Difference between revisions of "Archfiend"

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{{Redirect|Daemon|the Type|Daemon (Type)}}
 
{{Infobox archseries
 
{{Infobox archseries
 
| image        = ArchfiendEmperortheFirstLordofHorror-MADU-EN-VG-artwork.png
 
| image        = ArchfiendEmperortheFirstLordofHorror-MADU-EN-VG-artwork.png
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* [[Darkwing Blast]]
 
* [[Darkwing Blast]]
 
* [[Photon Hypernova]]
 
* [[Photon Hypernova]]
 +
* [[Phantom Nightmare]]
 +
* [[Legacy of Destruction]]
 
| tcg          =
 
| tcg          =
 
* [[Summoned Skull Sample promotional card]]
 
* [[Summoned Skull Sample promotional card]]
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* [[Structure Deck: Pulse of the King]]
 
* [[Structure Deck: Pulse of the King]]
 
* [[Structure Deck: Pulse of the King Rumbling of Heaven and Earth Pack]]
 
* [[Structure Deck: Pulse of the King Rumbling of Heaven and Earth Pack]]
 +
* [[The Valuable Book EX 4 promotional cards]]
 
| korea        =
 
| korea        =
 
* [[Expansion Pack Vol.1]]
 
* [[Expansion Pack Vol.1]]
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Being Fiend and DARK gives the members a myriad of support such as "[[Fiend Griefing]]", "[[Stygian Street Patrol]]", "[[Allure of Darkness]]", the "[[Virus]]" cards, and many others.
 
Being Fiend and DARK gives the members a myriad of support such as "[[Fiend Griefing]]", "[[Stygian Street Patrol]]", "[[Allure of Darkness]]", the "[[Virus]]" cards, and many others.
 
===Recommended cards===
 
===Recommended cards===
{{Decklist|Chess Archfiend - Recommended cards
+
{{Decklist|Recommended cards
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
|normal monsters =
 
|normal monsters =
 
* [[Summoned Skull]]
 
* [[Summoned Skull]]
 
|effect monsters =
 
|effect monsters =
* [[Ahrima, the Wicked Warden]]
 
 
* [[Annihilator Archfiend]]
 
* [[Annihilator Archfiend]]
 
* [[Archfiend Cavalry]]
 
* [[Archfiend Cavalry]]
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* [[Archfiend Empress]]
 
* [[Archfiend Empress]]
 
* [[Archfiend General]]
 
* [[Archfiend General]]
 +
* [[Archfiend Giant]]
 
* [[Archfiend Heiress]]
 
* [[Archfiend Heiress]]
 +
* [[Berserk Archfiend]]
 +
* [[Mist Archfiend]]
 +
* [[Terrorking Archfiend]]
 +
* [[Skilled Red Magician]]
 
* [[Barrier Statue of the Abyss]]
 
* [[Barrier Statue of the Abyss]]
* [[Caius the Mega Monarch]]
+
* [[Dark Spirit of Banishment]]
* [[Chaos Valkyria]]
+
* [[Dark Spirit of Malice]]
* [[Dark Honest]]
+
* [[Diabolica the Draconique General]]
* [[Darkness Neosphere]]
 
* [[Doomdog Octhros]]
 
* [[Duke Shade, the Sinister Shadow Lord]]
 
* [[Evil HERO Infernal Gainer]]
 
 
* [[Fiendish Rhino Warrior]]
 
* [[Fiendish Rhino Warrior]]
* [[Libic, Malebranche of the Burning Abyss]]
+
* [[Farfa, Malebranche of the Burning Abyss]]
* [[Mist Archfiend]]
 
* [[Orgoth the Relentless]]
 
* [[Raviel, Lord of Phantasms]]
 
 
* [[Scarm, Malebranche of the Burning Abyss]]
 
* [[Scarm, Malebranche of the Burning Abyss]]
* [[Skilled Red Magician]]
 
 
* [[Stygian Street Patrol]]
 
* [[Stygian Street Patrol]]
* [[Terrorking Archfiend]]
 
* [[The Dark Creator]]
 
 
* [[Tour Guide From the Underworld]]
 
* [[Tour Guide From the Underworld]]
|flip monsters =
+
* [[Zalamander Catalyzer]]
* [[Terrifying Toddler of Torment]]
 
|gemini monsters =
 
* [[Red-Eyes Archfiend of Lightning]]
 
 
|tuner monsters =
 
|tuner monsters =
* [[Masked Chameleon]]
+
* [[Weiss, Lightsworn Archfiend]]
* [[Morph King Stygi-Gel]]
+
* [[Mental Tuner]] (with [[Emergency Teleport]])
* [[Sinister Sprocket]]
 
 
|pendulum monsters =
 
|pendulum monsters =
 
* [[Archfiend Eccentrick]]
 
* [[Archfiend Eccentrick]]
 
|synchro monsters =
 
|synchro monsters =
 +
* [[Chaos Archfiend]]
 +
**[[Chaos Angel]]
 
* [[Chaos King Archfiend]]
 
* [[Chaos King Archfiend]]
 +
* [[Infernity Doom Archfiend]]
 
* [[Dark Highlander]]
 
* [[Dark Highlander]]
 
* [[Groza, Tyrant of Thunder]]
 
* [[Groza, Tyrant of Thunder]]
 
* [[Hundred Eyes Dragon]]
 
* [[Hundred Eyes Dragon]]
* [[Infernity Doom Archfiend]]
 
 
* [[Phantasmal Lord Ultimitl Bishbaalkin]]
 
* [[Phantasmal Lord Ultimitl Bishbaalkin]]
 
* [[Scarlight Red Dragon Archfiend]]
 
* [[Scarlight Red Dragon Archfiend]]
*[[Thought Ruler Archfiend]] (this card is useful for regaining LP that you lost)
+
*[[Thought Ruler Archfiend]]  
 
|xyz monsters =
 
|xyz monsters =
 
* [[Archfiend's Ascent]]
 
* [[Archfiend's Ascent]]
 
* [[D/D/D Wave King Caesar]]
 
* [[D/D/D Wave King Caesar]]
* [[Number 1: Infection Buzz King]]
+
* [[D/D/D Wave High King Caesar]]
 +
* [[Number 1: Infection Buzzking]]
 
* [[Number 22: Zombiestein]]
 
* [[Number 22: Zombiestein]]
 
* [[Number 66: Master Key Beetle]]
 
* [[Number 66: Master Key Beetle]]
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* [[Wee Witch's Apprentice]]
 
* [[Wee Witch's Apprentice]]
 
|spells =
 
|spells =
* [[Allure of Darkness]]
 
 
* [[Archfiend Palabyrinth]]
 
* [[Archfiend Palabyrinth]]
 
* [[Archfiend's Staff of Despair]]
 
* [[Archfiend's Staff of Despair]]
 +
* [[Falling Down]]
 +
* [[Pandemonium]]
 +
* [[Allure of Darkness]]
 
* [[Dark Spirit's Mastery]]
 
* [[Dark Spirit's Mastery]]
 
* [[Dimension Dice]]
 
* [[Dimension Dice]]
 +
* [[Emergency Teleport]] (with [[Mental Tuner]])
 
* [[Evil Eye Reemergence]]
 
* [[Evil Eye Reemergence]]
 
* [[Evil Mind]]
 
* [[Evil Mind]]
* [[Falling Down]]
 
* [[Pandemonium]]
 
 
* [[Recurring Nightmare]]
 
* [[Recurring Nightmare]]
 
* [[Terraforming]]/[[Set Rotation]]
 
* [[Terraforming]]/[[Set Rotation]]
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* [[The Monarchs Stormforth]]
 
* [[The Monarchs Stormforth]]
 
|traps =
 
|traps =
 +
* [[Archfiend's Ghastly Glitch]]
 
* [[Archfiend's Roar]]
 
* [[Archfiend's Roar]]
 
* [[Call of the Archfiend]]
 
* [[Call of the Archfiend]]
* [[Deck Devastation Virus]]
+
* [[Simul Archfiends]]
* [[Escape from the Dark Dimension]]
+
* [[Eradicator Epidemic Virus]]
 
* [[Fiend Griefing]]
 
* [[Fiend Griefing]]
 +
* [[Unending Nightmare]] (with Masterking Archfiend)
 
}}
 
}}
  

Latest revision as of 14:00, 21 February 2024

Archfiend
"Archfiend Emperor, the First Lord of Horror", with "Archfiend Soldier" and "Archfiend General" in front of "Archfiend Palabyrinth"
Japanese
  • デーモン
  • Dēmon (romanized)
  • Daemon (translated)
French
  • Archdémon
  • Archdemon (translated)
German
  • Erzunterweltler
  • Archunderworlder (translated)
Italian
  • Arcidemone
  • Archdemon (translated)
Korean
  • 데몬
  • Demon (romanized)
  • Demon (translated)
Portuguese
  • Arquidemônio
  • Archdemon (translated)
  • Archdemônio (formerly)
Spanish
  • Archidemonio
  • Archdemon (translated)
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Archfiend", known as "Daemon" (デーモン Dēmon) in the OCG, is one of the very first archetypes. Members appear in a myriad of sets due to the string required for inclusion being a simple word in Japanese. While many Duelists use "Archfiend" cards in the anime and manga as a result, only Titan and Raizo Akuma runs a dedicated "Archfiend" Deck. The majority of the monsters in this archetype are DARK Fiend monsters, but there are many monsters of other Attributes and Types. There are cards, such as Falling Down, which supports any "Archfiend" cards. There are a sub-archetype, "Red Dragon Archfiend", and a sub-series, Skull Archfiend.

History/Naming[edit]

The first monster to receive the "Archfiend" designation is "Summoned Skull". It has appeared in the first manga chapter featuring Duel Monsters, Duel 009, as well as the first Duel Monsters video game. Two more monsters, "Wicked Mirror" and "Air Marmot of Nefariousness", also debuted in this video game.

"Wicked Mirror" and "Air Marmot of Nefariousness" are the first Archfiend monsters to appear in the OCG, appearing in the very first set. Both have been renamed as demonstrated in video games.

The introduction of the "Archfiend" archetype in Dark Crisis caused a translation issue, since archetype conditions were not yet created and the cards in the set specified support for all monsters with 「デーモン」 ("Daemon") in their Japanese names. This was decided to be translated into English as "Archfiend", and from this point onward, all cards with 「デーモン」 in their Japanese names would have "Archfiend" in their English names. However, several cards in older sets predating the concept of archetypes had already been released and translated whose Japanese names contained 「デーモン」, but whose English names did not contain any specific string:

In two cases, cards whose English names did not contain "Archfiend" were renamed to contain "Archfiend". In both cases, the former names appeared in video games only as they remained OCG-exclusive at the time Archfiend support came out.

To resolve this issue, Upper Deck Entertainment invented the idea of Archfiend monsters (rather than "Archfiend" monsters) as a separate category, similar to existing abilities. Due to the circumstances, they were not printed on the card but rather could only be looked up via UDE's website, which stated: "Archfiends are a special category of card. Most "Archfiend" cards can be easily identified by their name. Any card with "Archfiend" in the card name is an "Archfiend." In addition, several older cards are also considered to be "Archfiends." These cards include: followed by the above list.[1] As a result, all "Archfiend" support in the original printing of Dark Crisis referred to Archfiend cards as if they were a category (rather than "Archfiend" cards as an archetype). For example, this can be seen in the original card texts of "Falling Down" and "Archfiend's Roar". The introduction of archetype conditions 7 years later would remove the need for any special category, and later prints of the above list of cards in the TCG would all receive one stating that they belonged to the "Archfiend" archetype regardless of their printed name. This began with "Axe of Despair" in Battle Pack 2: War of the Giants, and finished with the release of Legendary Collection 4: Joey's World Mega Pack. "A Deal with Dark Ruler" was not included on UDE's original list of Archfiend cards that do not have "Archfiend" in their English names, as all Archfiend support at the time referred to either monsters or cards that could be continuously controlled, making it mechanically irrelevant. However, later cards like "Archfiend Heiress" would refer to adding any "Archfiend" card from the Deck to the hand, making it mechanically significant, and it was given the archetype condition along with the other cards. In order for a card to be an "Archfiend" card, it must have the exact string 「デーモン」 ("Daemon") in its Japanese name. Other spellings like "Demon" (or any other Japanese word that might be translatable as "demon") do not qualify. For example, the Japanese name of "Regenerating Rose", 「スプリット・デモン・ローズ」, translates directly to "Split Demon Rose" with "Demon" spelled 「デモン」, so it is not an "Archfiend" card.

Themes[edit]

The first members introduced after "Archfiend" became an archetype are chess-themed, all of which are named after chess pieces, and feature a chessboard pattern as the background of their artwork.

Chess Archfiend Origin
Terrorking
Masterking
King
Infernalqueen
Imprisoned Queen
Queen
Desrook Rook
Darkbishop Bishop
Shadowknight Knight
Vilepawn Pawn
Checkmate Checkmate

Since then, other "Archfiends" have been released which lack the chess motifs. In general, they possess demonic and gruesome features, some even going so far as to have physiques featuring bones and sinew reminiscent of their original representative, "Summoned Skull". Since "Archfiends" have seen many years of release, the archetype has varying appearance themes which change over time. The original unorganized "Archfiends" were generally bony and "horror" themed ("Summoned Skull", "Axe of Despair", "Lesser Fiend", etc.). At this point, they were not related other than sharing a word in their Japanese names. The first archetype-oriented "Archfiends" appeared in Dark Crisis and were chess-themed, each featuring a dice roll-conditional negation of effects that target them ("Terrorking Archfiend", "Vilepawn Archfiend", etc.). These "Archfiends" all had appearances that very closely resembled contortions or variations on "Summoned Skull". This series was the longest-lasting period for the "Archfiends", and provided them with most of their Spell/Trap support, including their first Field Spell, "Pandemonium". It ended with the release of "Imprisoned Queen Archfiend". The next wave of "Archfiends" appeared in the 5D's period, and had a sports theme ("Archfiend Interceptor", "Lancer Archfiend", "Mad Archfiend"). For the first time since "Black Skull Dragon" and "Fiend Skull Dragon" it featured a Dragon member: "Red Dragon Archfiend". This series had no general effect theme or visual appearance (though skulls featured prominently in several of their artworks), but represented a move away from the "bone and sinew" style of the chess "Archfiends". The most recent series of "Archfiends" began in the TCG in Starstrike Blast, beginning with the North American release of "Archfiend Empress". These Archfiends bore little resemblance to the original chess Archfiends, having generally purple color schemes, a metallic appearance, and an imperial theme, similar to the "Fabled" monsters. Judgement of the Light introduced the archetype's second Field Spell, "Archfiend Palabyrinth", and the 3000 ATK "Archfiend Emperor, the First Lord of Horror". This support continued in the North American release of Shadow Specters with the release of "Archfiend Giant" and continued with the global release of "Archfiend Eccentrick" in Clash of Rebellions, alongside "Red-Eyes Archfiend of Lightning", the first "Archfiend" Gemini monster, and "Archfiend Black Skull Dragon", the retrained version of their first ever Fusion.

Playing style[edit]

Building a Deck around the "Chess Archfiends" is tricky since they require your Life Points as payment and paying is not optional. As a result, your Life Points will be drained very quickly, especially since you must worry about further Life Point drain through battle damage from your opponent. Most "Archfiends" do not have enough attack power to hold their ground. Their most useful ability is negating an opponent's effect that targets them by a roll of the dice. However, this is not a reliable defense, and only two of the cards have a 50% chance of negation (although one of them, "Darkbishop Archfiend", works for any of your Archfiends, including the ones that have their own protection). Most have a ~17% chance, and a couple have a ~33% chance. If trying to go for a "Chess Archfiend" Deck for novelty's sake, then it is advantageous to make it a general Fiend-themed Deck, adding Fiend support cards like "Goblin King". The more modern "Archfiends" such as "Archfiend Emperor, the First Lord of Horror" and "Annihilator Archfiend" tend to go for a destruction strategy to pave the way to attack the opponent directly with their high-Level high-ATK Monsters. Three "Archfiend" Equip Spell Cards exist with different effects: the oldest, "Axe of Despair", boosts ATK and can return to the hand; "Falling Down" is an in-theme "Snatch Steal"; and the newest, "Archfiend's Staff of Despair", is an enfeebling version of "Axe of Despair". The "Archfiends" are also lucky enough to have two Field Spell Cards: "Pandemonium", which although designed for the older "Archfiends" can still be used with the modern ones to recover losses when "Archfiends" are destroyed by an effect, and "Archfiend Palabyrinth", which boosts Fiends' ATKs as well as carrying a Special Summon from Deck effect granting access to fast Xyz Summons. "Summoned Skull's" series is covered more on its own page, Skull Archfiend. Being Fiend and DARK gives the members a myriad of support such as "Fiend Griefing", "Stygian Street Patrol", "Allure of Darkness", the "Virus" cards, and many others.

Recommended cards[edit]

Recommended cards

Weaknesses[edit]

  • The effects of "Archfiends" apply mostly on the field or in the Graveyard; as such cards such as "Skill Drain" and "Shadow-Imprisoning Mirror" can hinder the strategy.
  • As most of the members are high Level, "Gravity Bind" can prevent a game winning attack from happening.
  • "Vampire Hunter" and "Exile of the Wicked" can destroy "Archfiends" without needing to beat their high ATK.
  • The deck is also typically slow, requiring Normal Summons of an Archfiend to begin swarming. Cards that can negate the Summon such as "Solemn Judgment" and "Chaos Trap Hole" can take away a whole turn.
  • The deck often requires paying a lot of Life Points, so can have difficulty against stall and burn strategies.

See also[edit]

References[edit]

  1. "What is an "Archfiend"?". Upper Deck Entertainment. February 26, 2009. Retrieved February 26, 2009.