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Alliance for Justice

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=== Loaner Deck ===
::A Deck that incorporates a myriad of DARK Machine monsters, as well as "Ally of Justice" monsters. Use the effect of the "Ally of Justice" monsters to bring out the effects of other cards. For example, "[[Ally of Justice Reverse Break]]" will be destroyed if there is a LIGHT monster on the field, but if you have "[[Desperado Barrel Dragon]]" in your hand, you can Special Summon it upon the former's destruction!
{{Decklist|Responsive Mobile Weapons
|monsters =
* [[Ally of Justice Unlimiter]] x3
* [[Black Salvo]] x3
* [[Spell Reactor・RE]]
* [[Ally of Justice Cycle Reader]]
* [[Twin-Barrel Dragon]] x3
* [[Ally of Justice Thousand Arms]] x3
* [[Trap Reactor・Y FI]]
* [[Ally of Justice Reverse Break]] x3
* [[Ally of Justice Quarantine]] x2
* [[BM-4 Blast Spider]] x2
* [[Summon Reactor・SK]]
* [[Blowback Dragon]]
* [[Flying Fortress SKY FIRE]]
* [[Desperado Barrel Dragon]] x3
|synchro monsters =
* [[Ally of Justice Catastor]] x3
* [[Dark Strike Fighter]] x2
* [[Samurai Destroyer]]
* [[F.A. Dawn Dragster]]
* [[Ally of Justice Light Gazer]] x2
* [[Dark Flattop]]
* [[Ally of Justice Field Marshal]]
* [[Crystron Quariongandrax]]
* [[Vermillion Dragon Mech]]
* [[Ally of Justice Decisive Armor]]
|xyz monsters =
* [[Gear Gigant X]]
|spells =
* [[Monster Reborn]]
* [[Heavy Metal Raiders]] x3
* [[Solidarity]] x3
|traps =
* [[Super Team Buddy Force Unite!]] x3
}}
=== Opponent's Deck ===
::A Deck that contains Machine Union Monsters that support "Ally of Justice" monsters. A Union Monster is a monster that can become an Equip Card that supports a monster, or can be Special Summoned as a monster from its Equip Card state. Make good use of Union Monster's characteristics to Synchro Summon "Ally of Justice" monsters.
{{Decklist|Conjoining Mobile Weapons
|monsters =
* [[Torque Tune Gear]] x3
* [[Unauthorized Bootup Device]]
* [[Oilman]] x3
* [[Machina Peacekeeper]] x3
* [[Heavy Mech Support Platform]] x3
* [[Ally of Justice Unknown Crusher]] x3
* [[Ally of Justice Cyclone Creator]] x2
* [[Heavy Mech Support Armor]] x2
* [[Ally of Justice Thousand Arms]] x3
* [[Ally of Justice Nullfier]] x3
* [[Machina Gearframe]] x3
* [[Machina Fortress]]
|synchro monsters =
* [[Armory Arm]] x3
* [[Ally of Justice Catastor]] x3
* [[Ally of Justice Light Gazer]] x2
* [[Ally of Justice Field Marshal]] x2
* [[Ally of Justice Decisive Armor]] x2
|xyz monsters =
* [[Gear Gigant X]] x3
|spells =
* [[Frontline Base]] x3
* [[Machina Armored Unit]] x3
* [[Combination Attack]]
|traps =
* [[Roll Out!]] x3
}}
== Chapter 4.2: Duel 3 ==
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