Forum:Fire deck
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Hey there,I really need help on improving my dad's fire deck,here's the list of cards in the deck, pls help me, and thanks 4 u r time
monster cards
- Montage Dragon x1
- Horus the Black Flame Dragon LV6
- Uria, Lord of Searing Flames(x 1)
- Sacred Phoenix of Nephthys(x 1)
- Horus the Black Flame Dragon LV6 (x 1)
- Spirit Reaper(x 1)
- Hand of Nephthys(x 1)
- Horus the Black Flame Dragon LV8(x 1)
- UFO Turtle(x 1)
- Ultimate Baseball Kid (x3)
- Spirit of Flames(x 2)
- Blazing Inpachi (x 3)
- Raging Flame Sprite(x 1)
- Solar Flare Dragon (x 3)
- Volcanic Doomfire (x 2)
- Goka, the Pyre of Malice (x1)
- Infernal Flame Emperor (x1)
total=26 monsters
Spell cards
- Molten Destruction (x 2)
- Blaze accelerator (x 2)
- Tri-Blaze Accelerator (x 2)
- Dark World Grimoire (x 1)
- Nobleman of Crossout (x 1)
- Magical Mallet (x 1)
- Heavy storm (x 1)
- Swords of revealing light (x 1)
- United we Stand (x 1)
- Level Modulation (x 1)
- Big Bang Shot (x 1)
- Lightning Vortex (x 1)
total=15 Spell cards
Trap cards
- backfire (x 3)
- Threatening Roar (x 2)
- Magic Cylinder (x 1)
- Sakuretsu Armor (x 1)
- Gravity Bind (x 1)
- Draining Shield (x1)
total=9 trap cards
Total=46 cards
Well, here's a couple of ideas to cut the deck down a bit.
- If it were me, I wouldn't have the Horus Lockdown bit at all - it really deserves its own deck. As such, remove the Horus series and Level Modulation.
- Take out Dark World Grimoire. There's a minuscule chance that you'll actually be able to use its effect in a deck that doesn't focus on it.
- For more ideas, try looking at Structure Deck 3: Blaze of Destruction. Runer5h 02:56, 8 July 2009 (UTC)Runer5h
okay get rid of the all the monsters and traps and i am going to start from scratch.
- +1 UBK
- +3 volcanic rocket
- +3 volcanic shell
- +3 volcanic scattershot
- +3 volcanic slicer
- +3 volcanic counter
- +1 volcanic blaster
- +2 solar slare dragon
- +1 blaze accelerator
- +1 wave-motion cannon
- +2 ookazi
- -2 tri-blaze
- -1 dark world
- -1 united we stand (only good in swarm)
- -1 level moduation
- -1 big bang shot
- -1 cross out
- +2 soul of fire
- +3 messenger of peace
- +1 mirror force
- +1 gravity bind
- +2 bottomless traphole
- +1 magic cylinder
I have my own opinion of a fire deck A binder damage-type deck Here is my own build 2 Backfire 2 Gravity Bind 2 Spirit Fire Art Kurenai 2 Ceasefire 1 Magic Cylinder 1 Sakuretsu Armor 1 Draining Shield 1 Mirror Force 1 Call of the Hunted 1 Torrential Tribute 1 Ring of Destruction 1 Molten Destruction 1 Tri-Blaze Accelerator 2 Blaze Accelerator 1 Dark Hole 1 United We Stand 2 Level Limit Area B 2 Ultimate Baseball Kid 2 Raging Flame Spirit 3 Solar Flare Dragon 2 Tenkabito Shien 3 UFO Turtle 1 Lava Golem 2 Little Chimera 2 Magna Dragon/3 if you remove United We Stand
Exact 40 cards
Hi, my advice would be to add ultimate baseball kid for high ATK. My own Fire Deck consists of cards that boost their attack and cards that transfer my monsters to my opponent, so I can use hita the fire charmer
Volcanic Deck
Hey, here's my current Volcanic Deck...any advice would be appreciated
Monsters-21 V.Slicer x3 Royal Firestorm Guard x1 V.Shell x3 V.Rocket x3 Solar Flare Dragon x2 V.Counter x2 UBK x1 V.Scattershot x3 V.Hammerer x2 V.Doomfire x1
Spell-14 Poison of the Old Man x2 Magic Reflector x1 Swords of R. Light x1 Mystical Space Typhoon x1 Pot of Avarice x2 Feather of a Phoenix x1 Heavy Storm x1 Wildfire x1 Lightning Vortex x1 Blaze Accelerator x2 Tri-Blaze Accelerator x1
Traps-11 Backfire x2 Nightmare Wheel x1 Spell Shield Type-8 x1 Gravity Bind x1 Coffin Seller x1 Call of the Haunted x1 Spell Reclamation x1 Magic Cylinder x1 Spiritual Fire Art-Kurenai x1 Torrential Tribute x1
Total-46 cards
Control/beatdown
I'm not much of synchro guy. i just came back to yugioh a little while ago, so synchro's are a little unfamiliar. but when i had/have (had one, now remaking)a fire deck.... well... just start with the structure deck blaze of destruction and some random cards that pop in my head that could be structured how you may please.
- Solar Flare Dragon x3
- Tribute to the Doomed
- DNA Transplant x2
- Thestalos the Firestorm Monarch x1
- Level Limit - Area B x1
- Gravity Bind x1
- Raging Flame Sprite x3
- Ultimate Baseball Kid x3
- Molten Destruction x3
- UFO Turtle x3
- Battle Footballer
- Monster Reborn
- Pot of Greed
- Heavy Storm
- Call of the Haunted
- Dust Tornado
- Gaia Soul the Combustible Collective x2
- Offerings to the Doomed
- Barrier Statue of the Inferno
- Blazing Hiita
- Chthonian Emperor Dragon
- Blazing Inpachi
- Familiar-Possessed - Hiita
- Fire Trooper
- Firestorm Prominence (ideally)
- Flame Spirit Ignisx3
most of the *flamvell
- Hiita the Fire Charmer
- Hino-Kagu-Tsuchi
- King Pyron x2
- Jurrac Monoloph\
- Lava Golem
- Neo-Spacian Flare Scarab x2
- Phoenix Gearfried
- Royal Firestorm Guards x2
- Sacred Phoenix of Nephthys
- Trident Dragion
- Twin-Headed Fire Dragon
- Tyrant Dragon
- Volcanic Queen
- Uria, Lord of Searing Flames
now. it really depends if you want your deck OCG or TCG. really up to you. but if TCG. here are some other mentionables.
Doesn't anyone SIGN their posts?
Just add 4 ~ J. (talk • contribs) 19:24, July 18, 2010 (UTC)
mixed fire deck
hey what u alll think?
~monsters~ 3x volcanic scattershot 3x ufo turtle 3x masked dragon 2x second booster 1x dread dragon 1x flare resonator 1x fox fire 1x magna drago 2x flamvell firedog 1x flamvel fiend(or volcanic hammerer, depends on mood of the duleist) 1x dragonic knight 1x tyrant dragon
~spells~ 2x swords of revealing light 1x blaze accelerator 1x double cyclone 1x mystical space typhone 1x double summon 1x monster reborn 1x lightning vortex 1x kaiser colosseum 1x pot of avarice
~traps~ 2x backfire 1x spiritual fire art-kurenai 1x dust tornado 1x dimensional prison 1x defense draw 1x ojama trio 1x sakuretsu armor 1x meteor flare 1x negate attack
~synchro~ 2x blackwinged dragon 2x flamvell uruquizes 2x trident dragon 2x stardust dragon 2x iron chain dragon 2x magical android 2x exploder dragonwing 1x blackrose dragon
Flare28 (talk • contribs) 01:12, October 13, 2010 (UTC)flare28
PhoenixSoul:
You like fire decks uh? well fire decks do not work too well like that, you have to focus on a good strategy, you can burn, beat down, destruction or synchro swarm. For a Burn Deck you need Solar Flare Dragon, Raging Flame Sprite and Level Limit - Area B combo (see Structure deck Blaze of Destruction). For Beat Down deck you can build a Flamvell or a Jurrac Deck (Flamvell boost atk power to attack and burn at the same time) and jurrac beat down and can synchro at the same time. Volcanic deck is for burn and destroy your opponent field at the same time. If you want a really good Fire Deck let me put my old deck here: i used a mix of Volcanic and flamvells with new banlist.
Monsters:
3 Volcanic Rocket, 3 Volcanic Shell, 3 Volcanic Counter, 2 Royal Firestorm Guards, 3 Flamvell Firedog, 2Flamvell Magician, 2Flamvell Archer, 1 Flamvell Poun and 1Morphing Jar.
Spells: 2 Blaze Accelerator, 3 Hand Destruction, 1 Pot of Avarice, 3 Rekindling, Giant Trunade, Mind Control, Dark Hole, Monster Reborn and 2 Mystical Space Typhoon.
Traps: 2 Spiritual Fire Art - Kurenai, 2 Magic Cylinder and 2 Bottomless Trap Hole.
Synchros: Black Rose Dragon and any other level 8 synchro monsters. (When you synchro summon Black Rose, you choose to destroy the field and chain Fire art and tribute her since she is gona die anyway, is a good combo XD).
How it works: Use volcanic to clear the field, use hand destruction to send flamvells to the grave and draw 2 cards, when the field is clear use rekindling...if there are spell/traps on the field, syncrho black rose and destroy the field for another synchro swarm and win the duel. Burn and destroy is very effective :D --PhoenixSoul (talk • contribs) 04:07, October 13, 2010 (UTC)
ur stratagy wit black rose dragon dosnt work. to use black rose dragons effect it has to be on the feild. and if u tribute it its effect can no longer work. u miss the timeing with the cards
Lol, at least sign your post man, ok my bad, then do not chain to black rose effect, use kurenai with other fire monsters it still a good deck. --PhoenixSoul (talk • contribs) 23:52, October 13, 2010 (UTC)
The unregistered was incorrect Phoenix, your blackrose -> Fire art works, blackrose only has to hit the field for the effect to work, it doesn't need to remain on it.-Resk (talk • contribs) 23:55, October 13, 2010 (UTC)
Hahaha, i have to be more confident about my own experience then hahaha thanks for that bro. --PhoenixSoul (talk • contribs) 04:41, October 14, 2010 (UTC)