Difference between revisions of "DZW - Chimera Clad (anime)"
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{{Anime card | {{Anime card | ||
− | | | + | | alt_names = Dark Zexal Weapon - Chimera Clad |
| ja_image = DZWChimeraClad-JP-Anime-ZX.png | | ja_image = DZWChimeraClad-JP-Anime-ZX.png | ||
+ | | image_ca = DZWChimeraClad-OW.png | ||
| image_nc = DZWChimeraClad-JP-Anime-ZX-NC.png | | image_nc = DZWChimeraClad-JP-Anime-ZX-NC.png | ||
+ | DZWChimeraClad-JP-Anime-ZX-NC-2.png | ||
| attribute = Dark | | attribute = Dark | ||
− | | types = Fiend | + | | types = Fiend / Effect |
+ | | level = 1 | ||
| atk = 0 | | atk = 0 | ||
| def = 0 | | def = 0 | ||
− | | effect_types = Ignition, Continuous, Trigger | + | | effect_types = Ignition, Continuous-like, Continuous-like, Trigger-like |
− | + | | lore = You can [[destroy]] 1 [[Spell Card|Spell]]/[[Trap Card]] on the [[field]], then [[target]] 1 "[[Number C39: Utopia Ray (archetype)|Number C39: Utopia Ray]]" monster you [[control]]; [[equip]] this [[Monster Card|monster]] from your [[hand]] or your side of the field to that target. While this card is equipped to a monster, [[negate]] the equipped monster's original [[effect]]s. The equipped monster cannot be [[destroyed by battle]]. When you take [[battle damage]] from a [[battle]] involving the equipped monster: You can double the equipped monster's [[ATK]], also it can make 1 more [[attack]]. | |
− | | lore = You can [[ | + | | ja_lore = フィールド上に存在する魔法・罠カード1枚を破壊する事で、自分の手札及び自分フィールド上に存在するこのカードを装備カード扱いとして自分フィールド上に存在する「CNo.39 希望皇ホープレイ」と名のついたモンスター1体に装備する事ができる。このカードを装備しているモンスターの元々の効果は無効になる。装備モンスターは戦闘では破壊されない。装備モンスターの戦闘によって自分が戦闘ダメージを受けた時、装備モンスターの攻撃力を倍にして攻撃を1度増やす事ができる。 |
− | | ja_lore = | ||
| appears_in_zx = 098 | | appears_in_zx = 098 | ||
| decks = | | decks = | ||
* Yuma Tsukumo | * Yuma Tsukumo | ||
| archseries = | | archseries = | ||
+ | * W | ||
+ | * Z | ||
* ZW - | * ZW - | ||
− | * | + | * Zexal |
− | |||
| supports_archetypes = Number C39: Utopia Ray (archetype) | | supports_archetypes = Number C39: Utopia Ray (archetype) | ||
| related_to_archseries = | | related_to_archseries = | ||
+ | * C (archetype) | ||
+ | * Utopic | ||
* Number | * Number | ||
+ | * Number 39: Utopia (archetype) | ||
* Number C | * Number C | ||
− | |||
* Utopia (archetype) | * Utopia (archetype) | ||
− | * | + | | action = |
− | * | + | * Activates from your hand |
+ | * Equips self from hand | ||
+ | * Equips self from field | ||
+ | * Activates if you take battle damage | ||
| stat_change = | | stat_change = | ||
− | * | + | * Equipped gains ATK |
− | * | + | * Doubles ATK |
− | | m/s/t = Treated as Equip Card | + | | m/s/t = |
+ | * Destroys Spell Cards | ||
+ | * Destroys Trap Cards | ||
+ | * Treated as Equip Card | ||
+ | * Negates the effects of your Effect Monsters | ||
| attack = | | attack = | ||
* Equipped cannot be destroyed by battle | * Equipped cannot be destroyed by battle | ||
* Allows multiple attacks | * Allows multiple attacks | ||
+ | | misc = Requires control of specific archetype | ||
}} | }} |
Latest revision as of 15:49, 4 May 2023
DZW - Chimera Clad
- Japanese
DZW -魔装鵺妖衣 - Base
- DZW-魔装鵺妖衣
- Kana
- ダーク・ゼアル・ウェポン-キメラ・クロス
- Rōmaji
- Dāku Zearu Wepon - Kimera Kurosu
- Translated
- Dark ZEXAL Weapon - Chimera Cloth
Other:
Dark Zexal Weapon - Chimera Clad
Card type | Monster |
---|---|
Attribute | DARK |
Level | 1 |
Effect types |
|
[ ] You can destroy 1 Spell/Trap Card on the field, then target 1 "Number C39: Utopia Ray" monster you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, negate the equipped monster's original effects. The equipped monster cannot be destroyed by battle. When you take battle damage from a battle involving the equipped monster: You can double the equipped monster's ATK, also it can make 1 more attack.
| |
Appearances | |
Links | yugioh.com |
Anime cards (Galleries: ZEXAL)
Other languages
Name | Lore | |
---|---|---|
Japanese | フィールド上に存在する魔法・罠カード1枚を破壊する事で、自分の手札及び自分フィールド上に存在するこのカードを装備カード扱いとして自分フィールド上に存在する「CNo.39 希望皇ホープレイ」と名のついたモンスター1体に装備する事ができる。このカードを装備しているモンスターの元々の効果は無効になる。装備モンスターは戦闘では破壊されない。装備モンスターの戦闘によって自分が戦闘ダメージを受けた時、装備モンスターの攻撃力を倍にして攻撃を1度増やす事ができる。 | |
Dāku Zearu Wepon - Kimera Kurosu |
Images
Decks
Search categories
- Related to archetypes and series
- C
- Utopic
- Number
- Number 39: Utopia
- Number C
- Utopia
- Stat changes
- Equipped gains ATK
- Doubles ATK
- Miscellaneous
- Requires control of specific archetype