Difference between revisions of "Suijin"
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{{CardTable2 | {{CardTable2 | ||
− | | | + | | ar_name = سويجين |
− | |zh_name = 水魔神-斯迦 | + | | zh_name = 水魔神-斯迦 |
− | | | + | | hr_name = Suijin od Vode |
− | |fr_name = Suijin | + | | fr_name = Suijin |
− | |de_name = Suijin | + | | de_name = Suijin |
− | |it_name = Suijin | + | | it_name = Suijin |
− | |ko_name = 수 마신-스가 | + | | ko_name = 수 마신-스가 |
− | |el_name = Suijin ο Θεός του Νερού | + | | el_name = Suijin ο Θεός του Νερού |
− | | | + | | pl_name = Suijin |
− | |pt_name = Suijin | + | | pt_name = Suijin |
− | |es_name = Suijin | + | | es_name = Suijin |
− | |ja_name = {{Ruby|水|すい}}{{Ruby|魔|ま}}{{Ruby|神|しん}}-スーガ | + | | ja_name = {{Ruby|水|すい}}{{Ruby|魔|ま}}{{Ruby|神|しん}}-スーガ |
− | | | + | | romaji_name = Suimashin - Sūga |
− | | | + | | trans_name = Demonic Water Deity - Suga |
− | |anime_name = Suijin the Water God | + | | anime_name = Suijin the Water God |
− | |image = Suijin-LCJW-EN-C-1E.png | + | | image = Suijin-LCJW-EN-C-1E.png |
− | |attribute = Water | + | | attribute = Water |
− | |type = Aqua | + | | type = Aqua |
− | |type2 = Effect | + | | type2 = Effect |
− | |atk = 2500 | + | | atk = 2500 |
− | |def = 2400 | + | | def = 2400 |
− | |level = 7 | + | | level = 7 |
− | |effect = Quick, Condition | + | | effect = Quick, Condition |
− | |number = 98434877 | + | | number = 98434877 |
− | |lore = During [[damage calculation]] in your opponent's [[turn]], if this card is being [[attack]]ed: You can [[target]] the attacking [[Monster Card|monster]]; make that target's [[ATK]] 0 during damage calculation only (this is a [[Quick Effect]]). This [[Card effect|effect]] can only be used once while this card is [[face-up]] on the [[Playing Field|field]]. | + | | lore = During [[damage calculation]] in your opponent's [[turn]], if this card is being [[attack]]ed: You can [[target]] the attacking [[Monster Card|monster]]; make that target's [[ATK]] 0 during damage calculation only (this is a [[Quick Effect]]). This [[Card effect|effect]] can only be used once while this card is [[face-up]] on the [[Playing Field|field]]. |
− | |fr_lore = Réduisez à 0 l'ATK d’un monstre adversaire attaquant cette carte. Cet effet peut être utilisé une fois seulement. Le propriétaire de la carte choisit le moment d'activation de cet effet. | + | | fr_lore = Réduisez à 0 l'ATK d’un monstre adversaire attaquant cette carte. Cet effet peut être utilisé une fois seulement. Le propriétaire de la carte choisit le moment d'activation de cet effet. |
− | |de_lore = Du kannst den Effekt dieser Karte nur in der Schadensberechnung im Damage Step des Zuges deines Gegners aktivieren. Reduziere die ATK eines Monsters, das diese Karte angreift, auf 0. Dieser Effekt kann nur einmal verwendet werden, solange diese Karte offen auf dem Spielfeld liegt. | + | | de_lore = Du kannst den Effekt dieser Karte nur in der Schadensberechnung im Damage Step des Zuges deines Gegners aktivieren. Reduziere die ATK eines Monsters, das diese Karte angreift, auf 0. Dieser Effekt kann nur einmal verwendet werden, solange diese Karte offen auf dem Spielfeld liegt. |
− | |it_lore = Durante il calcolo dei danni nel turno del tuo avversario, se questa carta sta venendo attaccata: puoi scegliere come bersaglio il mostro attaccante; fai diventare 0 l'ATK di quel mostro solamente durante il calcolo dei danni (questo è un Effetto Rapido). Questo effetto può essere utilizzato una sola volta mentre questa carta è scoperta sul Terreno. | + | | it_lore = Durante il calcolo dei danni nel turno del tuo avversario, se questa carta sta venendo attaccata: puoi scegliere come bersaglio il mostro attaccante; fai diventare 0 l'ATK di quel mostro solamente durante il calcolo dei danni (questo è un Effetto Rapido). Questo effetto può essere utilizzato una sola volta mentre questa carta è scoperta sul Terreno. |
− | |pt_lore = Durante o Cálculo de Dano do seu oponente, você pode reduzir o ATK do monstro que está atacando esta carta a 0. Este efeito somente pode ser usado uma vez enquanto esta carta permanecer virada para cima no campo. | + | | pt_lore = Durante o Cálculo de Dano do seu oponente, você pode reduzir o ATK do monstro que está atacando esta carta a 0. Este efeito somente pode ser usado uma vez enquanto esta carta permanecer virada para cima no campo. |
− | |ja_lore = このカードが相手のターンで攻撃された場合、そのダメージ計算時に発動する事ができる。その攻撃モンスター1体の攻撃力を0にする。この効果はこのカードがフィールド上に表側表示で存在する限り1度しか使用できない。 | + | | ja_lore = このカードが相手のターンで攻撃された場合、そのダメージ計算時に発動する事ができる。その攻撃モンスター1体の攻撃力を0にする。この効果はこのカードがフィールド上に表側表示で存在する限り1度しか使用できない。 |
− | |zh_lore = 對方[[turn|回合]]的[[battle damage|戰鬥傷害]]計算時才能[[activate|發動]]。 [[attack|攻擊]]這張卡的[[Monster Card|怪獸]]的[[ATK|攻擊力]]變為0。只要這張卡在[[Face-up|表側]]表示存在這個[[Card effect|效果]]只能使用1次。 | + | | zh_lore = 對方[[turn|回合]]的[[battle damage|戰鬥傷害]]計算時才能[[activate|發動]]。 [[attack|攻擊]]這張卡的[[Monster Card|怪獸]]的[[ATK|攻擊力]]變為0。只要這張卡在[[Face-up|表側]]表示存在這個[[Card effect|效果]]只能使用1次。 |
− | |animelore = [[Yu-Gi-Oh! (anime)|''Yu-Gi-Oh!'']] only<br />This card can be [[Set]] in your [[Spell & Trap Card Zone]] as a [[Spell Card]]. It cannot be played [[face-up]] without a "[[Sanga of the Thunder]]" and "[[Kazejin]]" on your [[Playing Field|field]]. If so, you can [[Special Summon]] this card. When this card is attacked by your opponent's monster, you can negate the attack. | + | | animelore = [[Yu-Gi-Oh! (anime)|''Yu-Gi-Oh!'']] only<br />This card can be [[Set]] in your [[Spell & Trap Card Zone]] as a [[Spell Card]]. It cannot be played [[face-up]] without a "[[Sanga of the Thunder]]" and "[[Kazejin]]" on your [[Playing Field|field]]. If so, you can [[Special Summon]] this card. When this card is attacked by your opponent's monster, you can negate the attack. |
− | |tsclore = ''A powerful deity that represents the element of [[WATER|water]]. It can join [[Sanga of the Thunder|Sanga]] and [[Kazejin]] to become a [[Gate Guardian]]". | + | | tsclore = ''A powerful deity that represents the element of [[WATER|water]]. It can join [[Sanga of the Thunder|Sanga]] and [[Kazejin]] to become a [[Gate Guardian]]". |
− | |en_sets = | + | | en_sets = |
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
{{Card table set|DB1-EN159|Dark Beginning 1|Common}} | {{Card table set|DB1-EN159|Dark Beginning 1|Common}} | ||
Line 43: | Line 43: | ||
{{Card table set|LCJW-EN226|Legendary Collection 4 Mega-Pack|Common}} | {{Card table set|LCJW-EN226|Legendary Collection 4 Mega-Pack|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |na_sets = | + | | na_sets = |
{{Card table set/header|na}} | {{Card table set/header|na}} | ||
{{Card table set|MRD-027|Metal Raiders|Super Rare}} | {{Card table set|MRD-027|Metal Raiders|Super Rare}} | ||
{{Card table set|DLG1-EN033|Dark Legends|Rare}} | {{Card table set|DLG1-EN033|Dark Legends|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |eu_sets = | + | | eu_sets = |
{{Card table set/header|eu}} | {{Card table set/header|eu}} | ||
{{Card table set|MRD-E027|Metal Raiders|Super Rare}} | {{Card table set|MRD-E027|Metal Raiders|Super Rare}} | ||
{{Card table set|RP01-EN032|Retro Pack|Rare}} | {{Card table set|RP01-EN032|Retro Pack|Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |fr_sets = | + | | fr_sets = |
'''[[Metal Raiders|Métal Raiders]]''' ([[MRD-F027]] - [[SR]]) | '''[[Metal Raiders|Métal Raiders]]''' ([[MRD-F027]] - [[SR]]) | ||
'''[[Retro Pack]]''' ([[RP01-FR032]] - [[R]]) | '''[[Retro Pack]]''' ([[RP01-FR032]] - [[R]]) | ||
− | |de_sets = | + | | de_sets = |
'''[[Dark Beginning 1]]''' ([[DB1-DE159]] - [[C]]) | '''[[Dark Beginning 1]]''' ([[DB1-DE159]] - [[C]]) | ||
Line 63: | Line 63: | ||
'''[[Retro Pack]]''' ([[RP01-DE032]] - [[R]]) | '''[[Retro Pack]]''' ([[RP01-DE032]] - [[R]]) | ||
− | |it_sets = | + | | it_sets = |
'''[[Dark Beginning 1]]''' ([[DB1-IT159]] - [[C]]) | '''[[Dark Beginning 1]]''' ([[DB1-IT159]] - [[C]]) | ||
Line 69: | Line 69: | ||
'''[[Retro Pack]]''' ([[RP01-IT032]] - [[R]]) | '''[[Retro Pack]]''' ([[RP01-IT032]] - [[R]]) | ||
− | |pt_sets = | + | | pt_sets = |
'''[[Metal Raiders]]''' ([[PMT-P027]] - [[SR]]) | '''[[Metal Raiders]]''' ([[PMT-P027]] - [[SR]]) | ||
− | |sp_sets = | + | | sp_sets = |
'''[[Dark Beginning 1]]''' ([[DB1-SP159]] - [[C]]) | '''[[Dark Beginning 1]]''' ([[DB1-SP159]] - [[C]]) | ||
Line 77: | Line 77: | ||
'''[[Retro Pack]]''' ([[RP01-SP032]] - [[R]]) | '''[[Retro Pack]]''' ([[RP01-SP032]] - [[R]]) | ||
− | |jp_sets = | + | | jp_sets = |
'''[[Beginner's Edition.1]]''' ([[BE1-JP159]] - [[C]]) | '''[[Beginner's Edition.1]]''' ([[BE1-JP159]] - [[C]]) | ||
Line 85: | Line 85: | ||
'''[[Vol.5]]''' ([[SR]]) | '''[[Vol.5]]''' ([[SR]]) | ||
− | |kr_sets = | + | | kr_sets = |
'''[[Beginner's Edition.1]]''' ([[BP1-KR159]] - [[C]]) | '''[[Beginner's Edition.1]]''' ([[BP1-KR159]] - [[C]]) | ||
'''[[Metal Raiders]]''' ([[MRD-K027]] - [[SR]]) | '''[[Metal Raiders]]''' ([[MRD-K027]] - [[SR]]) | ||
− | |eds_sets = | + | | eds_sets = |
'''[[Gate Guardian (EDS-BP)|Gate Guardian]]''' ([[Rare]]) | '''[[Gate Guardian (EDS-BP)|Gate Guardian]]''' ([[Rare]]) | ||
− | |ntr_sets = | + | | ntr_sets = |
'''[[Shadows in the Labyrinth (NTR-BP)|Shadows in the Labyrinth]]''' ([[Super Rare]]) | '''[[Shadows in the Labyrinth (NTR-BP)|Shadows in the Labyrinth]]''' ([[Super Rare]]) | ||
− | |gx02_sets = | + | | gx02_sets = |
'''[[Good Ol' Days (GX02-BP)|Good Ol' Days]]''' ([[Common]]) | '''[[Good Ol' Days (GX02-BP)|Good Ol' Days]]''' ([[Common]]) | ||
− | |wc6_sets = | + | | wc6_sets = |
'''[[Metal Raiders (WC6-BP)|Metal Raiders]]''' ([[Super Rare]]) | '''[[Metal Raiders (WC6-BP)|Metal Raiders]]''' ([[Super Rare]]) | ||
Line 101: | Line 101: | ||
'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]]) | '''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]]) | ||
− | |ygo_sets = | + | | ygo_sets = |
'''[[Pack 9 (YGOO-BP)|Pack 9]]''' | '''[[Pack 9 (YGOO-BP)|Pack 9]]''' | ||
− | |anime_dm = 020, 021, 055 | + | | anime_dm = 020, 021, 055 |
− | |anime_gx = 010 | + | | anime_gx = 010 |
− | |manga_d = 036, 037, 038 | + | | manga_d = 036, 037, 038 |
− | |stats1 = Your opponent's monsters lose ATK | + | | stats1 = Your opponent's monsters lose ATK |
− | |stats2 = Reduces ATK to 0 | + | | stats2 = Reduces ATK to 0 |
− | |misc1 = Limited activations | + | | misc1 = Limited activations |
− | |archrelated1 = Guardian | + | | archrelated1 = Guardian |
− | |tscdc = 20 | + | | tscdc = 20 |
− | |tscnumber = 373 | + | | tscnumber = 373 |
− | |database_id = 4379 | + | | database_id = 4379 |
}} | }} |
Revision as of 20:49, 21 March 2015
Suijin
- Japanese
水 魔 神 -スーガ- Base
- 水魔神-スーガ
- Kana
- すいましん-スーガ
- Rōmaji
- Suimashin - Sūga
- Translated
- Demonic Water Deity - Suga
Card type | Monster |
---|---|
Attribute | WATER |
Level | 7 |
ATK / DEF | 2500 / 2400 |
Status | |
During damage calculation in your opponent's turn, if this card is being attacked: You can target the attacking monster; make that target's ATK 0 during damage calculation only (this is a Quick Effect). This effect can only be used once while this card is face-up on the field.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
- No set name provided at non-empty input line 5.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
North America
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Europe
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Mentioned by
- "Behold, Gate Guardian!"
- "Beware the Brothers Paradox!"
- "Dark Element"
- "Dark Guardian"
- "Double Attack! Wind and Thunder!!"
- "Elements of Thunder, Water, and Wind"
- "Gate Guardian"
- "Gate Guardian of Thunder and Wind"
- "Gate Guardian of Water and Thunder"
- "Gate Guardian of Wind and Water"
- "Gate Guardians Combined"
- "Labyrinth Heavy Tank"
- "Labyrinth Wall Shadow"
- "Prey of the Jirai Gumo"
- "Riryoku Guardian"
Other languages
Language | Name | Card text |
---|---|---|
French | Suijin | Réduisez à 0 l'ATK d’un monstre adversaire attaquant cette carte. Cet effet peut être utilisé une fois seulement. Le propriétaire de la carte choisit le moment d'activation de cet effet. |
German | Suijin | Du kannst den Effekt dieser Karte nur in der Schadensberechnung im Damage Step des Zuges deines Gegners aktivieren. Reduziere die ATK eines Monsters, das diese Karte angreift, auf 0. Dieser Effekt kann nur einmal verwendet werden, solange diese Karte offen auf dem Spielfeld liegt. |
Italian | Suijin | Durante il calcolo dei danni nel turno del tuo avversario, se questa carta sta venendo attaccata: puoi scegliere come bersaglio il mostro attaccante; fai diventare 0 l'ATK di quel mostro solamente durante il calcolo dei danni (questo è un Effetto Rapido). Questo effetto può essere utilizzato una sola volta mentre questa carta è scoperta sul Terreno. |
Portuguese | Suijin | Durante o Cálculo de Dano do seu oponente, você pode reduzir o ATK do monstro que está atacando esta carta a 0. Este efeito somente pode ser usado uma vez enquanto esta carta permanecer virada para cima no campo. |
Spanish | Suijin | |
Japanese | このカードが相手のターンで攻撃された場合、そのダメージ計算時に発動する事ができる。その攻撃モンスター1体の攻撃力を0にする。この効果はこのカードがフィールド上に表側表示で存在する限り1度しか使用できない。 | |
Suimashin - Sūga | ||
Demonic Water Deity - Suga | ||
Korean | 수 마신-스가 | |
Chinese | 水魔神-斯迦 | 對方回合的戰鬥傷害計算時才能發動。 攻擊這張卡的怪獸的攻擊力變為0。只要這張卡在表側表示存在這個效果只能使用1次。 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Métal Raiders (MRD-F027 - SR)|Métal Raiders]] | ||||
[[Retro Pack (RP01-FR032 - R)|Retro Pack]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Dark Beginning 1 (DB1-DE159 - C)|Dark Beginning 1]] | ||||
[[Metal Raiders (MRD-G027 - SR)|Metal Raiders]] | ||||
[[Retro Pack (RP01-DE032 - R)|Retro Pack]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Dark Beginning 1 (DB1-IT159 - C)|Dark Beginning 1]] | ||||
[[Predoni Metallici (PMT-I027 - SR)|Predoni Metallici]] | ||||
[[Retro Pack (RP01-IT032 - R)|Retro Pack]] |
Portuguese
- No set name provided at non-empty input line 1.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Metal Raiders (PMT-P027 - SR)|Metal Raiders]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Dark Beginning 1 (DB1-SP159 - C)|Dark Beginning 1]] | ||||
[[Metal Raiders (PMT-S027 - SR)|Metal Raiders]] | ||||
[[Retro Pack (RP01-SP032 - R)|Retro Pack]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
- No set name provided at non-empty input line 4.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Beginner's Edition.1 (BE1-JP159 - C)|Beginner's Edition.1]] | ||||
[[Duelist Legacy Volume.2 (DL2-115)|Duelist Legacy Volume.2]] | ||||
[[暗黒魔竜復活 (RB-27 - SR)|暗黒魔竜復活]] | ||||
[[Vol.5 (SR)|Vol.5]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Beginner's Edition.1 (BP1-KR159 - C)|Beginner's Edition.1]] | ||||
[[Metal Raiders (MRD-K027 - SR)|Metal Raiders]] |
In other media
Video games
Video game | Date | # | Name | Cost | Status |
---|---|---|---|---|---|
Nightmare Troubadour | 2005-07-21 | – | – | Present | |
Online | 2005-11-04 | – | – | – | Present |
Lores and sets
Video game | Lore | Sets |
---|---|---|
Nightmare Troubadour | Shadows in the Labyrinth (Super Rare) | |
Online | Pack 9 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters