Difference between revisions of "Gem-Knight"

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{{Infobox/Yu-Gi-Oh!/Archetype/Start
+
{{Infobox archseries
| name                = Gem-Knight
+
| cut_from_names = true
| image name          = Gem-Knights.png
+
| image          = Gem-Knight.png
}}
+
| caption        = From left to right: "[[Gem-Knight Alexandrite (anime)|Alexandrite]]", "[[Gem-Knight Lapis (anime)|Lapis]]", and "[[Gem-Knight Emerald (anime)|Emerald]]".
{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName
+
| ja_name        = ジェムナイト
| kanji                = ジェムナイト
+
| romaji        = Jemunaito
| japanese            = ジェムナイト
+
| fr_name        = Chevalier-Gemmes
| romaji              = Jemunaito
+
| de_name        = Edelstein-Ritter
        | japanese translated = Gemknight
+
| it_name        = Cavaliere-Gemma
| german              = Kristallritter
+
| ko_name        = 젬나이트
| portuguese           = Cavaleirogema
+
| ko_romanized  = Jemnaiteu
| spanish              = Caballeros Joya
+
| ko_trans      = Gemknight
}}
+
| pt_name        = Cavaleiro-Gema
{{Infobox/Yu-Gi-Oh!/Archetype/List
+
| es_name        = Caballero-Gema
| sets                =  
+
| sets           =
 +
* [[Hidden Arsenal 5: Steelswarm Invasion]]
 +
* [[Hidden Arsenal 6: Omega Xyz]]
 +
* [[Hidden Arsenal 7: Knight of Stars]]
 +
* [[Secrets of Eternity]]
 +
* [[Clash of Rebellions]]
 +
* [[Power of the Elements]]
 +
| tcg            =
 +
* [[Duel Terminal 5a]]
 +
* [[Photon Shockwave]]
 +
* [[Duel Terminal 6a]]
 +
* [[Battle Pack: Epic Dawn]]
 +
* [[Duel Terminal 6b]]
 +
* [[Duel Terminal 7a]]
 +
* [[Duel Terminal 7b]]
 +
* [[Star Pack ARC-V]]
 +
* [[2015 Mega-Tin Mega Pack]]
 +
* [[Astral Pack Eight]]
 +
* [[Wing Raiders]]
 +
* [[OTS Tournament Pack 6]]
 +
* [[Advanced Demo Deck Extra Pack]]
 +
* [[Extreme Force]]
 +
* [[Shadows in Valhalla]]
 +
| ocg            =
 
* [[Duel Terminal - Vylon Descends!!]]
 
* [[Duel Terminal - Vylon Descends!!]]
* [[V-Jump Edition 2]]
+
* [[V Jump Edition 2]]
 
* [[Duel Terminal - Judgment of Omega!!]]
 
* [[Duel Terminal - Judgment of Omega!!]]
 
* [[Duel Terminal - Xyz Startup!!]]
 
* [[Duel Terminal - Xyz Startup!!]]
* [[Generation Force]]
 
 
* [[Duel Terminal - Sacred Star Knights!!]]
 
* [[Duel Terminal - Sacred Star Knights!!]]
* [[Hidden Arsenal 5: Steelswarm Invasion]]
 
* [[Photon Shockwave]]
 
 
* [[Duel Terminal - Ouroboros, Wicked Dragon of Destruction!!]]
 
* [[Duel Terminal - Ouroboros, Wicked Dragon of Destruction!!]]
| list                = List of "Gem-Knight" cards
+
* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
| support list        = List of "Gem-Knight" support cards
+
* [[Duel Terminal Chronicle 2 - Chapter of Chaos]]
 +
* [[Duel Terminal Chronicle 3 - Chapter of Destruction]]
 +
* [[Duel Terminal Chronicle 4 - Chapter of Opposites]]
 +
* [[Yu-Gi-Oh! Duel Terminal Master Guide promotional cards]]
 +
* [[Advanced Tournament Pack 2014 Vol.3]]
 +
* [[Booster SP: Raging Masters]]
 +
* [[Entry Pack]]
 +
* [[LINK VRAINS Pack]]
 +
* [[Tournament Pack 2022 Vol.2]]
 +
* [[Power of the Elements +1 Bonus Pack]]
 +
| korea          =
 +
* [[Premium Pack Vol.9]]
 +
* [[Advanced Event Pack 2014 Vol.4]]
 +
| anime          = [[Yu-Gi-Oh! ARC-V]]
 +
| manga          =
 +
* [[Yu-Gi-Oh! 5D's (manga)|Yu-Gi-Oh! 5D's]]
 +
* [[Yu-Gi-Oh! D Team ZEXAL]]
 
}}
 
}}
{{Infobox/Yu-Gi-Oh!/Archetype/End}}
+
"'''Gem-Knight'''" (ジェムナイト ''Jemunaito'') is an [[archetype]] that was released in ''[[Duel Terminal - Vylon Descends!!]]''. They are used by [[Julia Krystal]] in the ''[[Yu-Gi-Oh! ARC-V]]'' anime.
 
+
All "Gem-Knight" monsters are [[EARTH]], whereas their [[Type]] varies between [[Pyro]], [[Thunder]], [[Aqua]], or [[Rock]], as well as a few [[Fairy]], in keeping with the cardinal elements: fire, wind, water and earth, respectively. "Gem-Knights" are further subdivided into trios: each Type includes a [[Normal Monster|Normal]] member, a [[Gemini monster|Gemini]] member, and a [[Fusion Monster|Fusion]] member.
The '''Gem-Knight''' monsters are an [[Archetype]] released in [[Duel Terminal - Vylon Descends!!]]. Their team symbol is a jewel droplet adorned with gold trim and two small arched points with usually the jewel color being respective of the monster or object it is attached to. All Gem-Knights are [[EARTH]], and are [[Pyro]], [[Thunder]], [[Aqua]], or [[Rock]]-[[Type]] (with one exception which is Fairy-Type), which represents their elemental powers. There is always a trio of three Types - Thunder, Aqua, & Pyro, - for each type of monsters, such as [[Normal Monster|Normal]], [[Gemini Monster|Gemini]], and [[Fusion Monster]]s.
+
All members of this archetype are named after different minerals. Aesthetically, they appear to be a synthesis of [[Jesse Anderson]]'s "[[Crystal Beast]]s" and [[Jaden Yuki]]'s "[[Elemental HERO]]" cards, possibly as an homage to their friendship in the anime. This is evidenced in cards such as "[[Gem-Knight Fusion]]", whose artwork is clearly a merging of "[[Crystal Release]]" and "[[Miracle Fusion]]".
 
+
In terms of playstyle, "Gem-Knight" monsters focus on rapidly and repeatedly Fusion Summoning their boss monsters by searching and recycling Fusion Spells and Materials. Their core Fusion Spell, "[[Gem-Knight Fusion]]", can [[return]] itself from GY to the [[hand]] by [[banish]]ing 1 "Gem-Knight" monster from GY, and "[[Gem-Knight Obsidian]]" and "[[Gem-Knight Lazuli]]" can both recycle "Gem-Knight" Normal Monsters.
They are all named after different minerals. Aesthetically, they appear to be a "fusion" of [[Jesse Anderson]]'s "[[Crystal Beast]]" and [[Jaden Yuki]]'s "[[Elemental HERO]]" cards, possibly as a homage to their friendship in the anime. This is shown on some cards, such as "[[Gem-Knight Fusion]]" (a fusion of "[[Crystal Release]]" and "[[Miracle Fusion]]"). While the three [[Normal Monsters]] are shown without weapons, the eight [[Fusion]] [[Monster]]s are shown using weapons befitting their stats and effects (or lack thereof): "[[Gem-Knight Aquamarine]]" uses a bladed shield, "[[Gem-Knight Ruby]]" uses a polearm, "[[Gem-Knight Topaz]]" uses twin bladed tonfa, "[[Gem-Knight Amethys]]" wields a shield and a form of thin blade or wand, "[[Gem-Knight Citrine]]" uses a sword, and "[[Gem-Knight Prism Aura]]" uses a lance and a shield.  "[[Gem-Knight Zirconia]]" has two humongous fists instead of a weapon, referencing its lack of an effect and "[[Gem-Knight Master Dia]]" uses a broadsword with gems enshrined.
+
Their team symbol is a jewel droplet adorned with gold trim and two small, arced points. Its color varies according to the monster or object to which it is attached.
 
+
==Lore==
"Gem-Knight" is the first and so far the only archetype which has not just one or two, but FOUR "[[Polymerization]]"-style card for a specific archetype. They are "[[Gem-Knight Fusion]]", "[[Particle Fusion]]", "[[Pyroxene Fusion]]", and "[[Doublet Fusion]]". This makes it much easier for "Gem-Knight" archetype to perform Fusions than any other archetypes. "[[Pyroxene Fusion]]" and "[[Doublet Fusion]]" in particular are '''Trap''' Cards, allowing you to fuse your "Gem-Knight" monsters even during opponent's turn.
+
{{Main|Duel Terminal Master Guide card storylines|Master Guide 5 card storylines|Master Duel card storylines#The Pyroxene Warriors}}
 
+
A group of warriors endowed with the power of minerals, the "Gem-Knights" value honor above all else and disapprove of battle for the sake of battle. At the provocation of the barbaric "[[Laval]]", however, they are forced to take up arms and protect the clans from their wanton destruction. However, the "[[Steelswarm]]" begin to invade the surface land, intending to take over. The Gem-Knights join up with the other clans in a temporary union spearheaded by the "[[Vylon]]s". Along the way, they obtain [[Gem-Knight Prismaura|new powers]] with which to resist the "Steelswarm". Although the "Steelswarm" are quickly dispatched, conflict is far from over. The "Vylons" decide to exterminate the clans in order to prevent future wars.
==Story==
+
The clans once more band together in order to halt the "Vylon", but it is the collaboration between the "Gem-Knights" and "[[Gishki]]" to whom credit for their eventual victory goes: "[[Gem-Knight Pearl]]" is the downfall of the "Vylon". After the "Vylons" are driven back, the alliances between clans once again dissolve.
A group of knights embedded by the power of gems. Although they value honor above all else and hate useless fighting, against the provocation of the barbaric "[[Laval]]", they finally could not stand it and rose up to protect their friends. However, the "[[Steelswarm]]" started to take over the surface land. So, the Gem-Knights united with the other clans to create a temporary union lead by the "[[Vylon]]s". They obtained [[Gem-Knight Prism Aura|new powers]] to fight back against the "Steelswarm". Soon, the union finally defeated the invaders, but conflicts haven't lowered yet; the "Vylons" decided to stop the wars between clans by... exterminating them completely. Later, the "Gem-Knights" teamed up with the other clans again in order to bring an end to the "Vylon's" actions. As a result, they managed to break through the "Vylon's" force by using [[Gem-Knight Pearl|their weakness]] against them. After the "Vylons" disappeared, the "[[Verz]]" virus started to spread, and in order to support themselves, they prayed for the "[[Sacred]]s", a legend passed down for generations, to descend and help them. Knowing that the "Sacred" by themselves may not be strong enough to resist the "Verz" army, the remaining tribes had to backup the "Sacred", so that they can succeed; however, as they were outnumbered, the "[[Gishki]]" gave up all hope and deserted other tribes to ally with the "Verz". As the "Gishki" revived the dead to show their loyalty, the "Gem-Knight" could not stand by and let this potential threat go aside. Using all of their might, the "Gem-Knights" fuse together into their [[Gem-Knight Master Dia|ultimate fusion form]].
+
The "Gishki" immediately resume their invasion of "[[Mist Valley]]", which had been their main objective pre-"Steelswarm". In order to obtain resources from the Valley, the "Gishki" enact a genocide on the "[[Gusto]]". The Gem-Knights intervene to [[Daigusto Emeral|rescue the remaining]] "Gusto".
 
+
When the "[[lswarm]]" virus begins to spread across the Duel Terminal world, the Gem-Knights join the "Gusto" in a prayer for the "[[Constellar]]," a legendary band of divine warriors, to aid them. The "Constellar" may not be strong enough to resist the "lswarm" army alone, as the "Gishki" clan falls to the virus. Knowing this, the "Gem-Knights" fuse into [[Gem-Knight Master Diamond|the most powerful Gem-Knight]].
These are the '''Gem-Knight''' Fusions and their components.
+
"[[Cairngorgon, Antiluminescent Knight]]" appears to be a corrupted combination (probably by the "[[lswarm]]" virus) of "Gem-Knight Crystal", with parts of "Gem-Knight Zirconia" (right arm and left leg), "Gem-Knight Master Diamond" (left arm and right leg), and "Gem-Knight Prismaura" (damaged head).
 +
==Members==
 +
===Main Deck===
 +
; Normal Monster
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Gem-Knight !! Type !! Mineral
 +
|-
 +
| [[Gem-Knight Crystal|Crystal]] || rowspan=2 | [[Rock]] || [[wikipedia:Crystal|Crystal]]
 
|-
 
|-
! [[Gem-Knight Fusion]]
+
| [[Gem-Knight Lapis|Lapis]] || [[wikipedia:Lapis lazuli|Lapis lazuli]]
! Fusion Material 1
 
! Fusion Material 2
 
! Fusion Material 3
 
 
|-
 
|-
| [[Gem-Knight Amethys]]
+
| [[Gem-Knight Garnet|Garnet]] || [[Pyro]] || [[wikipedia:Garnet|Garnet]]
| '''Gem-Knight'''
 
| [[Aqua]]-Type
 
 
|-
 
|-
| [[Gem-Knight Citrine]]
+
| [[Gem-Knight Sapphire|Sapphire]] || [[Aqua]] || [[wikipedia:Sapphire|Sapphire]]
| '''Gem-Knight'''
 
| [[Pyro]]-Type
 
|-     
 
| [[Gem-Knight Prism Aura]]
 
| '''Gem-Knight'''
 
| [[Thunder]]-Type
 
 
|-
 
|-
| [[Gem-Knight Zirconia]]
+
| [[Gem-Knight Tourmaline|Tourmaline]] || [[Thunder]] || [[wikipedia:Tourmaline|Tourmaline]]
| '''Gem-Knight'''
+
|}
| [[Rock]]-Type  
+
; Effect Monster
 +
{| class="wikitable"
 +
! Gem-Knight !! Type !! Mineral
 
|-
 
|-
| [[Gem-Knight Aquamarine]]
+
| [[Gem-Knight Alexandrite|Alexandrite]] || rowspan=4 | [[Rock]] || [[wikipedia:Alexandrite|Alexandrite]]
| [[Gem-Knight Sapphire]]
 
| '''Gem-Knight'''
 
 
|-
 
|-
| [[Gem-Knight Ruby]]
+
| [[Gem-Knight Emerald|Emerald]] || [[wikipedia:Emerald|Emerald]]
| [[Gem-Knight Garnet]]
 
| '''Gem-Knight'''
 
 
|-
 
|-
| [[Gem-Knight Topaz]]
+
| [[Gem-Knight Lazuli|Lazuli]] || [[wikipedia:Lapis lazuli|Lapis lazuli]]
| [[Gem-Knight Tourmaline]]
 
| '''Gem-Knight'''
 
 
|-
 
|-
| [[Gem-Knight Seraphi]]
+
| [[Gem-Knight Obsidian|Obsidian]] || [[wikipedia:Obsidian|Obsidian]]
| '''Gem-Knight'''
 
| [[LIGHT]]-Attribute
 
 
|-
 
|-
| [[Gem-Knight Master Dia]]
+
| [[Gem-Knight Quartz|Quartz]] || [[Fairy]] || [[wikipedia:Quartz|Quartz]]
| '''Gem-Knight'''
 
| '''Gem-Knight'''
 
| '''Gem-Knight'''
 
 
|}
 
|}
 
+
; Effect Monster (Rose series)
These are the '''Gem-Knight''' cards and the Gem/Creature that they are based off.
+
A small series of cards that simultaneously support "Gem-Knight" and "[[Melodious]]".
 +
* [[Brilliant Rose]]
 +
* [[Crystal Rose]] (although it is not a "Gem-Knight" monster)
 +
; Gemini Monster
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Gem-Knight !! Type !! Mineral
 
|-
 
|-
! Gem-Knight
+
| [[Gem-Knight Amber|Amber]] || [[Thunder]] || [[wikipedia:Amber|Amber]]
! Gemstone/Creature
 
 
|-
 
|-
| [[Gem-Armadillo]]
+
| [[Gem-Knight Iolite|Iolite]] || [[Aqua]] || [[wikipedia:Cordierite|Iolite]]
| Armadillo
 
 
|-
 
|-
| [[Gem-Elephant]]
+
| [[Gem-Knight Sardonyx|Sardonyx]] || [[Pyro]] || [[wikipedia:Onyx|Sardonyx]]
| Elephant
+
|}
 +
===Extra Deck===
 +
; Fusion Monster (Specific Normal Monster material)
 +
{| class="wikitable"
 +
! Gem-Knight !! Listed Fusion Material !! Type !! Mineral
 
|-
 
|-
| [[Gem-Knight Alexandrite]]
+
| [[Gem-Knight Aquamarine|Aquamarine]] || [[Gem-Knight Sapphire]] || [[Aqua]] || [[wikipedia:Aquamarine (gemstone)|Aquamarine]]
| Alexandrite
 
 
|-
 
|-
| [[Gem-Knight Amber]]
+
| [[Gem-Knight Lady Lapis Lazuli|Lady Lapis Lazuli]] || [[Gem-Knight Lapis]] || [[Rock]] || [[wikipedia:Lapis lazuli|Lapis lazuli]]
| Amber
 
 
|-
 
|-
| [[Gem-Knight Amethys]]
+
| [[Gem-Knight Ruby|Ruby]] || [[Gem-Knight Garnet]] || [[Pyro]] || [[wikipedia:Ruby|Ruby]]
| Amethyst
 
 
|-
 
|-
| [[Gem-Knight Aquamarine]]
+
| [[Gem-Knight Topaz|Topaz]] || [[Gem-Knight Tourmaline]] || [[Thunder]] || [[wikipedia:Topaz|Topaz]]
| Aquamarine
+
|}
 +
; Fusion Monster (Non-specific material)
 +
{| class="wikitable"
 +
! Gem-Knight !! Generic Fusion Material !! Type !! Mineral
 
|-
 
|-
| [[Gem-Knight Citrine]]
+
| [[Gem-Knight Amethyst|Amethyst]] || 1 [[Aqua]] monster || [[Aqua]] || [[wikipedia:Amethyst|Amethyst]]
| Madeira Citrine
 
 
|-
 
|-
| [[Gem-Knight Crystal]]
+
| [[Gem-Knight Citrine|Citrine]] || 1 [[Pyro]] monster || [[Pyro]] || [[wikipedia:Citrine|Citrine]]
| Rock Crystals
 
 
|-
 
|-
| [[Gem-Knight Emerald]]
+
| [[Gem-Knight Prismaura|Prismaura]] || 1 [[Thunder]] monster || [[Thunder]] || [[wikipedia:Prism (geology)|Prism]]
| Emerald
 
 
|-
 
|-
| [[Gem-Knight Garnet]]
+
| [[Gem-Knight Lady Rose Diamond|Lady Rose Diamond]] || 1 [[Fairy]] monster || rowspan=2 | [[Fairy]] || [[wikipedia:Diamond|Diamond]]
| Garnet
 
 
|-
 
|-
| [[Gem-Knight Iolite]]
+
| [[Gem-Knight Seraphinite|Seraphinite]] || 1 [[LIGHT]] monster || [[wikipedia:Seraphinite|Seraphinite]]
| Cordierite/Iolite
 
 
|-
 
|-
| [[Gem-Knight Obsidian]]
+
| [[Gem-Knight Zirconia|Zirconia]] || 1 [[Rock]] monster || [[Rock]] || [[wikipedia:Zircon|Zircon]]
| Obsidian
+
|}
 +
; Fusion Monster (3 "Gem-Knight" materials)
 +
{| class="wikitable"
 +
! Gem-Knight !! Type !! Mineral
 
|-
 
|-
| [[Gem-Knight Prism Aura]]
+
| [[Gem-Knight Lady Brilliant Diamond|Lady Brilliant Diamond]] || rowspan=2 | [[Rock]] || rowspan=2 | [[wikipedia:Diamond|Diamond]]
| Prism
 
 
|-
 
|-
| [[Gem-Knight Pearl]]
+
| [[Gem-Knight Master Diamond|Master Diamond]]
| Pearl
+
|}
 +
; Non-Fusion Monster
 +
{| class="wikitable"
 +
! Gem-Knight !! Type !! Mineral
 
|-
 
|-
| [[Gem-Knight Ruby]]
+
| [[Gem-Knight Pearl|Pearl]] || rowspan=2 | [[Rock]] || [[wikipedia:Pearl|Pearl]]
| Ruby
 
 
|-
 
|-
| [[Gem-Knight Sanyx]]
+
| [[Gem-Knight Phantom Quartz|Phantom Quartz]] || [[wikipedia:Phantom quartz|Phantom quartz]]
| Sardonyx
+
|}
 +
===Related===
 +
* [[Gem-Armadillo]]
 +
* [[Gem-Elephant]]
 +
* [[Gem-Merchant]]
 +
* [[Gem-Turtle]]
 +
==Playing style==
 +
The "Gem-Knight" archetype focuses on [[Fusion Summon]]ing, accomplished with the use the archetype's many Fusion Summon-[[Spell]]s/[[Trap]]s and a wide array of recycling effects. The "Gem-Knight" Fusion Monsters each have their own effects, ranging from battle support, card destruction, to burn damage. They either require a specific "Gem-Knight" Normal Monster + any "Gem-Knight" monster as material, any "Gem-Knight" monster + any monster of a specific Type/Attribute as material, or 3 "Gem-Knight" monsters as materials.
 +
Each of the archetype's Fusion Spell/Traps have different effects and have different levels of importance:
 +
{| class="wikitable"
 +
! Fusion Spell/Trap !! Spell/Trap !! Effects !! Notes
 
|-
 
|-
| [[Gem-Knight Sapphire]]
+
| [[Gem-Knight Fusion]] || rowspan = 5 | Spell || Fusion Summons using hand/field materials, and can recover itself from GY. || Critically important; searchable by "Gem-Knight" support, no once-per-turn clause and can be repeatedly used and reused.
| Sapphire
 
 
|-
 
|-
| [[Gem-Knight Topaz]]
+
| [[Particle Fusion]] || Fusion Summons using field materials, grants Fusion Monster ATK boost. || Situational; requires field setup and ATK boost is marginally useful.
| Topaz
 
 
|-
 
|-
| [[Gem-Knight Tourmaline]]
+
| [[Absorb Fusion]] || Searches 1 "Gem-Knight" card, then Fusion Summons using hand/field materials, by banishing them. Also applies Special Summoning restriction. || Situational; searching effect increases consistency, but banish fusion prevents GY effects, and also archetype-locks the player's summons.
| Yellow Tourmaline
 
 
|-
 
|-
| [[Gem-Knight Zirconia]]
+
| [[Brilliant Fusion]] || Fusion Summons using Main Deck materials, but with ATK penalty. || Important; fusing from Deck removes the need to search materials, and can even grant card advantage by strategically milling useful cards.
| Zirconia
 
 
|-
 
|-
| [[Gem-Knight Lazuli]]
+
| [[Scatter Fusion]] || If your opponent controls a monster, Fusion Summons non-Rock "Gem-Knight" using Main Deck materials. Also applies Extra Deck Special Summoning restriction.
| Lapis Lazuli
+
| Conditionally valuable; despite also fusing from Deck, the restrictions on the card's effects forces a going-second beatdown-focused build.
 
|-
 
|-
| [[Gem-Knight Seraphi]]
+
| [[Pyroxene Fusion]] || rowspan = 2 | Trap || Fusion Summons using hand/field materials. || Situational; Traps are delayed by one turn.
| Seraphinite/Seraphim
 
 
|-
 
|-
| [[Gem-Knight Master Dia]]
+
| [[Fragment Fusion]] || Fusion Summons using GY materials, by banishing them. || Situational; less resource intensive, but Traps are delayed by one turn.
| Diamond
 
|-
 
| [[Gem-Turtle]]
 
| Turtle/Jade
 
|-
 
| [[Gem-Merchant]]
 
| Spellcaster
 
|-
 
| [[Gem-Knight Fusion]], [[Particle Fusion]], [[Pyroxene Fusion]], [[Doublet Fusion]]
 
| Several Crystals
 
 
|}
 
|}
 +
A key monster to the archetype's general strategy is their LINK 2 [[Link Monster]] "[[Gem-Knight Phantom Quartz]]", who is both a searcher for all archetypal cards, and also a Fusion Summoning extender able to Fusion Summon by shuffling materials in the GY or Banish Pile back into the Deck.
 +
To quickly search out the archetype's monsters for use as Fusion materials, the archetype can make use of archetype-specific support (e.g.: "[[Gem-Armadillo]]"), Normal Monster support (e.g.: "[[Rescue Rabbit]]", "[[Unexpected Dai]]"), or [[Rock]] support (e.g. "[[Adamancipator Researcher]]", "[[Block Dragon]]"). "[[Crystal Rose]]" is an indirect searcher that can copy the name of any "Gem-Knight" monster in Deck (allowing it to be used as a Fusion or Link Material), and sends a "Gem-Knight" from Deck to GY, which can trigger floating effects. "[[Crystal Rose]]" and "[[Brilliant Rose]]" both have effects to Special Summon themselves and copy the name of a "Gem-Knight" monster, providing indirect searching for specific Fusion Materials.
 +
To search out the archetype's Fusion Spells, external "Fusion" support cards like "[[Predaplant Darlingtonia Cobra]]" and "[[Predaplant Ophrys Scorpio]]" can be used, but "Phantom Quartz" alone can be used to search out "[[Gem-Knight Fusion]]", which can then be repeatedly used and reused. "[[Gem-Knight Quartz]]" can search out the powerful "[[Brilliant Fusion]]" and "[[Scatter Fusion]]", but has heavy restrictions attached to it.
 +
Two key "Gem-Knight" monsters, "[[Gem-Knight Obsidian]]" and "[[Gem-Knight Lazuli]]", have non-once per turn effects that can recycle the player's monsters when sent to the GY, compensating for the costs of Fusion Summoning and extending the player's Fusion plays. "[[Gem-Knight Quartz]]" also has a GY recycle effect if it's used as a Fusion Material, albeit being once-per-turn only.
 +
===Gem-Knight Beatdown===
 +
The intended strategy for the "Gem-Knight" archetype is likely a [[beatdown]]-focused one, focusing on Fusion Summoning multiple "Gem-Knight" Fusion Monsters, use them to remove the opponent's cards, and defeat the opponent with the high ATK of the Fusion Monsters.
 +
===Gem-Knight FTK===
 +
This is an [[FTK]] strategy focused on using the effect of "[[Gem-Knight Lady Lapis Lazuli]]" and "[[Gem-Knight Master Diamond]]" (copying the effect of "Lady Lapis Lazuli") to repeatedly [[burn]] the opponent.
 +
"Lady Lapis Lazuli" can inflict 500 damage to the opponent for each Special Summoned monster on the field. However, "Lapis Lazuli" can only be Special Summoned once per turn, necessitating the use of "Master Diamond" to copy the effect of "Lady Lapis Lazuli" and reuse its effects. Generally, Gem-Knight FTK aims to swarm the player's own field with monsters and activate the effects of "Lady Lapis Lazuli" once and "Master Diamond" twice to inflict around 8000 damage to the opponent, achieving an FTK.
 +
=== Recommended cards ===
 +
{{Decklist|
 +
|normal monsters =
 +
* [[Gem-Knight Crystal]]
 +
* [[Gem-Knight Garnet]]
 +
* [[Gem-Knight Lapis]]
 +
* [[Gem-Knight Sapphire]]
 +
* [[Gem-Knight Tourmaline]]
 +
|effect monsters =
 +
* [[Gem-Knight Alexandrite]]
 +
* [[Gem-Knight Emerald]]
 +
* [[Gem-Knight Lazuli]]
 +
* [[Gem-Knight Obsidian]]
 +
* [[Gem-Knight Quartz]]
 +
* [[Brilliant Rose]]
 +
* [[Crystal Rose]]
 +
* [[Gem-Armadillo]]
 +
* [[Gem-Merchant]]
 +
* [[Gem-Turtle]]
 +
* [[Box of Friends]]
 +
* [[Rescue Rabbit]]
 +
* [[Predaplant Darlingtonia Cobra]] + [[Predaplant Ophrys Scorpio]]
 +
* [[Thunder Dragon]]
 +
|gemini monsters =
 +
* [[Gem-Knight Amber]]
 +
* [[Gem-Knight Iolite]]
 +
* [[Gem-Knight Sardonyx]]
 +
|fusion monsters =
 +
* [[Gem-Knight Amethyst]]
 +
* [[Gem-Knight Aquamarine]]
 +
* [[Gem-Knight Citrine]]
 +
* [[Gem-Knight Lady Brilliant Diamond]]
 +
* [[Gem-Knight Lady Lapis Lazuli]]
 +
* [[Gem-Knight Lady Rose Diamond]]
 +
* [[Gem-Knight Master Diamond]]
 +
* [[Gem-Knight Prismaura]]
 +
* [[Gem-Knight Ruby]]
 +
* [[Gem-Knight Seraphinite]]
 +
* [[Gem-Knight Topaz]]
 +
* [[Gem-Knight Zirconia]]
 +
* [[First of the Dragons]]
 +
* [[Thunder Dragon Colossus]] (OCG or Traditional Format only)
 +
* [[Thunder Dragon Titan]]
 +
|xyz monsters =
 +
* [[Gem-Knight Pearl]]
 +
* [[Gallant Granite]]
 +
|link monsters =
 +
* [[Gem-Knight Phantom Quartz]]
 +
* [[Aussa the Earth Charmer, Immovable]]
 +
* [[Missus Radiant]]
 +
* [[Some Summer Summoner]]
 +
|normal spells =
 +
* [[Absorb Fusion]]
 +
* [[Gem-Knight Fusion]]
 +
* [[Particle Fusion]]
 +
* [[Thunder Dragon Fusion]]
 +
* [[Unexpected Dai]]
 +
* [[Gravity Balance]]
 +
* [[Silent Doom]]
 +
|equip spells =
 +
* [[D.D.R. - Different Dimension Reincarnation]]
 +
* [[Supervise]]
 +
|continuous spells =
 +
* [[Brilliant Fusion]] ''(OCG or Traditional Format only)''
 +
* [[Scatter Fusion]]
 +
|quick-play spells =
 +
* [[Burial from a Different Dimension]]
 +
|normal traps =
 +
* [[Brilliant Spark]]
 +
* [[Fragment Fusion]]
 +
* [[Gem-Enhancement]]
 +
* [[Back to the Front]]
 +
|continuous traps =
 +
* [[Call of the Haunted]]
 +
}}
  
==Play style==  
+
===Weaknesses===
The "Gem-Knights" use a [[Beatdown]] strategy using the Normal "Gem-Knights" and their Fusion Counterparts that can be summoned with the easy to get "[[Gem-Knight Fusion]]". The [[Normal Monsters]] can benefit from most of the Normal Monster support cards as well as their own related "[[Blackwing - Kalut the Moon Shadow|Kalut]]-Type" monster - "[[Gem-Merchant]]". They are relatively quick since "[[Gem-Knight Alexandrite]]" and "[[Gem-Armadillo]]" search for the "Gem-Knights" you need from your Deck.
+
* Anti-Fusion/Special Summoning floodgates, such as "[[Non-Fusion Area]]", "[[Archlord Kristya]]", "[[Dimensional Barrier]]", or "[[Domain of the True Monarchs]]" can completely shut off the deck's game plan.
 
+
* Anti-Spell floodgates like "[[Naturia Beast]]" or "[[Imperial Order]]" can prevent the deck from using "[[Gem-Knight Fusion]]".
Because of the card "[[Gem-Knight Fusion]]", which can return itself to your hand at the relatively low cost of a Gem-Knight from your Graveyard, the Deck can also use many [[discard]] effects. Use cards such as "[[Phoenix Wing Wind Blast]]" to remove threats from the field.
+
* GY floodgates like "[[Macro Cosmos]]" can prevent the deck from recovering "Gem-Knight Fusion".
 
+
* Most "Gem-Knight" decks use "[[Gem-Knight Phantom Quartz]]" as their only way to search "Gem-Knight Fusion", making it the deck's main chokepoint.
With the release of the "Gem-Knight" [[Gemini Monster]], "[[Gem-Knight Amber|Amber]]", "[[Gem-Knight Iolite|Iolite]]", and "[[Gem-Knight Sanyx]]" can be support with Gemini cards such as "[[Gemini Spark]]", "[[Gemini Trap Hole]]" and "[[Supervise]]", making these cards ideal additions. As this archetype has heavy fusion support, it would also be beneficial to include the Gemini-support [[Fusion Monster]] "[[Superalloy Beast Raptinus]]".
 
 
 
"[[Future Fusion]]" is also a great card to use in this deck type as it will help pull the fusions out with more ease.
 
 
 
With the release of [[Xyz Monster]] and "[[Rescue Rabbit]]", "Gem-Knights" have the ability to quickly pull out Xyz monsters relativity quickly. "Rescue Rabbit" can also help with bringing out the many "Gem-Knight" Fusion Monsters, making the deck quick and powerful, not to mention that Gem-Knight Amber's effect can bring a banished Rabbit back to your hand for further usage.
 
 
 
 
==Trivia==
 
==Trivia==
* While seen mostly as a reference to both the [[Elemental HERO]] and [[Crystal Beast]] [[Archetype]]s; some can view this theme as a reference also to the Power Rangers/Super Sentai series (much like the [[Elemental HERO]]es paid tribute to American comic heroes).
+
* This archetype appears to be based on the "[[Elemental HERO]]" archetype, since a few of their monsters share similar stats (Level/ATK/DEF) and poses with some "Elemental HERO" monsters.<ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284095#post22284095 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #120 |author=[[Kevin Tewart]] |date=July 21, 2011 |publisher=Pojo.com Forums}}</ref><ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284170#post22284170 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #123 |author=[[Kevin Tewart]] |date=July 21, 2011 |publisher=Pojo.com Forums}}</ref><ref>{{cite web |url=http://www.pojo.biz/board/showthread.php?p=22284193#post22284193 |title=<nowiki>[Official Thread]</nowiki> Hidden Arsenal 4 : Special Edition post #125 |author=[[Kevin Tewart]] |date=July 21, 2011 |publisher=Pojo.com Forums}}</ref>
 +
** "Gem-Knight" monsters are all of one Attribute ([[EARTH]]), yet have a variety of Types, whereas the anime-based "Elemental HERO" monsters are all of one Type ([[Warrior]]), but of different Attributes.
 +
* In context of the "gem" theme, this archetype also appears to be based on the "[[Crystal Beast]]" archetype, since [[Jaden Yuki]] and [[Jesse Anderson]] were friends in the [[Yu-Gi-Oh! GX|anime]] (who used an "Elemental HERO" Deck and a "Crystal Beast" Deck, respectively).
 +
* While the four "Gem-Knight" Normal Monsters are shown to be unarmed, the Fusion Monsters wield weapons befitting their stats and effects (or lack thereof):
 +
** "[[Gem-Knight Aquamarine]]" uses a bladed shield
 +
** "[[Gem-Knight Ruby]]" uses a polearm
 +
** "[[Gem-Knight Topaz]]" uses twin-bladed tonfa
 +
** "[[Gem-Knight Amethyst]]" carries a shield and what is either a wand or a slim blade
 +
** "[[Gem-Knight Citrine]]" uses a fire sword
 +
** "[[Gem-Knight Prismaura]]" wields a lance and shield
 +
** "[[Gem-Knight Zirconia]]" is equipped with gigantic fists
 +
** "[[Gem-Knight Seraphinite]]" uses a saber
 +
** "[[Gem-Knight Master Diamond]]" uses a broadsword embedded with gems.
 +
** "[[Gem-Knight Lady Lapis Lazuli]]", which deals effect damage, is depicted without any weapon.
 +
** "[[Gem-Knight Lady Brilliant Diamond]]" uses a simple sword.
 +
* "Gem-Knight" is the first and, so far, only archetype to boast seven "[[Polymerization]]"-styled cards: "[[Gem-Knight Fusion]]", "[[Particle Fusion]]", "[[Pyroxene Fusion]]", "[[Fragment Fusion]]", "[[Absorb Fusion]]", "[[Brilliant Fusion]]", and "[[Scatter Fusion]]".
 +
* The archetypal Spell Card "[[Brilliant Fusion]]" formed a splashable engine outside of "Gem-Knight" archetypal decks, as it can Fusion Summon "[[Gem-Knight Seraphinite]]" using materials from the Deck, granting an Extra Normal Summon, a Level 5 on-field monster, and mill a specific LIGHT monster into the GY.
  
{{ArchetypeNavbox}}
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==References==
[[Category:Archetypes]]
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<references/>
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{{Archseries navbox}}
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{{Archseries navbox (anime)}}
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{{Archseries navbox (Duel Links)}}
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{{Archseries navbox (D Team)}}
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{{Knight}}
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{{Duel Terminal}}
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[[Category:TCG and OCG archetypes]]

Latest revision as of 06:36, 24 March 2024

Gem-Knight
From left to right: "Alexandrite", "Lapis", and "Emerald".
From left to right: "Alexandrite", "Lapis", and "Emerald".
Japanese
  • ジェムナイト
  • Jemunaito (romanized)
French
  • Chevalier-Gemmes
German
  • Edelstein-Ritter
Italian
  • Cavaliere-Gemma
Korean
  • 젬나이트
  • Jemnaiteu (romanized)
  • Gemknight (translated)
Portuguese
  • Cavaleiro-Gema
Spanish
  • Caballero-Gema
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Gem-Knight" (ジェムナイト Jemunaito) is an archetype that was released in Duel Terminal - Vylon Descends!!. They are used by Julia Krystal in the Yu-Gi-Oh! ARC-V anime. All "Gem-Knight" monsters are EARTH, whereas their Type varies between Pyro, Thunder, Aqua, or Rock, as well as a few Fairy, in keeping with the cardinal elements: fire, wind, water and earth, respectively. "Gem-Knights" are further subdivided into trios: each Type includes a Normal member, a Gemini member, and a Fusion member. All members of this archetype are named after different minerals. Aesthetically, they appear to be a synthesis of Jesse Anderson's "Crystal Beasts" and Jaden Yuki's "Elemental HERO" cards, possibly as an homage to their friendship in the anime. This is evidenced in cards such as "Gem-Knight Fusion", whose artwork is clearly a merging of "Crystal Release" and "Miracle Fusion". In terms of playstyle, "Gem-Knight" monsters focus on rapidly and repeatedly Fusion Summoning their boss monsters by searching and recycling Fusion Spells and Materials. Their core Fusion Spell, "Gem-Knight Fusion", can return itself from GY to the hand by banishing 1 "Gem-Knight" monster from GY, and "Gem-Knight Obsidian" and "Gem-Knight Lazuli" can both recycle "Gem-Knight" Normal Monsters. Their team symbol is a jewel droplet adorned with gold trim and two small, arced points. Its color varies according to the monster or object to which it is attached.

Lore[edit]

A group of warriors endowed with the power of minerals, the "Gem-Knights" value honor above all else and disapprove of battle for the sake of battle. At the provocation of the barbaric "Laval", however, they are forced to take up arms and protect the clans from their wanton destruction. However, the "Steelswarm" begin to invade the surface land, intending to take over. The Gem-Knights join up with the other clans in a temporary union spearheaded by the "Vylons". Along the way, they obtain new powers with which to resist the "Steelswarm". Although the "Steelswarm" are quickly dispatched, conflict is far from over. The "Vylons" decide to exterminate the clans in order to prevent future wars. The clans once more band together in order to halt the "Vylon", but it is the collaboration between the "Gem-Knights" and "Gishki" to whom credit for their eventual victory goes: "Gem-Knight Pearl" is the downfall of the "Vylon". After the "Vylons" are driven back, the alliances between clans once again dissolve. The "Gishki" immediately resume their invasion of "Mist Valley", which had been their main objective pre-"Steelswarm". In order to obtain resources from the Valley, the "Gishki" enact a genocide on the "Gusto". The Gem-Knights intervene to rescue the remaining "Gusto". When the "lswarm" virus begins to spread across the Duel Terminal world, the Gem-Knights join the "Gusto" in a prayer for the "Constellar," a legendary band of divine warriors, to aid them. The "Constellar" may not be strong enough to resist the "lswarm" army alone, as the "Gishki" clan falls to the virus. Knowing this, the "Gem-Knights" fuse into the most powerful Gem-Knight. "Cairngorgon, Antiluminescent Knight" appears to be a corrupted combination (probably by the "lswarm" virus) of "Gem-Knight Crystal", with parts of "Gem-Knight Zirconia" (right arm and left leg), "Gem-Knight Master Diamond" (left arm and right leg), and "Gem-Knight Prismaura" (damaged head).

Members[edit]

Main Deck[edit]

Normal Monster
Gem-Knight Type Mineral
Crystal Rock Crystal
Lapis Lapis lazuli
Garnet Pyro Garnet
Sapphire Aqua Sapphire
Tourmaline Thunder Tourmaline
Effect Monster
Gem-Knight Type Mineral
Alexandrite Rock Alexandrite
Emerald Emerald
Lazuli Lapis lazuli
Obsidian Obsidian
Quartz Fairy Quartz
Effect Monster (Rose series)

A small series of cards that simultaneously support "Gem-Knight" and "Melodious".

Gemini Monster
Gem-Knight Type Mineral
Amber Thunder Amber
Iolite Aqua Iolite
Sardonyx Pyro Sardonyx

Extra Deck[edit]

Fusion Monster (Specific Normal Monster material)
Gem-Knight Listed Fusion Material Type Mineral
Aquamarine Gem-Knight Sapphire Aqua Aquamarine
Lady Lapis Lazuli Gem-Knight Lapis Rock Lapis lazuli
Ruby Gem-Knight Garnet Pyro Ruby
Topaz Gem-Knight Tourmaline Thunder Topaz
Fusion Monster (Non-specific material)
Gem-Knight Generic Fusion Material Type Mineral
Amethyst 1 Aqua monster Aqua Amethyst
Citrine 1 Pyro monster Pyro Citrine
Prismaura 1 Thunder monster Thunder Prism
Lady Rose Diamond 1 Fairy monster Fairy Diamond
Seraphinite 1 LIGHT monster Seraphinite
Zirconia 1 Rock monster Rock Zircon
Fusion Monster (3 "Gem-Knight" materials)
Gem-Knight Type Mineral
Lady Brilliant Diamond Rock Diamond
Master Diamond
Non-Fusion Monster
Gem-Knight Type Mineral
Pearl Rock Pearl
Phantom Quartz Phantom quartz

Related[edit]

Playing style[edit]

The "Gem-Knight" archetype focuses on Fusion Summoning, accomplished with the use the archetype's many Fusion Summon-Spells/Traps and a wide array of recycling effects. The "Gem-Knight" Fusion Monsters each have their own effects, ranging from battle support, card destruction, to burn damage. They either require a specific "Gem-Knight" Normal Monster + any "Gem-Knight" monster as material, any "Gem-Knight" monster + any monster of a specific Type/Attribute as material, or 3 "Gem-Knight" monsters as materials. Each of the archetype's Fusion Spell/Traps have different effects and have different levels of importance:

Fusion Spell/Trap Spell/Trap Effects Notes
Gem-Knight Fusion Spell Fusion Summons using hand/field materials, and can recover itself from GY. Critically important; searchable by "Gem-Knight" support, no once-per-turn clause and can be repeatedly used and reused.
Particle Fusion Fusion Summons using field materials, grants Fusion Monster ATK boost. Situational; requires field setup and ATK boost is marginally useful.
Absorb Fusion Searches 1 "Gem-Knight" card, then Fusion Summons using hand/field materials, by banishing them. Also applies Special Summoning restriction. Situational; searching effect increases consistency, but banish fusion prevents GY effects, and also archetype-locks the player's summons.
Brilliant Fusion Fusion Summons using Main Deck materials, but with ATK penalty. Important; fusing from Deck removes the need to search materials, and can even grant card advantage by strategically milling useful cards.
Scatter Fusion If your opponent controls a monster, Fusion Summons non-Rock "Gem-Knight" using Main Deck materials. Also applies Extra Deck Special Summoning restriction. Conditionally valuable; despite also fusing from Deck, the restrictions on the card's effects forces a going-second beatdown-focused build.
Pyroxene Fusion Trap Fusion Summons using hand/field materials. Situational; Traps are delayed by one turn.
Fragment Fusion Fusion Summons using GY materials, by banishing them. Situational; less resource intensive, but Traps are delayed by one turn.

A key monster to the archetype's general strategy is their LINK 2 Link Monster "Gem-Knight Phantom Quartz", who is both a searcher for all archetypal cards, and also a Fusion Summoning extender able to Fusion Summon by shuffling materials in the GY or Banish Pile back into the Deck. To quickly search out the archetype's monsters for use as Fusion materials, the archetype can make use of archetype-specific support (e.g.: "Gem-Armadillo"), Normal Monster support (e.g.: "Rescue Rabbit", "Unexpected Dai"), or Rock support (e.g. "Adamancipator Researcher", "Block Dragon"). "Crystal Rose" is an indirect searcher that can copy the name of any "Gem-Knight" monster in Deck (allowing it to be used as a Fusion or Link Material), and sends a "Gem-Knight" from Deck to GY, which can trigger floating effects. "Crystal Rose" and "Brilliant Rose" both have effects to Special Summon themselves and copy the name of a "Gem-Knight" monster, providing indirect searching for specific Fusion Materials. To search out the archetype's Fusion Spells, external "Fusion" support cards like "Predaplant Darlingtonia Cobra" and "Predaplant Ophrys Scorpio" can be used, but "Phantom Quartz" alone can be used to search out "Gem-Knight Fusion", which can then be repeatedly used and reused. "Gem-Knight Quartz" can search out the powerful "Brilliant Fusion" and "Scatter Fusion", but has heavy restrictions attached to it. Two key "Gem-Knight" monsters, "Gem-Knight Obsidian" and "Gem-Knight Lazuli", have non-once per turn effects that can recycle the player's monsters when sent to the GY, compensating for the costs of Fusion Summoning and extending the player's Fusion plays. "Gem-Knight Quartz" also has a GY recycle effect if it's used as a Fusion Material, albeit being once-per-turn only.

Gem-Knight Beatdown[edit]

The intended strategy for the "Gem-Knight" archetype is likely a beatdown-focused one, focusing on Fusion Summoning multiple "Gem-Knight" Fusion Monsters, use them to remove the opponent's cards, and defeat the opponent with the high ATK of the Fusion Monsters.

Gem-Knight FTK[edit]

This is an FTK strategy focused on using the effect of "Gem-Knight Lady Lapis Lazuli" and "Gem-Knight Master Diamond" (copying the effect of "Lady Lapis Lazuli") to repeatedly burn the opponent. "Lady Lapis Lazuli" can inflict 500 damage to the opponent for each Special Summoned monster on the field. However, "Lapis Lazuli" can only be Special Summoned once per turn, necessitating the use of "Master Diamond" to copy the effect of "Lady Lapis Lazuli" and reuse its effects. Generally, Gem-Knight FTK aims to swarm the player's own field with monsters and activate the effects of "Lady Lapis Lazuli" once and "Master Diamond" twice to inflict around 8000 damage to the opponent, achieving an FTK.

Recommended cards[edit]

Deck

Weaknesses[edit]

Trivia[edit]

References[edit]