Difference between revisions of "Celtic Guard of Noble Arms"

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{{Unofficial lore|English}}
 
{{Unofficial lore|English}}
  
{{CardTable2
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CardTable2
 
| ja_name              = エルフの{{Ruby|聖|せい}}{{Ruby|剣|けん}}{{Ruby|士|し}}
 
| ja_name              = エルフの{{Ruby|聖|せい}}{{Ruby|剣|けん}}{{Ruby|士|し}}
 
| romaji_name          = Erufu no Seikenshi
 
| romaji_name          = Erufu no Seikenshi

Revision as of 06:31, 28 January 2016

CardTable2 | ja_name = エルフのせいけん | romaji_name = Erufu no Seikenshi | trans_name = Elf Sacred Swordsman | image = CelticGuardofNobleArms-MVPL-JP-OP.png | attribute = Earth | type = Warrior | type2 = Effect | level = 4 | atk = 2100 | def = 700 | number = | effect = Condition, Continuous, Ignition, Trigger | lore = Cannot attack unless you have no cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control. | ja_lore = このカードはルール上「エルフの剣士」カードとしても扱う。①:自分の手札が1枚以上の場合、このカードは攻撃できない。②:1ターンに1度、自分メインフェイズに発動できる。手札から「エルフの剣士」モンスター1体を特殊召喚する。③:このカードの攻撃で相手に戦闘ダメージを与えた時に発動できる。自分フィールドの「エルフの剣士」モンスターの数だけ、自分はデッキからドローする。 | jp_sets = Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value). Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value). Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value). | archetype1 = Celtic Guard | archetype2 = Noble Arms | archsupport1 = Celtic Guard | misc1 = Limited activations | misc2 = Archetype condition | summon1 = Special Summons from your hand | action1 = You draw cards | attack1 = Cannot attack | database_id = }} Template:Hide Factbox