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Shaddoll

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{{NavigationInfobox archseries| image = Mat-OTSChampionship-Shaddoll-KR.png| ja_name = シャドール| romaji = Shadōru| fr_name = Marionnette de l'Ombre| de_name = Schattenpuppe| it_name = Bambolaombra| ko_name = 섀도르| ko_romanized = Syaedoreu| pt_name = Sombraneco| es_name = Sombrañeca| sets =* [[Duelist Alliance]]* [[The New Challengers]]* [[Secrets of Eternity]]* [[Crossed Souls]]* [[Raging Tempest]]* [[Rise of the Duelist]]| tcg =* [[Duelist Alliance: Deluxe Edition]]* [[Astral Pack Six]]* [[The New Challengers: Super Edition]]* [[Secrets of Eternity: Super Edition]]* [[2015 Mega-Tin Mega Pack]]* [[2017 Mega-Tin Mega Pack]]* [[Flames of Destruction]]* [[Shadows in Valhalla]]* [[Battles of Legend: Hero's Revenge]]* [[Structure Deck: Shaddoll Showdown]]* [[OTS Tournament Pack 15]]* [[Ghosts From the Past (set)|Ghosts From the Past]]* [[2021 Tin of Ancient Battles]]|modeocg =nonGame* [[LINK VRAINS Pack]]* [[20th Anniversary Pack 2nd Wave]]* [[Special Pack 20th Anniversary Edition Vol.2]]* [[Structure Deck: Rebirth of Shaddoll]]* [[Structure Deck: Rebirth of Shaddoll Deck Enhancement Pack]]* [[Selection 10]]* [[Rarity Collection Quarter Century Edition]]| korea =* [[Advanced Event Pack 2014 Vol.4]]* [[Advanced Event Pack 2015 Vol.1]]* [[Advanced Event Pack 2015 Vol.2]]}}"'''Shaddoll'''" (シャドール ''Shadōru'') is an [[archetype]] comprised primarily of [[DARK]] [[Monster Card|monsters]] that debuted in ''[[Duelist Alliance]]''. The archetype is primarily focused on [[Fusion Summon]]ing, with powerful "[[El Shaddoll]]" boss monsters that punish [[Special Summon]]ing, versatile [[Spell]]s and [[Trap]]s for Fusion Summoning, and [[Main Deck]] monsters that can provide advantage when sent to the [[GY]] as [[Fusion Material]]s.== Lore =={{Main|Master Guide 5 card storylines#Awakening of the Shaddolls}}* In the abyss of [[Master Guide 3 card storylines|this world]], there is a certain something called the "[[YuShaddoll Core]]" (The Primordial "Core" of Shadow-GiPossession) which gives birth to shadows that absorb light, the "Shaddoll". "[[El Shaddoll Construct]]" uses these shadow strings to control the manifested shadows, and with this to extend its influence and power...<ref>[http://www.ygorganization.com/lore-shadoll-and-ryuusei/ YGOrganization] - [Lore] Shadoll and Ryuusei</ref>==Design=====Appearance===The "Shaddoll" cards appear to be darker puppet versions of cards from other archetypes in the ''[[Duel Terminal]]'' world, with their threads coming from the back of "[[El Shaddoll Construct]]".===Etymology==="Shaddoll" is a portmanteau of the words ''"shadow"'' and ''"doll"''. "El Shaddoll" is a play on ''"[[wikipedia:El Shaddai|El Shaddai]]"'', one of the Judaic names of God.Some cards' Japanese names associate the "Shaddoll" reading with the kanji 「影依」, which can be loosely translated as "Shadow Possessed".===Members=======DARK Main Deck Monsters====With the exception of "[[Shaddoll Zefracore]]" (who is a [[Rock]] monster), all [[DARK]] "Shaddoll" monsters are [[Spellcaster]] monsters.{| class="wikitable" style="text-Ohalign: center"! Shaddoll !! ZEXAL Original form|-| [[Shaddoll Beast|Beast]] || [[Naturia Beast]]|- Episode 083| [[Shaddoll Core|episode 83Core]]<ref group="lower-alpha">"[[Shaddoll Core]]" is a [[Trap Monster]]</ref> || [[Cairngorgon, Antiluminescent Knight]]|-| [[Shaddoll Dragon|Dragon]] || [[Suanni, Fire of the Yang Zing]]|-| [[Shaddoll Falco|Falco]] || [[Gusto Falco]]|-| [[Shaddoll Hedgehog|Hedgehog]] || [Mizar[Neo Flamvell Hedgehog]] plays this card against |-| [[Shaddoll Hound|Hound]] || [[Satellarknight Sirius]]|-| [[Shaddoll Squamata|Squamata]] || [[Satellarknight Unukalhai]]|-| [[Kite TenjoShaddoll Zefracore|Zefracore]] by || [[RankGem-UpKnight Master Diamond]]ping his (post-resurrection)|-| [[Shaddoll Zefranaga|Zefranaga]] || [[Qadshaddoll Keios]]|}====Non-DARK Main Deck Monsters===={| class="wikitable" style="text-align: center"! Prefix !! Shaddoll !! Type !! Attribute !! Original form|-| Hel- || [[Helshaddoll Hollow|Hollow]] || [[Fiend]] || {{Attribute|FIRE|size=24px}} || [[Number 107El Shaddoll Grysta]]|-| Nael- || [[Naelshaddoll Ariel|Ariel]] || [[Psychic]] || {{Attribute|WATER|size=24px}} || [[Gishki Ariel]]|-| Neh- || [[Nehshaddoll Genius|Genius]] || [[Machine]] || {{Attribute|EARTH|size=24px}} || [[Shaddoll Squamata]] + [[Qliphort Genius]]|-| Qad- || [[Qadshaddoll Keios|Keios]] || [[Spellcaster]] || {{Attribute|LIGHT|size=24px}} || [[Evilswarm Kerykeion]]|-| Ree- || [[Reeshaddoll Wendi|Wendi]] || [[Psychic]] || {{Attribute|WIND|size=24px}} || [[Ritual Beast Tamer Zefrawendi]]|}====Fusion Monsters===={| class="wikitable" style="text-align: Galaxycenter"! El Shaddoll !! Type !! Attribute !! Original form|-Eyes Tachyon Dragon| [[El Shaddoll Anoyatyllis|Anoyatyllis]] || [[Fiend]] || {{Attribute|WATER|size=24px}} || [[El Shaddoll Shekhinaga]] + [[Infernoid Devyaty]]|-| [[El Shaddoll Apkallone|Apkallone]]|| rowspan=" with 2"| [[RankSpellcaster]] || rowspan="2" | {{Attribute|DARK|size=24px}} || [[Evigishki Mind Augus]]|-Up| [[El Shaddoll Winda|Winda]] || [[Winda, Priestess of Gusto]] + [[Pulao, Wind of the Yang Zing]]|-| [[El Shaddoll Construct|Construct]] || [[Fairy]] || {{Attribute|LIGHT|size=24px}} || [[Gem-Knight Lapis]]|-Magic Barian| [[El Shaddoll Grysta|Grysta]] || [[Rock]] || {{Attribute|FIRE|size=24px}} || [[Shaddoll Core]] + 9 'Pyroxenes'|-| [[El Shaddoll Shekhinaga|Shekhinaga]] || [[Machine]] || {{Attribute|EARTH|size=24px}} || [[El Shaddoll Construct]] + [[Apoqliphort Towers]]|-| [[El Shaddoll Wendigo|Wendigo]] || [[Psychic]] || {{Attribute|WIND|size=24px}} || [[Ritual Beast Ulti-Pettlephin]]<br/>([[Ritual Beast Tamer Wen]] + [[Spiritual Beast Pettlephin]])|}====Link Monsters===={| class="wikitable" style="text-align: center"! Shaddoll !! Attribute !! Original form|-| [[Shaddoll Construct|Construct]] || {{Attribute|LIGHT|size=24px}} || [[Gem-Knight Lapis]]|}==Playing style==The "Shaddoll" archetype is a [[Fusion Summon|Fusion]]-focused archetype, with a secondary focus on [[Flip Effect]]s. The archetype focuses on gaining advantage by using [[Main Deck]] "Shaddoll" monsters as [[Fusion Material]]s, and [[Summon]]ing the powerful "[[El Shaddoll]]" [[Fusion Monster]]s Forceto suppress the opponent.The Main Deck "Shaddoll" monsters all have two effects (with an [[only 1 effect once per turn]] condition) that generate card or [[field]] advantage: a [[Flip Effect]], and a second effect [[trigger]]ed when they are sent to the [[Graveyard]] by a card [[effect]].{| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-align: center" |+ {{nowrap|Main Deck "Shaddoll" Effects}}! Shaddoll !! [[Attribute]] !! [[Flip Effect]] !! [[GY]] Effect|-| [[Shaddoll Beast|Beast]]| rowspan = 6 | {{Attribute|DARK|size=24px}}| [[Draw a card|Draw]] 2 cards, then [[discard]] 1 card.| Draw 1 card.|-| [[Shaddoll Dragon|Dragon]]| [[Return]] 1 card to the hand.| [[Destroy]] 1 [[Spell]]/[[Trap]].|-| [[Shaddoll Falco|Falco]]| [[Summon]] 1 "Shaddoll" monster from [[GY]] ([[face-down]]). However| Summon itself (face-down).|-| [[Shaddoll Hedgehog|Hedgehog]]| [[Search]] 1 "Shaddoll" Spell/Trap.| Search 1 "Shaddoll" monster.|-| [[Shaddoll Hound|Hound]]| [[Add]] 1 "Shaddoll" card from GY to [[hand]].| Change the position of 1 monster.{{efn|[[Flip effect]]s are not [[activate]]d, due except "Shaddoll" monsters'.}}|-| [[Shaddoll Squamata|Squamata]]| Destroy 1 monster.| [[Send]] 1 "Shaddoll" card from [[Deck]] to GY.|-| [[Helshaddoll Hollow|Hollow]]| {{Attribute|FIRE|size=24px}}| [[Target]] 1 [[face-up]] opposing monster; send 1 "Shaddoll" monster with its immesurable power [[Attribute]] from [[Extra Deck]] to GY, and [[banish]] it.| Send cards from the threat top of Deck to GY, equal to the number of Attributes on-field.|-| [[Baria Sphere CubeNaelshaddoll Ariel|Ariel]]'s implosion, Mizar rescinds | {{Attribute|WATER|size=24px}}| Summon 1 banished "Shaddoll" monster (face-up/down).| Banish up to 3 cards from the DuelGYs.|-| [[Nehshaddoll Genius|Genius]]| {{Attribute|EARTH|size=24px}}| Target 1 friendly "Shaddoll" monster; it is [[unaffected]] by monster effects this turn.* In | Target 1 [[YuEffect Monster]]; it can't activate its on-Gifield effects this turn.|-Oh! ZEXAL | [[Qadshaddoll Keios|Keios]]| {{Attribute|LIGHT|size=24px}}| Summon 1 "Shaddoll" monster from hand (face- Episode 084up/down).|episode 84Send 1 "Shaddoll" monster from hand to GY, and all friendly monsters gain [[ATK]], /[[DEF]] equal to its [[Level]] x 100 this card is seen in a flashbackturn.|-* In | [[YuReeshaddoll Wendi|Wendi]]| {{Attribute|WIND|size=24px}}| Summon 1 "Shaddoll" monster from Deck (face-Giup/down).| Summon 1 "Shaddoll" monster from Deck (face-Oh! ZEXAL down).|- Episode 097|episode 97}The [[GY]]effects of the [[Main Deck]] "Shaddoll" monsters are relatively speaking the more important effects; their on-[[field]] [[Flip effect]]s, though more powerful, are much harder to [[trigger]] on the player's setup and are thus less reliable. For [[Fusion Summon]]ing, they can compensate for the heavy costs required for Fusion Summoning from the [[Mizarhand]] plays this /field, as these effects can be triggered when "Shaddoll" monsters are sent to the GY as [[Fusion Material]]s when resolving a Fusion Summoning effect. They can additionally compensate for discards in card against effects who require a discard at resolution, such as "[[Paleozoic Dinomischus]]", "[[Kite TenjoShaddoll Beast]] by ", or "[[Rank-UpEl Shaddoll Grysta]]ping his " and "[[Number 107: Galaxy-Eyes Tachyon DragonEl Shaddoll Shekhinaga]]" .Their true importance comes in the fact that they are also triggered if they're sent from the Deck to the GY, such as with the effect of the archetype's core Fusion Summon [[Spell]], "[[RankShaddoll Fusion]]", which can use monsters in the Deck as Fusion Materials: sending "Shaddoll" monsters directly from the Deck to the GY provides consistent card searches, and sending multiple "Shaddoll" monsters with single cards outright generates advantage instead of merely offsetting costs.[[Mill]]ing "Shaddoll" monsters can be performed with a variety of in-Uparchetype and external cards: the major in-Magic Bariantheme cards that do so are the aformentioned "[[Shaddoll Fusion]]", "[[El Shaddoll Construct]]", and "[[Sinister Shadow Games]]". Externally, cards such as "[[Mathematician]]" or "[[That Grass Looks Greener]]" (in the ''[[OCG]]''s Force) can also perform this task efficiently. The best targets to send generally are "[[Reeshaddoll Wendi|Wendi]]", "[[Shaddoll Beast|Beast]]", "[[Shaddoll Falco|Falco]]", "[[Shaddoll Squamata|Squamata]]", and "[[Shaddoll Hedgehog|Hedgehog]]", who have advantage-generating GY effects. "[[Naelshaddoll Ariel|Ariel]]" by , who has a GY disruption effect in the second timeGY, can also be a situationally beneficial milling target* In The archetype contains 7 "El Shaddoll" [[Fusion Monster]]s. The 6 original "El Shaddoll" monsters each have a different Attribute (and also a different Level), and each require 1 "Shaddoll" monster + 1 monster of their Attribute as Fusion Materials. The last "El Shaddoll" monster, "[[YuEl Shaddoll Apkallone]]", requires 2 "Shaddoll" monsters with different Attributes as materials. Their on-field effects generally focus on punishing the opponent's Special Summons, and each of them also have a floating effect.{| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-Giright: auto; border: none; text-align: center" |+ {{nowrap|Fusion "El Shaddoll" Effects}}! El Shaddoll !! Attribute !! On-OhField Effect !! ZEXAL Floating Effect|- Episode 106| [[El Shaddoll Winda|Winda]] this || {{Attribute|DARK|size=24px}}| * Can't be destroyed by cardeffects.* Players can only Special Summon once per turn.| rowspan = 6 | Recover 1 "Shaddoll" Spell/Trap from GY.|-| [[El Shaddoll Wendigo|Wendigo]] || {{Attribute|WIND|size=24px}} || Gives 1 friendly monster battle protection against Special Summoned monsters.|-| [[El Shaddoll Grysta|Grysta]] || {{Attribute|FIRE|size=24px}} || Negates a monster's spirit responded Special Summon and destroys it, then sends 1 "Shaddoll" card from hand to GY.|-| [[El Shaddoll Construct|Construct]] || {{Attribute|LIGHT|size=24px}}|* If Special Summoned, sends 1 "Shaddoll" card from Deck to GY.* Destroys Special Summoned monsters it battles at the spirit start of Kitethe Damage Step.|-| [[El Shaddoll Anoyatyllis|Anoyatyllis]] || {{Attribute|WATER|size=24px}} || Players can't Special Summon monsters from the hand/GY with Spell/Trap effects. |-| [[El Shaddoll Shekhinaga|Shekhinaga]] || {{Attribute|EARTH|size=24px}} || Negates a Special Summoned monster's Neo Galaxyeffect and destroys it, then sends 1 "Shaddoll" card from hand to GY.|-| [[El Shaddoll Apkallone|Apkallone]] || {{Attribute|DARK|size=24px}}|* Can't be destroyed by battle.* If Special Summoned, target 1 face-Eyes Photon Dragon up card and the pure power emenating negate its effects.| Add 1 "Shaddoll" card from both cards threatened Deck/GY to hand, then discard 1 card.|}The two most commonly used "El Shaddoll" boss monsters are "[[El Shaddoll Winda]]", who is easy to destroy Summon (since most "Shaddoll" Main Deck monsters are [[DARK]]) and has a powerful [[floodgate]] effect, and "[[El Shaddoll Construct]]", whose non-once per turn on-Summon effect generates massive amounts of advantage. Because of the ruins they importance of "Construct", "Shaddoll" Decks were standing historically ran with [[LIGHT]] monster engines, such as "[[Performage Trick Clown]]".To perform Fusion Summons of "El Shaddoll" monsters, the main Fusion Spell/Traps are "[[Shaddoll Fusion]]", who can use materials from the Deck to generate advantage, "[[El Shaddoll Fusion]]", who can Fusion Summon at [[Spell Speed 2]], and "[[Shaddoll Schism]]", a powerful Continuous Trap that can Fusion Summon every turn using "Shaddoll" monsters inthe GY, continuously making "El Shaddoll" monsters and further extending the Deck's grind game.The "Shaddoll" [[Link Monster]], "[[Shaddoll Construct]]", is primarily intended to be Summoned to the [[Main Monster Zone]] via its revival effect. Its first effect can free up the [[Extra Monster Zone]] via using itself as [[Fusion Material]], while its revival effect can trigger the effects of other "Shaddoll" monsters (though its [[Link Summon]] will not), and frees up to three zones for Extra Deck Summons.===Recommended cards==={{Decklist|Recommended cards<!--This is not an exact Decklist.Please do not add multiples or staples.-->|effect monsters =* [[Aleister the Invoker]]* [[Armageddon Knight]]* [[Dark Grepher]]* [[Denko Sekka]]* [[Inari Fire]]* [[Jigabyte]]* [[Mathematician]]* [[Nefarious Archfiend Eater of Nefariousness]]* [[Performage Damage Juggler]]* [[Performage Trick Clown]]* [[Ranryu]]|flip monsters =* [[Helshaddoll Hollow]]* [[Naelshaddoll Ariel]]* [[Nehshaddoll Genius]]* [[Qadshaddoll Keios]]* [[Reeshaddoll Wendi]]* [[Shaddoll Beast]]* [[Shaddoll Dragon]]* [[Shaddoll Hedgehog]]* [[Shaddoll Hound]]* [[Shaddoll Squamata]]|tuner monsters =* [[Effect Veiler]]* [[Shaddoll Falco]]|pendulum monsters =* [[Shaddoll Zefracore]]* [[Shaddoll Zefranaga]]|fusion monsters =* [[El Shaddoll Anoyatyllis]]* [[El Shaddoll Apkallone]]* [[El Shaddoll Construct]]* [[El Shaddoll Grysta]]* [[El Shaddoll Shekhinaga]]* [[El Shaddoll Wendigo]]* [[El Shaddoll Winda]]* [[Invoked Caliga]]* [[Invoked Elysium]]* [[Invoked Mechaba]]* [[Invoked Purgatrio]]* [[Masked HERO Dark Law]] (with "[[Mask Change II]]")* [[Starving Venom Fusion Dragon]]|link monsters =* [[Shaddoll Construct]]* [[Salamangreat Almiraj]]* [[Cross-Sheep]]* [[Predaplant Verte Anaconda]]* [[Subterror Behemoth Fiendess]]* [[Wee Witch's Apprentice]]* [[Gravity Controller]]|spells =* [[Curse of the Shadow Prison]]* [[El Shaddoll Fusion]]* [[Nephe Shaddoll Fusion]]* [[Shaddoll Fusion]]* [[Allure of Darkness]]* [[Terrors in the Hidden City]]* [[Foolish Burial]]* [[Fusion Deployment]]* [[Fusion Substitute]]* [[Invocation]]* [[Polymerization]]* [[Reinforcement of the Army]]* [[Super Polymerization]]|traps =* [[Purushaddoll Aeon]]* [[Resh Shaddoll Incarnation]]* [[Shaddoll Core]]* [[Shaddoll Schism]]* [[Sinister Shadow Games]]* [[Paleozoic Dinomischus]]* In [[Yugioh ZexalTrap Trick]]}}<!-Episode 125-=== Invoked Shaddoll ===-->=== Weaknesses ===Since the [[Deck]] this card was summoned by Mizar using Rankbasically relies on [[send]]ing the "Shaddoll" monsters to the [[Graveyard]] in order to [[trigger]] their [[effect]]s, or [[flip]]ping them [[face-Up Magicup]], cards like "[[Soul Drain]]", "[[Royal Command]]", "[[Abyss Dweller]]", "[[Armades, Keeper of Boundaries]]", "[[Majesty's Fiend]]", "[[Archfiend Black Skull Dragon]]", and "[[Gem-Knight Citrine]]" can be simple and effective. Additionally, one can also use cards that [[banish]] or return the [[Fusion Monster]]s to the [[Extra Deck]] to avoid the retriever effect. Due to cards like "[[El Shaddoll Winda]]", cards that can do this without the need to [[Special Summon]], such as "[[Compulsory Evacuation Device]]", "[[Phoenix Wing Wind Blast]]," and "[[Karma Cut]]," are recommended. The Seventh One variety of [[Type]]s and uses [[Attribute]]s also makes the Fusion Monsters vulnerable to floodgate cards like "[[Rivalry of Warlords]]" and "[[Gozen Match]]". "[[Skill Drain]]" is also a viable solution as it counters the anti-[[Special Summon]]ing effects of the "Shaddoll" Fusion Monsters. This makes certain Decks that can use "Skill Drain" able to defeat effectively bypass the "Shaddoll" [[Anna KaboomDeck]] 's threats. Examples of such Decks include "[[Qli]]", "[[Malefic]]", "[[Dark World]]", "[[Scrap]]", "[[Archfiend]]", "[[Yang Zing]]" and "[[Zombie]]". As the archetype is primarily comprised of [[DARK]]-[[Attribute]] monsters, "[[Nelson AndrewsShadow-Imprisoning Mirror]] " and send "[[Stellarknight Constellar Diamond]]" can stop them from [[activating]] their souls to the [[Barian WorldFlip]] and [[Graveyard]] [[effect]]s.==Notes=={{notelist}}==References==<references />{{Archseries navbox}}[[Category:TCG and OCG archetypes]]