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Welcome to my User Page! If you need to contact me, please use my Talk Page.  
 
Welcome to my User Page! If you need to contact me, please use my Talk Page.  
  
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Below is where I'll post my most recent Deck that I've made. If you want to see my other Decks, look at my archives: [[User:Drew-Gi-Oh!/Archived Decks1]], [[User:Drew-Gi-Oh!/Archived Deck Requests]], [[User:Drew-Gi-Oh!/Archived Deck Contests]], and [[User:Drew-Gi-Oh!/Archived Decks2]].
 
Below is where I'll post my most recent Deck that I've made. If you want to see my other Decks, look at my archives: [[User:Drew-Gi-Oh!/Archived Decks1]], [[User:Drew-Gi-Oh!/Archived Deck Requests]], [[User:Drew-Gi-Oh!/Archived Deck Contests]], and [[User:Drew-Gi-Oh!/Archived Decks2]].
  
{{decklist|Hidden Village
+
{{Decklist| Tyrannic Duo
|color = green
+
|color= black
|color2 = black
+
|color2= orange
 
|monsters =
 
|monsters =
* 3x [[Breaker the Magical Warrior]]
+
* 1x [[Dark Horus]]
* 2x [[Anarchist Monk Ranshin]]
+
* 1x [[Diabolos, King of the Abyss]]
* 3x [[Effect Veiler]]
+
* 2x [[Double Coston]]
* 2x [[Flamvell Magician]]
+
* 1x [[Flame Ruler]]
* 1x [[Gravekeeper's Descendant]]
+
* 3x [[Giant Germ]]
* 3x [[Gravekeeper's Spy]]
+
* 2x [[Hardened Armed Dragon]]
* 3x [[Kycoo the Ghost Destroyer]]
+
* 2x [[Invader of Darkness (card)]]
* 3x [[Magician's Valkyria]]
+
* 1x [[Mad Reloader]]
* 1x [[Summoner Monk]]
+
* 3x [[Masked Dragon]]
 +
* 1x [[Mezuki]]
 +
* 1x [[Spirit Reaper]]
 +
* 2x [[Tyrant Dragon]]
 
Extra Deck
 
Extra Deck
* 2x [[Ally of Justice Catastor]]
 
* 2x [[Chimeratech Fortress Dragon]]
 
* 1x [[Dark End Dragon]]
 
* 2x [[Kamionwizard]]
 
* 1x [[Magical Android]]
 
* 2x [[Mist Wurm]]
 
* 1x [[Red Dragon Archfiend]]
 
* 1x [[Scrap Dragon]]
 
 
* 1x [[Stardust Dragon]]
 
* 1x [[Stardust Dragon]]
* 1x [[Thought Ruler Archfiend]]
+
|spells =
* 1x [[Trishula, Dragon of the Ice Barrier]]
 
|spells =  
 
 
* 1x [[Allure of Darkness]]
 
* 1x [[Allure of Darkness]]
* 1x [[Dark Hole]]
+
* 1x [[Dragonic Tactics]]
* 2x [[Instant Fusion]]
+
* 1x [[Giant Trunade]]
* 1x [Magical Dimension]]
+
* 1x [[Lightning Vortex]]
 +
* 1x [[Monster Gate]]
 
* 1x [[Monster Reborn]]
 
* 1x [[Monster Reborn]]
* 2x [[Mystical Space Typhoon]]
+
* 1x [[Pot of Avarice]]
* 1x [[Rekindling]]
+
* 1x [[Reasoning]]
* 3x [[Secret Village of the Spellcasters]]
+
* 2x [[Trade-In]]
* 2x [[Terraforming]]
 
* 3x [[Pot of Duality]]
 
 
|traps =
 
|traps =
* 3x [[Royal Decree]]
+
* 2x [[Bottomless Trap Hole]]
 +
* 1x [[Call of the Haunted]]
 +
* 1x [[Proof of Powerlessness]]
 +
* 2x [[Overwhelm]]
 +
* 1x [[Starlight Road]]
 +
* 1x [[Trap Dustshoot]]
 +
* 2x [[Trap Stun]]
 
}}
 
}}
 
  
 
==Favorites==
 
==Favorites==
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# [[Magna-Slash Dragon]] (First card I ever pulled)
 
# [[Magna-Slash Dragon]] (First card I ever pulled)
 
# [[Darkness Neosphere]] (You'd be surprised)
 
# [[Darkness Neosphere]] (You'd be surprised)
# [[Mirror Force]] (Yep.)
+
# [[Mirror Force]] (Yep. Best Game-Changer since [[Brain Control]]. Ironicly, both were key cards used by [[Yugi]]...)
 
# [[White-Horned Dragon]] (Epic artwork + effect)
 
# [[White-Horned Dragon]] (Epic artwork + effect)
*'''Decks'''
 
# [[Fabled]] (Pulls off so many great combos without losing hand advantage)
 
# [[Frogs]] (They're actually very powerful, and are no longer despised now that the FrogTK is gone)
 
# [[Darklords]] (They are the king of [[Fairy | fairies]])
 
# [[Dragon]] (Dragons are cool!)
 
# [[Dark World]] (Very fun and use a very unique strategy)
 
 
*'''Anime Characters'''
 
*'''Anime Characters'''
 
# [[Bastion Misawa]] (Yep. Got to like the smart people)
 
# [[Bastion Misawa]] (Yep. Got to like the smart people)
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'''''Least Favorites'''''
 
'''''Least Favorites'''''
 
*'''Cards'''  
 
*'''Cards'''  
# [[Honest]] (Was Konami high when they made this card???)
 
 
# [[Dimensional Prison]] (You can figure this out)
 
# [[Dimensional Prison]] (You can figure this out)
# [[Lightning Vortex]] (WOW.)
+
# [[Lightning Vortex]] (WOW. Discard 1 card to get rid of three of my monsters?! There is a reason [[Raigeki]] is banned.)
# [[Lava Golem]] (Another reason to hate [[Marik Ishtar]])
+
# [[Brionac, Dragon of the Ice Barrier]] (LV6 Bouncer. Almost as broken as [[Goyo Guardian |another LV6 Synchro.]])  
# [[Machina Fortress]] (It revives itself, and has effects upon destruction!)
+
# [[Lava Golem]] (Tribute my monsters as a cost and burn me 1000 during each of my turns?!? What?!!?)
*'''Decks'''
+
# [[Machina Fortress]] (It revives itself, and has effects upon destruction! Oh no!
# [[Anti-Meta]] (Where's the fun in that?)
 
# [[Machina Gadget]] (They play themselves, and are too numerous)
 
# [[Lightsworns]] ([[Judgment Dragon]] is broken, not to mention most of the [[Lightsworns]] have broken effects)
 
# [[Monarchs]] and [[Fish Monarch | variants]]
 
# [[Infernities]] ([[Synchro Summon]]ing 3 Level 9 monsters in 1 turn is NOT okay!)
 
 
*'''Anime Characters'''
 
*'''Anime Characters'''
 
# [[Devack]] (So...you just showed up and became a Dark Signer?)
 
# [[Devack]] (So...you just showed up and became a Dark Signer?)
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# Inkheart (everything up to and including Inkdeath)
 
# Inkheart (everything up to and including Inkdeath)
 
# Any book that is copying a Movie, or is written AFTER the movie was made. Be creative.
 
# Any book that is copying a Movie, or is written AFTER the movie was made. Be creative.
 
'''''Other'''''
 
 
* I hate stalling, it kind of ruins the point.
 
* Decking out is never fun.
 
* Mirror Matches are really stupid.
 
* I love it when people who can create an original or underused Deck win Duels with it.
 
* [[Blackwings]] are broken in certain areas.
 
* [[Honest]] is very broken.
 
== Dream Cards ==
 
 
*Prime Material Serpent
 
 
LV4 EARTH Reptile/Effect
 
ATK/1800/DEF/1300
 
 
This card cannot be Special Summoned from the Graveyard, or Removed from play Zone. Cards cannot be Removed from Play.
 
 
*Prime Material Gardna
 
 
LV7 LIGHT Warrior/Effect ATK/0/DEF/3600
 
 
This card cannot be Special Summoned. This card's battle position cannot be changed by a card effect. Battle positions can only be changed during the Main Phase 2. This card's ATK cannot be altered, or switched. If this card is Attacked, decrease the DEF of this card by 600 points.
 
 
*Prime Material Beast
 
 
LV5 EARTH Beast-Warrior/Effect ATK/2000/DEF/300
 
 
Cards cannot be added from the Deck, Graveyard, or Removed from Play zone to the hand. Cards cannot be drawn, except during the Draw Phase. You send this this card to the graveyard to draw 1 card.
 
 
*Primate Material Fish
 
 
LV2 WATER Fish/Effect ATK/300/DEF/1400
 
 
Up to twice per turn, if this card would be destroyed by battle, it is not destroyed. Cards cannot be destroyed by effects that do not target them.
 
 
*Prime Material Mutant
 
 
LV8 LIGHT Psychic/Effect
 
ATK/2900/2750
 
 
When this card is Summoned, pay 1000 Life Points. During each End Phase, gain Life Points equal to half the Life points you pair during your turn, except during the turn a "Primate Material Mutant" was summoned.
 
 
*Prime Material Shaman
 
 
LV4 DARK Spellcaster/Effect ATK/1200/DEF1900
 
 
When this card is summoned, remove any and all counter on the field. Counters cannot be removed from the Field by your opponent's effects.
 
 
*Prime Material Spawn
 
 
LV1 DARK Fiend/Effect ATK/0/DEF/100
 
 
When this card is summoned, you can change it to defense position. When this card is summoned, change all monsters on the field to face-up defense position (flip effects are not activated at this time) When a monster is summoned, it is changed to defense position.
 
 
*Prime Material Reborn
 
 
LV8 DARK Zombie/Effect ATK/3000/DEF/0
 
 
When this card is successfully Tribute Summoned, you can Special Summon 1 Zombie-Type or "Prime Material" Monster from your graveyard, ignoring the summoning conditions. Once per turn, you can Special Summon 1 Level 3 or lower Monster from either player's Graveyard. Your opponent cannot Special Summon monster from either graveyard.
 
 
*Prime Material Combustion
 
 
LV5 FIRE Pyro/Effect ATK/2500/DEF/1700
 
 
Once per turn, you can inflict 800 Damage to your opponent and 400 Damage to yourself. When this card is destroyed, take 600 Damage and your opponent takes 1000 Damage. Effect Damage from your opponent's card effects become 0.
 
 
*Prime Material Volt
 
 
LV4 WATER Thunder/Effect
 
ATK/1700/DEF/1000
 
 
When this card is Summoned, you can destroy 1 card your opponent controls, remove from play 1 card from your opponent's hand or graveyard, or add 1 "Prime Material" Monster from your Deck, Graveyard, or Removed from Play Zone to your hand. This card cannot declare an attack during the turn it is summoned.
 
 
*Prime Material Boulder
 
 
LV5 EARTH Rock/Effect
 
ATK/0/DEF/2500
 
 
You can only control 1 "Prime Material Boulder". While this card is face-up on the field, you do not take any Battle Damage. Your opponent cannot select another monster as an attack target. Double any Battle Damage your opponent takes when battling this card. This effect doesn't apply while it is face-down.
 
 
*Prime Material Guardian
 
 
LV10 LIGHT Fairy/Effect ATK/2700/DEF/2700
 
 
This card cannot be Special Summoned. As long as this card remians face-up on the field, any effect damage you would take is inflicted to your opponent. This card's effect cannot be reversed by the effect "Prime Material Dragon".
 
 
*Prime Material Arachnid
 
 
LV2 FIRE Insect/Effect ATK/500/DEF/1000
 
 
While this card is face-up on the field, your opponent sends the top card of their Deck to the Graveyard each time you discard a card. During your Main Phase, you can activate 1 of these effects:
 
 
Discard 1 card to send the top card of your Deck to the Graveyard.
 
Discard 1 card to send 1 random card in your opponent's hand to the Graveyard.
 
Discard 1 card to remove from play 1 card in your opponent's Graveyard.
 
Discard 1 card to destroy 1 Spell or Trap card your opponent controls.
 
Discard 1 card to draw 1 card.
 
 
--------------------------------------------------------------------------------
 
 
*Hydra
 
 
LV10 WATER Sea Serpent/Effect ATK/2600/DEF/2800
 
This card cannot be Special Summoned, except by its own effect. When this card destroy an opponent's monster by battle, Special Summon 1 "Hydra Token" (LV5/WATER/Sea Serpent/Effect/ATK 1300/DEF 1400) If this card is destroyed by battle, Special Summon 1 "Hydra Token" to your side of the field. If this card is destroyed by a card effect, you can Special Summon 1 "Hydra Token" to your side of the field and 2 "Hydra Head Token" (LV10/WATER/Sea Serpent/Effect/ATK 0/DEF 0)
 
in defense position to your opponent's side of the field. You can tribute 2 "Hydra Token" or "Hydra Head Token" on either side of the field to Special Summon this card from the Graveyard. When this card is removed from play, remove from play all "Hydra" from your Hand, Deck, or Graveyard.
 
*Cockatrice
 
 
LV10 WIND Dragon/Ritual ATK/2400/DEF/3000
 
 
This card can only be Ritual Summoned with the Ritual Spell Card, "Turned to Stone". Once per turn, you can select one monster your opponent controls. That monster cannot change its battle position or attack until your next Standby Phase. If that monster is destroyed by battle, inflict damage to your opponent equal to that monster's original DEF. Also, if this card battles an opponent's monster, that monster cannot change it's battle position or attack, and cannot be used as Synchro Material.
 
 
*Turned to Stone
 
 
Ritual Spell Card
 
 
This card is used to Ritual Summon "Cockatrice" You must also tribute Dragon-Type monsters whose total level stars equal 10 or more. You can remove from play this card in your Graveyard to select one face-up Level 10 monster you control. The selected monster can attack all your opponent's monsters once each during the turn this effect was activated.
 
 
--------------------------------------------------------------------------------
 
 
*Eruptor Omega
 
 
LV9 WATER Dragon/Effect ATK/2900/DEF/1400
 
 
This card cannot be Special Summoned. This card cannot be removed from the field by a card effect controlled by your opponent.
 
 
*Eruptor Delta
 
 
LV3 WATER Sea Serpent/Effect ATK/1600/DEF/2000
 
 
Up to twice per turn, if this card would be destroyed by an opponent's card effect, it is not destroyed.
 
 
*Eruptor Alpha
 
 
LV6 WATER Thunder/Effect ATK/100/DEF/1900
 
 
This card cannot be destroyed by a card effect. Once per turn, if this card would be destroyed by battle, it is not destroyed.
 
 
*Eruptor Charlie
 
 
LV4 WATER Dragon/Effect ATK/1900/DEF/200
 
 
If this card attacks, destroy and negate the effect of any card that targets it, until the end of the Damage Step.
 
 
*Eruptor Foxtrot
 
 
LV4 WATER Thunder/Effect ATK/1700/DEF/500
 
 
Up to twice per turn, if this card would be destroyed by a card effect, it is not destroyed. Double any Battle Damage to the controller of this card.
 
 
*Eruptor J
 
 
LV4 WATER Dragon/Effect ATK/1500/DEF/1200
 
 
When this card is destroyed by an opponent's card effect, you can special summon up to 2 level 4 or lower "Eruptor" monsters from your Deck. If this card is destroyed by battle, you can selected and special summon 1 "Eruptor" monster from your Deck with 1500 or less ATK from your Deck in face-up Defense Position.
 
 
*Eruptor GX
 
 
LV2 WATER Sea Serpent/Effect ATK/300/DEF/1500
 
 
When this card is destroyed by an opponent's card effect, special summon it in face-up defense position during the end phase. This card cannot be tributed, except for the Tribute of an "Eruptor" card.
 
 
*Eruptor Uranus
 
 
LV9 WATER Thunder/Ritual ATK/0/DEF/3000
 
 
This card cannot be Ritual Summoned except with the Ritual Spell Card "Eruption!". This card cannot be destroyed by a card effect. Your opponent can discard 1 card to change this card's battle position. If they do, then this card gains 3000 ATK, until your next Standby Phase.
 
 
*Eruptor Quest
 
 
LV4 WATER Sea Serpent/Ritual ATK/2000/DEF/1200
 
 
This card cannot be Special Summoned except by Ritual Summon. This card can only be Ritual Summoned witht he Ritual Spell Card "Journey of a Lifetime". If you control a level 9 monster while this card is face-up on your side of the field, the selected monster cannot be targeted by Spell, Trap, or monster effects, and cannot be selected as an attack target.
 
 
*Eruptor Odyssey
 
 
LV9 WATER Thunder/Effect ATK/3100/DEF/1900
 
 
This card cannot be Special Summoned. To tribute summon this card, you must tribute 3 "Eruptor" monsters. This card can only be destroyed by battle. You can discard your hand while you have 3 or more cards in your hand to have this card gain ATK equal to its original DEF until the End Phase of your next turn. If you activate this effect, you cannot conduct your Battle Phase this turn, and cannot draw a card during your Draw Phase.
 
 
*Journey of a Lifetime
 
 
Ritual Spell Card
 
 
This card is used for the Ritual Summon of "Eruptor Quest" You must also tribute monsters whose total level stars equal 4. When this set card is destroyed, you can draw 1 card.
 
 
*Eruption!
 
 
Ritual Spell Card
 
 
This card is used for the Ritual Summon of "Eruptor Uranus". You must also tribute monsters whose total level stars equal 9 or more. This card is always treated as an "Eruptor" card, except in the Deck. You can add this card from your graveyard to your hand instead of conducting your normal draw during your Draw Phase.
 
 
*Eruptor Rescue
 
 
LV1 WATER Sea Serpent/Effect ATK/0/DEF/0
 
 
If this card is tributed for the Tribute of an "Eruptor" card, the monster summoned by that tribute cannot be removed from play, as long as this card is in your graveyard. If this card is in your Deck, you can discard 1 "Eruptor" Ritual Card to send this card from your deck to the graveyard.
 
 
*Eruptor Mind
 
 
LV7 WATER Psychic/Ritual ATK/2700/DEF/1600
 
 
This card cannot be Special Summoned except by Ritual Summon. This card can only be Ritual Summoned with the Ritual Spell Card "Eruptor Transplant" This card can only be destroyed by battle. Once per turn, during either player's turn, you can discard up to 3 cards to have this card gain ATK and DEF equal to the amount discarded x 200. You cannot activate this effect if you and your opponent have equal cards in their hand.
 
 
*Eruptor Transplant
 
 
Ritual Spell Card
 
 
This card is used for the Ritual Summon of "Eruptor Mind". You must also tribute monsters from your hand or field whose total level stars equal 7 or more. You can remove from play this card in your hand to add 1 level 9 "Eruptor" monster from your Deck or Graveyard to your hand.
 
 
*Eruptor Priest
 
 
LV6 WATER Psychic/Effect
 
 
While you control this face-up card, negate the activation and effect of any card(s) that target it, and destroy them.
 
 
*Eruptor Barricade
 
 
Continuous Spell Card
 
 
You can tribute this face-up card when an "Eruptor" monster would be destroyed by a card effect. It is not destroyed. You can add this card from your Deck to your hand instead of conductiing your normal draw during your Draw Phase.
 
 
*Eruptor Cannon
 
 
Quick-Play Spell Card.
 
 
Activate only when a level 9 "Eruptor" is destroyed. Inflict damage to your opponent equal to half its original ATK. You can only activate this card during your opponent's turn.
 
 
*Eruptor Mirage
 
 
Quick-Play Spell Card
 
 
Activate only when a face-down "Eruptor" card was destroyed. Special Summon 1 level 4 or lower "Eruptor" monster from your hand, except "Eruptor Quest"
 
 
*Emergency Trade-In
 
 
Normal Spell Card
 
 
Discard 1 level 9 or 11 monster. Draw 3 cards. You cannot Special Summon the turn you activate this card.
 
 
*Eruptor HQ
 
 
Field Spell Card
 
 
If this card was added from your Deck to your hand by the effect of an "Eruptor" card, you can activate it. While this card is face-up on the field, all level 9 "Eruptor" monsters cannot be destroyed by battle, and can be destroyed by card effects. When a level 9 "Eruptor" monster is destroyed by a card effect, you can draw 1 card. If this card would be destroyed by a card effect, you can discard 2 cards instead, and give all face-up "Eruptor" monsters 500 ATK until the End Phase.
 
 
*Eruptor Control Station
 
 
Field Spell Card
 
 
As long as this card remains face-up on the field, all "Eruptor" monsters gain 300 ATK for every monster you control with an original level of 9. During your Draw Phase, you can add 1 level 9 monster from your Deck to your hand instead of conducting your normal draw during your Draw Phase. If you activate this effect, you cannot conduct your Battle Phase this turn. When this card on the field is destroyed when your opponent activates another Field Spell Card, discard 1 card and draw 2 cards.
 
 
*Eruptor Counterattack
 
 
Counter Trap Card
 
 
Activate only when an "Eruptor" card is going to be destroyed by an opponent's Spell or Trap card. Negate the activation and effect of that Spell or Trap card, and destroy it. Then, both players draw 1 card.
 
 
*Eruptor Strategy
 
 
Counter Trap Card
 
 
Activate only while you control a face-up Tribute or Ritual Summoned level 9 "Eruptor" monster. Negate the summon, or the activation of a spell, trap, or monster effect, and destroy it. Then, both players discard 1 card from their respective hands.
 
 
*Eruptor Volcanic Stream
 
 
Normal Trap Card
 
 
Activate only while you control a monster with an original level of 9. Destroy 1 card your opponent controls, and draw 1 card.
 
 
*Eruptor Erosion
 
 
Normal Trap Card
 
 
Activate only while you have no cards in your hand and control a level 9 monster. Draw 4 cards. Then discard 2 cards.
 
 
*Eruption Counter
 
 
Normal Trap Card
 
 
Activate only when an effect that would destroy 2 or more "Eruptor" cards is activated. Negate it's activation, and add 1 "Eruptor" monster from your Deck to your hand.
 
 
 
 
 
 
  
 
== Dueling ==
 
== Dueling ==
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* Wait for responses on Talk Page.
 
* Wait for responses on Talk Page.
 +
* Buy a Starstrike Blast Tin and Duelist Revolution Packs.
 +
* Remember to Duel for the YVD Tournament.
  
 
== Cards I want==
 
== Cards I want==
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*[[REDMD]]
 
*[[REDMD]]
 
*Any [[Earthbound Immortal]] besides [[Aslla piscu]] or [[Wiraqocha Rasca]]
 
*Any [[Earthbound Immortal]] besides [[Aslla piscu]] or [[Wiraqocha Rasca]]
 +
*[[The Winged Dragon of Ra (Effect Monster) | The Winged Dragon of Ra]]
 
*[[Obelisk the Tormentor (Effect Monster) | Obelisk the Tormentor]]
 
*[[Obelisk the Tormentor (Effect Monster) | Obelisk the Tormentor]]
  
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# Scorpion Counterparts
 
# Scorpion Counterparts
 
# Pyramid Energy
 
# Pyramid Energy
# Horus Star
 
  
 
Current Requests:
 
Current Requests:
# Open
+
# The Chimeratech Master
 
# Open
 
# Open
 
# Open
 
# Open
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* Did you ever notice that [[Bandit Keith]] is all about America, but all of his monsters are [[Machine]]s? I guess that explains the Invisible Gun...
 
* Did you ever notice that [[Bandit Keith]] is all about America, but all of his monsters are [[Machine]]s? I guess that explains the Invisible Gun...
* I think [[Yusei Fudo]] is somehow related to [[Tea Gardner]], though I bet it's distant. All of his friendship speeches actually make sense.
+
* I think [[Yusei Fudo]] is somehow related to [[Tea Gardner]], though I bet it's distant. All of his Friendship speeches actually make sense.
 
* Burning Soul and Calm Mind? What do the other Signers have?
 
* Burning Soul and Calm Mind? What do the other Signers have?
 
* America has never lost a war where Donkeys weren't involved. Interesting, I know.
 
* America has never lost a war where Donkeys weren't involved. Interesting, I know.

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