Difference between revisions of "Number 8: Heraldic King Genom-Heritage"

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{{Unofficial name|Chinese|Croatian|Portuguese}}
 
{{Unofficial lore|Chinese}}
 
{{Reconstructed effect|anime}}
 
 
 
{{CardTable2
 
{{CardTable2
|dename = Nummer 8: Wappenkönig Genom-Erbe
+
| tc_name              = No.8 紋章王 基因組繼承者
|itname = Numero 8: Re Araldico - Genoma-Eredità
+
| fr_name              = Numéro 8 : Roi Héraldique Héritage de Génome
|ja_name = {{Ruby|No.|ナンバーズ}}8 {{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|王|おう}}ゲノム・ヘリター
+
| de_name              = Nummer 8: Wappenkönig Genom-Erbe
|crname = Broj 8: Grbovni Kralj Genomski Nasljednik
+
| it_name              = Numero 8: Re Araldico Genoma-Eredità
|chname = No.8 纹章王 基因组继承者
+
| pt_name              =
|phon = Nanbāzu Hachi Monshō'ō Genomu Heritā
+
| es_name              = Número 8: Rey Heráldico Herencia Genética
|trans = Numbers 8: Heraldic King - Genome Heriter
+
| ja_name               = {{Ruby|No.|ナンバーズ}}8 {{Ruby|紋|もん}}{{Ruby|章|しょう}}{{Ruby|王|おう}}ゲノム・ヘリター
|ptname= Número 8: Rei Heráldico Herança de Genoma
+
| romaji_name          = Nanbāzu Hachi Monshōō Genomu Heritā
|image = Number8HeraldicKingGenomHeritage-ABYR-EN-SR-1E.png
+
| trans_name            = Numbers 8: Heraldic King Genome Heriter
|attribute = Light
+
| ko_name              = No.8 문장왕 게놈 헤리터
|type = Psychic
+
| image                 = Number8HeraldicKingGenomHeritage-ABYR-EN-SR-1E.png
|type2 = Xyz
+
| attribute             = LIGHT
|type3 = Effect
+
| types                = Psychic / Xyz / Effect
|rank = 4
+
| rank                 = 4
|atk = 2400
+
| atk                   = 2400
|def = 1800
+
| def                   = 1800
|effect = Ignition
+
| password              = 47387961
|materials = 2 Level 4 "Heraldic Beast" monsters
+
| materials             = 2 Level 4 "Heraldic Beast" monsters
|number = 47387961
+
| effect_types          = Ignition, Condition
|lore = 2 [[Level]] 4 "[[Heraldic Beast]]" [[Monster Card|monsters]]<br />Once per [[turn]]: You can [[target]] 1 [[face-up]] [[Xyz Monster]] your opponent [[control]]s; this card's name and [[original ATK]] become that monster's name and current [[ATK]], and this card's [[card effect|effect]] becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are [[negate]]d. These changes last until the [[End Phase]].
+
| lore                 = 2 [[Level]] 4 "[[Heraldic Beast]]" [[Monster Card|monsters]]<br />[[Once per turn]]: You can [[target]] 1 [[face-up]] [[Xyz Monster]] your opponent [[control]]s; this card's name and [[original ATK]] become that monster's name and current [[ATK]], and this card's [[effect]] becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are [[negate]]d. These changes last until the [[End Phase]].
|delore= 2 "[[Heraldic Beast|Wappenungeheuer]]"-[[Monster Card|Monster]] der [[Level|Stufe]] 4<br />Einmal pro [[Turn|Spielzug]]: Du kannst 1 [[Face-up|offenes]] [[Xyz Monster|Xyz-Monster]] [[Target|wählen]], das dein Gegner [[Control|kontrolliert]]; Name und [[Original ATK|Grund-ATK]] des Monsters und der Effekt dieser Karte wird der gleiche wie der Grund-Effekt des Monsters, dann werden die [[ATK]] des Monsters zu 0 und seine Effekte werden [[Negate|annulliert]]. Diese Änderungen dauern bis zur [[End Phase]] an.
+
| fr_lore              = 2 monstres "Bête Héraldique" de Niveau 4<br />Une fois par tour : vous pouvez cibler 1 Monstre Xyz face recto contrôlé par votre adversaire ; le nom et l'ATK d'origine de cette carte deviennent le nom du monstre et son ATK actuelle, et l'effet de cette carte devient l'effet d'origine du monstre, puis l'ATK du monstre devient 0 et ses effets sont annulés. Ces changements durent jusqu'à la End Phase.
|ptlore = 2 monstros "Heráldico Fera" de Nível 4<br />Uma vez por turno, você pode selecionar 1 Monstro Xyz virado para cima de seu oponente, até a Fase Final, o nome e ATK desta carta se tornam o nome e ATK do monstro selecionado, e ganha seus efeitos. Além disso, até a Fase Final, o ATK do monstro selecionado se torna 0, e seu efeito(s) é negado.
+
| de_lore              = 2 "Wappenungeheuer"-Monster der Stufe 4<br />Einmal pro Spielzug: Du kannst 1 offenes Xyz-Monster wählen, das dein Gegner kontrolliert; Name und Grund-ATK dieser Karte werden die gleichen wie der Name und die derzeitigen ATK des Monsters und ersetze diesen Effekt durch die Grund-Effekt des Monsters, dann werden die ATK des Monsters zu 0, zusätzlich werden seine Effekte annulliert. Diese Änderungen dauern bis zur End Phase an.
|jplore = 「紋章獣」と名のついたレベル4モンスター×2<br />1ターンに1度、相手フィールド上のエクシーズモンスター1体を選択して発動できる。このカードは選択したモンスターと同名カードとして扱い、同じ攻撃力と効果を得る。その後、選択したモンスターの攻撃力は0になり効果は無効化される。このカードの効果はエンドフェイズ時まで適用される。
+
| it_lore              = 2 mostri "Bestia Araldica" di Livello 4<br />Una volta per turno: puoi scegliere come bersaglio 1 Mostro Xyz scoperto controllato dal tuo avversario; il nome e l'ATK originale di questa carta diventano il nome e l'ATK attuale di quel mostro, e l'effetto di questa carta diventa l'effetto originale di quel mostro, poi l'ATK di quel mostro diventa 0 e i suoi effetti vengono annullati. Questi cambi durano fino alla End Phase.
|chlore = 超量:等级4的名字中带有【纹章兽】的怪兽2只。<br />效果:1回合1次,可以选择对方场上正面表示的一只怪兽发动效果。直到结束阶段为止,此卡视为选择的怪兽的同名卡,并且获得与选择的怪兽相同的攻击力与效果。直到结束阶段为止,选择的怪兽的攻击力变为0、并且效果无效化。此卡的效果持续到回合结束为止。
+
| pt_lore              =  
|animelore = 2 [[Level]] 4 [[Monster Card|monsters]]<br />Cannot be [[destroyed by battle]] except with "[[Number]]" monsters. During either player's [[turn]]: You can [[detach]] 1 [[Xyz Material]] from this card; apply 1 of these [[Card effect|effects]].<br />● This card's name becomes the name of 1 [[face-up]] monster your opponent [[control]]s, also that monster is treated as having no name.<br />● Until the [[End Phase]], [[negate]] the effects of 1 face-up [[Effect Monster]] your opponent controls, and if you do, this card gains those effects.<br />● Until the End Phase, this card's [[ATK]] becomes equal to the ATK of 1 face-up monster your opponent controls, and if it does, that monster's ATK becomes 0.
+
| es_lore              = 2 monstruos "Bestia Heráldica" de Nivel 4<br />Una vez por turno: puedes seleccionar 1 Monstruo Xyz boca arriba que controle tu adversario; el nombre y el ATK originales de esta carta se convierten en el nombre y ATK en este momento de ese monstruo, y el efecto de esta carta se convierte en el efecto original de ese monstruo, y después el ATK de ese monstruo se convierte en 0 y sus efectos son negados. Estos cambios duran hasta la End Phase.
|jpanimelore =
+
| ja_lore              = レベル4「紋章獣」モンスター×2<br />①:1ターンに1度、相手フィールドのXモンスター1体を対象として発動できる。このカードは、元々の攻撃力がそのモンスターの攻撃力と同じになり、そのモンスターの元々のカード名・効果と同じカード名・効果を得る。その後、対象のモンスターの攻撃力は0になり、効果は無効化される。この効果はエンドフェイズまで適用される。
|en_sets =
+
| ko_lore              = "문장수"라는 이름이 붙은 레벨 4 몬스터 × 2<br />1 턴에 1번, 상대 필드 위의 엑시즈 몬스터 1장을 선택하고 발동할 수 있다. 이 카드는 선택한 몬스터와 같은 이름의 카드로 취급하고, 같은 공격력과 효과를 얻는다. 그 후, 선택한 몬스터의 공격력은 0 이 되며, 효과는 무효화된다. 이 카드의 효과는 엔드 페이즈시까지 적용된다.
'''[[Abyss Rising]]''' ([[ABYR-EN045]] - [[SR]])
+
| tc_lore              = 冠有「紋章獸」之名的等级4怪兽×2<br />1回合1次,可选择对手场上的1只超量怪兽并发动。此卡被视为与被选择怪兽的同名卡,获得相同的攻击力和效果。之后,被选择的怪兽的攻击力变为0,效果被无效化。此卡的效果适用到直至结束阶段时。
|fr_sets =
+
| en_sets               =  
'''[[Abyss Rising]]''' ([[ABYR-FR045]] - [[SR]])
+
ABYR-EN045; Abyss Rising; Super Rare
|de_sets =
+
| fr_sets               =  
'''[[Abyss Rising]]''' ([[ABYR-DE045]] - [[SR]])
+
ABYR-FR045; Abyss Rising; Super Rare
|it_sets =
+
| de_sets               =  
'''[[Abyss Rising]]''' ([[ABYR-IT045]] - [[SR]])
+
ABYR-DE045; Abyss Rising; Super Rare
|sp_sets =
+
AC14-DE009; Yu-Gi-Oh! Advent Calendar ZEXAL Edition; Super Rare
'''[[Abyss Rising]]''' ([[ABYR-SP045]] - [[SR]])
+
| it_sets               =  
|jp_sets =
+
ABYR-IT045; Abyss Rising; Super Rare
'''[[Abyss Rising]]''' ([[ABYR-JP045]] - [[UR]]/[[UtR]])
+
| sp_sets               =  
|kr_sets =
+
ABYR-SP045; Abyss Rising; Super Rare
'''[[Abyss Rising]]''' ([[ABYR-KR045]] - [[UR]]/[[UtR]])
+
| jp_sets               =  
|anime_zx = 054, 060, 063, 064, 065, 066, 068, 069, 082
+
ABYR-JP045; Abyss Rising; Ultra Rare, Ultimate Rare
|archetype1 = Number
+
NCF1-JP008; Number Complete File -Piece of Memories-; Ultra Rare
|archetype2 = Heraldic
+
| tc_sets              =  
|archsupport1 = Heraldic Beast
+
ABYR-TC045; Abyss Rising; Ultra Rare, Secret Rare, Ultimate Rare
|summon1 = 2 Xyz Materials
+
| kr_sets              =
|misc1 = Limited activations
+
ABYR-KR045; Abyss Rising; Ultra Rare, Ultimate Rare
|misc2 = Variable effects
+
| anti-supports        = Xyz Monster
|stats1 = Changes ATK Value
+
| archseries            =  
|stats2 = Your opponent's monsters lose ATK
+
* Number
|mst1 = Negates the effects of your opponent's Effect Monsters
+
* Number (Spell/Trap archetype)
|database_id = 10267
+
* Heraldic
 +
| supports_archetypes  = Heraldic Beast
 +
| stat_change          =  
 +
* Changes own name while on the field
 +
* Copies name
 +
* Copies effects
 +
* Changes own ATK value
 +
* Changes original ATK
 +
* Reduces ATK to 0
 +
| m/s/t                =  
 +
* Negates the effects of your opponent's Effect Monsters
 +
* Does not have effects which detach Xyz Materials for cost
 +
| summoning            =
 +
* 2 Xyz Materials
 +
* Requires archetype specific Xyz Materials
 +
| misc                  = Limited activations
 +
| database_id           = 10267
 
}}
 
}}

Latest revision as of 19:48, 19 March 2023

Number 8: Heraldic King Genom-Heritage
Japanese
No.ナンバーズもんしょうおうゲノム・ヘリター
Base
No.8 紋章王ゲノム・ヘリター
Kana
ナンバーズ8 もんしょうおうゲノム・ヘリター
Rōmaji
Nanbāzu Hachi Monshōō Genomu Heritā
Translated
Numbers 8: Heraldic King Genome Heriter
Number8HeraldicKingGenomHeritage-ABYR-EN-SR-1E.png
Card type Monster
Attribute LIGHT
Types Psychic / Xyz / Effect
Rank 4 Rank Star.svgRank Star.svgRank Star.svgRank Star.svg
ATK / DEF 2400 / 1800
Password 47387961
Effect types

Status
2 Level 4 "Heraldic Beast" monsters
Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are negated. These changes last until the End Phase.

English sets

Worldwide

ReleaseNumberSetRarity
2012-11-09ABYR-EN045Abyss RisingSuper Rare

Search categories

Miscellaneous
Limited activations

Other languages

Language NameCard text
French Numéro 8 : Roi Héraldique Héritage de Génome2 monstres "Bête Héraldique" de Niveau 4
Une fois par tour : vous pouvez cibler 1 Monstre Xyz face recto contrôlé par votre adversaire ; le nom et l'ATK d'origine de cette carte deviennent le nom du monstre et son ATK actuelle, et l'effet de cette carte devient l'effet d'origine du monstre, puis l'ATK du monstre devient 0 et ses effets sont annulés. Ces changements durent jusqu'à la End Phase.
German Nummer 8: Wappenkönig Genom-Erbe2 "Wappenungeheuer"-Monster der Stufe 4
Einmal pro Spielzug: Du kannst 1 offenes Xyz-Monster wählen, das dein Gegner kontrolliert; Name und Grund-ATK dieser Karte werden die gleichen wie der Name und die derzeitigen ATK des Monsters und ersetze diesen Effekt durch die Grund-Effekt des Monsters, dann werden die ATK des Monsters zu 0, zusätzlich werden seine Effekte annulliert. Diese Änderungen dauern bis zur End Phase an.
Italian Numero 8: Re Araldico Genoma-Eredità2 mostri "Bestia Araldica" di Livello 4
Una volta per turno: puoi scegliere come bersaglio 1 Mostro Xyz scoperto controllato dal tuo avversario; il nome e l'ATK originale di questa carta diventano il nome e l'ATK attuale di quel mostro, e l'effetto di questa carta diventa l'effetto originale di quel mostro, poi l'ATK di quel mostro diventa 0 e i suoi effetti vengono annullati. Questi cambi durano fino alla End Phase.
Spanish Número 8: Rey Heráldico Herencia Genética2 monstruos "Bestia Heráldica" de Nivel 4
Una vez por turno: puedes seleccionar 1 Monstruo Xyz boca arriba que controle tu adversario; el nombre y el ATK originales de esta carta se convierten en el nombre y ATK en este momento de ese monstruo, y el efecto de esta carta se convierte en el efecto original de ese monstruo, y después el ATK de ese monstruo se convierte en 0 y sus efectos son negados. Estos cambios duran hasta la End Phase.
Japanese No.ナンバーズもんしょうおうゲノム・ヘリターレベル4「紋章獣」モンスター×2
①:1ターンに1度、相手フィールドのXモンスター1体を対象として発動できる。このカードは、元々の攻撃力がそのモンスターの攻撃力と同じになり、そのモンスターの元々のカード名・効果と同じカード名・効果を得る。その後、対象のモンスターの攻撃力は0になり、効果は無効化される。この効果はエンドフェイズまで適用される。
Nanbāzu Hachi Monshōō Genomu Heritā
Numbers 8: Heraldic King Genome Heriter
Korean No.8 문장왕 게놈 헤리터"문장수"라는 이름이 붙은 레벨 4 몬스터 × 2
1 턴에 1번, 상대 필드 위의 엑시즈 몬스터 1장을 선택하고 발동할 수 있다. 이 카드는 선택한 몬스터와 같은 이름의 카드로 취급하고, 같은 공격력과 효과를 얻는다. 그 후, 선택한 몬스터의 공격력은 0 이 되며, 효과는 무효화된다. 이 카드의 효과는 엔드 페이즈시까지 적용된다.
Traditional Chinese No.8 紋章王 基因組繼承者冠有「紋章獸」之名的等级4怪兽×2
1回合1次,可选择对手场上的1只超量怪兽并发动。此卡被视为与被选择怪兽的同名卡,获得相同的攻击力和效果。之后,被选择的怪兽的攻击力变为0,效果被无效化。此卡的效果适用到直至结束阶段时。

Sets in other languages

French

ReleaseNumberSetFrench nameRarity
2012-11-08ABYR-FR045Abyss RisingL'Ascension des AbyssesSuper Rare

German

ReleaseNumberSetGerman nameRarity
2012-11-08ABYR-DE045Abyss RisingAbyss RisingSuper Rare
2014-10-16AC14-DE009Yu-Gi-Oh! Advent Calendar ZEXAL EditionYu-Gi-Oh! Adventskalender ZEXAL EditionSuper Rare

Italian

ReleaseNumberSetItalian nameRarity
2012-11-08ABYR-IT045Abyss RisingRisveglio degli AbissiSuper Rare

Spanish

ReleaseNumberSetSpanish nameRarity
2012-11-08ABYR-SP045Abyss RisingLevantamiento AbismalSuper Rare

Japanese

ReleaseNumberSetJapanese nameRarity
2012-07-21ABYR-JP045Abyss Risingアビス・ライジングUltra Rare
Ultimate Rare
2021-04-28NCF1-JP008Number Complete File -Piece of Memories-No.ナンバーズ COMPLETEコンプリート FILEファイルPIECEピース OFオブ MEMORIESメモリーズUltra Rare

Korean

ReleaseNumberSetKorean nameRarity
2012-10-09ABYR-KR045Abyss Rising어비스 라이징Ultra Rare
Ultimate Rare

Traditional Chinese

ReleaseNumberSetTraditional Chinese nameRarity
2015-08-29ABYR-TC045Abyss Rising深淵昇華Ultra Rare
Secret Rare
Ultimate Rare

In other media

Page Medium Debut date
Number 8: Heraldic King Genom-Heritage (anime) Anime 2012-05-07
Number 8: Heraldic King Genom-Heritage (Duel Links) Yu-Gi-Oh! Duel Links 2020-10-22
Number 8: Heraldic King Genom-Heritage (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19