Difference between revisions of "Yu-Gi-Oh! VRAINS - Episode 072"

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{{Episode summary|[[Bohman]], who has evolved even further, shows off his new "[[Hydradrive]]" tactics against [[Yusaku Fujiki|Playmaker]]. Playmaker tries to predict Bohman's actions, and also receives some advice about how to deal with him from [[Ai]]. A fierce battle unfolds between the two as they try to outwit one another!}}
 
{{Episode summary|[[Bohman]], who has evolved even further, shows off his new "[[Hydradrive]]" tactics against [[Yusaku Fujiki|Playmaker]]. Playmaker tries to predict Bohman's actions, and also receives some advice about how to deal with him from [[Ai]]. A fierce battle unfolds between the two as they try to outwit one another!}}
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==Featured Duel: Playmaker vs. Bohman==
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[[File:Playmaker VS Bohman.png|left|thumb|220x220px|]]
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The Duel is conducted as a [[Speed Duel (VRAINS)|Speed Duel]].
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'''<u>Turn 1: Playmaker</u>'''<br />
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[[Playmaker]] activates the Spell Card "[[Cynet Mining]]", sending a card from his hand to the GY to add a Level 4 or lower Cyberse monster from his Deck to his hand. He sends "Dotscaper" to add the Level 4 "[[Cyberse Gadget (anime)|Cyberse Gadget]]" and subsequently Normal Summon it (1400/300). As "Cyberse Gadget" was Normal Summoned, Playmaker activates its effect, targeting a Level 2 or lower monster in his GY and Special Summoning it in Defense Position, but its effects are negated. He targets and Special Summons the Level 1 "[[Dotscaper (anime)|Dotscaper]]" (0/2100). Playmaker sets "Dotscaper" in the Link Arrows to Link Summon "[[Linkuriboh (anime)|Linkuriboh]]" (300/↓) to the Extra Monster Zone. As "Dotscaper" was sent to the GY, Playmaker activates its effect, Special Summoning it (0/2100). Playmaker sets "Cyberse Gadget" and "Linkuriboh" to Link Summon "[[Cyberse Witch (anime)|Cyberse Witch]]" (800/↙↓) to the Extra Monster Zone. As "Cyberse Gadget" was sent from the field to the GY, Playmaker activates its effect, Special Summoning a "[[Gadget Token (anime)|Gadget Token]]". He Special Summons it (0/0) in Defense Position to a zone "Cyberse Witch" points to. As a monster was Special Summoned to a zone "Cyberse Witch" points to, Playmaker activates its effect, banishing a Spell from his GY to add a Cyberse Ritual Monster and "Cynet Ritual" from his Deck to his hand. He banishes "Cynet Mining" to add "Cyberse Magician" and "Cynet Ritual". During the Main Phase, as the first effect of "Cyberse Witch" was activated this turn, Playmaker activates its second effect, targeting a Level 4 or lower Cyberse monster in his GY and Special Summoning it. He targets and Special Summons "Cyberse Gadget" (1400/300).
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Playmaker activates the Ritual Spell Card "[[Cynet Ritual (anime)|Cynet Ritual]]", Ritual Summoning a Cyberse Ritual Monster by Tributing monsters from his hand or field whose total Levels equal or exceed the Level of that Ritual Monster. He Tributes the Level 2 "Gadget Token", the Level 4 "Cyberse Gadget", and the Level 1 "Dotscaper" to Ritual Summon "[[Cyberse Magician (anime)|Cyberse Magician]]" (2500/2000). Playmaker activates the Equip Spell Card "[[Grid Rod]]", equipping it to "Cyberse Magician". The effects of "Grid Rod" increase the ATK of the equipped "Cyberse Magician" by 300, makes it unaffected by Bohman's card effects, and prevent it from being destroyed by battle or card effects once per turn ("Cyberse Magician": 2500 → 2800 ATK).
  
 
{{Yu-Gi-Oh! VRAINS episodes/season 2}}
 
{{Yu-Gi-Oh! VRAINS episodes/season 2}}

Revision as of 11:46, 10 October 2018

Yu-Gi-Oh! VRAINS - Episode 072
Names
Series
Number72
Season2
Staff
Screenplay
Director
Chronology

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"Clear Perfection" is the seventy-second episode of the Yu-Gi-Oh! VRAINS anime. It first aired in Japan on October 10, 2018.

Bohman, who has evolved even further, shows off his new "Hydradrive" tactics against Playmaker. Playmaker tries to predict Bohman's actions, and also receives some advice about how to deal with him from Ai. A fierce battle unfolds between the two as they try to outwit one another!

Featured Duel: Playmaker vs. Bohman

Playmaker VS Bohman.png

The Duel is conducted as a Speed Duel.

Turn 1: Playmaker
Playmaker activates the Spell Card "Cynet Mining", sending a card from his hand to the GY to add a Level 4 or lower Cyberse monster from his Deck to his hand. He sends "Dotscaper" to add the Level 4 "Cyberse Gadget" and subsequently Normal Summon it (1400/300). As "Cyberse Gadget" was Normal Summoned, Playmaker activates its effect, targeting a Level 2 or lower monster in his GY and Special Summoning it in Defense Position, but its effects are negated. He targets and Special Summons the Level 1 "Dotscaper" (0/2100). Playmaker sets "Dotscaper" in the Link Arrows to Link Summon "Linkuriboh" (300/↓) to the Extra Monster Zone. As "Dotscaper" was sent to the GY, Playmaker activates its effect, Special Summoning it (0/2100). Playmaker sets "Cyberse Gadget" and "Linkuriboh" to Link Summon "Cyberse Witch" (800/↙↓) to the Extra Monster Zone. As "Cyberse Gadget" was sent from the field to the GY, Playmaker activates its effect, Special Summoning a "Gadget Token". He Special Summons it (0/0) in Defense Position to a zone "Cyberse Witch" points to. As a monster was Special Summoned to a zone "Cyberse Witch" points to, Playmaker activates its effect, banishing a Spell from his GY to add a Cyberse Ritual Monster and "Cynet Ritual" from his Deck to his hand. He banishes "Cynet Mining" to add "Cyberse Magician" and "Cynet Ritual". During the Main Phase, as the first effect of "Cyberse Witch" was activated this turn, Playmaker activates its second effect, targeting a Level 4 or lower Cyberse monster in his GY and Special Summoning it. He targets and Special Summons "Cyberse Gadget" (1400/300).

Playmaker activates the Ritual Spell Card "Cynet Ritual", Ritual Summoning a Cyberse Ritual Monster by Tributing monsters from his hand or field whose total Levels equal or exceed the Level of that Ritual Monster. He Tributes the Level 2 "Gadget Token", the Level 4 "Cyberse Gadget", and the Level 1 "Dotscaper" to Ritual Summon "Cyberse Magician" (2500/2000). Playmaker activates the Equip Spell Card "Grid Rod", equipping it to "Cyberse Magician". The effects of "Grid Rod" increase the ATK of the equipped "Cyberse Magician" by 300, makes it unaffected by Bohman's card effects, and prevent it from being destroyed by battle or card effects once per turn ("Cyberse Magician": 2500 → 2800 ATK).