Difference between revisions of "Ancient Gear"

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(Design: The paragraph about the Necron can be shortened by cutting the entire part about the Lost Millennium, if you think it's too dedicated for an off-topic content, as it's only an idea of mine and can be a coincidence, but all other inspiration...)
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{{About|the [[archetype]]|the card|""Ancient Gear"" (card)|the anime archetype|""Ancient Gear"" (anime)}}
 
{{About|the [[archetype]]|the card|""Ancient Gear"" (card)|the anime archetype|""Ancient Gear"" (anime)}}
 
{{Infobox archseries
 
{{Infobox archseries
| name                = Ancient Gear
+
| cut_from_names = true
| image               = AncientGearGolem-TF04-JP-VG.jpg
+
| image         = AncientGearCatapult-MADU-EN-VG-artwork.png
| caption             = "[[Ancient Gear Golem]]"
+
| caption       = "[[Ancient Gear Golem|Golem]]", multiple "[[Ancient Gear Knight|Knights]]", two "[[Ancient Gear Soldier|Soldiers]]" and one "[[Ancient Gear Tank|Tank]]" in the artwork of "[[Ancient Gear Catapult]]".
| ja_name             = アンティーク・ギア
+
| ja_name       = アンティーク・ギア
| romaji               = Antīku Gia
+
| romaji         = Antīku Gia
| trans               = Antique Gear
+
| trans         = Antique Gear
| ar_name              = التّروس الأثريّة
+
| sc_name        = 古代机械齿轮
| fr_name             = Rouages Ancients
+
| sc_pinyin      = Gǔdài Jīxiè Chǐlún
| de_name             = Antike/r/s Antrieb
+
| sc_trans      = Ancient Mechanical Gear
| de_name2             = Antiker Antrieb (formerly)<br />„Antik“ und „Antrieb“ (formerly)
+
| fr_name       = Rouages Ancients
| it_name             = Ingranaggio Antico
+
| de_name       = Antike/r/s Antrieb
| ko_name             = 앤틱 기어
+
| de_name2       = Antiker Antrieb (formerly)<br />„Antik“ und „Antrieb“ (formerly)
| ko_romanized         = Aentik Gieo
+
| it_name       = Ingranaggio Antico
| ko_trans             = Antique Gear
+
| ko_name       = 앤틱 기어
| pt_name             = Mecanismo Antigo
+
| ko_romanized   = Aentik Gieo
| pt_name2             = Engrenagem Ancião<br>(formerly)
+
| ko_trans       = Antique Gear
| es_name             = Mecanismo Antiguo
+
| pt_name       = Mecanismo Antigo
| sets                 =
+
| pt_name2       = Engrenagem Ancião<br/>(formerly)
 +
| es_name       = Mecanismo Antiguo
 +
| sets           =
 
* [[The Lost Millennium]]
 
* [[The Lost Millennium]]
 
* [[Shadow of Infinity]]
 
* [[Shadow of Infinity]]
Line 25: Line 27:
 
* [[The Duelist Genesis]]
 
* [[The Duelist Genesis]]
 
* [[Structure Deck: Machine Re-Volt]]
 
* [[Structure Deck: Machine Re-Volt]]
 +
* [[Master Collection Volume 1]]
 +
* [[Primal Origin]]
 +
* [[Raging Tempest]]
 +
* [[Legacy of Destruction]]
 +
| tcg            =
 
* [[Dark Revelation Volume 3]]
 
* [[Dark Revelation Volume 3]]
 
* [[Dark Revelation Volume 4]]
 
* [[Dark Revelation Volume 4]]
* [[Duel Terminal - Champion of Chaos!!]]
 
 
* [[Mattel Action Figure promotional cards: Series 3]]
 
* [[Mattel Action Figure promotional cards: Series 3]]
 
* [[World Championship 2010 Card Pack]]
 
* [[World Championship 2010 Card Pack]]
* [[Master Collection Volume 1]]
+
* [[Machine Reactor Structure Deck]]
 +
* [[Legendary Duelists: Ancient Millennium]]
 +
* [[Legendary Duelists: Season 1]]
 +
* [[Dragons of Legend: The Complete Series]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 +
* [[Speed Duel GX: Duel Academy Box]]
 +
| ocg            =
 +
* [[Duel Terminal - Champion of Chaos!!]]
 
* [[Structure Deck: Machine Re-Volt Special Edition]]
 
* [[Structure Deck: Machine Re-Volt Special Edition]]
 
* [[Tournament Pack 2011 Vol.2]]
 
* [[Tournament Pack 2011 Vol.2]]
* [[Expert Edition Volume.3]]
+
* [[Expert Edition Volume 3]]
* [[Expert Edition Volume.4]]
+
* [[Expert Edition Volume 4]]
* [[Primal Origin]]
+
* [[V Jump March 2017 promotional card]]
 
* [[Structure Deck R: Machine Dragon Re-Volt]]
 
* [[Structure Deck R: Machine Dragon Re-Volt]]
* [[Raging Tempest]]
+
* [[Duelist Pack: Legend Duelist 2]]
* [[V Jump March 2017 promotional card]]
+
* [[LINK VRAINS Pack 3]]
* [[Machine Reactor Structure Deck]]
+
* [[Tournament Pack 2020 Vol.1]]
| anime                 =  
+
* [[Tournament Pack 2024 Vol.1]]
 +
* [[Legacy of Destruction +1 Bonus Pack]]
 +
* [[V Jump May 2024 promotional card]]
 +
* [[Animation Chronicle 2024]]
 +
| sc_sets        =
 +
* [[Theme Pack: War of Infinite Machine]]
 +
| anime         =
 
* [[Yu-Gi-Oh! GX]]
 
* [[Yu-Gi-Oh! GX]]
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! 5D's]]
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}}
 
}}
  
"'''Ancient Gear'''", known as "'''Antique Gear'''" (アンティーク・ギア ''Antīku Gia'') in the ''[[OCG]]'', is an [[archetype]] of [[Machine]] [[Monster Card|monsters]] used by [[Vellian Crowler]] in ''[[Yu-Gi-Oh! GX]]'', [[Rudolph Heitmann]] in ''[[Yu-Gi-Oh! 5D's]]'' and [[Duel Academy (ARC-V)|Duel Academy]] students' personnel, such as [[Yuri]], [[Dennis McField]], [[Jean-Michel Roget]] and the [[Obelisk Force]] members, in ''[[Yu-Gi-Oh! ARC-V]]''. All but [[Chaos Ancient Gear Giant|one]] member of this archetype are [[EARTH]] monsters.
+
"'''Ancient Gear'''", known as "'''Antique Gear'''" (アンティーク・ギア ''Antīku Gia'') in the ''[[OCG]]'', is an [[archetype]] of mostly [[EARTH]] [[Machine]] [[Monster Card|monsters]] (with the exception of "[[Chaos Ancient Gear Giant]]" being [[DARK]] monster) used by [[Vellian Crowler]] in ''[[Yu-Gi-Oh! GX]]'', [[Rudolph Heitmann]] in ''[[Yu-Gi-Oh! 5D's]]'' and [[Duel Academy (ARC-V)|Duel Academy]] students' personnel, such as [[Yuri]], [[Dennis McField]], [[Jean Michel Roget]] and the [[Obelisk Force]] members, in ''[[Yu-Gi-Oh! ARC-V]]''. It also has a sub-archetype: "[[Ancient Gear Golem (archetype)|Ancient Gear Golem]]".
  
 
==Design==
 
==Design==
[[File:Ancient Gears Linework.jpg|thumb|left|200px|Linework of "[[Ancient Gear Soldier|Soldier]]", "[[Ancient Gear Golem|Golem]]" and "[[Ancient Gear Beast|Beast]]"]]
+
[[File:Ancient Gears Linework.jpg|thumb|left|200px|Linework of "[[Ancient Gear Soldier|Soldier]]", "[[Ancient Gear Golem|Golem]]" and "[[Ancient Gear Beast|Beast]]"]]  
  
The humanoid "Ancient Gears" bear a striking similarity to Ancient Greek soldiers, and so their creation may be linked to the Antikythera mechanism.  
+
True to their name, all "Ancient Gear" monsters resemble variously designed robots, with skeletal bodies featuring unions of cogwheels and gears joining several parts together, and most of the [[Main Deck]] monsters feature gears in their backgrounds. The humanoid "Ancient Gears" also bear a striking similarity to Ancient Greek soldiers, thus their conception may be based on the [[wikipedia:Antikythera mechanism|Antikythera mechanism]].
  
True to their name, all "Ancient Gear" monsters resemble armored robots of varying designs with their bodies featuring unions of cogwheels and gears, joining several parts of their bodies together. The backgrounds of most of the [[Main Deck]] monsters features gears.
+
The name "Ancient Gear (Antique Gear)" is likely a reference to the old age of the mechanism that governs their functioning, which normally would require an external force to move them but interestingly enough they seem to be self-sufficient. This may imply that, contrarily to their apparent antiquity, they are far more advanced than they look, as hinted by the censorship of some of their artworks when they were released in the ''TCG''.
  
Their name "Ancient Gear" is likely a reference to the old age of the mechanism that governs their functioning, which normally would require an external force to move them but interestingly enough they seem to be self-sufficient. This implies that contrary to their apparent antiquity, that they may be far more advanced than they look.
+
When they are used as Fusion Material by [[Duel Academy (ARC-V)|Duel Academy]] members in ''Yu-Gi-Oh! ARC-V'', their Summon Chant mentions that they carry "ancient spirits" or other similar terms. This seems to imply that the "Ancient Gear" monsters may be old machines possessed by spirits, which could explain their functioning despite their old workings and also be the reason behind their glowing eyes.
  
When they are used as Fusion Material by [[Duel Academy (ARC-V)|Duel Academy]] members in ''Yu-Gi-Oh! ARC-V'', their Summon Chant mentions that they carry "ancient spirits" or other similar terms. This seems to imply that the "Ancient Gear" monsters may be old machines possessed by spirits, which could explain their functioning despite their old workings. This could also be the reason behind their glowing eyes.
+
Based on all the characteristics discussed above, it is possible that this archetype was inspired by the [[Necrons]], a species in the [[wikipedia:Warhammer 40K|Warhammer 40K]] universe consisting of umanoid, skeletal, robotic soldiers inhabited by the consciousnesses of their original organic people. Also, the set "Ancient Gears" made their debut in, ''The Lost Millennium'', may be a reference to the 60 million years sleep Necrons underwent in such universe - especially considering that (despite its name, and aside from "[[Millennium Scorpion]]") the aforementioned set is totally unrelated from both the "[[Millennium]]" archetype and the "[[Millennium Items]]".
 
{{-|left}}
 
{{-|left}}
  
 
==Playing style==
 
==Playing style==
Ancient Gear Deck focuses on either [[Tribute Summon]] and [[Fusion Summon]]. The signature feature of the "Ancient Gear" monsters is to prevent the activation of Spell/Trap cards during their attack. This allows "Ancient Gear" monsters to attack without fear of being stopped by any Spell/Trap Cards. Due to the prevalence of [[monster effect]]s that can be activated during the Battle, newer monster also prevent their acivation. (They aren't immune to Spell/Trap cards, however.)
+
"Ancient Gear" is an aggressive OTK deck with an emphasis on [[Tribute Summon]]ing and [[Fusion Summon]]ing. In terms of shared effects, "Ancient Gear" monsters typically prevent the opponent from activating cards or effects in the [[Battle Phase]]. Other shared monster effects include multiple attacks, inflicting [[piercing]] damage. Some "Ancient Gear" Spells feature effects that trigger when they are destroyed, which is enabled by other "Ancient Gear" card effects that destroy the player's own Spells for advantage.
  
A number of cards allow "Ancient Gear" monsters to be Summoned from the Deck, such as "[[Spell Gear]]", "[[Ancient Gear Catapult]]", "[[Geartown]]" and "[[Machine Duplication]]". Cards such as "Geartown" and "[[Ancient Gear Castle]]" allows ease of Tribute Summoning "Ancient Gear" monsters. "Catapult" is best used to destroy "Geartown" or other cards like "[[Ancient Gear Fortress]]" in order to fuel the swarm. Since "Catapult" ignores the Summoning conditions, it can also Special Summon "[[Ancient Gear Beast]]" or "[[Ancient Gear Golem]] ([[Ancient Gear Golem - Ultimate Pound|Ultimate Pound]])". "[[Ancient Gear Fortress]]" and "[[Ancient Gear Hydra]]" also provide a shield to Ancient Gear cards, and "[[Ancient Gear Reborn]]" easily bring back the monster from the [[GY]].
+
In terms of Summoning, "Ancient Gear" high-Level Main Deck monsters typically focus on Tribute Summoning, as they typically cannot be Special Summoned, and typically gain additional effects if the monster is Tribute Summoned using specific tributes. Specifically, "[[Ancient Gear Gadjiltron Chimera]]" and "[[Ancient Gear Gadjiltron Dragon]]" gain effects if they're Tribute Summoned using specific "[[Gadget]]" monsters, while "[[Ancient Gear Reactor Dragon]]" and "[[Ancient Gear Hydra]]" gain effects if they're Tribute Summoned using "Ancient Gear" or "Gadget" monsters in general. This connection with the "Gadget" archetype is further strengthened by "[[Ancient Gear Gadget]]", who belongs to both archetypes, and can change its name to that of any other "Gadget" monster.
  
This deck has synergy with "Gadget" archetype, as "[[Ancient Gear Gadjiltron Chimera]]" and "[[Ancient Gear Gadjiltron Dragon]]" can be used in combination with the "[[Gadget]]" monsters to unleash their effects. Both "[[Ancient Gear Reactor Dragon]]" and "[[Ancient Gear Hydra]]" also gain effects upon Tributing either "Ancient Gear" or "Gadget" monsters while still functional even just Special Summoned. "[[Gold Gadget]]" and "[[Silver Gadget]]" can be used due to their ability to float and eventually Summon "Ancient Gear Gadget", which upon Tributing can provide "Reactor Dragon" and "Hydra" with their full effects. "Gold" and "Silver Gadget" can also be used in conjunction with "[[Ancient Gear Wyvern]]" in order to search a card and at the same time Xyz Summon "[[Gear Gigant X]]" for further searching.
+
The Deck's main searchers are "[[Ancient Gear Wyvern]]", who searches on Normal Summon, and "[[Ancient Gear Ballista]]", who only searches monsters, but is an accessible Link 2 Extra Deck monster. The Deck contains two other important, but conditional monster searchers: "[[Ancient Gear Catapult]]", who Summons an "Ancient Gear" from Deck (ignoring its Summoning conditions) by destroying a face-up card while the player controls no monsters, and "[[Geartown]]", who Summons an "Ancient Gear" from Deck when destroyed. "[[Ancient Gear Frame]]" is a secondary S/T searcher with narrow search range, but it can still be used to search out the Deck's key archetypal [[Fusion (archetype)|Fusion]] Spell, "[[Ancient Gear Fusion]]".
  
Other cards can work well with the Deck are Pendulum Cards, specially the "[[Metalfoes]]" archetype. This is mostly because the Pendulum monsters can be placed on a Pendulum Zone, making them valid targets for "Catapult", also "Metalfoes" themselves can destroy "Geartown" or "Fortress" if needed, and can also destroy "Gold" and "Silver Gadget" with minimal drawbacks while at the same time fueling their main strategy. Moreover since they can enable Pendulum Summons they can greatly facilitate the Tribute Summon of "Reactor Dragon" or "Hydra" and if "Gold and Silver Gadget" are Special Summoned this way, they can be destroyed so the player can search both "Metalfoes" cards and "Ancient Gear Gadget". However, the use of "Wyvern" prevents the use of "Metalfoes" cards.
+
The Deck's main win condition is the Fusion Monster "[[Chaos Ancient Gear Giant]]", which requires 4 "Ancient Gear" monsters as Fusion Materials, featuring 4500 ATK, piercing, and multi-attack, able to rapidly close out games if summoned. Other Fusion Monster options include "[[Ancient Gear Howitzer]]", a 2-material defensive Fusion with effect immunity, burn damage, and floating effects, and "[[Ancient Gear Megaton Golem]]", a 3-material Fusion with conditional multi-attack, and can float into "[[Ultimate Ancient Gear Golem]]" (an older 3-material Fusion with piercing and a floating effect, that "Megaton Golem" has largely superseded).
  
For [[Fusion Summon]], "[[Ancient Gear Hunting Hound]]" is simply "[[Polymerization]]". The series starts off with the "[[Ancient Gear Howitzer]]", which can do some damage and summon more "Ancient Gear", [[Ignoring the Summoning conditions|Ignoring the Summon conditions]]. "[[Megaton Ancient Gear Golem]]" for multiple attack, and can then evolve into "[[Ultimate Ancient Gear Golem]]" for more damage, and finally the only non-EARTH "[[Chaos Ancient Gear Giant]]" for total eradication. The deck further encourages the use of "[[Ancient Gear Golem]]" with their signature Fusion card "[[Ancient Gear Fusion]]", which can almost instantly bring out "Chaos Giant".
+
To summon "Chaos Ancient Gear Giant", the Deck aims to search out the necessary resources for Fusion Summon, i.e. 4 "Ancient Gear" monsters + a card with a Fusion effect, or Summoning an "[[Ancient Gear Golem]]" and using "Ancient Gear Fusion", which allows using in-Deck Fusion Materials when the player controls "Golem". To support the former, "[[Ancient Gear Hunting Hound]]" provides is a searchable "Ancient Gear" monster with a Fusion effect.
  
The New Master Rules, however, hardly affect the deck itself (excluding non "Ancient Gear" teched in). As the player could focus on [[Tribute Summon]] "Golem" or "Reactor Dragon", which is as strong [[Extra Deck]] Monster. Also, the deck would only need one of their Fusion Monster at a time.
+
Miscellaneous "Ancient Gear" support effects include Tribute support like "[[Geartown]]" and "[[Ancient Gear Castle]]", GY recovery with "[[Ancient Gear Fortress]]", "[[Ancient Gear Reborn]]", and "[[Ancient Gear Workshop]]", and protection through "[[Ancient Gear Fortress]]".
  
==Weaknesses==
+
Externally, the Deck synergizes with the "[[Metalfoes]]" archetype, which provide face-up Pendulum Cards to be destroyed by "Catapult", and can destroy "Geartown" to Summon from Deck. Moreover since they can enable Pendulum Summons they can greatly facilitate the Tribute Summon of "Reactor Dragon" or "Hydra" and if "Gold and Silver Gadget" are Special Summoned this way, they can be destroyed so the player can search both "Metalfoes" cards and "Ancient Gear Gadget". However, the use of "Wyvern" prevents the use of "Metalfoes" cards.
Cards like "[[Acid Rain]]", "[[Magnetic Mosquito]]", and "[[System Down]]" have the potential to shut down an "Ancient Gear" Deck completely. Although these cards can be hard to counter, "[[Imperial Iron Wall]]", "[[Starlight Road]]", "[[The Huge Revolution is Over]]" and other Spell/Trap negation cards can prevent them activating.
+
 
 +
Being an [[EARTH]] [[Machine]] Deck, "Ancient Gear" can also be combined with "[[Machina]]", "[[Infinitrack]]", and/or [[Train]]s monsters for more combo opportunities.
 +
 
 +
===Weaknesses===
 +
Cards like "[[Acid Rain]]", "[[Magnetic Mosquito]]", and "[[System Down]]" have the potential to disrupt an "Ancient Gear" Deck. Although these cards can be hard to counter, "[[Imperial Iron Wall]]", "[[Starlight Road]]", "[[The Huge Revolution is Over]]" and other Spell/Trap negation cards can prevent them activating.
  
 
Finally, being Machine Monsters, they can be used as Fusion Materials for an opponent's "[[Chimeratech Fortress Dragon]]".
 
Finally, being Machine Monsters, they can be used as Fusion Materials for an opponent's "[[Chimeratech Fortress Dragon]]".
  
==Recommended cards==
+
===Recommended cards===
{{Decklist
+
{{Decklist|Ancient Gear
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
 
|effect monsters =  
 
|effect monsters =  
 
* [[Ancient Gear Box]]
 
* [[Ancient Gear Box]]
* [[Ancient Gear Engineer]]
+
* [[Ancient Gear Dragon]]
* [[Ancient Gear Gadjiltron Dragon]]
+
* [[Ancient Gear Statue]]
 +
* [[Ancient Gear Commander]]
 +
* [[Ancient Gear Dark Golem]]
 +
* [[Ancient Gear Frame]]
 +
* [[Ancient Gear Gadget]]
 
* [[Ancient Gear Golem]]
 
* [[Ancient Gear Golem]]
 
* [[Ancient Gear Golem - Ultimate Pound]]
 
* [[Ancient Gear Golem - Ultimate Pound]]
 
* [[Ancient Gear Hunting Hound]]
 
* [[Ancient Gear Hunting Hound]]
 +
* [[Ancient Gear Hydra]]
 +
* [[Ancient Gear Reactor Dragon]]
 +
* [[Ancient Gear Tanker]]
 
* [[Ancient Gear Wyvern]]
 
* [[Ancient Gear Wyvern]]
* [[Cyber Dragon]]
+
* [[Gold Gadget]]
* [[Jinzo]]
+
* [[Silver Gadget]]
* [[Machina Fortress]]
+
* [[Infinitrack Anchor Drill]]
* [[Machina Gearframe]]
+
* [[Machina Citadel]]
* [[Machina Megaform]]
+
* [[Aussa the Earth Channeler]]
* [[Minefieldriller]]
+
* [[Therion "King" Regulus]]
* [[Planet Pathfinder]]
+
* [[Super Express Bullet Train]]
 
+
* [[Veidos the Eruption Dragon of Extinction]]
|gemini monsters =
 
* [[Ancient Gear Knight]] (with "[[Gemini Spark]]")
 
 
 
 
|fusion monsters =
 
|fusion monsters =
 
* [[Ancient Gear Howitzer]]
 
* [[Ancient Gear Howitzer]]
 +
* [[Ancient Gear Megaton Golem]]
 
* [[Chaos Ancient Gear Giant]]
 
* [[Chaos Ancient Gear Giant]]
* [[Megaton Ancient Gear Golem]]
 
 
* [[Ultimate Ancient Gear Golem]]
 
* [[Ultimate Ancient Gear Golem]]
* [[Chimeratech Fortress Dragon]]
 
* [[Chimeratech Overdragon]]
 
 
 
|xyz monsters =
 
|xyz monsters =
* [[Cyber Dragon Infinity]]
 
* [[Cyber Dragon Nova]]
 
* [[Divine Dragon Knight Felgrand]]
 
 
* [[Gear Gigant X]]
 
* [[Gear Gigant X]]
* [[Googly-Eyes Drum Dragon]]
+
* [[Dingirsu, the Orcust of the Evening Star]]
 
+
* [[Heavy Armored Train Ironwolf]]
|spells =
+
* [[Springans Merrymaker]]
 +
** [[Gigantic "Champion" Sargas]]
 +
* [[Infinitrack Earth Slicer]]
 +
* [[Number 27: Dreadnought Dreadnoid]]
 +
** Any [[Rank 10]] or higher [[Machine]] [[Xyz Monsters]]
 +
|link monsters =
 +
* [[Ancient Gear Ballista]]
 +
* [[Aussa the Earth Charmer, Immovable]]
 +
* [[Barricadeborg Blocker]]
 +
* [[Missus Radiant]]
 +
* [[Platinum Gadget]]
 +
* [[Predaplant Verte Anaconda]] ''(Traditional Format only)''
 +
* [[Qliphort Genius]]
 +
|normal spells =
 
* [[Ancient Gear Catapult]]
 
* [[Ancient Gear Catapult]]
 
* [[Ancient Gear Drill]]
 
* [[Ancient Gear Drill]]
* [[Ancient Gear Fortress]]
 
 
* [[Ancient Gear Fusion]]
 
* [[Ancient Gear Fusion]]
 
* [[Ancient Gear Workshop]]
 
* [[Ancient Gear Workshop]]
* [[Geartown]]
+
* [[Trade-In]]
* [[Branch!]]
 
* [[Double Cyclone]]
 
 
* [[Fusion Conscription]]
 
* [[Fusion Conscription]]
* [[Fusion Recovery]]
 
* [[Future Fusion]]
 
* [[Inferno Reckless Summon]]
 
* [[Iron Call]]
 
* [[Limiter Removal]]
 
 
* [[Overload Fusion]]
 
* [[Overload Fusion]]
* [[Polymerization]] / [[Fusion Substitute]]
 
 
* [[Power Bond]]
 
* [[Power Bond]]
* [[Solidarity]] (if using only Machine)
 
 
* [[Terraforming]]
 
* [[Terraforming]]
* [[Trade-In]]
+
* [[Foolish Burial Goods]]
 
+
* [[Gravity Balance]]
|traps =
+
* [[Spell Card: "Soul Exchange"]]
* [[Ancient Gear Reborn]]
+
|field spells =
* [[Call of the Haunted]]
+
* [[Geartown]]
* [[Fusion Reserve]]
+
* [[Fusion Gate]]
* [[Metaverse]]
+
|continuous spells =
* [[Rivalry of Warlords]] (if using only Machine)
+
* [[Ancient Gear Advance]]
}}
+
* [[Ancient Gear Castle]]
 
 
{{Decklist|Gadget Ancient Gear
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
 
 
|effect monsters =  
 
* [[Ancient Gear Box]]
 
* [[Ancient Gear Gadjiltron Chimera]]
 
* [[Ancient Gear Gadjiltron Dragon]]
 
* [[Ancient Gear Hydra]]
 
* [[Ancient Gear Reactor Dragon]]
 
* [[Ancient Gear Wyvern]]
 
* [[Ancient Gear Gadget]]
 
* [[Gold Gadget]]
 
* [[Silver Gadget]]
 
* [[Green Gadget]]
 
* [[Red Gadget]]
 
* [[Yellow Gadget]]
 
* [[Tin Goldfish]]
 
 
 
|tuner monsters =
 
* [[Karakuri Watchdog mdl 313 "Saizan"]]
 
 
 
|synchro monsters =
 
* [[Scrap Dragon]]
 
 
 
|xyz monsters =
 
* [[Gear Gigant X]]
 
* Other Rank 4 monsters
 
 
 
|spells =
 
* [[Ancient Gear Catapult]]
 
 
* [[Ancient Gear Fortress]]
 
* [[Ancient Gear Fortress]]
* [[Ancient Gear Drill]]
+
* [[Clockwork Night]]
* [[Ancient Gear Workshop]]
+
* [[Heavy Forward]]
* [[Geartown]]
+
* [[Machina Armored Unit]]
* [[Double Cyclone]]
+
|quick-play spells =
* [[Double Summon]] / [[Arrivalrivals]]
+
* [[Mystical Space Typhoon]]/[[Twin Twisters]]
* [[Inferno Reckless Summon]]
+
* [[The Monarchs Stormforth]]
* [[Iron Call]]
 
 
* [[Limiter Removal]]
 
* [[Limiter Removal]]
* [[Machina Armored Unit]] (with [[Creature Swap]])
+
* [[Urgent Schedule]]
* [[Machine Duplication]]
+
|normal traps =
* [[Terraforming]]
+
* [[Cross-Dimensional Duel]]
* [[Trade-In]]
+
* [[E.M.R.]]
 
+
* [[Magical Hats]]
|traps =
+
* [[Magnet Force]]
 +
* [[Machina Overdrive]] ''(with "Machina Citadel")''
 +
|continuous traps =
 +
* [[Ancient Gear Duel]]
 
* [[Ancient Gear Reborn]]
 
* [[Ancient Gear Reborn]]
* [[Back to the Front]]
+
* [[Floodgate]] cards
* [[Call of the Haunted]]
+
** [[Rivalry of Warlords]]
* [[Metaverse]]
 
 
}}
 
}}
 
 
{{Archseries navbox}}
 
{{Archseries navbox}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (anime)}}
 
+
{{Archseries navbox (Duel Links)}}
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Revision as of 19:26, 13 May 2024

Ancient Gear
"Golem", multiple "Knights", two "Soldiers" and one "Tank" in the artwork of "Ancient Gear Catapult".
"Golem", multiple "Knights", two "Soldiers" and one "Tank" in the artwork of "Ancient Gear Catapult".
Japanese
  • アンティーク・ギア
  • Antīku Gia (romanized)
  • Antique Gear (translated)
Simplified Chinese
  • 古代机械齿轮
  • Gǔdài Jīxiè Chǐlún (pinyin)
  • Ancient Mechanical Gear (translated)
French
  • Rouages Ancients
German
  • Antike/r/s Antrieb
  • Antiker Antrieb (formerly)
    „Antik“ und „Antrieb“ (formerly)
Italian
  • Ingranaggio Antico
Korean
  • 앤틱 기어
  • Aentik Gieo (romanized)
  • Antique Gear (translated)
Portuguese
  • Mecanismo Antigo
  • Engrenagem Ancião
    (formerly)
Spanish
  • Mecanismo Antiguo
Sets
TCG
OCG
Simplified Chinese
Anime appearances
Lists

"Ancient Gear", known as "Antique Gear" (アンティーク・ギア Antīku Gia) in the OCG, is an archetype of mostly EARTH Machine monsters (with the exception of "Chaos Ancient Gear Giant" being DARK monster) used by Vellian Crowler in Yu-Gi-Oh! GX, Rudolph Heitmann in Yu-Gi-Oh! 5D's and Duel Academy students' personnel, such as Yuri, Dennis McField, Jean Michel Roget and the Obelisk Force members, in Yu-Gi-Oh! ARC-V. It also has a sub-archetype: "Ancient Gear Golem".

Design

Linework of "Soldier", "Golem" and "Beast"

True to their name, all "Ancient Gear" monsters resemble variously designed robots, with skeletal bodies featuring unions of cogwheels and gears joining several parts together, and most of the Main Deck monsters feature gears in their backgrounds. The humanoid "Ancient Gears" also bear a striking similarity to Ancient Greek soldiers, thus their conception may be based on the Antikythera mechanism.

The name "Ancient Gear (Antique Gear)" is likely a reference to the old age of the mechanism that governs their functioning, which normally would require an external force to move them but interestingly enough they seem to be self-sufficient. This may imply that, contrarily to their apparent antiquity, they are far more advanced than they look, as hinted by the censorship of some of their artworks when they were released in the TCG.

When they are used as Fusion Material by Duel Academy members in Yu-Gi-Oh! ARC-V, their Summon Chant mentions that they carry "ancient spirits" or other similar terms. This seems to imply that the "Ancient Gear" monsters may be old machines possessed by spirits, which could explain their functioning despite their old workings and also be the reason behind their glowing eyes.

Based on all the characteristics discussed above, it is possible that this archetype was inspired by the Necrons, a species in the Warhammer 40K universe consisting of umanoid, skeletal, robotic soldiers inhabited by the consciousnesses of their original organic people. Also, the set "Ancient Gears" made their debut in, The Lost Millennium, may be a reference to the 60 million years sleep Necrons underwent in such universe - especially considering that (despite its name, and aside from "Millennium Scorpion") the aforementioned set is totally unrelated from both the "Millennium" archetype and the "Millennium Items".

Playing style

"Ancient Gear" is an aggressive OTK deck with an emphasis on Tribute Summoning and Fusion Summoning. In terms of shared effects, "Ancient Gear" monsters typically prevent the opponent from activating cards or effects in the Battle Phase. Other shared monster effects include multiple attacks, inflicting piercing damage. Some "Ancient Gear" Spells feature effects that trigger when they are destroyed, which is enabled by other "Ancient Gear" card effects that destroy the player's own Spells for advantage.

In terms of Summoning, "Ancient Gear" high-Level Main Deck monsters typically focus on Tribute Summoning, as they typically cannot be Special Summoned, and typically gain additional effects if the monster is Tribute Summoned using specific tributes. Specifically, "Ancient Gear Gadjiltron Chimera" and "Ancient Gear Gadjiltron Dragon" gain effects if they're Tribute Summoned using specific "Gadget" monsters, while "Ancient Gear Reactor Dragon" and "Ancient Gear Hydra" gain effects if they're Tribute Summoned using "Ancient Gear" or "Gadget" monsters in general. This connection with the "Gadget" archetype is further strengthened by "Ancient Gear Gadget", who belongs to both archetypes, and can change its name to that of any other "Gadget" monster.

The Deck's main searchers are "Ancient Gear Wyvern", who searches on Normal Summon, and "Ancient Gear Ballista", who only searches monsters, but is an accessible Link 2 Extra Deck monster. The Deck contains two other important, but conditional monster searchers: "Ancient Gear Catapult", who Summons an "Ancient Gear" from Deck (ignoring its Summoning conditions) by destroying a face-up card while the player controls no monsters, and "Geartown", who Summons an "Ancient Gear" from Deck when destroyed. "Ancient Gear Frame" is a secondary S/T searcher with narrow search range, but it can still be used to search out the Deck's key archetypal Fusion Spell, "Ancient Gear Fusion".

The Deck's main win condition is the Fusion Monster "Chaos Ancient Gear Giant", which requires 4 "Ancient Gear" monsters as Fusion Materials, featuring 4500 ATK, piercing, and multi-attack, able to rapidly close out games if summoned. Other Fusion Monster options include "Ancient Gear Howitzer", a 2-material defensive Fusion with effect immunity, burn damage, and floating effects, and "Ancient Gear Megaton Golem", a 3-material Fusion with conditional multi-attack, and can float into "Ultimate Ancient Gear Golem" (an older 3-material Fusion with piercing and a floating effect, that "Megaton Golem" has largely superseded).

To summon "Chaos Ancient Gear Giant", the Deck aims to search out the necessary resources for Fusion Summon, i.e. 4 "Ancient Gear" monsters + a card with a Fusion effect, or Summoning an "Ancient Gear Golem" and using "Ancient Gear Fusion", which allows using in-Deck Fusion Materials when the player controls "Golem". To support the former, "Ancient Gear Hunting Hound" provides is a searchable "Ancient Gear" monster with a Fusion effect.

Miscellaneous "Ancient Gear" support effects include Tribute support like "Geartown" and "Ancient Gear Castle", GY recovery with "Ancient Gear Fortress", "Ancient Gear Reborn", and "Ancient Gear Workshop", and protection through "Ancient Gear Fortress".

Externally, the Deck synergizes with the "Metalfoes" archetype, which provide face-up Pendulum Cards to be destroyed by "Catapult", and can destroy "Geartown" to Summon from Deck. Moreover since they can enable Pendulum Summons they can greatly facilitate the Tribute Summon of "Reactor Dragon" or "Hydra" and if "Gold and Silver Gadget" are Special Summoned this way, they can be destroyed so the player can search both "Metalfoes" cards and "Ancient Gear Gadget". However, the use of "Wyvern" prevents the use of "Metalfoes" cards.

Being an EARTH Machine Deck, "Ancient Gear" can also be combined with "Machina", "Infinitrack", and/or Trains monsters for more combo opportunities.

Weaknesses

Cards like "Acid Rain", "Magnetic Mosquito", and "System Down" have the potential to disrupt an "Ancient Gear" Deck. Although these cards can be hard to counter, "Imperial Iron Wall", "Starlight Road", "The Huge Revolution is Over" and other Spell/Trap negation cards can prevent them activating.

Finally, being Machine Monsters, they can be used as Fusion Materials for an opponent's "Chimeratech Fortress Dragon".

Recommended cards

Ancient Gear