Difference between revisions of "DZW - Chimera Clad (anime)"

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{{Rename|DZW - Chimera Clad (anime)|Official English anime name per http://www.yugioh.com/cards?utf8=%E2%9C%93&q=zw&commit=search (compare to how it specifically names "Obnoxious Celtic Guardian" and notes the name difference from the real OCG/TCG). Same with all the other cards in the archetype. This is the same problem that showed up earlier with "Chaos Number" -> "Number C" and "Chaos Xyz" -> "CXyz".}}
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{{Rename|DZW - Chimera Clad (anime)|Official English anime name per <nowiki>http://yugioh.com/cards?utf8=%E2%9C%93&q=zw&commit=search</nowiki> (compare to how it specifically names "Obnoxious Celtic Guardian" and notes the name difference from the real OCG/TCG). Same with all the other cards in the archetype. This is the same problem that showed up earlier with "Chaos Number" -> "Number C" and "Chaos Xyz" -> "CXyz".}}
 
{{Anime card
 
{{Anime card
 
| main = DZW - Chimera Clad
 
| main = DZW - Chimera Clad

Revision as of 16:25, 20 April 2015

DZW - Chimera Clad
Japanese
DZWダーク・ゼアル・ウェポン魔装鵺妖衣キメラ・クロス
Base
DZW-魔装鵺妖衣
Kana
ダーク・ゼアル・ウェポン-キメラ・クロス
Rōmaji
Dāku Zearu Wepon - Kimera Kurosu
Translated
Dark ZEXAL Weapon - Chimera Cloth
DZWChimeraClad-JP-Anime-ZX.png
Card type Monster
Attribute DARK
Level 1
Effect types

[ ]
You can target 1 Spell/Trap Card on the field; destroy that target. You can target 1 "Number C39: Utopia Ray" monster you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, negate the equipped monster's original effects. The equipped monster cannot be destroyed by battle. When you take battle damage from a battle involving the equipped monster: While equipped with this card, the equipped monster's ATK is doubled, also it can attack again.
ATK / 0   DEF / 0
Appearances
Links yugioh.com
Anime cards (Galleries: ZEXAL)

Other languages

Name Lore
Japanese DZWダーク・ゼアル・ウェポン魔装鵺妖衣キメラ・クロス フィールド上に存在する魔法・罠カード1枚を破壊する事で、自分の手札及び自分フィールド上に存在するこのカードを装備カード扱いとして自分フィールド上に存在する「CNo.39 希望皇ホープレイ」と名のついたモンスター1体に装備する事ができる。このカードを装備しているモンスターの元々の効果は無効になる。装備モンスターは戦闘では破壊されない。装備モンスターの戦闘によって自分が戦闘ダメージを受けた時、装備モンスターの攻撃力を倍にして攻撃を1度増やす事ができる。
Dāku Zearu Wepon - Kimera Kurosu

Images

Decks

Search categories

Stat changes
Equipped gains ATK

In other media