "[[The Monarchs Stormforth]]", it is easy to abuse. It also makes a good beat stick[[beatstick]], as swarming [[swarm]]ing them can get its ATK up to a max of 3300 with relative ease. "[[Batteryman Industrial Strength]]" is the most powerful "Batteryman" (in terms of its destructive effect and original ATK) because he it can [[destroy ]] two cards the opponent controls [[control]]s with his effect, simply by banishing [[banish]]ing a [[Thunder ]] monster from the [[Graveyard]]. "[[Batteryman Fuel Cell]]" is one of the most important "Batteryman" card since most "Batteryman OTKs " [[OTK]]s rely on it. "[[Batteryman AAA]]" is also often used in "Batteryman" decks Decks for quick XYZ [[Xyz Summon]] plays. Since "Batteryman AAA" is a [[LIGHT ]] monster, it allows access to powerful Rank 4s like "[[Starliege PaladynamoRank]]" and "4 [[Constellar OmegaXyz Monster]]".  s like "[[Thunder SeahorseStarliege Paladynamo]]" aids this deck very well because of its ability to thin the deck and search Batteryman monsters from the deck since most Batteryman monsters have low ATK. It can be easily used to fuel "[[Batteryman Industrial StrengthConstellar Omega]]'s" effect.  A vital card in a deck revolving around "Batteryman AA" is "[[Inferno Reckless Summon]]", which can instantly bring out 3 "Batteryman AA". ===Recommended cards==={{Decklist|BatterymanRecommended cards
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
|effect monsters =
* [[Batteryman 9-Volt]]
* [[Batteryman Micro-Cell]]* [[Batteryman AA]]* [[Batteryman AAA]]
* [[Batteryman Charger]]
* [[Batteryman D]]* [[Batteryman Fuel Cell]] * [[Batteryman Industrial Strength]] * [[Batteryman Solar Batteryman]]* [[Brohunder]]* [[Diana the Light Spirit]]
* [[Honest]]
* [[Mahunder]]* [[Nemeses Corridor]]* [[Pahunder]]* [[Sishunder]]* [[Super-Electromagnetic Voltech Dragon]]* [[The Ascended of Thunder]]* [[Thunder Dragonlord]]* [[Thunder King Rai-OhDragonmatrix]]
* [[Thunder Sea Horse]]
* [[Thunderclap Monk]]* [[Thunderclap Skywolf]]* [[Wattgiraffe]]|flip monsters =* [[Batteryman Micro-Cell]]|tuner monsters =* [[Vylon Prism]]|pendulum monsters =* [[Gigathunder Giclops]]|synchro monsters =* [[Chaos Ruler, the Chaotic Magical Dragon]] (OCG or Traditional Format only)
|xyz monsters =
* [[Constellar Omega]]* [[Leviair the Sea DragonBujintei Tsukuyomi]]
* [[Starliege Paladynamo]]
 
|link monsters =
* [[Akashic MagicianHip Hoshiningen]]* [[Firewall DragonLyna the Light Charmer, Lustrous]]* [[Some Summer Summoner]]* [[Security Thunder DragonThunderstormech]] 
|spells =
* [[Battery Charger]]
* [[Constellar Belt]]
* [[Quick Charger]]
* [[Recycling Batteries]]
* [[Short Circuit]]
* [[Quick Charger]]
* [[Inferno Reckless Summon]]
* [[The Monarchs Stormforth]]
* [[Ties of the Brethren]]
* [[Wattcube]]* [[Wattrain]]
|traps =
* [[Judgment of Thunder]]
* [[Lumenize]]
* [[Portable Battery Pack]]
* [[Thunder Dragon Discharge]]
* [[Thunder Dragons' Hundred Thunders]]
}}
 ===Weaknesses===* "[[Ally of Justice]]" and "[[Koa'ki Meiru]]"s pose an extreme threat to the "BatterymenBatteryman" monsters since they have effects that will [[negate ]] and [[destroy ]] them with ease because all of the "Batteryman" monsters have are [[LIGHT attributes]]-[[Attribute]]. "[[Light-Imprisoning Mirror]]" can help too. Also, mass* Mass-removal cards like "[[Torrential Tribute]]", "[[Dark Hole]]", "[[Mirror Force]]" and even "[[Doom Donuts]]" have the power to shut down "BatterymansBatteryman"monsters, destroying all of their monsters them before they can [[attack ]] and potentially [[OTK]]. In addition, cards that remove them from play [[banish]] and cards that hinder special summoning them [[Special Summon]]ing from the [[Graveyard ]] or [[Deck ]] will pose a threat to them, such as "[[Dimension Shifter]]" or "[[Royal Prison]]". WorseAlso, "[[Deck Devastation Virus]]", "[[King Tiger Wanghu]]", and "[[Kotodama]]" can be more permanent solution effective for greatly hindering "Batteryman" Decks, especially OTK builds. Also, more peculiar cards like "[[Prohibition]]", "[[Psi-Blocker]]", "[[Dark Designator]]" "[[D.D. Designator]]" and "[[Mind Crush]]" can prevent "Batteryman" Decks from flourishing at all. 
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[[Category:TCG and OCG archetypes]]