Difference between revisions of "Dragunity"

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The main purpose of "Dragunity" decks is to have versatile and easy [[Synchro Summon]]s. "[[Dragunity Phalanx]]" is the key card here - it's a level 2 Tuner monster that Special Summons when it is equipped to a monster. Thanks to the effects of "[[Dragunity Dux]]" and "[[Dragunity Legionnaire]]", you can easily summon Level 5 or 6 Synchro Monsters - however, if you decide to Synchro Summon "[[Dragunity Knight - Vajrayana]]" with "Dux" and "Phalanx", you can use one of the deck's most powerful combos. "Vajrayana" is a Level 6 monster that can also equip a Level 3 or lower [[Dragon]]-[[Type]] "Dragunity" monster from the Graveyard. Because the "Once per turn" effect of "Phalanx" resets when it is sent to the Graveyard, if you equip "Phalanx" it can Special Summon itself again and you can [[Synchro Summon]] a Level 8 [[Synchro Monster]] - effectively turning one card in your hand into a Level 8 monster from your [[Extra Deck]] (typically "Stardust Dragon"). You can also equip "Aklys" to "Vajrayana" so when you send "Aklys" to the Graveyard to double "Vajrayana" ATK you can destroy 1 card on the field. Another fast combo to Synchro Summon Level 8 Synchro Monsters is to use the Level 6 "[[Dragunity Arma Mystletainn]]". Its effect lets you special summon it by tributing a Dragunity Monster, and then it equips a Level 3 or lower Dragon-Type "Dragunity" monster from the Graveyard. Equipping "Phalanx" and then Special Summoning will allow you to Synchro Summon a Level 8 Synchro Monster.  
 
The main purpose of "Dragunity" decks is to have versatile and easy [[Synchro Summon]]s. "[[Dragunity Phalanx]]" is the key card here - it's a level 2 Tuner monster that Special Summons when it is equipped to a monster. Thanks to the effects of "[[Dragunity Dux]]" and "[[Dragunity Legionnaire]]", you can easily summon Level 5 or 6 Synchro Monsters - however, if you decide to Synchro Summon "[[Dragunity Knight - Vajrayana]]" with "Dux" and "Phalanx", you can use one of the deck's most powerful combos. "Vajrayana" is a Level 6 monster that can also equip a Level 3 or lower [[Dragon]]-[[Type]] "Dragunity" monster from the Graveyard. Because the "Once per turn" effect of "Phalanx" resets when it is sent to the Graveyard, if you equip "Phalanx" it can Special Summon itself again and you can [[Synchro Summon]] a Level 8 [[Synchro Monster]] - effectively turning one card in your hand into a Level 8 monster from your [[Extra Deck]] (typically "Stardust Dragon"). You can also equip "Aklys" to "Vajrayana" so when you send "Aklys" to the Graveyard to double "Vajrayana" ATK you can destroy 1 card on the field. Another fast combo to Synchro Summon Level 8 Synchro Monsters is to use the Level 6 "[[Dragunity Arma Mystletainn]]". Its effect lets you special summon it by tributing a Dragunity Monster, and then it equips a Level 3 or lower Dragon-Type "Dragunity" monster from the Graveyard. Equipping "Phalanx" and then Special Summoning will allow you to Synchro Summon a Level 8 Synchro Monster.  
  
This combo only requires "Dux" in your hand and "Phalanx" in your Graveyard, and it is incredibly simple to set up with the help of "[[Dragon Ravine]]". With it, once per turn, you can discard a card to either add a "Dragunity" monster from your Deck to your hand or send any Dragon-Type monster from your Deck to the Graveyard - essentially turning any card in your hand into either a "Dragunity" version of "[[Reinforcement of the Army]]" or "[[Foolish Burial]]", which makes combos easy.
+
This combo only requires "Dux" in your hand and "Phalanx" in your Graveyard, and it is incredibly simple to set up with the help of "[[Dragon Ravine]]". With it, once per turn, you can discard a card to either add a "Dragunity" monster from your Deck to your hand or send any Dragon-Type monster from your Deck to the Graveyard - essentially turning any card in your hand into either a "Dragunity" version of "[[Reinforcement of the Army]]" or "[[Foolish Burial]]", which makes combos easy. Another move is to play "Pilum", which summons a "Dragunity" Winged Beast. By summoning "Militum" with this effect, "Militum" can summon back "Pilum" and Synchro for "Trident" or another Level 7 Synchro Monster.
  
 
However, the "Dragunity" monsters have many alternate strategies. Even without Synchro Monsters, the archetype can hold its own in battle: "[[Dragunity Legionnaire]]" takes out tough monsters with its effect - you can send an equipped Dragon-Type monster to the graveyard to destroy one of your opponent's face-up monsters. This is especially useful with "[[Dragunity Aklys]]", as when it is equipped and sent to the Graveyard, one card on the field is destroyed. As such, one of the main "Dragunity" combos is to Normal Summon "Legionnaire", equip "Aklys", and send it to the Graveyard to destroy one your opponent's Face-up monsters and another one of his/her cards, in a devastating one-two punch that costs you nothing. However, this can be countered with "Enemy Controller"-since "Aklys" activates first (as Chain Link 2), you can chain "Enemy Controller" and steal their monster (this works if you only have one more monster) to get it killed by "Phalanx" effect. This also works with the second effect of "[[Dragunity Knight - Vajrayana]]", which can send a card equipped to itself to the Graveyard to double its own ATK until the end of the turn (which usually isn't used since a "Stardust Dragon" is preferable). If you equip and then send "Aklys" to the Graveyard, you will end up with a 3800 ATK monster that turn while destroying one of your opponent's cards, allowing for big finishes.
 
However, the "Dragunity" monsters have many alternate strategies. Even without Synchro Monsters, the archetype can hold its own in battle: "[[Dragunity Legionnaire]]" takes out tough monsters with its effect - you can send an equipped Dragon-Type monster to the graveyard to destroy one of your opponent's face-up monsters. This is especially useful with "[[Dragunity Aklys]]", as when it is equipped and sent to the Graveyard, one card on the field is destroyed. As such, one of the main "Dragunity" combos is to Normal Summon "Legionnaire", equip "Aklys", and send it to the Graveyard to destroy one your opponent's Face-up monsters and another one of his/her cards, in a devastating one-two punch that costs you nothing. However, this can be countered with "Enemy Controller"-since "Aklys" activates first (as Chain Link 2), you can chain "Enemy Controller" and steal their monster (this works if you only have one more monster) to get it killed by "Phalanx" effect. This also works with the second effect of "[[Dragunity Knight - Vajrayana]]", which can send a card equipped to itself to the Graveyard to double its own ATK until the end of the turn (which usually isn't used since a "Stardust Dragon" is preferable). If you equip and then send "Aklys" to the Graveyard, you will end up with a 3800 ATK monster that turn while destroying one of your opponent's cards, allowing for big finishes.

Revision as of 04:46, 1 June 2012

Dragunity
Dragunity
Japanese
  • ドラグニティ-
  • Dragunity (translated)
French
  • Dragunité
German
  • Dracheneinheit
Spanish
  • Dracounidad
Sets
Lists

Dragunity is an archetype released in the Duel Terminal. The term "Dragunity" is a portmanteau of the words Dragon and Unity. Their effects mainly revolve around equipping any Level 3 or lower Dragon-Type monsters in your Graveyard to your Winged Beast-Type monsters in play (in the sense of the Dragon-Types transforming into weapons, or the Winged-Beast "Dragunity" monsters "uniting" with their Dragon "steeds" as "Dragunity Knights"). Because of their heavy focus on sending monsters to the Spell & Trap Card Zones, the "Dragunity" archetype is often compared to the "Crystal Beast" and "Cyberdark" archetypes. They also utilize powerful Dragon-Type Synchro Monsters, although they require Dragon-Type Tuner monsters as well as Winged Beast-Type non-Tuners. All of the Dragunity monsters that have been released so far are WIND monsters, so "Flying Kamakiri 1" and "Gozen Match" can be useful along with some other WIND support cards; and because many of them are Winged Beast-Type monsters, the Deck can run "Icarus Attack". The Dragon-Type monsters in this archetype so far all have armor which either covers most of their body ("Dragunity Phalanx"), or they have a piece of armor that resembles, and is named after, a weapon (i.e. "Dragunity Darkspear"). By contrast, the Winged Beast-Type monsters seem to be named after historical warriors (Ex. - "Dragunity Legionnaire" is named after the common solider in the Roman army). Their archetype symbol is the green emerald for the Dragon-Type monsters, and for the Winged Beast-Type monsters is the green emerald surrounded by a gold outline of wings. As with the "Blackwing" archetype, there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird costumes while the Tuner monsters are all small dragons (whereas the "Blackwing" Tuner monsters are all small birds).

Playing style

The main purpose of "Dragunity" decks is to have versatile and easy Synchro Summons. "Dragunity Phalanx" is the key card here - it's a level 2 Tuner monster that Special Summons when it is equipped to a monster. Thanks to the effects of "Dragunity Dux" and "Dragunity Legionnaire", you can easily summon Level 5 or 6 Synchro Monsters - however, if you decide to Synchro Summon "Dragunity Knight - Vajrayana" with "Dux" and "Phalanx", you can use one of the deck's most powerful combos. "Vajrayana" is a Level 6 monster that can also equip a Level 3 or lower Dragon-Type "Dragunity" monster from the Graveyard. Because the "Once per turn" effect of "Phalanx" resets when it is sent to the Graveyard, if you equip "Phalanx" it can Special Summon itself again and you can Synchro Summon a Level 8 Synchro Monster - effectively turning one card in your hand into a Level 8 monster from your Extra Deck (typically "Stardust Dragon"). You can also equip "Aklys" to "Vajrayana" so when you send "Aklys" to the Graveyard to double "Vajrayana" ATK you can destroy 1 card on the field. Another fast combo to Synchro Summon Level 8 Synchro Monsters is to use the Level 6 "Dragunity Arma Mystletainn". Its effect lets you special summon it by tributing a Dragunity Monster, and then it equips a Level 3 or lower Dragon-Type "Dragunity" monster from the Graveyard. Equipping "Phalanx" and then Special Summoning will allow you to Synchro Summon a Level 8 Synchro Monster.

This combo only requires "Dux" in your hand and "Phalanx" in your Graveyard, and it is incredibly simple to set up with the help of "Dragon Ravine". With it, once per turn, you can discard a card to either add a "Dragunity" monster from your Deck to your hand or send any Dragon-Type monster from your Deck to the Graveyard - essentially turning any card in your hand into either a "Dragunity" version of "Reinforcement of the Army" or "Foolish Burial", which makes combos easy. Another move is to play "Pilum", which summons a "Dragunity" Winged Beast. By summoning "Militum" with this effect, "Militum" can summon back "Pilum" and Synchro for "Trident" or another Level 7 Synchro Monster.

However, the "Dragunity" monsters have many alternate strategies. Even without Synchro Monsters, the archetype can hold its own in battle: "Dragunity Legionnaire" takes out tough monsters with its effect - you can send an equipped Dragon-Type monster to the graveyard to destroy one of your opponent's face-up monsters. This is especially useful with "Dragunity Aklys", as when it is equipped and sent to the Graveyard, one card on the field is destroyed. As such, one of the main "Dragunity" combos is to Normal Summon "Legionnaire", equip "Aklys", and send it to the Graveyard to destroy one your opponent's Face-up monsters and another one of his/her cards, in a devastating one-two punch that costs you nothing. However, this can be countered with "Enemy Controller"-since "Aklys" activates first (as Chain Link 2), you can chain "Enemy Controller" and steal their monster (this works if you only have one more monster) to get it killed by "Phalanx" effect. This also works with the second effect of "Dragunity Knight - Vajrayana", which can send a card equipped to itself to the Graveyard to double its own ATK until the end of the turn (which usually isn't used since a "Stardust Dragon" is preferable). If you equip and then send "Aklys" to the Graveyard, you will end up with a 3800 ATK monster that turn while destroying one of your opponent's cards, allowing for big finishes.


 Card typeATKDEFLevelLore
Dragunity AklysMonster Card1,0008002When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it.
Dragunity AngusticlaviiMonster Card2,1001,0005If this card attacks a Defense Position monster while equipped with a Dragon "Dragunity" monster, inflict piercing battle damage.
Dragunity Arma GramMonster Card2,9002,20010You can banish 2 Dragon and/or Winged Beast monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn.
Dragunity Arma LeyvatenMonster Card2,6001,2008You can Special Summon this card from your hand or Graveyard by removing from play 1 face-up monster you control equipped with a "Dragunity" card(s). When this card is Normal or Special Summoned, you can select 1 Dragon-Type monster in your Graveyard, except "Dragunity Arma Leyvaten", and equip it to this card. When this card is sent to the Graveyard by your opponent's card effect, you can select 1 of the monsters that were equipped to this card when it was sent to the Graveyard, and Special Summon that monster from the Graveyard.
Dragunity Arma MystletainnMonster Card2,1001,5006You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.
Dragunity BrandistockMonster Card6004001While this card is equipped to a monster, that monster can make a second attack during each Battle Phase.
Dragunity CorsescaMonster Card8007001When a monster equipped with this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.
Dragunity CouseMonster Card1,0002002Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.
Dragunity DarkspearMonster Card1,0001,0003Once per turn: You can Tribute 1 Dragon "Dragunity" monster, then target 1 Level 4 or lower Winged Beast monster in your GY; Special Summon that target.
Dragunity Darkspear (anime)Monster Card1,0001,0003Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select 1 Level 4 or lower Winged Beast-Type monster in your Graveyard, and Special Summon it.
Dragunity Divine LanceSpell CardEquip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of "Dragunity Divine Lance" once per turn.
Dragunity DraftSpell CardWhen this card is activated: You can target 1 Level 4 or lower "Dragunity" monster in your GY; add it to your hand. If your "Dragunity" monster whose original Level is 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 "Dragunity Draft" per turn.
Dragunity DuxMonster Card1,5001,0004Gains 200 ATK for each "Dragunity" card you control. When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card.
Dragunity GlowSpell CardAdd 1 Level 5 or higher "Dragunity" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a "Dragunity" monster; Special Summon it in Defense Position. You can only use each effect of "Dragunity Glow" once per turn.
Dragunity GuisarmeMonster Card6001,6003When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use each effect of "Dragunity Guisarme" once per turn.
Dragunity JavelinMonster Card1,2008002If this face-up card is destroyed while in a Monster Zone, you can equip it to 1 Winged Beast "Dragunity" monster you control, instead of sending it to the GY.
Dragunity Knight - AreadbhairMonster Card3,3003,200101 "Dragunity" Tuner + 1+ non-Tuner monsters
When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.
Dragunity Knight - AscalonMonster Card3,3003,200101 "Dragunity" Tuner + 1+ non-Tuner monsters
You can banish 1 "Dragunity" monster from your GY, then target 1 monster your opponent controls; banish it. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Dragunity" Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of "Dragunity Knight - Ascalon" once per turn.
Dragunity Knight - Ascalon (Duel Links)Monster Card3,3003,200101 "Dragunity" Tuner + 1+ non-Tuner monsters
You can banish 1 "Dragunity" monster from your Graveyard, then target 1 monster your opponent controls; banish it. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Dragunity" Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of "Dragunity Knight - Ascalon" once per turn.
Dragunity Knight - BarchaMonster Card2,0001,20081 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
When this card is Synchro Summoned: You can target any number of Dragon "Dragunity" monsters in your GY; equip those Dragon monsters to this card. This card gains 300 ATK for each "Dragunity" card equipped to it.
Dragunity Knight - Gae BulgMonster Card2,0001,10061 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per battle, if this card battles, during the Damage Step (Quick Effect): You can banish 1 Winged Beast monster from your GY; this card gains that monster's original ATK until the end of this turn.
Dragunity Knight - Gae Bulg (anime)Monster Card2,0001,1006If this card attacks or is attacked, during the Damage Step you can banish 1 (only) Winged Beast-Type monster from your Graveyard, to have this card gain the ATK of that monster until the End Phase.
Dragunity Knight - Gae DeargMonster Card2,40080061 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per turn: You can add 1 Level 4 or lower Dragon or Winged Beast monster from your Deck to your hand, then discard 1 Dragon or Winged Beast monster.
Dragunity Knight - GormfaobharMonster Card2,6002,30071 "Dragunity" Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can target 1 "Dragunity" Tuner in your GY; equip it to this card. (Quick Effect): You can send 1 Equip Card you control that is equipped to this card to the GY, then target up to 2 cards in your opponent's GY; banish them. You can only use each effect of "Dragunity Knight - Gormfaobhar" once per turn.
Dragunity Knight - LuinMonster Card1,2001,90061 "Dragunity" Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can target 1 "Dragunity" monster in your GY; equip it to this card. If this card is sent to the GY: You can target 1 "Dragunity" monster you control; equip this card to that target. It gains 1000 ATK/DEF. You can only use each effect of "Dragunity Knight - Luin" once per turn.
Dragunity Knight - RomulusMonster Card1,2002 Dragon and/or Winged Beast monsters, except Tokens
If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.
Dragunity Knight - TridentMonster Card2,4001,70071 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
Once per turn: You can send up to 3 cards you control to the GY; look at your opponent's Extra Deck, and if you do, send an equal number of cards from there to the GY.
Dragunity Knight - VajrayanaMonster Card1,9001,20061 Dragon Tuner + 1+ non-Tuner Winged Beast monsters
When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the GY; double this card's ATK until the end of this turn.
Dragunity Knight - Vajrayana (anime)Monster Card1,9001,2006When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard; double this card's ATK until the End Phase.
Dragunity LegatusMonster Card1,8001,2004If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.
Dragunity LegionTrap CardYou can activate 1 of these effects, but you cannot Special Summon monsters for the rest of this turn, except "Dragunity" monsters.
Target 1 "Dragunity" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position.
● Target 1 "Dragunity" monster you control; equip that target with 1 "Dragunity" monster from your GY.
You can only use this effect of "Dragunity Legion" once per turn.
Dragunity LegionnaireMonster Card1,2008003When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon "Dragunity" monster in your GY; equip that target to this card. You can send 1 "Dragunity" card from your Spell & Trap Zone to the GY, then target 1 face-up monster your opponent controls; destroy that target.
Dragunity MilitumMonster Card1,7001,2004Once per turn: You can target 1 "Dragunity" card in your Spell & Trap Zone; Special Summon it.
Dragunity OublietteTrap CardWhen your opponent activates a Spell/Trap Card while you control a "Dragunity" Synchro Monster: Negate the activation, and if you do, banish that card, then if you control a Level 10 "Dragunity" monster, you can have 1 "Dragunity" monster you control gain 100 ATK for each face-up card that is currently banished. You can only activate 1 "Dragunity Oubliette" per turn.
Dragunity PartisanMonster Card1,2008002When this card is Normal Summoned: You can Special Summon 1 Winged Beast "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster is treated as a Tuner.
Dragunity PhalanxMonster Card5001,1002Once per turn, while this card is equipped to a monster: You can Special Summon this equipped card.
Dragunity PilumMonster Card1,4001,0003When this card is Normal Summoned: You can Special Summon 1 Winged Beast "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.
Dragunity Primus PilusMonster Card2,2001,6005When this card is Normal or Special Summoned: You can target 1 Winged Beast "Dragunity" monster you control; equip it with 1 Level 3 or lower Dragon "Dragunity" monster from your Deck.
Dragunity RemusMonster Card8008002Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn.
Dragunity SenatusMonster Card1,8006004You can discard 1 "Dragunity" card; equip 1 "Dragunity" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of "Dragunity Senatus" once per turn. If a "Dragunity" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Dragunity" card equipped to this card, instead.
Dragunity TribusMonster Card5003001When this card is Normal or Special Summoned: You can send 1 Level 3 or lower Dragon monster from your Deck to the GY.
Dragunity WhirlwindSpell CardIf only your opponent controls a monster: You can Special Summon 1 "Dragunity" Tuner and 1 Winged Beast "Dragunity" monster from your Deck, but negate their effects, then if your opponent controls a monster that was Special Summoned from the Extra Deck, immediately after this effect resolves you can Synchro Summon 1 Dragon Synchro Monster using only "Dragunity" monsters you control. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon monsters. You can only activate 1 "Dragunity Whirlwind" per turn.
Dragunity Aklys (Duel Links)Monster Card1,0008002When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it.
Dragunity Angusticlavii (Duel Links)Monster Card2,1001,0005While this card is equipped with a Dragon-Type "Dragunity" monster, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent.
Dragunity Arma Leyvaten (Duel Links)Monster Card2,6001,2008You can Special Summon this card from your hand or Graveyard by removing from play 1 face-up monster you control equipped with a "Dragunity" card(s). When this card is Normal or Special Summoned, you can select 1 Dragon-Type monster in your Graveyard, except "Dragunity Arma Leyvaten", and equip it to this card. When this card is sent to the Graveyard by your opponent's card effect, you can select 1 of the monsters that were equipped to this card when it was sent to the Graveyard, and Special Summon that monster from the Graveyard.
Dragunity Arma Mystletainn (Duel Links)Monster Card2,1001,5006You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.
Dragunity Brandistock (Duel Links)Monster Card6004001While this card is equipped to a monster, that monster can attack twice during each Battle Phase.
Dragunity Corsesca (Duel Links)Monster Card8007001This effect can only be activated while this card is equipped to a monster. If the equipped monster destroys an opponent's monster by battle, you can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.
Dragunity Couse (Duel Links)Monster Card1,0002002Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.
Dragunity Darkspear (Duel Links)Monster Card1,0001,0003Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select 1 Level 4 or lower Winged Beast-Type monster in your Graveyard, and Special Summon it.
... further results

Recommended cards

Monsters
Spells


Extra Deck

Leyvaten Rider

You can make a loop with "Dragunity Arma Leyvaten" and "Light and Darkness Dragon". When you summon "Dragunity Arma Leyvaten", equip "Light and Darkness Dragon" to it. Whenever it or "Light and Darkness Dragon" is destroyed, your field will be destroyed by the effect of "Light and Darkness Dragon". Then, use "Light and Darkness Dragon's" other effect to Special Summon "Leyvaten" from your graveyard, re-equip "Light and Darkness Dragon" to it and repeat. The only weakness in this loop is cards that can remove the two monsters from play, or send them back to the hand or deck.

Note: Due to the wording on "Light and Darkness Dragon"'s third effect, if a "Dragunity Arma Leyvaten" isn't in the graveyard when it goes, you can't summon it back on the field because the field didn't get cleared before you picked the monster to summon back. One way to counter this is to have a second Leyvaten in your graveyard ready to take its place.

Recommended cards

Monsters
Spells
Traps
Extra Deck

Cyber Unity

This Deck uses "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" along with "Dragunity" monsters. It is a more casual Decktype as it lacks the search power and ability to Synchro Summon Level 8 monsters that standard "Dragunity" decks have.

In addition to the "Cyberdark" monsters, you can use "Black Salvo" to make Level 7 Synchro Monsters and "Dark Simorgh" for general support.

Recommended cards

Monsters
Spells

Red-Eyes Dragunity

Recommended Cards

Monsters

Spells

Extra Deck

Support Cards

  • "Reborn Tengu": As well as being a good floater, you can use it with "Legionnaire" and "Phalanx" to Synchro Summon "Trishula" and lose no advantage. It also sets up your Graveyard for "Pot of Avarice".
  • "Cards of Consonance": This card can be very good in a "Dragunity" deck. It's a 2 for that sets up your combos. However, the strongest "Dragunity" decks don't use a lot of targets for this card and aren't as likely to actually draw them as in Dragon Draw Exodia, so "Cards of Consonance" isn't as useful as it is in other decks.
  • "Icarus Attack": While potentially useful, "Icarus Attack" is usually less than effective since in most cases you will be Synchro Summoning, not destroying cards with "Legionnaire".
  • "Pot of Avarice": This deck sends monsters to the Graveyard very quickly thanks to its Synchro Summons, discards from "Cards of Consonance" and "Dragon Ravine", and plain destruction by battle. "Pot of Avarice" rewards the filling of the graveyard with two new cards, as well as a chance to get another use out of used "Duxes", "Darkspears" and/or "Legionnaires".
  • "Terraforming": This card is the easiest way to search out "Dragon Ravine", so running two or three is recommended. This card can also serves as discard fodder for "Dragon Ravine"'s effect, so it will never be dead draw.
  • "Five-Headed Dragon: Combine with "Future Fusion" to fill the grave and have a massive monster two turns later. It may not stay on the field for a long time, but it will give you lots of access to quick "Dragunity" combos.
  • "T.G. Hyper Librarian: "Dragunity" decks can easily Synchro Summon level 5 Synchro Monsters with "Dragunity Legionnaire". Afterward, you can do the standard double Synchro Summon with "Dux" and "Vajrayana", and you will draw two cards.
  • "Photon Strike Bounzer: Due to the frequent level 6 Synchro Summoning, "Dragunity" players can Xyz summon this card by overlaying "Dragunity Knight - Vajrayana"s or "Dragunity Knight - Gae Dearg".
  • "Blackwing - Zephyros the Elite": Although it's not a "Dragunity" monster, it is useful for "Dragunity" because you can return a "Legionnaire" to your hand after using its effect and Special Summon "Zephyros" or return a "Dux" to your hand after Special Summoning "Phalanx" and still get to Synchro Summon "Vajrayana" since "Zephyros" is a Winged Beast-Type monster.
  • "Foolish Burial": Sending "Zephyros", "Aklys", and "Phalanx" to your Graveyard to set up combos.

Dragusto

This deck incorporates "Gusto Egul", "Gusto Gulldo", and "Winda, Priestess of Gusto" in order to constantly recycle the three over and over; because their Effects Special summon each other. Once you have one Gusto out on the field, you will always have at least one out until you run out of the nine cards. (If you decide to run three copies of each.) That is why it's important to run "Contact with Gusto" so you may select two Gusto's in the grave, and Shuffle them back into the Deck for re-use. This also works well with the Dragunity archetype since most of the Gusto's are Wind and Winged-Beast.

Recommended Cards

Monsters
Spells
Traps
Extra

Weakness

In the competitive scene, Dragunities have almost completely wiped out during this September 2011 format due to this Archetype is considered having too many weaknesses. One of them is their signature Field Spell "Dragon Ravine", which is the core of most Dragunity decks. "Mystical Space Typhoon" can be chained to "Dragon Ravine's" effect, which means nullifying their main search power and gave themselves -1 advantage due to the cost already paid. "D.D. Crow" and "Chain Disappearance" are used to Banish "Dragunity Phalanx" and "Dragunity Aklys", while "Macro Cosmos" and "Dimensional Fissure" paralyze the deck further, due to their Graveyard-reliant strategy. "Maxx "C"" will take advantage of their constant Special summons, putting more mind pressure on any Dragunity players. "Effect Veiler", on the other hand, stops the Dux-Phalanx-Vajrayana combo in their tracks, leaving your monsters more vulnerable.

Synchro Summon decks(mainly with Plant Synchro engine) is the most dangerous, due to the fact that they can Special Summon large amount of monsters (sometimes even 10 or more Special Summons in one turn), and also having many counters in both their Main and Side Deck, completely outspeed Dragunity in many ways.

Despite the numerous disadvantages they had, "Dragunity" Decks also have ways of dealing with these cards. "Debunk" (which is even a passable Main Deck card in this format due to the common use of "Maxx "C", "Gorz the Emissary of Darkness", and "Effect Veiler") stops the aforementioned cards, while "Imperial Iron Wall" completely annihilate any and all banishing attempts. "Malefic Stardust Dragon" (or even "Card Guard") becomes more important in this Deck, due to its easy-to-Summon nature, also adding a layer of defense on your "Dragon Ravine", which is a good thing for your future plays.