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Battle Phase

3,072 bytes added, 6 months ago
There is now another card with that effect
{{redirect|BP|the series of booster packs|Battle Pack}}
{{Infobox/Archetype/Start
| image name =
| italian = Battle Phase
| korean = 배틀 페이즈 ''Baeteul Peijeu''
|chinese =戰鬥階段 ''Zhàndòu Jiēduàn / Zin3 dau3 Gaai1 dyun6''
| portuguese = Fase de Batalha<br>Formerly: Battle Phase
| spanish = Battle Phase
{{Turn Structure}}
The '''Battle Phase''' (Japanese: バトルフェイズ ''Batorufeizu'') is the [[Phase]] in which [[battle]]s are conducted. A Battle Phase can be conducted every [[turn]] (except the first [[turn]] of the [[Duel]], ) after the [[Turn Playerturn player]]'s ends their [[Main Phase 1]]. It <ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 |url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=38 |pages=34, 37}}</ref> Some card effects, such as "[[An Unfortunate Report]]", allow a player to [[Conducts multiple Battle Phases|conduct multiple Battle Phases]] during a single turn. ==Breakdown==The Battle Phase is split into four main areassteps:
* [[Start Step]]
* [[Damage Step]] (including [[damage calculation]])
* [[End Step]]
 
The Start Step, Battle Step, and End Step always occur during every Battle Phase, unless skipped due to a [[card effect]]. The Damage Step only occurs if a monster's attack is successful, up to the point where both players agree to leave the Battle Step. If a card effect ends the Battle Phase (such as "[[Battle Fader]]"), it immediately becomes the [[End Step]]<ref>{{cite book |last=Konami |title=Absolute Powerforce – Card Rulings (version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/ABPF_sneak_ruling.pdf |date=5 February 2010 |at=Battle Fader}}</ref>, unless the card effect changes the [[phase]] directly (such as "[[Neko Mane King]]"), in which case it is no longer the Battle Phase.
==Entering the Battle Phase==
You do A player does not need to control any monsters in order to enter the their Battle Phase.<ref>[{{cite web |url=https://yugiohblog.konami.com/articles/?p=7219 Konami TCG Strategy Site]: |title=Striking from the Darkness: Marik's Juragedo |author=Konami Digital Entertainment |date=10 June 2015 |publisher=Konami |accessdate=31 May 2016}}</ref> Entering your Battle Phase is optional after your Main Phase 1 ends, except when [[card effects]] mandate it, such as that of a [[Even if their opponent controls no valid attack targets (e.g. the opponent only controls 2 face-up]] [[Attack Position]] copies of "[[Berserk GorillaMarauding Captain]]". Even when another card effect would prevent you from attacking, such as and/or a face-up "[[Gravity BindEarthbound Immortal]]"monster), you must a player may still enter the their Battle Phase in that situation.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [A-C&#93; |publisher=UDE |at=Berserk Gorilla Command Knight |accessdate=18 August 25 November 2015 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref>
If a card effect skips your A player entering their Battle Phase is optional after their Main Phase 1ends, such as that of "except when [[Timeatercard effect]]"s mandate it. For example, you do not have to the turn player must enter your their Battle Phase from your if a card effect is forcing a monster(s) they control to attack during that turn,<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |title=Individual Card Rulings [[Standby Phase]]A-C&#93; you may choose to enter your |publisher=UDE |at=Battle Mania |accessdate=25 February 2017 |archiveurl=http://web.archive.org/web/20090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C |archivedate=17 February 2009}}</ref> even if another card effect is currently preventing them from attacking, such as a face-up "[[End PhaseGravity Bind]] instead".<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=SA&last=T C |title=Individual Card Rulings [SA-TC&#93; |publisher=UDE |at=Timeater Berserk Gorilla |accessdate=18 August 2015 25 February 2017 |archiveurl=http://web.archive.org/web/2009022622142520090217182013/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=SA&last=T C |archivedate=26 17 February 2009}}</ref> If the turn player does not choose to enter their Battle Phase after their Main Phase 1 ends, they must proceed immediately to the [[End Phase]], without entering their [[Main Phase 2]].<ref>{{cite book |last=Konami |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 |url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=38 |page=34}}</ref>
: If a card effect skips a player''For a breakdown s Main Phase 1, such as that of what occurs in the "[[Timeater]]", that player does not have to enter their Battle Phase see "from their [[Breakdown Standby Phase]] — they may choose to enter their End Phase instead.<ref>{{cite book |last=Konami |title=Storm of Ragnarok – Card Rulings (version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/STOR_Rulebook_20110202.pdf |date=2 February 2011 |at=Terminal World}}</ref> However, if card effects skip the same player's Main Phase 1 and Battle Phase]]"during the same turn, that player cannot enter their Main Phase 2 and must instead proceed immediately to their End Phase.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93; |publisher=UDE |at=Timeater |accessdate=18 August 2015 |archiveurl=http://web.archive.org/web/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.''aspx?first=S&last=T |archivedate=26 February 2009}}</ref>
==References==