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==Possible actions==In '''Main Phase 2''', the [[Turn Playerturn player]] may: * [[Normal Summon]], [[Tribute Summon]], or /[[Normal Set|Set]] a monster '''if you have not already done (the player can only perform one Normal Summon/Set per turn, so the player cannot Normal Summon/Set in''' [[both Main Phase 1]]Phases).
* [[Special Summon]] a monster(s).
* Manually change the [[Battle Positionbattle position]] of a monster, provided that monster did not declare an attack during the [[Battle Phase]], and provided that it was not [[Set]], [[Flip Summon]]ed, or [[Special SummonSet]]ed this during that same turn, and it has not already manually changed its battle position that turn.* Perform a [[Flip Summon]] on a [[Monster CardsCard|Monster Cardmonster]], provided it was not [[Set]] or [[Summon]]ed in or [[Main Phase 1Set]]during that same turn.* Activate effects[[Ignition Effect]]s, such as those of "[[Barrel Dragon]]" or "[[Blowback DragonCannon Soldier]]" if they have not been activated in [[Main Phase 1]].* Activate effects like "[[Cannon SoldierSet]]'s" effect that can only be activated during the Main Phase, but can be used more than once per turn.* Activate or Set [[Spell CardsCard|Spell]] and/or [[Trap Cards]] .* Activate Spell/Trap Cards of any speed[[Spell Speed]]. [[Quick-Play Spell CardsCard]] s and [[Trap Cards]] cannot be activated in the turn they are [[Set]]. '''If a particular monster wasn't [[Summon]]ed this turn''', the Turn Player can flip it [[face-down]] '''using its effect''' (such as with "[[Guardian Sphinx]]" or "[[Swarm of Scarabs]]"), and then perform a manual [[Flip Summon]] on it, since the rules state that one manual [[Battle Position]] change may be performed per turn.
{{Gameplay}}
[[Category:Phases and Steps]]