Card Rulings:Karakuri Komachi mdl 224 "Ninishi"
OCG Rulings
- You can only use the effect of "Karakuri Komachi mdl 224 “Ninishi”" to Normal Summon 1 Karakuri monster once per turn, even if you play a second copy of "Karakuri Komachi mdl 224 “Ninishi”".[1]
Mentions in Other Rulings
- Constellar Leonis: For monsters that allow you to Normal Summon a monster in addition to your Normal Summon, even if you control "Constellar Leonis", "General Grunard of the Ice Barrier" and "Karakuri Komachi mdl 224 "Ninishi"", you can only apply the effect of 1 of them.
- For example, if you apply the effect of "Constellar Leonis", you cannot apply the effect of "General Grunard of the Ice Barrier" or "Karakuri Komachi mdl 224 "Ninishi"".[2]
Karakuri Monster Rulings
OCG Rulings
- Suppose that you have a monster like "Karakuri Soldier mdl 236 “Nisamu”" on your field in face-up Attack Position. If the monster can attack, then you must enter your Battle Phase.[3]
References
- ↑ Konami FAQ: If you control multiple "Karakuri Komachi mdl 224 “Ninishi”" can you Normal Summon multiple "Karakuri" monsters with their effects?
- ↑ Konami OCG FAQ: If you control "Constellar Leonis", "General Grunard of the Ice Barrier" and "Karakuri Komachi mdl 224 "Ninishi"", can you Normal Summon a "Sacred", "Ice Barrier" and "Karakuri" monster with their respective effects during the same turn in addition to your Normal Summon?
- ↑ Konami FAQ: For cards like "Karakuri Soldier mdl 236 “Nisamu”", must you enter your Battle Phase?