Forum:Decks for Free!/Archive16

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Finished - Cannon Soldier/Jam Breeding Machine Burn Deck

I want to make a deck where Slime Tokens from Jam Breeding Machine are tributed by Cannon Soldier to inflict 500 damage per token. To stick to the 'slime' theme, Metal Reflect Slime would be used alongside Raregold Armor to protect Cannon Soldier/Slime Tokens. Notdoppler (talkcontribs) 15:31, April 8, 2012 (UTC)

Haven't had time to test this, maybe you want to test it? Toolbox into Solider to stall it out with Messenger, Reaper, and Marsh, and slowly burn the opponent by other means, if you can't get the cannon and Jam play rolling. ---Dark Ace SP (Talk) 00:26, April 14, 2012 (UTC)

I'd Suggest Wave-Motion Cannon & Starlight Road for this sort of deck, as it just works slowly,
-Resk ()() 21:57, April 15, 2012 (UTC)
I put in The Huge Revolution is Over over Road simply because Revolution is a counter and can't be blocked by Solemn Warning, but they really do the exact same thing overall. As for Wave, your right, and completely forgot about it. Added. ---Dark Ace SP (Talk) 22:46, April 15, 2012 (UTC)

Finished - Evolution deck

Id like to make an evoltile,evolsaur,evolzar deck using only monsters of that archetype. No budget. Ancient gear king (talkcontribs) 17:07, April 8, 2012 (UTC)

You need an account. ---Dark Ace SP (Talk) 16:50, April 8, 2012 (UTC)

---Dark Ace SP (Talk) 01:43, April 15, 2012 (UTC)

Finished - Updated dark world deck

Hello I wanted to know if one of you gentlemen could help with a dark world deck that is updated to the banlist on march 1st 2012. I have looked up suggestions and stuff like glow up bulb is on the lists(which is now banned). Could you make a deck that doesnt heavily rely on the extra deck. I have trouble with synchros and xyz(not usage but timing) I have no budget. Im basically just asking for an updated dark world deck that is great in a competetive format. KGV123 (talkcontribs) 03:24, April 9, 2012 (UTC)

Here, it's simple, short, and sweet. ---Dark Ace SP (Talk) 02:13, April 13, 2012 (UTC)

Finished - Relinquished

Hi, I was wondering if I could get a deck that is focused around Relinquished, if you can maybe try to make it kind of like a disruption deck where my opponent will have a hard time recovering. There is no budget for the deck, and I really appretiate the help. Thank you. Chaos phantom (talkcontribs) 22:56, April 11, 2012 (UTC)

Tour Guide From the Underworld -> Djinn Releaser of Rituals -> Xyz for a rank 3, putting Djinn in grave, summon relinquished,
Searchable by Manju of the Ten Thousand Hands
Manju = light, Djinn = dark -> BLS
Opponent gets 1 summon a turn + Reli' -> Distruption.
Got premise, will stick together later.
-Resk ()() 12:22, April 13, 2012 (UTC)

How's that?

-Resk ()() 22:14, April 15, 2012 (UTC)

Thanks Resk it looks good, I'll test it out later. Chaos phantom (talkcontribs) 15:56, April 16, 2012 (UTC)

Finished - Fallen Angels/Naturia

Hello! I would like to build a deck which uses the Fallen Angel cards, as well as the Plant-type Naturia monsters to use for swarming and synchro-summoning level 7 and higher monsters. I've been tinkering around and have built a deck using the aforementioned cards, but I'm having trouble finding a consistent build.

That's what I have so far. I know the traps need a work-over for sure, but other general advice or ideas would be amazing as well. I should be able to get hands on at least one more Rosaria, the Stately Fallen Angel, Fallen Angel of Roses, and Naturia Bamboo Shoot. Perferrably, I would like to keep the budget of any additional cards (i.e. not the ones listed) under $100, but it's not a huge issue. Also, this deck is mainly for fun; I don't expect to be winning any tourneys with this one, although if I could, that would be cool!

Thank you in advance! AlohaJo (talkcontribs) 17:51, April 14, 2012 (UTC)

Hmm, I'm not bad at plant decks, but was the $100 budget for any and all cards added to the deck? ---Dark Ace SP (Talk) 01:09, April 15, 2012 (UTC)
It would be $100 total for all other cards added. That being said, the budget isn't a really important factor, but I would like it to be as cheap as possible, or at the very least reasonably priced, as I am short on funds as of late.AlohaJo (talkcontribs) 02:23, April 15, 2012 (UTC)

Here, that should fall into your $100 limit. Use the Naturia to fuel Exterio's Fang and Pollinosis. Get Pineapple into your grave, then use him to summon the Angels or summon Bamboo Shoot. Gravirose is for pure ATK and to set up your grave. Pretty simple other than that. ---Dark Ace SP (Talk) 03:17, April 15, 2012 (UTC)

Thank you very much! I'll get it together as soon as possible and see how it works out! One small thing: there's only 9 traps, so should add Wall of Thorns, or would something like The Huge Revolution is Over/Starlight Road be better? AlohaJo (talkcontribs) 03:51, April 15, 2012 (UTC)
Use Dueling Network to test it out a little, before you start buying. Mirror Force if you can, since it has less restrictions, but Wall of Thorns can work as well. ---Dark Ace SP (Talk) 13:39, April 15, 2012 (UTC)
I've been playing around with it on DN, and I enjoy using it, it's a rather fun deck! I only made a couple of changes: the first was I took out a Gravirose for another Rosaria, because I found that I wasn't drawing it nearly enough. The other change I made was to add a Magical Mallet, mainly because I enjoy having a redraw option if I'm stuck with a horrible hand, and because I like running 41 cards. Aside from that, the deck is solid, fun and most importantly consistent, so thank you for taking time and helping me out! AlohaJo (talkcontribs) 16:07, April 16, 2012 (UTC)

Finished - Anti-Meta but not.

I would love to see a competitive deck that uses cards that no one is really using right now. Stuff that would really make my opponent mad because they don't have any counter for it. Compulsory Evacuation Device is one such card. No one really expects it. -- Nikki crowe (talkcontribs) 18:41, April 15, 2012 (UTC)

Would Rock Stun work for you? It uses 9 Koa'ki cards to shut down the opponent's Spells, Traps, or Monster effects. And usually contains a high trap count (13-16). ---Dark Ace SP (Talk) 19:53, April 15, 2012 (UTC)

Did you need it OCG, TCG, or are you using it for DN? ---Dark Ace SP (Talk) 19:56, April 15, 2012 (UTC)

It's for TCG. With a budget of about 200 - 300. Rock Stun may work, but things that are trap heavy worry me because of Royal Decree. --Nikki crowe (talkcontribs) 23:09, April 15, 2012 (UTC)

I don't think you'll have to worry about Royal that much, since you'll have 3 MST and 3 Koa'ki Meiru Sandman, so it's like your running 6 MST. I could try to put in some more versatile spells if you would really like, such as Forbidden Lance and Book of Moon? ---Dark Ace SP (Talk) 02:18, April 16, 2012 (UTC)
Or we could do something with Cactus Bouncer? ---Dark Ace SP (Talk) 02:40, April 16, 2012 (UTC)

Got bored, made this for fun. Here, that should work fairly well. If you want a deck based around Cactus Bouncer, ask. ---Dark Ace SP (Talk) 03:10, April 16, 2012 (UTC)

Wow, that looks awesome! But, I would also like to see what you could do with Cactus Bouncer, if possible. ^__^ --Nikki crowe (talkcontribs) 03:33, April 16, 2012 (UTC)

Sure, I'm been thinking of how to use/abuse him ever since I posted that one line about him above in the conversation. ---Dark Ace SP (Talk) 03:54, April 16, 2012 (UTC)
Sweet. Can't wait to see what you come up with. :D --Nikki crowe (talkcontribs) 04:39, April 16, 2012 (UTC)

The main idea would be to use Botanical Lion to stall a while, until you can draw cards with Shard and add cards with Pot of Duality, in hopes of getting that Bouncer. Then, clear the field as much as possible with MST/Heavy, and summon Bouncer. Protect Bouncer with Safe Zone (Protects Bouncer from being targeted by cards like Compulsory, destruction (Dark Hole) and battle) and should things go south, use Debris + Lonefire/Dandy -> BRD to nuke to gain back control or use BRD's effect to turn things around, if possible (Gravirose can be used to set up that play). Using Falcon lets you use Safe Zone as an offensive tool (Equip Zone to opponent's monster, and use Falcon to bounce it, thus killing opposing monster, and causing a replay as well). Do note that Cactus Bouncer can't be special summon, so don't try to summon him with Rose Knight or Reborn. Just use Knight to swarm with a Lion or Gravirose, that helps ensure that you will most likely have 1 monster by the time your turn rolls around. That's basically it. ---Dark Ace SP (Talk) 01:16, April 17, 2012 (UTC)

Post Scriptum: Test the Cactus Bouncer deck on DN. I'm confident the Rock Stun will work fine, but you should play a few games with the Cactus deck. ---Dark Ace SP (Talk) 01:28, April 17, 2012 (UTC)

That looks awesome! Thank you very much! --Nikki crowe (talkcontribs) 14:43, April 17, 2012 (UTC)

Finished - Versatile Deck

Alright, I recently realized that many decks nowadays revolve around one ace card or loop. What I want to see is a deck that doesn't have just one powerful card, but a deck which can properly react to different situations. Yes, what I'm asking for is a deck which you believe doesn't just aim to get a card out, but instead is able to adapt to the opponent's actions. It doesn't need to be overly powerful, it just needs to be something that can stand its ground. I'm sure that many of you know of some decks that are able to do this.

There's no real budget but it'd be appreciated if Rescue Rabbit is avoided. Many thanks! Looking forward to the awesome ideas. Xopiel (talkcontribs) 20:49, April 16, 2012 (UTC)

I'm not a deck builder, but my current Laval build can do this. It can either do Red Nova Dragon, Shooting Quasar Dragon, or just some generic Synchroing for some other Synchros for quick, high ATK power cards with great effects. Let me know if you'd like to see the build. --Nikki crowe (talkcontribs) 14:42, April 17, 2012 (UTC)

Hey, that sounds pretty good. Don't have a Laval deck either, so it looks like it's worth a good try. Thanks, shall await the decklist. Xopiel (talkcontribs) 15:15, April 17, 2012 (UTC)

Okay, so. The way this deck is played varies, as I said. An "All-Out-Assault" way of playing would be to just normal summon things as quickly as possible, Synching into your Level 7s and 8s.

Then there's the Red Nova style, which involves dumping (AT LEAST) 1 Level Four, 2 L0evel 3s, and 2 Level 1s. This ensures that your L4 and L3 make an L7 Synchro. One of your L1s and the L7 Synchro make Red Dragon Archfiend. Then the remaining L3 and L1 synch for Red Nova. To dump these in grave, you have to send Handmaiden while there's another Laval in your Graveyard. (Usually this can happen via Miller.) The unfortunate side to this build with the cards available is that Miller MUST be destroyed by battle for his effect to activate. That's why Molten Transmission Field is so essential when it's released. It will make this build about 20% [s]cooler[/s] faster.
Finally, there's the Quasar build. Just side in Boost Warrior for your Level 1 non-tuner, along with ROTA, to get him to hand quickly, and dump everything in Grave like the Red Nova build.

Both of the final two strategies use Rekindling to special summon the monsters needed to get the Synchro summoning off. This is why Magical Stone Excavation is sided. If I find myself running out of Rekindlings mid-game, then I side it in for Game 2. Usually, though, it's never really a problem.

I hope this build helps you. It's been a lot of fun for me and it's really the first build I came up with myself. I'm quite proud of it. If it brings you to victory, then I have succeeded in my quest! --Nikki crowe (talkcontribs) 22:05, April 17, 2012 (UTC)

I'd rather you didn't post your decks up, but if he likes it, nothing I can do. I never really liked the Red Nova/Shooting builds, I felt like it was a waste to summon Red Nova, when you could easily summon a Hyper Librarian and another Synchro to draw. There is also a Flamvell deck a few requests up if the original poster would like to see that as well. Or he can ask to see other Laval builds, if he wishes. ---Dark Ace SP (Talk) 22:30, April 17, 2012 (UTC)

Ah thanks. Hmm, that's quite interesting, might play around with it so that I don't need to sidedeck. I've been looking around and a good control deck would fit the deck I'm looking for quite well. Xopiel (talkcontribs) 11:10, April 18, 2012 (UTC)

Would a Stardust Dragon/Assault Mode deck work for you? ---Dark Ace SP (Talk) 23:37, April 21, 2012 (UTC)
Also, look at the request above yours. I made 2 decks that heavily restrict the opponent's options. ---Dark Ace SP (Talk) 23:39, April 21, 2012 (UTC)
Yeah, saw your previous decks. The Cactus bouncer is pretty fun. Looking forward to the Stardust Assault deck. Should prove interesting.
edit : Whoops, hopefully you haven't started on that deck yet. I think that a Cyberdark deck would fit my description pretty well. If you've already started on the Assault deck, then continue on. Otherwise, it'd be great if a Cyberdark Deck be built instead. Many thanks! Xopiel (talkcontribs) 15:50, April 22, 2012 (UTC)
Hmm, Cyber Dark ehh? I made an older build a really long time ago, time to brush it up I guess. ---Dark Ace SP (Talk) 16:04, April 22, 2012 (UTC)

You'll need to test this build out on DN. Tell me if you have issues. ---Dark Ace SP (Talk) 16:50, April 22, 2012 (UTC)

If you want to see the Stardust Dragon/Assault Mode, then go look in the Galleries. A few of those decks should be in the Monster Gallery. ---Dark Ace SP (Talk) 16:50, April 22, 2012 (UTC)
I'd suggest -1 twin, +1 masked, as twin only works once, while masked either searches it, or gets exploder :3
-Resk ()() 21:40, April 22, 2012 (UTC)

Yeah, did the change Resk mentioned. Pretty good deck so far. One of the main draw backs I guess would be depleting my hand but that can't be helped. I've done -1 Ravine +1 Cyberdark Impact! since most of the time I have two Dragon Ravines in hand, and I really only need the eff of Ravine about two times per duel. Also changed some of the extra decks for 6 & 7 star synchros (Since those are the most common synchros this deck makes). Main weakness would be getting overrun by 3000atk monsters. Any cards you think can be taken out for those? Xopiel (talkcontribs) 21:53, April 22, 2012 (UTC)

I didn't test it so, yeah. As for the easier synchs to summon...take out Hyper Librarian for another Level 6 or 7. As for super high ATK....I have nothing, maybe a Number 30: Acid Golem of Destruction (Risky Play) or Scrap Archfiend? Trap Hole was supposed to help this deck out with tough monsters, as well as make cards like MST and Heavy Storm partially dead to the opponent for the most part. ---Dark Ace SP (Talk) 02:03, April 23, 2012 (UTC)
You can also drop the Leviair the Sea Dragon if you want. I'd personally keep him in case the opponent banishes a Phalanx or something, but dropping him should be okay. I'd personally side him back in game 2, if I dropped him. Also, if you feel Dark Simorgh gets in the way, drop him and Trap Hole for 2 Torrential Tribute. ---Dark Ace SP (Talk) 02:08, April 23, 2012 (UTC)
No no, Simorgh is a nice touch. Yeah, made the extra deck much better now. Now that the core deck is there already, I'll start testing with different cards. Really fun deck, thanks! Xopiel (talkcontribs) 17:03, April 23, 2012 (UTC)

Finished - Mokey Mokey

If y'all have a deck based on him in the archives, then I just missed it. Anyway, my only requirements are Mokey Mokey, Mokey Mokey Smackdown and Human-Wave Tactics, HOWEVER if you can think of some better way to use Mokey Mokey (lol) then that's cool, too. I'm obviously not trying to be super competitive and beat inzektor, wind-up etc.. Also if you could magically fit in Ojama's that would be amazing and hilarious, but it doesn't really seem possible.

Anyway, there's no cost limit, I'm mostly gonna be using this to troll super-serious people on DN, but if it winds up being cheap enough, I'll make it to do the same in real life. Jcfblack (talkcontribs) 18:43, March 12, 2012 (UTC)


Obviously this isn't an easy or obvious deck to make, so I tried to build one to see how it goes... I'm only marginally satisfied; it needs a lot of work and I think I'm trying to do too many things at once, i.e. I don't get what I need when I need it. To clarify, the main idea is to boost Mokey Mokey into a 3000 beater and club things over the head while laughing. Everything else is to stall until this is possible, or try to hide behind synchros/BLS until I can push with Mokeys.

Sooo... yeah. I know it isn't that good, and that's partially the point, but I would like it to be better than it is. Like I said, it seems like too many things are going on, with valhalla and Athena and synchros and BLS, but usually all that stuff can go on in one deck; I guess trying to make room for silly stuff like Mokey gets in the way.

Anyway, I know Dark Ace SP is the only one on here right now, and you usually only comment/make decks you know, so I'm happy with waiting, I just want some help refining it. Jcfblack (talkcontribs) 04:27, March 17, 2012 (UTC)


This isn't meant to be a power deck, so I don't think Dark Ace SP would have any problems with me giving suggestions. So here Goes... Tyrantglider (talkcontribs) 12:40, March 19, 2012 (UTC) Tyrantglider

So, this is a bit of a change-up, but what the point of the deck is the Mokey Mokey smackdown. Other additions could be: Opti-camouflage armor, Heart of clear water, graceful revival, gravity bind, level limit area B, Arcana force 0, Trap Stun, guardian of Order, and flamvell guard. Tyrantglider (talkcontribs) 12:40, March 19, 2012 (UTC) Tyrantglider

Interesting, but I never feel comfortable using decks with more than 41 cards and I prefer 40. Also 9 vanillas seems a little worrisome, but I guess with human-wave tactics you can just go through them. All and All, interesting ideas, but it still doesn't seem quite right. Jcfblack (talkcontribs) 21:53, March 19, 2012 (UTC)

This is a little refined, but it is still 50 cards. I can't think of what else to take out. Sorry i couldn't be more help. Tyrantglider (talkcontribs) 12:21, March 20, 2012 (UTC) Tyrantglider


If this isn't the style you really want, I could probably build "Holy Mokey!" special summoning mokey mokey, etc. with tri wight, de-fusion, etc. Starring obelisk, 1 or more wicked(s), and slipher for when it comes out. Is this more what you would like? Tyrantglider (talkcontribs) 12:31, March 20, 2012 (UTC) Tyrantglider

I know you only want to help Tyrantglider, but please don't post your deck(s) without permission from us first. I have a build that I made for Resk a while back, so I'll try to get it up when I have the time, but I have 4 other requests first, so... Synchro Maniac10 (talkcontribs) 22:40, March 20, 2012 (UTC)

Whenever you have time, that'd be great Jcfblack (talkcontribs) 04:50, March 24, 2012 (UTC)
Sorry, I just forgot to sign the post before Jcfblack (talkcontribs) 04:50, March 24, 2012 (UTC)

I know you had a lot of decks to make, but it's been 2 weeks since you last said something... Just wanna make sure no one forgot about the silly deck Jcfblack (talkcontribs) 23:35, April 10, 2012 (UTC)

He has Tennis season and stuff, that's probably why he's not very active. I'll post up a talk page reminder for him. ---Dark Ace SP (Talk) 03:37, April 13, 2012 (UTC)
I was personally thinking maybe Mokey Mokey Herald with Chaos? And maybe some Agents? ---Dark Ace SP (Talk) 03:44, April 13, 2012 (UTC)
That would probably kill the point of Mokey though. ---Dark Ace SP (Talk) 03:49, April 13, 2012 (UTC)

I just saw that card, and had an idea...Saambell the Summoner? Use her, summon Mystical Shine Ball go into Daigusto Phoenix or Gachi Gachi Gantetsu, and with her (3 WIND), Daigusto Phoenix (1-2 WIND), and Debris Dragon...plus the DARK your using for BLS...we get Dark Simorgh. Again, it destroys the point of Mokey, but can let you also play a few Harold monsters. ---Dark Ace SP (Talk) 03:53, April 13, 2012 (UTC)

That's a really cool idea, actually and at some point I might go for something like that, but if possible i would still like the primary strategy to be actually using mokey mokey to win, and just doing other strategies to stay alive/set up the combo. I realize it's a much worse deck that way, but that is part of the point. Idk if that's what SM10's deck will do, but I'd like to see before asking you to make what you described. Jcfblack (talkcontribs) 13:25, April 13, 2012 (UTC)
The above idea just didn't work out card wise, so the next best plan was to use the Fairy aspect of Mokey Mokey, and create a Turbo-Aggro Fairy build.

You can drop Kristya for Master Hyperion if you seem to have issues with Kristya. Anyway the main idea is to draw using Upstart and Tethys, and power up your fairies with Solidarity. Use Destruct Potion to kill off your own fairies and let Mokey Mokey go to 3000 ATK, as long as you have Smackdown on the field. ---Dark Ace SP (Talk) 16:13, April 27, 2012 (UTC)

I haven't tested this yet, but it looks pretty good in theory:D I wish there was a way to work in junk synchron/BLS, but I know there really isn't room. Plus with happy lover dropped, there's not really good targets for junk synchron anymore, plus solidarity and- yeah it doesn't work xD

Anyway, I'm a little nervous about triple destruct potion... -2 just to turn mokey into a big beater seems risky, that's why i liked the searchers; you can poke, destroy a fairy, get the bonus and don't lose card advantage (though you take damage instead of gaining LP through destruct potion). I'll see what I think.

Overall I'm happy with this build, though and I'll tell you if I have any troubles. Jcfblack (talkcontribs) 20:44, April 27, 2012 (UTC)

I put in 3x Potion, because there wasn't a great way to always get it. However, you could drop it for a Mirror Force, or something. ---Dark Ace SP (Talk) 04:35, April 28, 2012 (UTC)

After some thought, I edited the deck a bit.

Still a turbo fairy deck base. But since we're now using Reckless over Upstart, that should let use drop Mokey and Smackdown down to 2 each. We don't really need Solidarity either, so dropping that works. If you don't want Potion, drop it for 2 Shining Angel, that should work fine as well. ---Dark Ace SP (Talk) 18:58, April 28, 2012 (UTC)

definitely looks very interesting. I think I like this more, but only testing will tell. Jcfblack (talkcontribs) 17:18, April 30, 2012 (UTC)

Finished - Future Sharks Deck

Hello, DFF. I ran across this idea while cruising 'round the 'net, and wondered if you could help me flesh it out. It's sort of a twist on the Bani-Shark deck, but using Future Visions to set off the effect of Wingtortoise. Shark Stickers, Leviair the Sea Dragon, Underworld Egg Clutch, maybe Deep Sea Diva or Fishborg Launcher. Does that give you enough to work on? No budget, just so long as you don't use $100 cards. Let me know if this deck request interests anyone at all. If everyone thinks it's a <*yawn*> idea, I'll pull the request. Thanks.

Oh, and it doesn't have to be all water - which would nix Fishborg, but, hey, we're going for the best deck we can here. And it should be TCG (I know Fishborg isn't TCG, but I'm sure it will be in time).

Thanks again. ---Kungfu-mama (Talk) 22:07, April 16, 2012 (UTC)

There might actually be a fun/easy way to make the deck, it removes Fishborg (Unless you really want him!) and replaces him with T.G. Warwolf, use him and a few other darks and we can summon Dark Simorgh? If you don't want that I think I can flesh out the deck you had in mind, my only kicker is that you'll have to test the deck, as I might not have time. If the deck ends up having issues, I'll try to fix them. Is that fine with you? ---Dark Ace SP (Talk) 22:19, April 19, 2012 (UTC)
Perfect! I'd seen comments about using T.G. Warwolf, but didn't include that in my list. And I'm fine with testing it out on my own. Thanks! ---Kungfu-mama (Talk) 14:29, April 22, 2012 (UTC)

Here, test that. Use Terra to get Future, triple Surface helps us make more Rank 3 plays. ---Dark Ace SP (Talk) 16:21, April 22, 2012 (UTC)

Wow, that was quick! I'll test it when I get a mo', and let you know. Thanks again! ---Kungfu-mama (Talk) 17:26, April 23, 2012 (UTC)
I actually stumbled onto a new card that will come out in Galactic Overlord, which might make a deck have a nice a simple clear the field option, Dimension Slice, but it will be a rare when it comes out, so not sure of it's price. I can make something of that manner should the above deck start to fail. ---Dark Ace SP (Talk) 22:40, April 23, 2012 (UTC)

Finished - Miracle Chaos Rainbow Neos

Hello, I had just seen the new Neos support being released, Miracle Contact and I decided to make a deck with it, but it seems that there are so many cards I want to fit but are unable to fit them enough. I would like this deck to be oriented around Neos obviously, the fact that you can easily make Rainbow Neos by sending Rainbow Dark Dragon with Prisma then using Miracle Contact, and a bit of Chaos in it as well. There is no budget in this deck. There is a problem in the extra deck in which I would like to be able to make space for an Extra Rainbow Neos or a Brionac but it seems that it is already maxed out.--Iairrick (talkcontribs) 20:07, April 18, 2012 (UTC)

This is currently what I have so far.--Iairrick (talkcontribs) 20:07, April 18, 2012 (UTC)

You seem to be trying to do a bit too much, are there 3 specific things which you want the deck to do?
-Resk ()() 00:41, April 22, 2012 (UTC)

Umm, (1)Rainbow Neos is what I want to focus on, two other specifics would be the ability to (2)miracle fusion into shining, and contact into (3)dark neos. I prefer the grandmole to stay because I love that card <3. The BLS is just a little splash since I'm going to have lights and darks in the end anyway.--Iairrick (talkcontribs) 03:52, April 22, 2012 (UTC)

Do you really need Dark Neos? ---Dark Ace SP (Talk) 00:10, April 25, 2012 (UTC)

No, but I prefer the use of Miracle Contact and dark neos is a dark, so panther, or dark neos itself can be used for BLS.--Iairrick (talkcontribs) 14:08, April 25, 2012 (UTC)

You won't need Panther and Dark Neos with me and Resk are planning. ---Dark Ace SP (Talk) 00:49, April 26, 2012 (UTC)
Also, is this for OCG or TCG? ---Dark Ace SP (Talk) 00:49, April 26, 2012 (UTC)

This is for TCG, I know miracle contact is currently OCG but I'm going to wait for it to come out.--Iairrick (talkcontribs) 02:34, April 26, 2012 (UTC)

Here, that should work. Use Summoner Monk -> Prisma -> Dump Neos -> Make Utopia (If this were OCG we would make Daigusto Emeral and just summon back the Dumped Neos with Emeral's effect). If you really feel like it, drop the Super Poly to 1, and add in your third Miracle Contact. Also, since Prisma can't dump the Rainbow Dark Dragon into the grave with his effect, use Armageddon Knight to do that. ---Dark Ace SP (Talk) 12:58, April 27, 2012 (UTC)

Finished - Anti-Gadgets

I like to run anti-meta, but it just seems to run to slow compared to the new meta decks like inzektors. I want to try to make it faster or maybe give it a way to exploded. I've tried it with the gadgets and ultimate offering combined with TKRO, Doom Knight, pachy, etc and with them all being 4 stars it gets some exceeds pretty easy. I just want some help making it consistent and I am open to any other ideas. The only budget on this build just no tour guides or anything crazy. Thanks for the help!--Kannen2711 (talkcontribs) 02:14, April 20, 2012 (UTC)

Please make an account before posting, thank you. Hastydemon2 (talkcontribs) 21:01, April 19, 2012 (UTC)

Sorry, I do have an account I just forget to sign the post.--Kannen2711 (talkcontribs) 02:14, April 20, 2012 (UTC)

For real life or Dueling Network? Lappyzard (talkcontribs) 23:12, April 20, 2012 (UTC)

Real life, but what cards were your thinking about on DN?--Kannen2711 (talkcontribs) 02:14, April 21, 2012 (UTC)

I have a DN Gadget deck that's pretty ridiculous, but here's the one for real life.

If Fiendish Chain is not out of the question, play 3 instead of 2 Bottomless and 1 D Prison. Lappyzard (talkcontribs) 21:41, April 21, 2012 (UTC)

That looks really good I look forward to trying it out, but what was your build on DN and do you have a card I can replace shard of greed with or do you think it is a mandatory card?--Kannen2711 (talkcontribs) 22:34, April 23, 2012 (UTC)

It's not strictly mandatory (nothing is) but it's very very good. If you don't want it though, then just play more Traps (the three I told you to drop for Fiendish Chain would be good, as would Compulsory Evacuation Device). My DN build involves Tinplate Goldfish, Card Car D and Geargiganto X. Lappyzard (talkcontribs) 00:08, April 24, 2012 (UTC)

No reply, marked Finished. ---Dark Ace SP (Talk) 02:11, April 26, 2012 (UTC)

Finished - Skill Drain

Hello deckbuilders. Today I want a deck that has big (or big enough) beaters that can destroy the Big 3 and chaos dragons (which is now alot of in my meta). The only requirements is that it has to be less than $150, there has to be 3 copies of skill drain, it cannot be DW, and has to have a prime focus for the meta. For example, if i wanted DW focused on the meta i would have DDV instead of eradicator. It shouldn't be that hard considering skill drain now destroys ALL of the tier 1 and most tier 2 excluding hero and DW. Thanks!

AJTwins (talkcontribs) 12:06, April 26, 2012 (UTC)AJTwins

Like Malefics? They didn't use any monsters that were really hurt with Skill Drain in the past, and they still don't. Just know that the Condition Effect that states; "There can only be 1 face-up "Malefic" monster on the field." can never be negated by Skill Drain, but the other effects will be, negated. ---Dark Ace SP (Talk) 01:28, April 27, 2012 (UTC)


Sure that would be perfect. But if you decide to build malefics, i would like some anti-meta cards like thunder king, doomcal, etc.

AJTwins (talkcontribs) 12:41, April 27, 2012 (UTC)AJTwins

Thunder King's negation of a inherent special summon isn't negated by Skill Drain, but Doom Cal's will be...How about Summon Limit? Malefics don't usually summon that much maybe 1 each turn, or sometimes 0 summons a turn, as you can't have more that 1 Malefic face-up at any given time. ---Dark Ace SP (Talk) 15:09, April 27, 2012 (UTC)


Summon limit, sure as long as the deck is very consistant. And as for the doomcal, it wont be negated by skill drain.. I just checked the rulings. Skill drain negates all face up monsters and doomcal tributes himself as a cost as a cost b4 it effect activates and considering it is in the grave, it can negate monster effects (like stardust). http://yugioh.wikia.com/wiki/Card_Rulings:Doomcaliber_Knight AJTwins (talkcontribs) 15:27, April 27, 2012 (UTC)AJTwins

Hmm, that works. Anyway, I'll make this later. ---Dark Ace SP (Talk) 16:31, April 27, 2012 (UTC)

Ok thanks

AJTwins (talkcontribs) 18:16, April 27, 2012 (UTC)AJTwins

  • 1) Play Field Spell.
  • 2) Play Malefic
  • 3) Activate Skill Drain
  • 4) Protect with Lance
  • 5) Beat opponent into submission.

---Dark Ace SP (Talk) 15:15, April 28, 2012 (UTC)


Well i was screwing around with this deck and found out aout the field spell future visons. It litteraly screw the hell out of every single deck in the meta except for heros. I was wondering if there was anyway to incoorperate this card into the deck? AJTwins (talkcontribs) 15:57, April 30, 2012 (UTC)AJTwins

I avoided that card simply, because you wanted stuff like TKRO and Doomcaliber. I personally wouldn't want to use it, as much as it seems to work in theory, it's going to hurt you more, since it's actually not super easy to get that first Malefic into your hand, and usually this deck keeps control by using Beast King. On the flip side, Beast King can be helped by Visions (Leaves field with 1900-> Comes back with 3000). It all really depends on how much you want it. Certain other builds run stuff like Fusilier Dragon, the Dual-Mode Beast to more effectively run Proof of Powerlessness and 1-2 of the Virus cards. Do you really want Future Visions? ---Dark Ace SP (Talk) 00:27, May 1, 2012 (UTC)

Yea, i wanna try both builds and see which one i like better. If it's just a few cards just tell me what to swap. Otherwise just post the new deck. Thanks AJTwins (talkcontribs) 01:40, May 1, 2012 (UTC)AJTwins

This could probably work well for you.

Anyway, the goal of this deck was to not be held back by Future Visions. So we're packing 3 Thrasher, 6 Malefics, and BLS. Anyway, just search out Visions, play it, and summon a Malefic and beat the opponent to death. A simple play is to set Fusilier Dragon, the Dual-Mode Beast and tribute it for Deck Devastation Virus (This does work), and of course Skill Drain helps to negate the effects of Thrashers and Malefics so, you can attack with both. ---Dark Ace SP (Talk) 23:37, May 3, 2012 (UTC)


Finished - Majestic Darkness

Hi again, This time I like to ask for a deck that use this combo: Red-Eyes Darkness Metal Dragon + Stardust Dragon + Majestic Dragon + Level Eater -> Majestic Star Dragon == Majestic Star Dragon every turn

something like "Majestic Dragunity V.Lappyzard" from archive 13

but I only have 1 Kinka-byo and I don't have Reborn Tengu, Fiendish Chain and Trap Dustshoot... I have the rest of the main deck, and 1/3 of extra deck, Stardust family and dragunitys.

Optionally I like to include Malefic Cyber End Dragon, Galaxy-Eyes Photon Dragon, Shooting Star Dragon and Number 83: Galaxy Queen, and maybe Divine Dragon Apocralyph, Lightpulsar Dragon and Five-Headed Dragon with Future Fusion. If is it usefully, I have got Treeborn Frog and Axe of Fools

Like usual, you can use any card from structure or starter deck, and no more of $5 for extra card...

Thank in advance. Copperfield (talkcontribs) 21:59, April 26, 2012 (UTC)

Any extra card added can't be over $5, right? ---Dark Ace SP (Talk) 01:17, April 27, 2012 (UTC)
Also, the deck you have is out of date. ---Dark Ace SP (Talk) 01:18, April 27, 2012 (UTC)
Also, I'd rather you not want the Malefic Stuff, that just takes up valuable space. -Dark Ace SP (Talk) 01:23, April 27, 2012 (UTC)

Yes, any card that does not say that I have, that does not cost more than $5. That said, I have all the cards I mentioned, as 1 Malefic Cyber End Dragon and 1 Cyber End Dragon, so I say I like one on the deck if it does not affect the core strategy I'm asking. Also, you can assume I have all the cards of the structure decks since zombie world.

I put the deck(of which I only have the parts I mention above) is only as reference as I would like you got the deck result, nothing more. It can be as you want, whenever you use the combo with Darkness and Level Eater(or the like) to summon Majestic Star Dragon every turn. Also no Flamvell, please.

Other cards I have and I think may help are: Red-Eyes Wyvernx3, Divine Dragon Apocralyphx3, Treeborn Frogx2, Wicked Rebirth, Kinka-byo, Dragon's Mirror, Axe of Foolsx2, G.B. Hunter, Stardust Xiaolongx2, Dandylion, Debris Dragon, One for One, Synchro Change, Doppelwarriorx2, The Fabled Cerburrelx3, The Fabled Catsith, Fabled Lurriex2, The Fabled Chawax3, Divine Wrath, Dimensional Prisonx2, Van'Dalgyon the Dark Dragon Lord, Dark Bribex3, Dragon's Ragex3, Stardust Dragon/Assault Modex2, Assault Mode Activatex3, Assault Beast, Arcane Apprentice, among other... Copperfield (talkcontribs) 03:02, April 27, 2012 (UTC)

I'll probably take this. ---Dark Ace SP (Talk) 13:07, May 4, 2012 (UTC)

So, this deck is all about speed, discarding, and milling. It plays like a basic Dragunity deck, but of course has the Majestic Combo ready to go. All you really need to start the process is a Stardust Dragon/Red Dragon Archfiend on field, REDMD, Majestic, and Level Eater in grave, and a Wyvern in grave or Apocralyph. Just use Ravine, Apocralyph, Dark Grepher/Armageddon Knight, Foolish Burial, Future Fusion, or even Cards of Consonance to set up your graveyard with all your Dragons. Then Summon REDMD with either Wyvern's effect (Have Stardust out, this helps protect REDMD), or get REDMD back with Apocralyph, banish Apoc, summon REDMD, summon Majestic, and get level eater onto field, then start the madness. The cool thing about Apocralyph is that he ends up being the linch-pin, should you get Level Eater into hand, just use him to get Level to grave, at the same time getting back REDMD into your hand. Dark Simorgh is just there for backup, should Dark Sim get in the way, drop him and add in another Apocralyph. Just remember, get REDMD, Majestic, and Level into grave, and you should be alright. I also suggest that Grepher be used in place of Armageddon Knight, since Grepher can act as an Apocralyph, but sends all the cards to grave, instead of discarding and adding one, but he's there to set up faster. ---Dark Ace SP (Talk) 01:55, May 5, 2012 (UTC)

Great. I only need Dark Simorgh and Dark Grepher or Armageddon Knight (for the main deck, for the extra deck I will use what I have). I like that. They look like a little expensive, but I will try to get them anyway, in meantime, what can I use in place of them?? One for One? more Eater? Kinka-byo?, Cerburrel(because all the discard)?, Cyber End?. What do you think?? Copperfield (talkcontribs) 03:10, May 5, 2012 (UTC)
Like I said, Grepher is better than Knight, but should Grepher be too expensive, Knight will do the job just fine. And Yeah, just go ahead and use One for One and the 3rd Apoc. in place of Grepher and Dark Simorgh for now. ---Dark Ace SP (Talk) 03:37, May 5, 2012 (UTC)
Testing I found that I need Galaxy and Xiaolong. Galaxy in case of facing 2800+atk enemy that put a obtacle to summon Majestic and Xiao in case of I have Darkness in hand when I summon Stardust; also I will put a Brandistock for Shooting. For the rest work just fine. Thank alot. Copperfield (talkcontribs) 20:25, May 5, 2012 (UTC)

Finished - Starocean

I was wondering if I could get a Water deck that is based on getting shooting star and Quasar out fairly quickly, but can also hold its own if its not able to get Quasar on the field. something like ice barriers, gishki or what ever you think will help. Thank you.ombra_cielo (talkcontribs) 16:48, May 1, 2012 (UTC)

The only good water type Synch thing is Deep Sea Diva and only then she only gets you the level 4/5 synchs. It's extremely hard to pull out Quasar. If you want Quasar go look in the 2 most recent Archives. Elite Wolf made a killer T.G. Quasar build a while ago. And yes that deck does work and it is possible to summon Quasar in Wolf's T.G. build. ---Dark Ace SP (Talk) 02:09, May 2, 2012 (UTC)

Ignore the thing about Wolf's build...the original poster had removed the request, so Wolf has never posted. ---Dark Ace SP (Talk) 22:39, May 3, 2012 (UTC)
I still have the decklist from that request. If you're still interested in it, I can have it posted on Monday (will be gone for the weekend). Elite Wolf (talkcontribs) 02:36, May 4, 2012 (UTC)
Wolf, can you go ahead and post that? I think it would be great to have that posted for future ref. ---Dark Ace SP (Talk) 03:16, May 4, 2012 (UTC)

Elite Wolf (talkcontribs) 04:46, May 8, 2012 (UTC)

I mostly just wanted Wolf to post this up for future reference, so please don't remove the request. Marked as "Finished". ---Dark Ace SP (Talk) 12:26, May 11, 2012 (UTC)

Finished - Original Cyber

I would like a machine deck that has the two fusions of cyber dragon. i want to have the cyber dragons inn it and whatever else you can come up with. thanks --Oboricuag (talkcontribs) 02:51, May 4, 2012 (UTC)

Did you mean the original fusions, which would be Cyber End Dragon and Cyber Twin Dragon, or did you mean Chimeratech Fortress Dragon & Chimeratech Overdragon? ---Dark Ace SP (Talk) 14:54, May 5, 2012 (UTC)

the original fusions cyber end and cyber twin. --Oboricuag (talkcontribs) 01:06, May 6, 2012 (UTC)

I changed the topic title to be more appropriate for this post. ---Dark Ace SP (Talk) 03:49, May 7, 2012 (UTC)

Yea thats fine but I dont want to be just cyber monsters. I would like other machine type monsters that can make the deck competative. --Oboricuag (talkcontribs) 20:24, May 8, 2012 (UTC)

No issues, I was going to use other Machines anyway. Is the deck for TCG, OCG, or DN? ---Dark Ace SP (Talk) 00:06, May 9, 2012 (UTC)

Its for DN --Oboricuag (talkcontribs) 01:13, May 9, 2012 (UTC)

Summon Angel and use him to toolbox into either Zwei or Proto, then use King to search out Poly, and fuse together for the Cyber. Lots of Defensive Cybers to help you buy time and thin out your deck. I actually wanted to use The Light - Hex-Sealed Fusion, but it makes it harder to summon Cyber End Dragon. I can make a build with it, but its main focus will be more Cyber Twin Dragon than Cyber End. I have not tested this yet, so you may want to play like 4 test games to see how it goes. ---Dark Ace SP (Talk) 22:06, May 9, 2012 (UTC)

Finished - Ancient Rules

I was wondering if you guys could build me the most competitive Blue-Eyes deck possible. Bonus points for the robot. UndiscoveredSong (talkcontribs) 12:19, May 4, 2012 (UTC)

I can probably make this, I already have an idea forming...hope you don't mind Blue-Eyes being used to make the deck faster, and then later brought back to be summoned? ---Dark Ace SP (Talk) 01:25, May 5, 2012 (UTC)

See Jason's Article on Deep Draw Dragons.

I was going to use Apocralyph anyway, so why not just give you Jason's build? It's not really made to summon Blue-Eyes, but you can do so, after LaDD nukes your field, summon back REDMD and then summon Blue-Eyes. Or you can make LaDD again and troll your opponent. See Jason's Article on this deck for a much better in-depth explanation. ---Dark Ace SP (Talk) 02:13, May 5, 2012 (UTC)

If that won't work for you, tell me. ---Dark Ace SP (Talk) 02:32, May 5, 2012 (UTC)

Finished - Terra Firma

In what should be my last request for awhile, I was wondering if you guys could make me a Terra Firma deck. Like always, I'd like for it to be as competitive as possible, while being devoted to get him out UndiscoveredSong (talkcontribs) 21:35, May 5, 2012 (UTC)

The following deck was made for the Weekly Deck Competition. I personally like it, except for the 3 Polymerization.

If you need an explanation, go to the WDC forum, and see Competition 28. If you don't like, tell me. ---Dark Ace SP (Talk) 15:06, May 6, 2012 (UTC)

Finished - Neo-Galaxy Eyes Hieratics

Thank you guys for helping out. I was hoping one of you guys could help with a certian deck. I have an interest in the hieratics,I love the way they are played. I was hoping that someone could make competeive deck that revolves aroung summoning neo galaxy eyes photon dragon, not the lv.6 otk you guys have. I understand this deck will be a little slower but please try to make it as fast as you can make it. Please make the deck hieratic based. thank you guysKGV123 (talkcontribs) 02:41, May 7, 2012 (UTC)

Use Tactics, summon Photon with the effect, then get the 2 Normals for the other materials. ---Dark Ace SP (Talk) 03:40, May 7, 2012 (UTC)

Dang You guys are good:) do You know if messier is released in the tcg?KGV123 (talkcontribs) 14:36, May 7, 2012 (UTC)

Can you give me the link? ---Dark Ace SP (Talk) 23:18, May 7, 2012 (UTC)

I meant that i was asking you if Sacred Ptolemys Messier 7, Sacred Pleiades, and the super dreadnought are in the tcg? i thought they were only ocg cards. i can only play in the tcg:/ KGV123 (talkcontribs) 00:45, May 8, 2012 (UTC)

Ahh, well you don't need the 2 Sacred(s) and Gustaph, they were there for filler as for as I know. Just replace them to other Xyz(s) of similar rank, and Gustaph can be replaced with another Rank 6. Those 3 really wouldn't make a huge difference. ---Dark Ace SP (Talk) 03:07, May 8, 2012 (UTC)

Thank you:3KGV123 (talkcontribs) 14:47, May 8, 2012 (UTC)



Finished - Magical Books of Spell

Hey i was wondering if you guys can make a deck based on the Books of spell cards coming out in Return of the Duelist. You can also incorporate Spell Counters and Citadel of Endymion. No budget.

Also, this may seem a little unorthodox but, it doesn't have to be a complete deck. You can just draft a skeleton and I can finish it. I'm having a little trouble coming up with my own skeleton and my testing of the archetype isnt going so well. Thanks for the help --Dodger117 (talkcontribs) 18:20, April 10, 2012 (UTC)

In reply to Ace, yeah I'm still waiting.

--Dodger117 (talkcontribs) 15:55, May 6, 2012 (UTC)

Test this out on DN, I haven't been able to do so. Anyway, just use Magical Summoner Temper to get to Magical Erudite Junon, and then you can destroy a card every turn, which is really cool. Apprentice Magician toolboxes Magical Calligrapher Batel, which toolboxes a Book of Spell. Magical Archer Lamour can summon Magical Warrior Fors, and then Fors can boost Lamar up to level 3 for a Rank 4 Xyz. And we're running DARK/LIGHT, so BLS is cool. Sorry if the name offends you or any other wiki users. ---Dark Ace SP (Talk) 02:49, May 15, 2012 (UTC)

Finished - 40-Monster Gallis OTK

This deck is based on an OTK revolving around Gallis the Star Beast, Genex Ally Birdman and Koa'ki Meiru Doom. But, above all, this deck has the ability to survive without the OTK and, regardless of any changes, I want it to keep on doing just that.

Essentially, I'm putting it here to see if it's possible to improve it, so no rush if the deckbuilders have too much on their hands. Though it will probably hurt this deck, I don't want any Xyz monsters in it, by the way.

F.E.A.R. (talkcontribs) 22:11, April 19, 2012 (UTC)


How's that? Lappyzard (talkcontribs) 17:41, May 20, 2012 (UTC)

Thank you, Lappyzard. Hadn't really thought of using Chaos Dragons, but it seems solid enough. Haven't really had time to test yet, but it consider it ready to be put in the archives. 89.180.12.21 (talk) 22:25, May 20, 2012 (UTC)


Finished - Gravekeeper's/Spirit - Hybrid Versatile

Hi there, builders!

I have a very strange decktype challenge for you today; a Gravekeeper's deck! But, not a conventional Gravekeeper's deck, no. It may be strongly based on the Gravekeeper format, but this one includes the use of Spirit monsters!

I've been designing this one for a little while. The cards are a mix of old-hat and newly-rising strategy cards. Yet to actually test this out against an opponent, so most has been theoretical tinkering and mental match-playing. The matches will come soon, I hope, when I get time!

I am also hoping to include some new-gen power card subtypes, like Synchro monsters and Xyz monsters. With the use of Blackwing - Gale the Whirlwind, I can get a Lv 7 Synchro, given most monsters in the deck are Lv 4, hence a focus on these. And with Feedback Warrior, I can get a Rank 3 Xyz monster on occasion, as well as any Rank 4 Xyz any other time. The use of an Earthbound Immortal is clearly in want of a dedicated power card, useable when Necrovalley is active. Of course, these are only a possibility. The main theme of the deck is still important.

The versatility comes from the deck's ability to surprise the opponent, not with one strategy the deck is built for, but with one of many possibilities (Gravekeeper's/Effect/Lockdown, Spirit/Effect, Synchro/Effect, Xyz/Effect). There is no one card the deck is aimed at playing; any card combination can win the game. By having a range of Synchro cards and Xyz cards, their effects and uses can work with various deck builds or game situations. But at the same time, I could win with just the original Gravekeeper/Spirit-based field/hand assault combo.

Here it is as it stands now:

Any input is greatly appreciated, even if telling me it's pointless. :P I am not hoping to spend much money, but will spend what I have to if I decide to follow that idea. So consider the budget virtually limitless, but restrained to cheaper options if possible. I already have gathered and assembled the deck how it appears above. Cutting my novel there, I'll leave it to you all.

CASPERMORGAN (talkcontribs) 21:20, May 8, 2012 (UTC)

Yeah it kinda is pointless, maybe a few Spirits for tech, but nothing more than that. ---Dark Ace SP (Talk) 00:00, May 9, 2012 (UTC)

Just using Yaksha and Priest as techs. Yaksha clears the backrow, so Descendant can kill the monsters, making room for big direct attacks. ---Dark Ace SP (Talk) 13:53, May 19, 2012 (UTC)

Finished - Fabled Quasar

I was wondering if I could get a Fabled deck that is based on getting Quasar out fairly quickly, but can also hold its own if its not able to get Quasar on the field. Thank you.Hastydemon2 (talkcontribs) 21:48, April 4, 2012 (UTC)

Happy to take this! Is this for casual or competitive play? AEtherchild (Talk|Contribs) 11:58, April 8, 2012 (UTC)

It will mainly be for casual play. Hastydemon2 (talkcontribs) 17:02, April 8, 2012 (UTC)

I know its been awhile, and I don't know if you have been busy. But is there anyway I could get some info on the deck. Sorry if I sound a little pushy, I just don't want this to get removed due to inactivity. Hastydemon2 (talkcontribs) 19:21, April 23, 2012 (UTC)

I won't remove the request if a deckbuilder has his/her tag on it. ---Dark Ace SP (Talk) 22:43, April 23, 2012 (UTC)

If you wouldn't mind Hastydemon, I happen to have a casual Fabled build that can pull out Quasar that I could post to your talk (though you'll probably want a Deckbuilder to improve it for you). Ninja13 (talkcontribs) 00:35, April 29, 2012 (UTC)

Go ahead and post on my talk page, I don't mind. If anything I'll see what I can do with it, I'll still like to see what AEtherchild comes up with. Hastydemon2 (talkcontribs) 00:58, April 29, 2012 (UTC)

Posted on Talk. Ninja13 (talkcontribs) 01:21, April 29, 2012 (UTC)

Note that AE has been out due to Medical Reasons, sorry you were not told. He should make a full recovery in due time.

---Dark Ace SP (Talk) 01:29, May 13, 2012 (UTC)

Thanks for the heads up Ace, I can understand for medical reasons. I hope he makes a full recovery. Hastydemon2 (talkcontribs) 16:20, May 13, 2012 (UTC)
A friend of mine has a Fabled deck, he told me it could summon Qua, but I haven't checked up on that, I can if you want me too? ---Dark Ace SP (Talk) 03:43, May 24, 2012 (UTC)

Yea you can do that, and if anything comes up with the build AEtherchild has can you inform me about it. Thanks Ace. Hastydemon2 (talkcontribs) 18:23, May 24, 2012 (UTC)

The above is something a friend came up with, I don't agree with all his card picks, but he is a good duelist/deckbuilder, and he told me that testing went well. ---Dark Ace SP (Talk) 13:20, May 28, 2012 (UTC)

Well this deck looks pretty good, I'd say you can consider this finished unless AEtherchild still wants to post their build up. Thanks for the help Ace. Hastydemon2 (talkcontribs) 15:54, May 28, 2012 (UTC)

Finished - Musical Djinn Deck Help

Hi, I was hoping you guys could take a look at my Musical Djinn deck. It has been testing alright on DN, but I know it could be stronger and faster. Basically, I need ways to get the Djinns out faster, so they can be used in conjunction instead of on their own.

No budget limit, just no Rabbits or Zenmaines. I'm using Tour Guides only because of the reprint next month.

Basically, the deck comprises of little combos designed to get out 1 Xyz monster each. But I need ways that I can do this constantly, or swarm with several Xyz monsters in 1 or 2 turns. Any input would be greatly appreciated.

It should also be noted that I will probably be using this for competetive play, so please try making the deck as strong and consistent as possible.

Thanks in advance, --KingKarakuri (talkcontribs) 00:46, April 21, 2012 (UTC)

To clarify:
  • Must be able to consistantly make numerous rank 3/4 Xyz.
And that is all?
-Resk ()() 10:35, April 21, 2012 (UTC)

Yes, and be able to back them up too, with cards to protect them, like Mirror Force, etc. Thanks. --KingKarakuri (talkcontribs) 15:08, April 21, 2012 (UTC)

I think Resk was going to make this, so don't fret. ---Dark Ace SP (Talk) 02:20, May 5, 2012 (UTC)

Sorry for the delay, computer snapped in two, Anyway:

Basically I just changed the engine round to one more consistant for the majority of the format cards, How's that?

-Resk ()() 02:15, May 24, 2012 (UTC)

Thanks for the help, and it was no problem that it took so long; I'm not even able to build this deck yet anyways. I'll probably test it on DN when I get the chance, so I can get used to using it. I've been testing my version of the deck alot at my locals (via proxies), and it's been testing very well there, especially against the Psychic, Gishki, Morphtronic, and Exodia users. Thanks, --KingKarakuri (talkcontribs) 04:30, May 24, 2012 (UTC)

Finished - Puddingcess based deck

I'd like a deck with Madolce Puddingcess, based around her, and Life point gain based, cause thats just how i roll, and I also want it to be cute. Like 10 yr old cute. ttyl Biatches You Just Got Served 01:35, May 15, 2012 (UTC)

I also want it competitive though.

I was hoping people wouldn't ask for the newer Archetypes, until I got more practice making them. But I guess that's what the deck help forums are about. ---Dark Ace SP (Talk) 02:53, May 15, 2012 (UTC)

Thanks, I'm sorta new to this deck forum thing. By cute, I mean like Princess Pikeru and Curran cute. Fluffy, and sweet, but strong. Once again thx. Biatches You Just Got Served 14:36, May 19, 2012 (UTC)

I was referring to the fact that I could use the Forums to get thoughts on a Madolche deck. ---Dark Ace SP (Talk) 15:08, May 19, 2012 (UTC)
Resk, gave me a deck I'll give you a little later, after I convert it to wiki format. ---Dark Ace SP (Talk) 03:39, May 24, 2012 (UTC)

Otay, thx so much. Biatches You Just Got Served 19:34, May 24, 2012 (UTC)

---Dark Ace SP (Talk) 01:44, May 25, 2012 (UTC)

Finished - aXient Ynca civiliZation

The name I decided for this deck is kind of stupid, but I believe it's quite indicative.

I've been lurking old archetypes, and I noticed Inca had the tendency of summoning high level monsters with relative ease ([1], mainly lvl 5 monsters.

Besides, Inca-Dragons have no problem dealing with monster destruction, which is kind of a problem these days.

While I don't think there is enough potential to make it (remotely) competitive, I'd like to see how a XYZ oriented deck would work with Inca. Mostly lvl 5 monsters, and maybe lvl 6. (using Moon as one of the materials)

Level Eater could help eliminate any lvl inconsistency, while being tributable/tuneable himself.

Gaia Dragon, the Thunder Charger seems quite tempting here, since he could be called with relative ease.

Cyber Dragon looks good in what regards level and attack. Also, he would be able to get rid of Wind-Up Carrier Zenmaity thanks to Chimeratech Fortress Dragon. It would be able to XYZ with Sun Dragon Inti, but since SDI is a key card in this deck, I see that as very unlikely.

At one point I though about adding Hieratic for extra summoning power, but I'm not sure anymore. They give good power to Sync/XYZ, but otherwise take consitency from the deck.

I'm looking foward to see what you guys can come up with.

Metal Nerc (talkcontribs) 05:06, May 15, 2012 (UTC)

I was seriously considering running Inzektors for this using Firefly to make them level 5...
(If you want me to I can though :3)(Also, if I can use some of the OCG Xyz, it might work better)(I'd Also do a Quickdraw Build, but that can't fit in the Xyz bit...)

So, how's that?

-Resk ()() 02:42, May 24, 2012 (UTC)

Finished - Night's Breeze

Hi again, I was wondering if I could get a Night Gusto deck for my Over the Nexus game. I can get pretty much any card I don't have for the deck, but I have most of the monsters needed. Thanks ahead of time. Chaos phantom (talkcontribs) 21:43, May 17, 2012 (UTC)

What did you want for the "Night" part? ---Dark Ace SP (Talk) 13:36, May 19, 2012 (UTC)

Well I was using Krebons, Dark Simorgh, Blackwing - Gale the Whirlwind, and Blackwing - Zephyros the Elite to try and get a good stream of Synchros and field control but it wasn't very consistant. So maybe something like a Gusto Blackwing Synchro deck with the Dark Simorgh and Anti-Spell Fragrance combo. Chaos phantom (talkcontribs) 16:10, May 19, 2012 (UTC)

How about just Gusto? The deck's actually really good. It plays a defensive game, but can explode at any moment. It's like a calm wind that can turn into a raging storm. ---Dark Ace SP (Talk) 01:47, May 27, 2012 (UTC)
I could add in Krebons and Gale if that would make you feel better. ---Dark Ace SP (Talk) 03:04, May 28, 2012 (UTC)
I'd say just Gusto should be fine, I figured to mix it with something to make it more explosive with synchros. But just Gustos would be alright. Thanks Ace. Chaos phantom (talkcontribs) 15:50, May 28, 2012 (UTC)

So, I took the basic Gusto Recruiter Loop, which is Winda -> Gulldo -> Egul -> Winda, then I added 3 Kamui to start the loop easier should your field get wiped/you can't get to Winda. Caam and Musto recycle your Gusto Recruiters, so you can keep on using the defense loop again and again and again. Krebons and Junk Synchron make it really easy to summon Daigusto Sphreez and Daigusto Gulldos, respectively, not that the Gusto themselves can't. Use Gulldos to recycle Gusto monsters and clear the front row, and Sphreez makes it really hard to kill you. Contact with Gusto recycles our recruiters, and destroys a card on the field, so we can clear back row or front row threats. Quill does the same thing, except add a target to hand, instead of destroying a card. Teleport gets us Krebons or Winda, and makes quick Synchs /setting up our loop simple. Creature Swap makes it easy to abuse Gulldo and Egul, and the rest are staples. Blessings recycles our entire recruiter loop, sending back Gulldo and Egul to the deck and summoning Winda. ---Dark Ace SP (Talk) 18:39, May 28, 2012 (UTC)

Would there be anything I could replace for Quill and the Xyz monsters since Over the Nexus do not have those cards? Chaos phantom (talkcontribs) 19:55, May 28, 2012 (UTC)

Drop the Xyz(s) for Synchros of your choice. As for Quill, drop it for another Creature Swap or Pot of Duality. ---Dark Ace SP (Talk) 20:13, May 28, 2012 (UTC)

Ok, thanks for the deck Ace I'll be sure to use this. And maybe I'll use the actual deck for my main deck when I get all the cards. Chaos phantom (talkcontribs) 20:55, May 28, 2012 (UTC)

Finished - Lightray Lightsworn deck

Hello. I was wondering if you can build me a lightraysworn deck. Requirements:

-No tour guide

-No chaos monsters

-As consistant as possible

-At least 2 judgment dragon

-Only lightrays are Daedalus, Diabolos, and Gearfriend and at least 2 of all -Need as fast as possible, so if you dont go on very often, please dont offer to take this deck up -Less than 12 spells with no traps

And that is all. Heres a link to a deck i just threw together and i want it to be similar to this. http://imgur.com/NV826. I dont know how to do a template so theres just a url.

AJTwins (talkcontribs) 00:51, May 22, 2012 (UTC)AJTwins

Does something like this fit the bill? Lightray Lightsworn deck. ---Kungfu-mama (Talk) 13:36, May 22, 2012 (UTC)


Yes, but the problem with that build that it suffers a little from incobsistancy issues. A more consistant variant of that build would be perfect. Also, i forgot to add that I want no spells that would stay on the field, set or not. That includes boook of moon. AJTwins (talkcontribs) 21:11, May 22, 2012 (UTC)AJTwins

I can edit his build a bit. ---Dark Ace SP (Talk) 23:08, May 22, 2012 (UTC)


Thanks!

Here, made it less likely to have large dead draws. Can run 1 BLS if you want, but the Trag is there to give you a more easy to summon beater, since LS usually can hold hand presence well. ---Dark Ace SP (Talk) 00:39, May 24, 2012 (UTC)


Well to be honest this isnt really the deck i was hoping for. This deck is just a lightsworn deck with 2 teched beaters and thats it.. No other lightrays.. I couldve looked on google for lightsworn but i was more hoping of a deck that can continuously summon beater after beater and use the shi en like effects that gearfried provides and the game winning effect of diabolos (if it goes through of course) provides and this build really lacks it.. I was more hoping of the vexacus's build but a few changes to eliminate dead hands.. Not an entire new build.

AJTwins (talkcontribs) 01:29, May 24, 2012 (UTC)AJTwins

You could have been more specific. I mean the only good way to use Gearfried is to run more Warrior Lightsworns. Plus, the beaters are simple to summon, but they cause dead hand, because they are huge. Personally, the LS build that won was fine, the only way to drop dead draws is to cut back on Lightrays, that's just the fact. I still need to build another build, I can't edit his build, because you actually want to use the effect of Gearfried. Give me a day or 2, or a week, if it comes down to that. ---Dark Ace SP (Talk) 01:36, May 24, 2012 (UTC)
I put together a draft, I'd like you to test it on DN, and tell me if you have issues, I'd test it myself, but I have some stuff to worry about.

My only comment is to be careful when using Gearfried as his effect won't go off if you don't control all Warrior-types. ---Dark Ace SP (Talk) 01:58, May 24, 2012 (UTC)


Tested out really good. The only changes i suggest is minus 1 jd, book of moon, and wulf for 1 gearfried and 1 trade-in. AJTwins (talkcontribs) 22:14, May 26, 2012 (UTC)AJTwins

Finished - Low Level Swarm

Hi, I was wondering if you could make me a low-level Swarm deck? My money limit is around 300$.MajinViktor (talkcontribs) 08:07, May 31, 2012 (UTC)

Do Ojama's work for you?
-Resk ()() 10:29, May 31, 2012 (UTC)

Sure, as long as it can use some XYZ in the deck MajinViktor (talkcontribs) 10:39, May 31, 2012 (UTC)

6 words: Gachi Gachi Gantetsu and Ojama Country. There are many Oja decks in the Archetype Gallery. If you want, me or Resk can do an update on one of them. ---Dark Ace SP (Talk) 12:58, May 31, 2012 (UTC)

Sure, that would be nice MajinViktor (talkcontribs) 14:20, May 31, 2012 (UTC)

Edited it to make it fit the newest banlist. If Resk has a problem with it, she'll post it here. P.S. If you really want to, add in 2 Poly and 1 Ojama King and 1 Ojama Knight. ---Dark Ace SP (Talk) 19:39, May 31, 2012 (UTC)

Awesome, thanks. But if I can just ask one last question: how do I utilize this decks swarming capabilites to it's fullest?MajinViktor (talkcontribs) 19:55, May 31, 2012 (UTC)

Best thing to do is set Ojama Blue, let it get killed, then add Ojama Country and another Ojama to hand. Summon Ojama Red, summon 2-4 Ojama, then next turn use Country to get Ojama Number 5 on the field so you can Xyz Summon 2 Gachi and make Gachi's attack 2400. If you find the 4 Ojama in hand thing hard to do, just use Snipe Hunter, pitch Ojamagic, try to pop a card, then add Yellow, Green, and Black to hand. Ojamagic can't miss the timing, since it's effect is mandatory. And 3 Junk Synchro helps us make Frozen Fitz quickly, and he alone can be hard to kill. ---Dark Ace SP (Talk) 20:08, May 31, 2012 (UTC)


Alright, thanks for the deck, and thanks for the help, I highly appreciate it.MajinViktor (talkcontribs) 20:15, May 31, 2012 (UTC)

Added 2 Dark Mist to extra as there is space, and he is good if country gets destroyed :3 (or if opponent has a really big thing <,<)
-Resk ()() 14:23, June 1, 2012 (UTC)

Finished - Infernity

Hi guys as it says in the title I was hoping that you guys could build me an Infernity deck. I looked at the decks in the archives and they look kinda old. The only restriction is that it runs only one Infernity Barrier and no cards over $15 excluding the barrier and extra deck.--Iroce (talkcontribs) 03:30, May 18, 2012 (UTC)

I read an article a while back about Infernity and the deck looked solid. But it goes over your limits a little, unless you can get 2 Tour Guide from the battle pack? ---Dark Ace SP (Talk) 03:07, May 28, 2012 (UTC)

I actually got 3 today, so I don't mind what it has.--Iroce (talkcontribs) 02:03, May 30, 2012 (UTC)

Cool. Just so you know, the build isn't mine, but it is one I saw in a deck article. I'll edit the deck a little to avoid cards over $15. ---Dark Ace SP (Talk) 02:25, May 30, 2012 (UTC)

Alright thanks a lot--Iroce (talkcontribs) 03:26, May 30, 2012 (UTC)

The below deck is not mine.

Read this to better understand the deck. ---Dark Ace SP (Talk) 23:06, May 30, 2012 (UTC)

Finished - Arcana Knight Joker Deck

Hi guys. I'd like you to build an AKJ Deck for a Local Tourney that it'll take place in July. If you could take my request ASAP, since I'll buy what I need via Internet. Limit: 100$ Thanks in advance...--LumenAcerbus (talkcontribs) 18:43, May 23, 2012 (UTC)

A friend of mine has this kinda deck, kinda old, but I might be able to edit it back to life. ---Dark Ace SP (Talk) 00:44, May 24, 2012 (UTC)
Great, thanks Ace. --LumenAcerbus (talkcontribs) 03:57, May 24, 2012 (UTC)

Test this deck out, I wasn't able to do so.

Use Shining Angel to toolbox Queen, then summon King, then Jack, then attack with all 3, then fuse with Super Poly during the Battle Phase, and summon Arcana, attack with him, and then use De-Fusion to summon back Queen, King, and Jack, and attack with them again. Prisma is there for being Prisma, and Rahz is there to make getting King into hand easier. Call of the Haunted is there to reverse toolbox back Queen. You can drop Bottomless for 2 Ultimate Offering, to make King and Queen easier.

Tell me how it goes. ---Dark Ace SP (Talk) 01:38, May 27, 2012 (UTC)

Finished - Yusei Fudo

Well, I'm going back to character requests as they are easier. The character deck I'm requesting now is:

  • David Rabb
  • Deck Type: Machine/Big Saturn OTK
  • Main Card: The Big Saturn

Other than the deck type and main card, there should be nothing else character about it. Feel free to include Xyzs and MAYBE Synchros. Good Luck! Guardmaster (talkcontribs) 00:18, April 25, 2012 (UTC)

Sign. ---Dark Ace SP (Talk) 00:11, April 25, 2012 (UTC)
Was this for DN? ---Dark Ace SP (Talk) 01:13, April 27, 2012 (UTC)

yes Guardmaster (talkcontribs) 17:16, April 27, 2012 (UTC)

Still want this? ---Dark Ace SP (Talk) 22:24, May 21, 2012 (UTC)

No. I'll let you do the deck guides Guardmaster (talkcontribs) 23:42, May 21, 2012 (UTC)

Actually just do a Big Saturn Otk deck, without the machine theme.

There isn't an OTK with this card. Or at least not an easy one. ---Dark Ace SP (Talk) 23:06, May 22, 2012 (UTC)

K well, just build a beatdown/burn deck around it (still no machine theme) Guardmaster (talkcontribs) 19:18, May 23, 2012 (UTC)


I might be able to get some sort of draft up the first 14 days of July, after summer starts. ---Dark Ace SP (Talk) 00:42, May 24, 2012 (UTC)

Actually make that a swarm deck cause †hat pretty much david rabb-like Guardmaster (talkcontribs) 00:09, June 2, 2012 (UTC)

Actually im getting tired of saturn and i wanna switch to a new deck: my yusei fudo deck. i hasnt wont many duels so i want you to fix it

http://i.imgur.com/KYjIk.jpg

Sorry for no template but im in a rush. Basically it is a synchron deck that focuses on all forms of stardust except assault mode. Good luck. Guardmaster (talkcontribs) 14:54, June 2, 2012 (UTC)

Drop Majestic, and I might be able to do something. ---Dark Ace SP (Talk) 19:28, June 3, 2012 (UTC)

K, ill do majestic another time. Guardmaster (talkcontribs) 20:14, June 3, 2012 (UTC)

Try that out on DN, see how it goes. If you need an explanation, then ask. ---Dark Ace SP (Talk) 02:05, June 6, 2012 (UTC)

Finished - Banish Deck

This is a simple Remove From Play deck (now called Banish). Essentially, it's still a mish-mash that focuses on removing all and any cards in order to power up D.D. Dynamite or Gren Maju Da Eiza. I accept any improvements as long as it's not about Chaos Dragons (I already have one of those). F.E.A.R. (talkcontribs) 23:08, May 30, 2012 (UTC)


I Kinda want to make something using necroface, morphing jar #2, Gren Maju Da Eiza, and tourguide...
seem fine so far?
-Resk ()() 17:28, May 31, 2012 (UTC)

Yeah. You know it didn't even have to be with those monsters. As long as it's not Chaos Dragons, and keeps its banish idea, it would be fine. But sure, it's perfect. F.E.A.R. (talkcontribs) 18:53, June 1, 2012 (UTC)


I think this should work, if there are any major problems, just leave a reply containing them,

-Resk ()() 00:15, June 4, 2012 (UTC)

Finished - Numbers

Looking for an amazing Number 32: Shark Drake deck. I would like it to be as powerful as possible for an upcoming local tournament. Thanks in advance. UndiscoveredSong (talkcontribs) 07:25, May 29, 2012 (UTC)

Any other limits? Like what archetypes can be used and stuff? Because the decks with the easiest time getting 3 Level 4 Materials are Geargia or Ultimate Offering Gadgets. ---Dark Ace SP (Talk) 18:14, May 29, 2012 (UTC)
Or even Wind-Ups if you want to go that way. If you want Wind-Ups, I can try a build for the Loop, or without the loop, but the loop shouldn't affect the deck that much. OCG or TCG? ---Dark Ace SP (Talk) 18:17, May 29, 2012 (UTC)
We could also keep with the theme and do a Fish Xyz based on Superancient Deepsea King Coelacanth. Lappyzard (talkcontribs) 20:18, May 29, 2012 (UTC)
Yeah, SDKC works too. Plus, he's another 2000+ ATK monster that we can use alongside Drake. ---Dark Ace SP (Talk) 02:04, May 30, 2012 (UTC)
Cut loose; do whatever you want. UndiscoveredSong (talkcontribs) 01:27, May 31, 2012 (UTC)

Get SDKC to grave with Nimble Sunfish, then revive with Haunted, Reborn, or Symbols, and if that doesn't work, copy his effect with Phantom. Spell and Traps are to protect SDKC and such. You can drop Mambo for 2 Bottomless Trap Hole. ---Dark Ace SP (Talk) 20:04, May 31, 2012 (UTC)

Finished - Dyson Sphere/WATER control Deck

Hello Decks for Free! I happened to have noticed how great Dyson Sphere is in battle or in some cases win conditions and I was wondering if you could make (in a basic sense) a Dyson Sphere/WATER control deck for me.

With the WATER monsters I was thinking of adding some of the atlanean and abyss cards to help with the control part. Then I could have a Dyson Sphere to attack for game or be able to sit on Dyson Sphere until I can draw what I need to get the win. Here is what I think the Skeleton of the deck is (the must have cards within the deck)

-Forgotten Capital Lumera (to manipulate levels) -Dyson Sphere -Abyss Soldier (can bounce any card, and then the lvl 3 abyss monsters will trigger) -Atlanean Marksman and Atlantean Armsman

Thank you all for you time and consideration!

Make an account and then we'll talk. 24 Hour deletion notice added. ---Dark Ace SP (Talk) 23:00, May 31, 2012 (UTC)

Plus, the only way to summon him in a Mermail build would be to run 3 Mermail - Megaloabyss (3 ,just so you can draw it). ---Dark Ace SP (Talk) 23:05, May 31, 2012 (UTC)

sorry, forgot to log in <.< but yeah, i kinda figured megaloabyss would be run at 3 since he is the heart and soul of high rank Xyz summons. lemme know when u want to talk. thanks for the notice.

--User talk:FlameLordD19

if you could remove the 24 hour notice that would be great, but i dunno if there is someway to play a deck like this competitivly, for example; summon megaloabyss then summon diva and use her eff to summon any other monster you want, lumeria to raise megaloabyss to lvl 10 then activate galaxy queens light, summon super dimensional robo galaxy destroyer.

Don't do that, it takes too much time and effort, plus your opponent will make you pay with Torrential Tribute. ---Dark Ace SP (Talk) 18:09, June 1, 2012 (UTC)

isnt that the reason why we have cards like royal decree and trap stun?

But now you have to run Trap Stun. It just takes more time than needed. You have to have Galaxy Queen's Light, Mega, Diva, and Trap Stun/Decree, which may seem like an amazing play, but it is in fact time consuming. Your better off just summoning Gachi and Mega, or even trying the Atlantean OTK. I mean if you really want to use Light, I can do that, but I can't guarantee anything with the deck. ---Dark Ace SP (Talk) 12:32, June 2, 2012 (UTC)

atlanteans have an otk? i never knew. but yeah ur right, its a little time consuming, ill probably have queens light in the side deck or something, as i was thinking of only running 2 of it. forgot to log in again, i have a bad habit of that V.V just curious, would star blast work in here?

No, it would be odd to run it just to fix the levels of monster to Xyz with. ---Dark Ace SP (Talk) 00:50, June 3, 2012 (UTC)

well this is getting difficult, i know lumeria will be very useful since it manipulates lvls and is treated as umi. i dunno if temple of the deep or something similar to that will help.

Not really. The Mermail don't really work with the other Umi cards. ---Dark Ace SP (Talk) 13:03, June 3, 2012 (UTC)
I looked more into the Mermail, and there is simple 6 card play that will get you Dyson. Of course the cards will probably be on the field a turn or 2 earlier, so no big deal. ---Dark Ace SP (Talk) 15:04, June 3, 2012 (UTC)

Here, test this deck on DN, and report what problems or issues you have, if you don't have any, report that too.

Get Lemuria to field, summon 1 Mega, activate Abyssphere, summon another Mega, activate Lemuria's effect to increase Levels, then Overlay them for Rank 9. You'll have to work around the levels at times, so if you can't get Number 9, go for a Rank 7, which would be Number 11 or Gaio. ---Dark Ace SP (Talk) 15:16, June 3, 2012 (UTC)

AMAZING! very nice job! despite only having 2 duels to test it in (both DarkWorld) i have been able to keep control and spam the field with Xyz monsters relativly easy. but could you do me a favor and test it yourself as well? heres what i added to the extra deck: +1 SuperDimensionalRoboGalaxyDestroyer, +1 Black Ray Lancer, +1 photon strike bounzer, +2 Gaia Dragon the Thunder Charger, +1 SwordBreaker, +1 Tiras, +1 Zenmaioh, +1 Dyson Sphere.

The Xyz Stuff was whatever your wanted, so I don't really care about that. Hmm, I'll try to play a few games with it. And SIGN your posts! Just add 4 tildes (~~~~) to the end of your post. ---Dark Ace SP (Talk) 19:23, June 3, 2012 (UTC)

sorry, i didnt really know how to sign my posts V.V but with the stuff i added, part of it yes was because i wanted those in there, another reason was because i was trying to be cuasious (however you spell it, but it means careful) of the levels of the monsters i would be playing and being aware of lemuria and taking advantage of it. FlameLordD19 (talkcontribs) 22:57, June 3, 2012 (UTC)

No reply on the deck and how further testing went. Assume testing went well. Marked as finished. ---Dark Ace SP (Talk) 01:41, June 6, 2012 (UTC)

Finished - Out of date Empty Jar Deck

Hello deckbuilders, I'm greatful for the time you all take out to edit and improve decks for everyone in need, but now I need your help as well. I've been running my empty jar mill deck for a good 5 months, but as of recently I haven't been doing so well with it, what are some good/bad cards i should add or remove.

Thanks in advance <3 Bugzdood (talkcontribs) 16:49, May 12, 2012 (UTC)

Sorry you had to wait so long, especially for not a lot of edits. Try that, I think you'll find it runs more smoothy. Lappyzard (talkcontribs) 16:02, June 16, 2012 (UTC)


Finished - Yuma Deck

Hey guys, long time no see. Anyway, the banlist kinda made my Yusei Synchro Deck take a dirt nap, so I thought I'd switch Protagonists. I wish to have a deck built to represent Yuma Tsukumo. I understand his deck is terrible and would never work in real life, but I just feel that there has to be some way that it can work. Granted, I have tried to make a deck like it, but I'm just stuck. (being out of the game for 6 months can do that I suppose.) Well, that is my request. Oh, and the budget limit, ummm, nothing too expensive like tour guide and all that noise. If that's doable, I thank you guys very much, if not, I perfectly understand. Thanks again fellas. Aporia's Apprentice (talkcontribs) 05:22, May 31, 2012 (UTC)

Tourguide recently got reprinted as a rare in battle packs, whould you still like it to be not used?
-Resk ()() 10:29, May 31, 2012 (UTC)

Well, I wanted to avoid using her, but hey if you guys think she will help the deck, feel free to throw her in there. Aporia's Apprentice (talkcontribs) 15:37, May 31, 2012 (UTC)

You can use Tour Guide or not, up to you, I listed substitutes for you. How's that? Yuma-y enough? Lappyzard (talkcontribs) 16:48, June 16, 2012 (UTC)

This deck has Yuma written all over it. I think I am gonna have fun with this. Thanks Resk, great work as always. Aporia's Apprentice (talkcontribs) 05:59, June 18, 2012 (UTC)

That awkward moment when you get mistaken for Resk. Lappyzard (talkcontribs) 19:02, June 18, 2012 (UTC)

Well, can you blame the poster? I mean Resk had originally asked the TGU question. ---Dark Ace SP (Talk) 19:16, June 18, 2012 (UTC)

Finished - It's been a long time...

Hey, it's been a while. I just got back into this, and I thought I'd make a deck for myself. I just remembered you guys, and thought I'd get your opinions and advice. Here's my deck, it is able to get Quasar 3/4 of the time, so it's pretty consistent.

Any and all advice is welcomed and appreciated. If I could get input from as many deckbuilders as possible that would be great. Thanks in advance! Maniac56 (talkcontribs) 16:00, June 1, 2012 (UTC)

Here's the build I've been testing, it works pretty well even when it doesn't get Quasar out.

How's that look? Lappyzard (talkcontribs) 16:09, June 8, 2012 (UTC)

It's pretty good, but when I dueled with yours, it wasn't as fast as mine sometimes, though I didn't think of basses, so I'll replace unknown synchron with basses. Could you try my deck on DN so you could get a good comparison and see what I mean? Maniac56 (talkcontribs) 22:17, June 9, 2012 (UTC)

I've never had a "slow" hand with mine, so I can't really imagine what you mean, but I guess if I get a chance I'll try yours out. Lappyzard (talkcontribs) 18:04, June 10, 2012 (UTC)

I tried yours out and I thought it really didn't compare to mine. Maybe it's just because you're used to yours and mine is different? Lappyzard (talkcontribs) 20:19, June 14, 2012 (UTC)

Finished - Need help - Macro Heroes!

I've been trying to make a macro hero deck with the cards i have but I have some trouble so i came here to ask for help... Here's what I got so far:

No budget, but if you have to add something expensive please add an alternative as well so I can use that 'till i find the other one!! Thanks in advance! :)

Umm, sign with 4 tildes (~~~~). Then one of us, may help. Also, this is just a note, but you seem to want to do a ton a things at once, like D.D. Burn, HERO City, and HERO Fusion, which I think is making the deck more inconsistent than it actually is. ---Dark Ace SP (Talk) 15:22, June 4, 2012 (UTC)

Spend too much time checking if everything was right that I forgot to sign xD Anyway... if the deck's unstable try a combo that will work better.... I would mostly like something that has Macro Cosmos and other RFP cards and then use the removed Heroes to bring out the fusions.... If i'ts possible to combine it with something else then it's all good... if not do whatever is more competitive! :) Geobow (talkcontribs) 16:15, June 4, 2012 (UTC)

This is the first interesting request I've seen in a while. I'll take it. Lappyzard (talkcontribs) 19:11, June 4, 2012 (UTC)

How's that? Lappyzard (talkcontribs) 20:08, June 14, 2012 (UTC)

It looks cool... will test it and get back to you as soon as possible! :D Geobow (talkcontribs) 20:21, June 14, 2012 (UTC)

Finished - Greed Quasar

Thank you for offering to explain but im quite familiar with synchron decks and even more with stardust. Anyway,the next deck request is Jack Atlas Dragon/Resonator deck focused on Red Dragon Archfiend along with Red Nova. Other Key cards are Exploder Dragonwing and Chaos King Archfiend. Guardmaster (talkcontribs) 10:50, June 6, 2012 (UTC)

Actually make that a Greed Quasar deck.

Guardmaster (talkcontribs) 11:02, June 6, 2012 (UTC)

U gonna do my request now? i saw u just finish the honest one. Guardmaster (talkcontribs) 17:23, June 10, 2012 (UTC)

Please be patient. We don't necessarily do the requests in the order we receive them. Also, there are three of us, and we do have lives outside of Yugioh. Even for simple requests, it usually takes us a few days unless we already have a similar version made. For more complicated stuff, it takes longer. Don't worry, we do get to everyone. Lappyzard (talkcontribs) 18:08, June 10, 2012 (UTC)

ik i mean i dont see any other requests that u would do thats all. Guardmaster (talkcontribs) 18:20, June 10, 2012 (UTC)

Greed Quasar demands a specific kind of deck, either a deck based on milling him off to the graveyard, and summoning him back with something like the The Dark Creator, or a deck that depends on tribute summoning him. And knowing the attitude most of us deck builders have towards tribute summoning (Unless you gain some card presence from it), I'm leaning toward the Dark Creator. ---Dark Ace SP (Talk) 18:39, June 11, 2012 (UTC)

Here, test this deck out on DN.

---Dark Ace SP (Talk) 19:34, June 14, 2012 (UTC)

Finished - Cheap Lightsworn Deck

Hi, I was wondering if someone could help me build a lightsworn-esque deck. I know they aren't as good as they used to be, but I have some cards that I think might be useful that I'd like included if possible:

Honest, Card Trooper (2), Effect Veiler, Mirror of Oaths, Gozen Match.

I don't know if it would be possible, but I might be able to get my hands on a pot of avarice as well.

I'd like this deck to run as fast as possible, since my warrior beatdown is getting its ass handed to it at the moment by my mate's machinas.

Thanks.

Edit In fact, I've changed my mind. Could it just be run with a lightsworn engine and have a possible OTK?

Thanks very much, sorry for the bother. Bob40001 (talkcontribs) 15:56, June 6, 2012 (UTC)

So, you want a Lightsworn deck? Any budget limit? And Lightsworn OTK when they have 2 JD, and a Chaos Monster, if that's what you meant, or you can always Chaos Dragon. --Dark Ace SP (Talk) 16:55, June 6, 2012 (UTC)

My budget is limited to about 50 quid, but I'll try to stretch it. If it's possible, would you mind giving alternatives to the more expensive cards please? Thank you so much. Bob40001 (talkcontribs) 09:01, June 7, 2012 (UTC)

Quid? ---Dark Ace SP (Talk) 13:08, June 8, 2012 (UTC)

And just to make sure I understand you want a Lightsworn Deck, right? Or do you want Chaos Dragons? Chaos Dragon is pretty cheap to build since most of there cards are found in a Structure Deck. ---Dark Ace SP (Talk) 13:09, June 8, 2012 (UTC)

Quid - Great British Pounds Sterling. Could it be a Lightsworn deck please? I'm really sorry to be wasting your time, but thank you anyway! Bob40001 (talkcontribs) 18:00, June 8, 2012 (UTC)

So, 1 British Pound is around $1.50 in U.S. Dollars? Is that right? ---Dark Ace SP (Talk) 18:29, June 8, 2012 (UTC)

To my knowledge, yes. Bob40001 (talkcontribs) 18:46, June 8, 2012 (UTC)

I checked prices on TCGPlayer.com, the total is around $65-70. It was $10 cheaper before I added in the Plaguespreader Zombie, but seeing as I had room (With out Plaguespreader Zombie and Synchro monsters, the total is closer to $55), I went ahead and added some Synchro monsters. Anyway, the deck plays like Lightsworn, just mill and win using JD, who is really cheap thanks to the Ra Yellow Mega Pack, I also added some more Dark Monsters, to make Chaos Socerer easier to summon, Zephyros the Elite allows you to reuse Lumina, Lightsworn Summoner, and make a quick Rank 4 Xyz Summon, if you have another Level 4 out, as well as being Chaos fodder. Anyway, the deck is cheap to build, if you want to be more careful, get the Synchros and Plaguespreader Zombie last, so you can see how much money you have left. If you see yourself getting stuck with dead Chaos Sorcerers, then drop 1. ---Dark Ace SP (Talk) 14:41, June 10, 2012 (UTC)

Play around with the deck on Dueling Network, and see how you like it. If you seem to have trouble, post here. I'll leave this request up for a few more days. ---Dark Ace SP (Talk) 14:55, June 10, 2012 (UTC)

Thank you so much! Bob40001 (talkcontribs) 15:23, June 10, 2012 (UTC)


Finished - Chain Burn Deck

In the metagame, a Chain Burn deck is shown to be one of the top tier decks. I've checked the common cards for this type of deck and I still can't figure out how this type of deck can hold its own in a Duel. So, basically, the challenge is very straightforward: building a Chain Burn deck. No limits, since I don't understand the mecanics of this deck. Thank you. F.E.A.R. (talkcontribs) 12:33, June 9, 2012 (UTC)

F.E.A.R. (talkcontribs) 12:33, June 9, 2012 (UTC)

Umm...if you don't understand how the deck mechanics, or how the deck can hold it's own, just go ask in the general or deck help forums, most people will tell you there. Basically, you activate your traps, then use Chain Strike as the last chain link, so you deal huge amounts of damage in one go. Plus, it uses defensive cards like Swift Scarecrow. ---Dark Ace SP (Talk) 14:58, June 10, 2012 (UTC)

I've already checked about that, and I actually found interesting. Though it started as mere curiosity, this is a real request. F.E.A.R. (talkcontribs) 18:46, June 10, 2012 (UTC)

Here, it has the standard trap line-up, and I used a few Cardcar D to speed up the deck even more. What I like about Chain Strike is that is usually makes the opponent's MST and Heavy kinda useless, since they just end up adding more chain links. ---Dark Ace SP (Talk) 21:53, June 10, 2012 (UTC)

There are also other Chain Strike Burn decks in the Theme Gallery under "Burn" (Look under Letter B). ---Dark Ace SP (Talk) 21:55, June 10, 2012 (UTC)

Finished - Chaos Dragons

Enigmabloom again with a request for a deck critique. Here's the deck in question:



My problem is that sometimes the deck is a bit too slow. I'd like to know if any good improvements can be made to speed things up a bit. Once it's set up it's fine, but that's where the problem lies: the set-up. Any suggestion made is welcome.

inb4 BLS

Enigmabloom (talkcontribs) 21:44, June 11, 2012 (UTC)

Go more meta, your trying to play Disaster Dragon, not Chaos Dragon, there is a small difference between how you approach the decks. Anyway, take a look at these 2 Articles if you want to see something more meta: Good Decks on a Low Budget and 2nd Place Chaos Dragon Top. ---Dark Ace SP (Talk) 00:17, June 12, 2012 (UTC)


The two articles were great, and I think I've got a good idea for where I want to go with this. Once again, thanks for the help; this is as good as finished.

Enigmabloom (talkcontribs) 07:18, June 12, 2012 (UTC)

Finished - Morphtronics

Hi, I was wodering if I could get a morphronic deck that focused more on spamming the field to get synchros out quickly. If that doesn't work then a morphronic OTK would be a nice substitute. Thanks. Hastydemon2 (talkcontribs) 19:07, June 12, 2012 (UTC)

Lots of Morph deck in the Archetype Gallery. ---Dark Ace SP (Talk) 02:03, June 13, 2012 (UTC)

Alright I will look there, if they don't work for me I will be back. Thanks Ace. Hastydemon2 (talkcontribs) 14:08, June 13, 2012 (UTC)

So the decks there seem a little outdated, is there any way I can get a newer version of a morphronic spam/OTK deck? Hastydemon2 (talkcontribs) 14:38, June 13, 2012 (UTC)

One sec, let me grab mine.

How's that? Lappyzard (talkcontribs) 19:45, June 13, 2012 (UTC)

Works like a charm, thanks Lappy. Hastydemon2 (talkcontribs) 14:17, June 14, 2012 (UTC)

Finished - L&D-Dragon/Twilight Deck

Hi guys, I'm not very good at deckbuilding, but I wanted a twilight deck buillt around Light & Darkness Dragon. I can't spend a lot of money on it (let's say around 70 in dollar?) but I already have quite a lot of the classic Twilight cards. Thanks in advance! E-heroRose (talkcontribs) 20:47, May 20, 2012 (UTC)

You primarily want to focus on the LaDD loop to maintain control while it also extends the Lightpulsar combo. Lance is there to protect your monsters and Reckless Greed can be chained off of your opponents card while LaDD is on the field. The 2nd Chaos Sorc can be a BLS if you have one. Hope this helps. Elite Wolf (talkcontribs) 19:30, June 20, 2012 (UTC)

Thanks a lot! This really helps!

Finished - Darkness Assault

Hi again, this time I would like a Stardust Dragon/Assault Mode deck that also use Red-Eyes Darkness Metal Dragon to be extreme aggro-beatdown/control deck. I would like something from Dragunity Legion or Dragons Collide or both.

thank in advanceCopperfield (talkcontribs) 02:59, May 24, 2012 (UTC)

I'm going to be blunt: The best way to summon Stardust Assault is Flamvell. ---Dark Ace SP (Talk) 03:46, May 24, 2012 (UTC)
Maybe, but I don't want Flamvell... that mean buy almost the entire deck, and that is not good for me... I prefer Dragunity they are also good to summon Stardust, right? or Lightpulsar combo + Phalanx or something like thatCopperfield (talkcontribs) 05:13, May 24, 2012 (UTC)

I can give this a shot, but I can already say that fitting in Galaxy-Eyes Photon Dragon is going to be a problem. Other than being a Red-Eyes target, its going to be a dead draw. Elite Wolf (talkcontribs) 20:39, May 24, 2012 (UTC)

Good. I'm curious, what are you going to use Dragunity or Chaos Dragons or a mix? I would like to see the latest.Copperfield (talkcontribs) 19:16, May 27, 2012 (UTC)

Sorry about the wait. This should be pretty straightforward (Use Lightpulsar and Cerburrel to make Stardust). Zephyros is a more consistent draw than Galaxy-Eyes, but if you really want it, you can use Galaxy-Eyes in place of Zephyros. The only real important cards in the Extra Deck is Stardust and Five-Headed, everything else is just incase (don't worry about Majestic Red Dragon, there just happened to be room in the Extra Deck). Elite Wolf (talkcontribs) 00:10, June 21, 2012 (UTC)

Good. Well I test it a little and I feel that I need dragons tuner. Cerburrel is fine, is a free summon with Ravine, but in my tests, I am stuck because Cerburrel don't come or I can't revive it even if I have everything ready for SD/AM.Copperfield (talkcontribs) 14:45, June 22, 2012 (UTC)
You can replace a Cerburrel with either a Dread Dragon or a Magna Drago, depending on which one you prefer (Dread Dragon's only targets for it's effect is Xialong and Majestic Dragon). Elite Wolf (talkcontribs) 19:39, June 22, 2012 (UTC)
Ok, I will try with 1 Dread and instead of Magna 2 dragunity tuner because Ravine can search them. And what you think of Divine Dragon Apocralyph?Copperfield (talkcontribs) 15:06, June 23, 2012 (UTC)

Divine Dragon Apocralyph won't do much to help Wolf's build, it's better in more pure Dragons, or decks that use it as a play creator. It serves no real purpose here. ---Dark Ace SP (Talk) 16:15, June 23, 2012 (UTC)

Finished - Monarchs

Hey. I've been playing this deck for a while and it does well but i want to know if it could be better. I want to stay away from macro and frog versions. Money isn't an issue.

Aexon 05:34, June 13, 2012 (UTC)

"I want to stay away from frog versions" *is running Treeborn Frog*

Exactly how much Frog is acceptable? Lappyzard (talkcontribs) 16:32, June 14, 2012 (UTC)

Well using only Treeborn Frog doesn't make it a Frognarch IMO. To answer your question, only Treeborn is acceptable. Aexon 22:06, June 15, 2012 (UTC)

There that should be fine, no real point of using 2 Bottomless over 3 Reckless Greed. ---Dark Ace SP (Talk) 20:47, June 28, 2012 (UTC)

It works really well. Thanks. Aexon 23:37, June 28, 2012 (UTC)

Finished - Breakout the Dark Magician's

Hi i was hoping to find a Dark Magician Beatdown Deck but was unable to find one in the archives. Would you be able make me one for DN but it would be nice if could build it for real so TCG only. I mite go to a tournament this Sunday and i would like to use this deck. My price limit is $0 if you put in a card i don't have, i will sub it or use a different deck. Thanks a million Yu-card (talkcontribs) 05:13, June 18, 2012 (UTC)

I don't know how this might work out, so test it out on DN, play 4-5 games to get a quick snap of how the deck might do in terms of percentage.

So basically, summon Dark Magician by using Magician's Circle to get Dark Magician Girl, then activate Sage's Stone, so you get a Dark Magician for no cost. Dark Magic Curtain can summon him when you want as well. Skilled Dark Magician serves that purpose as well, but slower. If you want, you can put in a few Dark Magician specific support cards, like Dark Magic Attack, and maybe drop 1 Chaos Sorcerer and 1 MST if you do, or just drop cards you can't get. I would test this for you, but I have stuff to do IRL. Other than that, the deck is mostly just Beatdown and Control. Also, you don't really need to use your effects, so Skill Drain works perfectly, the only thing that skill drain really stops is Chaos Sorcerer, but he's in there for the times you don't have Skill Drain on the board. I put in "/" for quick alternates if you don't have them, but the card names in front of the "/" are preferred first. If you don't like Valkyria, just put in a solid 1800-1900 LIGHT Spellcaster, preferably Level 4 or lower. If you don't like the above, also tell me that. ---Dark Ace SP (Talk) 14:53, June 18, 2012 (UTC)

Thank You Yu-card (talkcontribs) 00:08, June 23, 2012 (UTC)

Finished - Dragon Deck

Hi, I run a dragon deck that I like to play casually with my friends, although I was thinking about going to some more tournaments. Dragons are my favorite Type, and I did my best to build this deck, but it still doesn't work as well as I want it to. Can you make any improvements? Much appreciated.

I was thinking maybe improve the synchro ability, or increase the draw power. I consistently find myself with dead draws.

Meherab345 (talkcontribs) 02:20, June 19, 2012 (UTC)

See Rules 7 and 18. ---Dark Ace SP (Talk) 00:17, June 19, 2012 (UTC)

Totally forgot, sorry. Meherab345 (talkcontribs) 02:20, June 19, 2012 (UTC)

What's your budget? Would Chaos Dragon be alright? Or did you want a more traditional Dragon-Beatdown kinda thing? ---Dark Ace SP (Talk) 18:53, June 20, 2012 (UTC)

My budget is around 50 dollars to improve the deck. I have 2 Dragons Collide Packs, so chaos dragons are an option, but I don't want to go completely in that direction. I'd like more of a hybrid deck, that is what I enjoy playing the most. Most of all I want to improve the synchro ability

Meherab345 (talkcontribs) 17:20, June 22, 2012 (UTC)

A Hybrid of what? Chaos Dragon and a Disaster Dragon deck? ---Dark Ace SP (Talk) 17:45, June 22, 2012 (UTC)

I guess so. I'm not exactly sure. If its possible, could you just adjust this deck? I don't want the overall idea to change too much. If you can't change it without going in either direction, then go towards chaos dragons

Meherab345 (talkcontribs) 19:11, June 22, 2012 (UTC)

It's actually kinda difficult to mix them, I mean I can give you the Ravine Version of the deck, which plays more like Disaster Dragon, but at the end of the day, the Ravine Build is still all about the Chaos. ---Dark Ace SP (Talk) 15:41, June 24, 2012 (UTC)

There's also the L&D-Dragon/Twilight Deck Request at the top of the requests if you want a look. ---Dark Ace SP (Talk) 15:48, June 24, 2012 (UTC)

Ok I've decided to just go with Chaos Dragons. Can you make me a solid, tournament worthy Chaos Dragon build? Feel free to include Lightsworn monsters. I am willing to be flexible with the budget, but I can't afford Brionac or BLS Envoy of the Beginning. Thanks Meherab345 (talkcontribs) 08:09, June 30, 2012 (UTC)

You don't really need BLS to play Chaos Dragons. Anyway, there are only 4 cards that go beyond the or hit the $10 mark. Those would be Five-Headed Dragon and the Solar Recharges, although Effect Veiler is up there too. All prices are based on TCGPlayer.com. Spirit Reaper is the tech card, just needed another Tomato target, so you can drop him for something else if you want, that fits Tomato's target range, but seeing as you'll have big monsters, Reaper might be cool. Anyway, make sure you have a decent side deck. ---Dark Ace SP (Talk) 13:37, June 30, 2012 (UTC)

Finished - Koa'ki Meiru Anti-Meta

Hello Deckbuilders.I'm not very good in deck building, since i've been playing for only 2 months. I would like to build a Koa'ki Meiru anti-meta deck, since most of my friends play decks based on Light and Dark monsters, and they usually win when i play with my gemini deck. I'm willing to spend 100 US$ on the whole deck(including shipping).Danilex13 (talkcontribs) 18:20, June 20, 2012 (UTC)

Can you tell me what kinda of Light and Dark monsters they like to use, it might help me see which way I want to go with the deck in general. ---Dark Ace SP (Talk) 18:56, June 20, 2012 (UTC)

The most troublesome cards are Dark Armed Dragon, Red-Eyes Darkness Metal Dragon, Master Hyperion, Honest, Chaos Sorcerer, and of one them is planning to build a Hieratic Dragon Deck. Their decks are filled with monsters that special summons others of the same type. Danilex13 (talkcontribs) 19:15, June 20, 2012 (UTC)

Hmm...we can use either Koa'ki Meiru Drago with a Dragon Deck, most likely disaster, or we can try Koa'ki Meiru Doom with other Fiends. Or we can just go for using Dark World, who have Grapha (2700 ATK Beater, goes to 3000 if Gate is out, bigger than the other cards you mentioned, and Dark World in General usually wreck the opponent's hand with Dragged Down into the Grave, but that's just my thoughts.) If you want to go with Koa'ki, go with Rock Stun, with more emphasis on Koa'ki Meiru Guardian and Fossil Dyna Pachycephalo, maybe add in a few Safe Zone for good measure, but Rock Stun in general is just slow compared to Hieratic. ---Dark Ace SP (Talk) 22:23, June 20, 2012 (UTC)

So building one Rock Stun deck wouldn't be good against Hieratics? What other Fiends monsters would feature on the Koa'ki Meiru Doom deck?Danilex13 (talkcontribs) 22:36, June 20, 2012 (UTC)

Stuff like Card Guard, and some other Fiends with High ATK, and a heavy trap line-up. Maybe even Tour Guides. But yeah I'd go with either Drago or Rock Stun (I can try to make it faster with more draw cards, since it still stands a goodish chance against Hieratic if you get the right opening.) You should know that your Side Deck will play a big role in your duels, do you use a Side Deck at the moment? ---Dark Ace SP (Talk) 22:40, June 20, 2012 (UTC)

I don't use Side Deck atm, since I only play casually, but I'm planning to play on tournaments in the future. It does seems like a Rock Stun deck is a good choice.How can a side deck help me?

Well, Rock Stun uses mostly Rock-Type and EARTH monsters, which means that you can side in cards like Shadow-Imprisoning Mirror and Leeching the Light without really hurting them. Also, if you plan to go to Tourneys, there are other Anti-Meta type decks, like Malefic/Macro Cosmos Skill Drain and such, which is also fairly cheap to build, since the most expensive card is usually Malefic Cyber End Dragon, which will cost you about $15 for 3, and Malefic Stardust Dragon is really cheap since it got a reprint in a tin. Your call about which Anti-Meta style deck you want. ---Dark Ace SP (Talk) 23:49, June 20, 2012 (UTC)

I think I will stick to the Rock Stun Deck, i really liked it's concept. Can you try to optimize it to be able to compete against decks such as Hieratic and other metas. Thanks for advance for all your help.Danilex13 (talkcontribs) 00:46, June 21, 2012 (UTC)

Alright, so the game play is pretty simple. Summon either Koa'ki Meiru Guardian or Doomcaliber to negate effects. The YGO TCG revolves around them, and a lot of decks that win are because the monster effects are what start the madness, so negate them. 2nd, Special Summons are rampant, so you use Fossil Dyna Pachycephalo and stop them from happening, and use Safe Zone to protect Dyna from battle destruction and from any effect destruction (not just effects that target).

Next line is the Spell and Trap negators, they can't negate Counter Traps, but everything else is fair game, and just use them to negate stuff that would make it harder for you to win. Morphing Jar is for more draw, and Grand Mole is for monster removal in a tight pinch.

The spells are mostly staple, or are there is make it easier for your monsters to run over stuff (Lance), or just kill the monster that's creating trouble (Smashing). Macro Cosmos can be stopped by Solemn Warning, so Dimensional Fissure can be used as a sub if need be, but both of them help stop a bunch of decks that rely on the Grave, like Chaos and Agents. The traps are either pure negation or pure monster removal. Safe Zone is unique in that it can protect your monsters, as well as get rid of cards you opponent has (Player 1 activates MST targeting a Set Safe Zone, Player 2 chains Safe Zone and targets one of the opponent's monsters, Safe Zone is then destroyed by MST, then targeted monster is destroyed by Safe Zone). That pretty much sums up the deck.

I suggest playing a bit on Dueling Network to get the hang of it. Also, the deck is really cheap, because Fossil Dyna Pachycephalo, who used to be $40 a pop at one time, is now $0.89 {Prices based on TCGPlayer.com}, because of a 2011 Tin reprint! If you find the deck slow at getting started (which will happen...) , tell me and I'll try to fit in 3 Reckless Greed, but I fit in Morphing Jar to help a little with that.

Your Side Deck should consist of 1 more Sandman and Wall, because you may have to face spell and trap heavy decks. 2-3 Summon Limit/Mask of Restrict to help deal with Hieratic, I suggest siding out Fissure/Macro Cosmos for this match-up, since it dose almost nothing. A few D.D. Crow and Shadow-Imprisoning Mirror, and a few Electric Virus and Victoria. Most of that can help deal with the Meta and your casual dueling buds.

Also read these 2 articles on the KSS -

---Dark Ace SP (Talk) 01:55, June 21, 2012 (UTC)

I've been playing the deck you built for me in the Dueling Network and it does seens slow. I would really like to see how would be the deck you mentioned before, the Malefic/Macro Cosmo Skill Drain. Thank you for all your help.Danilex13 (talkcontribs) 01:13, June 23, 2012 (UTC)

Like I said, the deck is great on paper, but slows down in a real duel, that might change after the TCG gets a few of the new Rock Support. I'll have the Malefic Drain deck ready in a bit. ---Dark Ace SP (Talk) 03:10, June 23, 2012 (UTC)

Try this deck out, I added in a few more draw cards than this deck normally has.

You should be fine without Macro Cosmos and Dimensional Fissure, and people seem to be using Return from the Different Dimension more as a tech card in their sides, so it might be best not to help them. Anyway, Necrovalley can more or less take the spot of Macro Cosmos, since the opponent can't banish monsters or target them with effects, so Lightpulsar becomes harder to summon, and he won't summon back Red-Eyes Darkness when he hits the grave, he can come back if the opponent uses his own revival effect, but 2600 ATK is way smaller than 4000, and Skill Drain just murders effects, without really harming you. You should remember that you can't control more than 1 Face-Up Malefic, even if Skill Drain is out.

Other than that the main things to do are:

  • Search out the Field Spell
  • Summon a Malefic.
  • Use a protection card, such as Forbidden Lance to run over stronger monsters, or to protect your Malefics from the effects of cards like Torrential Tribute, we're more or less not going to care about the Solemn cards our opponent will run (Using Bribe).
  • Then, proceed to run over the opponent and win. I also added in 3 Reckless Greed and 3 Upstart Goblin to help you draw more.
  • General Tip: Use a Searching card before a Draw card, so use Terraforming before you use Reckless Greed, if you can, since you drop the chances of drawing a Field Spell off of Reckless Greed.

---Dark Ace SP (Talk) 13:38, June 23, 2012 (UTC)

Finished - Parody Character Deck Request: King Otum 1

Hey guys I was looking at the Yu-gi-oh! 5c's character WC10 decks and realized how competive they are, while still keeping the ace card of who their character was based on. (Ex: Senjome played a standard Dragon Deck, with Armed Dragon splashed in. So, I listed my own character parodies and their deck types on Duel Academt Forum, starting with the original DM series. Then, someone told me to create decklists for them. First of all, for yourself. Since I'm no good deckbuilder, (though I am now improving) I would like you to build King Otum's first deck. Good Luck! Guardmaster (talkcontribs) 21:39, June 28, 2012 (UTC)

I'm so not doing something with The Creator God of Light, Horakhty, I can't even promise it will work. Plus, tributing 3 monsters is a hassle, the best deck to even try 1-2 gods are Frogs. You want frogs? ---Dark Ace SP (Talk) 01:35, June 29, 2012 (UTC)

Well, Ill just take ur Godnarch deck for the Deck. Just do the next deck now. Guardmaster (talkcontribs) 01:37, June 29, 2012 (UTC)

Lots of Dark Paldin/Dark Magician decks in the Galleries (Most likely the Monster Gallery). If you really can't update them yourself, ask. ---Dark Ace SP (Talk) 01:53, June 29, 2012 (UTC)

Nah, u should update the paladin central deck. It's really outdated Guardmaster (talkcontribs) 02:01, June 29, 2012 (UTC)

Are you requesting an update or not? ---Dark Ace SP (Talk) 02:08, June 29, 2012 (UTC)

Yep I'm requesting one Guardmaster (talkcontribs) 12:17, June 29, 2012 (UTC)

---Dark Ace SP (Talk) 13:40, June 29, 2012 (UTC)

As for this deck, I'm guessing your getting stuck with dead hands? If you want to fix that, then maybe we should switch the focus from Paladin, to Dark Magician. Instead of trying to break the opponent with a difficult to summon consistently Fusion, we might be better off with Dark Magician, who is fairly easy to summon. ---Dark Ace SP (Talk) 15:09, July 6, 2012 (UTC)

I'm alright Ace. A side deck was all i needed Guardmaster (talkcontribs) 19:44, July 7, 2012 (UTC)

Finished - Parody Deck Request: Kaiser Sato

just do the next deck on the thread Guardmaster (talkcontribs) 15:13, June 29, 2012 (UTC)

Your taking up a lot of time with this, you know that right? There are some other requests I kinda wanna work on. Also, what are all these decks for? Just seems redundant when there are a bunch of decks based on all the characters in the galleries, and a few small updates will fix the decks. Look in the Monster Gallery for Blue-Eyes, you can pretty much find all the decks you want in the galleries. ---Dark Ace SP (Talk) 15:47, June 29, 2012 (UTC)

U can edit the Blue-Eyes White Dragon one by bewk and put ultimate dragon in it. Also u can do this when u feel like it. Guardmaster (talkcontribs) 16:14, June 29, 2012 (UTC)

So, basically, mill out Blue-Eyes, then use Dragon's Mirror to summon Ultimate or Five-Headed Dragon, right? ---Dark Ace SP (Talk) 01:31, July 3, 2012 (UTC)

hmm..Actually I've have had a builder from Duel Academy who's building me one. so i'll let u edit it when he/he's done. And don't think of recruiting her cuz she's building decks to get Duel Points, the Academy's currency Guardmaster (talkcontribs) 13:36, July 3, 2012 (UTC)

Here's the deck

[2] Guardmaster (talkcontribs) 15:17, July 4, 2012 (UTC)

Her deck wasn't bad, and it would have worked fine. But I felt like Vanguard was odd, he's a good beater sure, but his Revival effect is so-so and conditional, if he's there for a discard outlet for Stone, then Divine Dragon Apocralyph might be better.

It plays like the last one, except it uses Divine Dragon Apocralyph instead of Vanguard, I like Divine Dragon Apocralyph better, since he let's you get back a milled REDMD for an instant summon, or he lets you get back a Dragon-Type tuner for Cards of Consonance. The Ravine makes sense to me, but I think Debris Dragon gives you more bang for the buck over Phalanx, since you get to revive either White Stone or Totem, use them for a quick Level 6 Synchro Summon, or use one of them for REDMD fodder. The rest of the cards are the same, except Ravine was dropped for 3 Pot of Duality, and the traps were dropped for 3 Reckless and 1 Judgment. ---Dark Ace SP (Talk) 17:31, July 4, 2012 (UTC)

Hey I've been losing alot lately with both Yugi and Kaiba decks so i was Wondering if u can give me a side for each of them Guardmaster (talkcontribs) 14:46, July 6, 2012 (UTC)

Well, Character based decks aren't perfect. As for side decks, I have no idea what your losing to, so check out: Forum:List of cards to side in against common decks.

Personally, the Blue-Eyes deck I gave you was meant more to spam out Light and Darkness Dragon than Blue-Eyes Ultimate, so I'll go back and edit it.

As for the Yugi deck, I brought it back from the Archives, and will comment there. ---Dark Ace SP (Talk) 14:50, July 6, 2012 (UTC)

That should hopefully work better. But you'll have to test it to find out. Remember to tell me what issues you have and what specifically causes those issues. ---Dark Ace SP (Talk) 15:35, July 6, 2012 (UTC)

Finished - Six Samurai Structured

Hi! With the release of the new Samurai Warlords Structure Deck, I was wondering if someone could make a deck that uses three copies of the Samurai Warlords Structure Decks. A few cards not in the deck that are needed are fine (like MST, Monster Reborn).

~~DG 808 (talkcontribs) 19:09, June 30, 2012 (UTC)

So, more or less you want a build with just stuff in the Structure Deck, aside from common staples, like MST. So I'm guessing no Legendary Six Samurai - Shi En? ---Dark Ace SP (Talk) 20:03, June 30, 2012 (UTC)

Here that should work. I mostly focused it on Swarming Sams and disrupting the opponent's plays as much as possible trough Monster Removal and some Effect Negation. I suggest making a side deck with some of the Staples I didn't put in this deck, such as 1 more MST and 1 Book of Moon, as well stuff for the meta decks in this format, maybe even 2 Rivalry of Warlords if you chose to use Torrential Tribute in the main deck.

---Dark Ace SP (Talk) 02:25, July 3, 2012 (UTC)

Could you make a separate decklist for one with Shi En? And also a Side Deck, because I kinda suck with those :P. This build is pretty good. Thanks!

~~DG 808 (talkcontribs) 04:10, July 3, 2012 (UTC)

Go look in the Archives and Galleries for traditional Shi-En Sams, a very small update can make most of those decks playable again. As for the side deck:

That should do. ---Dark Ace SP (Talk) 21:21, July 3, 2012 (UTC)

Thanks ~~DG 808 (talkcontribs) 05:38, July 4, 2012 (UTC)

Finished - Macro monarch

Would it be possible to request a Macro monarch deck with Synchro with or without XYZ that can stand up to fast paced decks like junkDoppel or gadget decks and high destruction rate twilight decks. No limit, just no Tour guides or maxx c Epytotorp (talkcontribs) 07:18, July 3, 2012 (UTC)

You could request it, but Macro Monarchs aren't fast enough to handle Twilight (The Macro Stuff can help, but Lyla and Ryko suck...), they might have a small chance against the others. Personally, your better off making Sea Lancer Frogs. ---Dark Ace SP (Talk) 21:16, July 3, 2012 (UTC)

Hmm.. What about anti meta with macro? I kind of want to stick with the theme macro because its remove from play and not many expect a underplayed theme.. Epytotorp (talkcontribs) 05:43, July 4, 2012 (UTC)

Anti-Meta, well...anti-meta is slow. I know Macro wrecks a bunch of decks, but there aren't a ton of decks that can use it. Maybe Malefics and stuff like that, but Lancer Frogs is really good (Underplayed as well), gives you access to Obelisk/Slifer and a 2700 ATK Sea Lancer (Bigger than most stuff today, only BLS and REDMD are bigger). I'll think about it. ---Dark Ace SP (Talk) 12:42, July 4, 2012 (UTC)

Hmm, I see... Sea Lancer deck would be better off instead of macro that can stand up to fast paced decks? If you think so, Then I would like to see a Sea Lancer deck please. Also do the deck use Monarchs also or is the deck better off not using the Monarchs? Epytotorp (talkcontribs) 04:56, July 5, 2012 (UTC)

The deck also uses a few Monarchs, not a bunch, but at least 3-4. Will post deck later. ---Dark Ace SP (Talk) 18:50, July 5, 2012 (UTC)

Here, this should work fine:

The basic idea is simple, banish your frogs with Ronintoadin, tribute a Ronintoadin for a Sea Lancer, use Sea Lancer to equip your banished frogs, making Sea Lancer 2300, and then use the frogs to make Gachi Gachi Gantetsu to power him to 2700 ATK, which is really easy to do with 2 Ronintoadin and his frog friends in your graveyard. Salvage helps get back Swap Frog and Dupe Frog for searches, or to dump more frogs into the grave. Sea Lancer is the heart and focus of the deck, but Caius and Dust Spirit can really hurt when used right, especially Dark Dust. Light and Darkness Dragon and a God card for back-up is cool too. That's basically it. Also, Treacherous Trap Hole can be swapped for a Pot of Avarice. ---Dark Ace SP (Talk) 21:34, July 5, 2012 (UTC)

Thanks, is there a different card I could use instead of effect veiler and the god cards? Might not be able to get my hands on any of those anytime soon. Epytotorp (talkcontribs) 06:41, July 6, 2012 (UTC)

Use Forbidden Chalice for Effect Veiler, and Obelisk is around $5, since he was reprinted in Battle Pack: Epic Dawn, but if you can't get Obelisk, then Destiny HERO - Plasma is alright, he's not immune to a bunch of stuff like Obelisk, but he's not bad. ---Dark Ace SP (Talk) 13:16, July 6, 2012 (UTC)

Finished - Beasts of History

hey guys, could you make me a beast deck with moja, beast striker and king of beasts as the key cards? also, im hoping the deck will be beatdown with anti meta stuff. i would also like to include horn of the phantom beast and kinka byo to be inside the deck. thanks for your time and help! --Deathlion (talkcontribs) 11:21, July 8, 2012 (UTC)

I've done stuff like this before, I'll take it. ---Dark Ace SP (Talk) 13:28, July 8, 2012 (UTC)

I based this off of a build I made a while back, just test it, and see how it goes.

Not sure how Anti-Meta the deck could be, but the basic idea is of course to summon King of the Beasts as quickly as possible, just mill him off with Card Trooper or Ryko (Foolish Burial for exact mill), then revive with Moja, Moja is pretty easy to summon thanks to Giant Rat and Kinka-byo. If you really find Horn helpful in this build, then drop 1 Pot of Duality for another Horn. If you find Horn to be less than useful, replace with something like Compulsory Evacuation Device. ---Dark Ace SP (Talk) 20:21, July 8, 2012 (UTC)

hey, thanks for taking the deck. the problems i faced were that king of beasts was too difficult to summon as it is such a dead draw in hand. also, aother problem would be that the deck cant really protect itself when the mojas are in grave, which leaves me defenseless. is it better to build an anti-meta beast deck or stick with the original build? --Deathlion (talkcontribs) 11:20, July 10, 2012 (UTC)

Anti-Meta Beasts, without a doubt in my mind. The idea is good, and the deck can be as well, but it does have it's own set of issues (I ran 2 Beast King to help lower dead draws, but it didn't help I guess). If you need a Anti-Meta Beast deck, ask. ---Dark Ace SP (Talk) 00:09, July 11, 2012 (UTC)

alright then, could i have an anti-meta beast deck? thanks for your help! --Deathlion (talkcontribs) 11:52, July 11, 2012 (UTC)

Wilson Tsang made a good one, I've played with it, and it works fine. You can edit the card numbers to fit your tastes. ---Dark Ace SP (Talk) 01:28, July 12, 2012 (UTC)

Finished - Photon Deck

Hi, I really like the new Photon archetype from ZEXAL. Could you create a competitive Photon build? This would be a DN deck, so no budget. Feel free to take whatever direction you think would work best, but please make sure to briefly tell me how to use this deck. Thanks!

Meherab345 (talkcontribs) 07:27, July 11, 2012 (UTC)

You want Photon Skill Drain? It's mostly Anti-Meta in nature and uses maybe just 8-10 Photon cards. Basically Photon Thrasher and Photon Crusher are your main go-to beaters, with 2-3 Photon Lizard searching them out. The rest of the deck is made up of Thunder King Rai-Oh, Effect Veiler, Forbidden Lance/Photon Trident, and Skill Drain. Maybe even 1 Galaxy-Eyes Photon Dragon as a tech. ---Dark Ace SP (Talk) 18:57, July 11, 2012 (UTC)

That sounds okay. Maybe you could include a few more Photon cards though? I wouldn't mind too much if you couldn't though. I really want Galaxy-Eyes Photon Dragon in there. Meherab345 (talkcontribs) 05:54, July 12, 2012 (UTC)

There, that's almost 100% the build I use, all I did was drop a Rai-Oh for Galaxy. ---Dark Ace SP (Talk) 20:35, July 12, 2012 (UTC)

Looks great! Can't wait to try it, thanks! Meherab345 (talkcontribs) 20:47, July 12, 2012 (UTC)

Finished - High-Utility

Hello, i was just looking for a revision of my deck. it focuses on dragons and banishing a tad but theres not much of an archetype to it or very much support. Most of the cards are dark and light type i think. i believe there are 79 cards could you help me cut down? thats pretty much two decks haha. I dont have an extra deck or side deck. There isnt a set budget, as i dont think ill buy any but who knows. i also have other cards, but it might be more focused on cutting it down or better replacements! Thank you!

Ecthelion Anárion (talkcontribs) 17:53, July 13, 2012 (UTC)

Sign with 4 tildes (~~~~)! ---Dark Ace SP (Talk) 14:41, July 13, 2012 (UTC)
Also, after you sign, I think this falls into the huge string of cards with no direction category, so...yeah....what's your direction? ---Dark Ace SP (Talk) 14:49, July 13, 2012 (UTC)

I want it to be cut down, and transformed more to support dragon type or twilight? is that helpful enough? Ecthelion Anárion (talkcontribs) 17:56, July 13, 2012 (UTC)

Yeah it's more useful, you seem to have a lot of cards, but do you want Chaos (Twilight) or Chaos Dragon/Disaster Dragon? Both are really cheap to build if you don't have all the cards, since most of the cards were either printed in Structure Decks/Tins, or were reprinted as commons in Legendary Collection 2. ---Dark Ace SP (Talk) 22:38, July 13, 2012 (UTC)

Hmm im thinking chaos dragon. Do you think thats the best way to go for my cards? Ecthelion Anárion (talkcontribs) 03:12, July 14, 2012 (UTC)

Well, the cards have no theme, I mean in terms of Chaos, you have 1 Chaos Sorcerer, you have 1 Spirit Reaper, and many staples. ---Dark Ace SP (Talk) 12:53, July 14, 2012 (UTC)

Ah yeah i know. I kinda just try around banishing, and im trying to get skull lair. But do i need a theme? Can you instead help me cut down on the deck and recommend a few cards please? sorry im not logged in right now Ecthelion Anárion (talkcontribs) 21:21, July 16, 2012 (UTC)

Umm...no offense, but I don't think what you have can be considered a deck. It looks like a bunch of cards that have nothing in common, and were just thrown together without thought. Your also using banned cards, even in Traditional Format, banned cards are treated as limited. So, yeah you do need a theme, it makes it much easier to make a good, consistent, and fun deck. I'd go with either Chaos Dragon, Twilight or Dark World, all of them are good, and they are all fairly cheap to build.

---Dark Ace SP (Talk) 18:46, July 14, 2012 (UTC)

Ah its okay. Id go with twilight if i could but i dont have any money to spend. As for the deck, its worked well for me and it okay that im using banned cards like chaos sorceror. Id rather just have some advice on whoch cards to cut back on, to bring it to 60 or lower please! Ecthelion Anárion (talkcontribs) 21:21, July 16, 2012 (UTC)

Chaos Socerer isn't banned, it's unlimited, it doesn't really have a heavy effect on the game. As for dropping things, drop cards that have low utility, like Andro Sphinx and such. It's just hard to make a random deck like that. It would be fine if the cards had some theme/synergy to them, but they don't. The best I can do, if you don't want to invest in more cards, is to put together a deck from the above cards, that have as much utility as possible. And to be straight, you don't care if it has 3 of a banned card, i.e, Pot of Greed? ---Dark Ace SP (Talk) 23:28, July 14, 2012 (UTC)

Yes! Thats perfect. Just make the best deck from the above cards please. It can have banned cards. Thanks! Ecthelion Anárion (talkcontribs) 21:21, July 16, 2012 (UTC)

---Dark Ace SP (Talk) 22:38, July 16, 2012 (UTC)

Thank you! 67.188.47.209 (talk) 00:03, July 17, 2012 (UTC)

Finished - Wind-Up Xyz Rush

Hey Deckbuilders of DFF, I'd like to ask you for a review and some advice/tips. What I have here is a Wind-Up Deck focused on mass Xyz Summoning and using the effects of the Xyz Monsters to control and win the Duel. I've been testing the Deck and it seems to be doing its job fairly well, but I need a bit of help making it a true competitive Deck, as I feel it's still lacking. I don't plan on entering any tournaments soon, but I'd like for it to be as tournament-worthy as possible and to keep the focus on the mass Xyz Summoning rather than the Wind-Up Loop. Help of any kind will be appreciated, and thanks in advance for taking the time to help.

Psofan219 (talkcontribs) 19:32, July 7, 2012 (UTC)

Lappy had a good one, but he probably won't be back in the United States until like August, as he's in Germany. ---Dark Ace SP (Talk) 20:06, July 7, 2012 (UTC)

Is it alright if I request Lappy to revise my Deck then? I don't mind the wait. I prefer someone who has Wind-Up experience/know-how, but I'll take help from any Deckbuilder.

Added Lappy to the header, you'll have to wait a bit, but if your ok with that, I'm not going to stop you. My only advice would be to drop Wind-Up Knight, not really needed, if you ask me. Also wouldn't use Level Limit - Area B, even if your Xyz monsters are good, Xyz monsters are pretty popular to use, so it may not do much. Add in a Solemn Judgment, maybe even 2 Torrential Tribute over the Chain Disappearance, since Chain Disappearance is usually a side deck card. ---Dark Ace SP (Talk) 13:25, July 8, 2012 (UTC)

I'll take it to consideration and try out the changes you suggested, although the cards you suggested for removal have served me very well, especially Chain Disappearance. Thanks for your advice nonetheless.

That's the build I've been running. What do you think? Lappyzard (talkcontribs) 16:51, July 17, 2012 (UTC)

Looks good. I'll try it out and let you know how it goes.

Finished - Scrap

Hey, it's been a while.

This time I'll ask for a competitive Scrap synchrocentric deck with a side deck against a meta of Dino Rabbit, Chaos Dragons, Inzektors, HEROes and Dark Worlds. Side deck has to include 3 Shadow-Imprisoning Mirrors. No budget. Thanks in advance.

--Sxh94 (talkcontribs) 18:34, July 14, 2012 (UTC)

Oh, and a heads up. If you can, try not to make a build with Tengu. I just think it'll be too inconsistent if Tengu only comes in twos. But if it does end up being the most consistent then go on right ahead. Thanks again.
--Sxh94 (talkcontribs) 05:41, July 19, 2012 (UTC)

This one is more like a basic Scrap deck, Lappy also ended up giving me a Chaos build of Scraps which worked well for Resk. Ask if you want to see it. ---Dark Ace SP (Talk) 12:53, July 20, 2012 (UTC)

May I see the Chaos build of Scraps please? --Sxh94 (talkcontribs) 19:15, July 20, 2012 (UTC)

Tour Guide gives you Zenmaines who lets you pop 2 cards a turn, as well as other stuff. ---Dark Ace SP (Talk) 19:18, July 20, 2012 (UTC)

Thanks a lot Ace.

--Sxh94 (talkcontribs) 21:30, July 20, 2012 (UTC)

Finished - Wind-Up Inzektor

Hello deck builders i need some help with a deck update due to new cards. i have no cost limit so here we go. i need an updated version of a wind-up/inzektor deck try to keep the deck as legal as possible. --Killerman3333 (talkcontribs) 00:39, July 4, 2012 (UTC)

as no one has touched this yet i need Win-Zectors V.Resk (Pre-Wind-up Shark) updated to the current format and tweaked to be alittle faster than it already is. --Killerman3333 (talkcontribs) 09:12, July 5, 2012 (UTC)

Do you want the deck with, or without Tour Guides? Elite Wolf (talkcontribs) 19:38, July 5, 2012 (UTC)

without please if it does not effect the speed and power --Killerman3333 (talkcontribs) 22:22, July 5, 2012 (UTC)

It does effect the speed of the deck in getting out Carrier faster. But there are some replacements that can be made. ---Dark Ace SP (Talk) 02:15, July 17, 2012 (UTC)

do what you can as the deck needs to be a little faster for competitive play. --Killerman3333 (talkcontribs) 00:47, July 19, 2012 (UTC)

Asked Lappy for a look over of the deck. ---Dark Ace SP (Talk) 03:57, July 27, 2012 (UTC)

---Dark Ace SP (Talk) 16:34, July 27, 2012 (UTC)


Finished - Hot Celestial Sphere

Hey, i would like to request a deck around, "Flaming Star". They look interesting. Well "Choraio" works with FIRE, "Hoshin" works with Level 3 FIRE monster. While "Choten" works with Level 3 FIRE Monster with 200 or less DEF. So i guess this will be a Flamvell Build, but it can have other cards, Like Laval (If it is needed). Thanks.--Laggia Will Lag You(Talk) 04:24, July 16, 2012 (UTC)

I saw that series a while ago, seemed interest overall, and is just asking to be used with Neo Flamvell Shaman. I'll probably do this after the Scrap one? ---Dark Ace SP (Talk) 22:40, July 16, 2012 (UTC)

Thanks, humm... It can be use with it, and it can be used along other Flamvell monsters.--Laggia Will Lag You(Talk) 22:45, July 16, 2012 (UTC)
Hey Ace, what kind of build are you going to use?--Laggia Will Lag You(Talk) 02:12, July 18, 2012 (UTC)
Sorry, got wrapped up in the Scrap build and reading a book, so I'll start on this starting tomorrow. Sorry about the issues. ---Dark Ace SP (Talk) 21:09, July 19, 2012 (UTC)
It's ok, you did told me, that you were busy with the Scrap build.--Laggia Will Lag You(Talk) 21:16, July 19, 2012 (UTC)
The Flaming Star aren't on DN yet, so let's place this one on hold until further notice? I've taken an interest and would like to do this request when the time arrives. ---Dark Ace SP (Talk) 18:49, July 20, 2012 (UTC)
Alright, i'll be waiting.--Laggia Will Lag You(Talk) 18:52, July 20, 2012 (UTC)
They are on DN as Firestar. Since Ace really wants this, I'll leave it to him. Just giving you the head's up that they're there. BlazeLordX (talkcontribs) 14:20, July 27, 2012 (UTC)
Cool, thanks, I'll brainstorm what to do with them. ---Dark Ace SP (Talk) 04:44, July 28, 2012 (UTC)

So, this is like a first draft, and will probably need edits later to work out the bugs. But the basic idea is to use Firedog to get to Neo Flamvell Origin, who will then be able to create Hoshin, who will be able to summon Choten, who will revive either Shaman, Hedgehog, or another Choten to create Choraio. This seems to be a strong overall play, altough it is slow and requires some set-up, and is a 2 turn ordeal, before Choraio and Hoshin can both launch attacks. Magical Merchants helps mill and hopefully get closer to a Rekindling. It's also possible to create Red Nova or Shooting Star.

So, maybe test this for me, and take notes on what your issues are? I mean I based this off of an older build, so Counter might be outdated for the format, but it works as protection for Hoshin to Choraio plays. We can also edit the tuner numbers a bit to better fit the deck in general, like dropping Hedgehog to 1, instead of 2, as we only have 2 Level 7 Synchros. ---Dark Ace SP (Talk) 15:17, July 28, 2012 (UTC)

Alright, thanks. I'll start testing now. Then i will tell you how did it went.--Laggia Will Lag You(Talk) 15:26, July 28, 2012 (UTC)
It duels great, it is not the best deck, but it is awesome to play with.
Gishki duel, i lost, but Chow Len helped me in the first turn. This was my first testing, in this duel i kinda messed it up...I could defeat Zeal Gigas with Ancient Flamvell Deity, because i could increase it's ATK up to 4x, but instead i went for Black Rose and nuked the field, during the next turn, my opponent activated Monster Reborn and he brought back Zeal Gigas.
Laval duel [3] I lost but still, the deck sure did work great, i summoned Red nova with Rekindling, thanks to Magical Merchants. But with 5000 ATK i couldn't beat my opponent's Red Nova with 5500 ATK. I was lucky that he didn't attack Magical Merchants with Red Dragon Archfiend or else i wouldn't mill.
Crystal Beast duel [4] Spongebob helped me testing, i was trying to go for Red Nova again, but Red Dragon Archfiend got Dimensional Prison. This duel i won. I'm very happy with the deck. I will keep testing, and i'll keep you updated.--Laggia Will Lag You(Talk) 17:07, July 28, 2012 (UTC)
Hmm, it's doing it's job, just seems like the losses so far were do to some misplays in hind-sight, but the plays you made were solid, you couldn't have known the opponent had Monster Reborn. ---Dark Ace SP (Talk)
Also, were you able to summon Flaming Star Marquis - Hoshin and go into Flaming Star Emperor - Choraio, in any of the duels? Also, just a tip, but try to make the Red Nova or Shooting Star plays in one fluid turn. Just have a Magician, a Chow Len/Firedog, and the other tuners all in the grave, then revive with Rekindling. Anyway, just keep me posted, and if we start to see a major pattern of the deck losing, then we'll try to address that. ---Dark Ace SP (Talk) 18:35, July 28, 2012 (UTC)
Hmmm... I did Summon Hoshin, but it was only against Spongebob's duel, but each time i would summon Hoshin he would bottomless it. But i still get the effect, but i don't Special Summon Choten, because he can only activate its effect when it is normal summoned, not special summon. So i always go for Shaman, but there was 1 time that i Summoned Shaman by the effect of Hoshin and during my next draw, i got Neo Hedgehog, so i went for a Choraio. Thanks for the tip, and so far it is W:1 L:2 D:0 --Laggia Will Lag You(Talk) 20:03, July 28, 2012 (UTC)
So these next duels impressed me, especially the last duel. Huge Revolution duel [5]. I summoned Hoshin with Chow len and Neo Flamvel Origin on my second turn. With Its effect i brought Shaman, then i summoned Firedog and on my last turn i set Pound. It was a real easy duel, i just took damaged because Firedog and Shaman were attacking high DEF monsters.
Now this duel, it really impressed me. Wind ups duel, [6] on its first turn he got enough loop that he could make, he got 3 monster on his grave with was awesome for me because i had 2 Origin and 1 Firedog on my hand. So i summoned Firedog and special summoned my 2 origin, I attacked hunter and special summoned Magician and attack directly during my next turn i used Firedog and Magician to summon RDA and then summoned Red Nova with RDA and my 2 origin. The duel was quite easy with Nova on my field. He had Zenmaines and i kinda messed it up there, because instead setting Neo Hedgehog i set Pound. I destroyed his sangan and he added Spirit Reaper to his hand, he set it and on my next turn i drew Choten and i brought back Neo Hedgehog. I ended up Synchro Summon Brio with Choten and Shaman. I won the duel with that. [7] [8] W:3 L:2 D:0 --Laggia Will Lag You(Talk) 21:20, July 28, 2012 (UTC)
Whoops, sorry I misread Choten's effect when I gave you those instructions. So it's 3 Wins - 2 Loses? And how is Flamvell Counter working for you? Is it any help? ---Dark Ace SP (Talk) 02:45, July 29, 2012 (UTC)
I just noticed a misplay on your part, Flaming Star Master - Choten can only be used for the Synchro Summons of Beast-Warrior-type Synchros, so if you want, we can drop a Rank 3 for another Hoshin. ---Dark Ace SP (Talk) 02:57, July 29, 2012 (UTC)
I like the idea, i'll drop N17 to add another Hoshin. It is a bit rare to actually have Flamvell Counter, i had it once, it was on the Gishki duel, before going for that Level 7 Synchro Summon, i could go for a Level 8 too because i had a Pound on my side of the field, so i summoned Black Rose, he didn't activate his Torrential Tribute, and i didn't negate with Flamvell Counter. I've set it and had it on my hand, but never played its effect.--Laggia Will Lag You(Talk) 08:31, July 29, 2012 (UTC)
It works as protection to keep your field open, I guess. If you don't think it really has any effect, then we can drop it for something else. ---Dark Ace SP (Talk) 14:30, July 29, 2012 (UTC)
Anyway, the deck seems to be doing well, so I'll mark this as finished. If you have issues, tell me on my talk page. ---Dark Ace SP (Talk) 15:05, July 29, 2012 (UTC)


Finished - Anti-Meta

Hey could you make an Anti-Meta deck for me please, i don't have a budget really, any cards needed I'll get , I want the deck to focus on stopping special summons , mostly xyz, synchro and chaos dragons. Below is what i have so far , any improvements would be highly appreciated

Thank You

Thepaulmeisterxo09 (talkcontribs) 14:38, July 21, 2012 (UTC)

Can you please sign? Just type 4 tildes (~~~~), and that will create a sig for you. ---Dark Ace SP (Talk) 13:58, July 21, 2012 (UTC)
Went ahead and added the sig. ---Dark Ace SP (Talk) 14:03, July 21, 2012 (UTC)
Since this is Anti-Meta, I'll get something put together tomorrow/Saturday. ---Dark Ace SP (Talk) 03:56, July 27, 2012 (UTC)

Basically, summon either Dyna, Rai-Oh, or Vanity's Fiend, and keep it there. The Spell line-up is staple, Soul Taker makes Lightpulsar Miss the Timing on his effect, so your opponent can't revive Red-Eyes Darkness Metal Dragon from the graveyard, plus it's targeted removal, so you can choose which monsters to get rid of. Forbidden Lance does the job of the Shrink you had earlier, except it only drops the ATK by 800, kinda small when compared to Shrink, but Lance makes most things killable, save for a Black Luster Soldier or Red-Eyes Darkness Metal Dragon, but Lance helps to protect you from traps like Bottomless and Torrential, so your game-breaking Dyna or Vanity's Fiend stays there. The Trap line-up is again mostly staple, except for the Safe Zone and Compulsory Evacuation Device. Zone makes any monster safe from being killed in battle, so that's pretty sweet, only drawback is that the monster MUST be in ATK mode (Also, Lance helps to protect your own monster, should Zone backfire). Compulsory deals with Synchros and Xyz monsters by simply sending them packing back to the Extra deck, really valuable against a Wind-Up Zenmaines or a Stardust Dragon ---Dark Ace SP (Talk) 16:59, July 27, 2012 (UTC)

Test the above deck on Dueling Network, just to see how it plays out. ---Dark Ace SP (Talk) 17:07, July 27, 2012 (UTC)
It's also possible for you to run a Black Luster Soldier - Envoy of the Beginning or a Chaos Sorcerer, because we have 3-5 LIGHT and 7 DARK monsters. ---Dark Ace SP (Talk) 17:01, July 27, 2012 (UTC)
Also, if you just find the above deck not working, then it's because of 1 reason, Anti-Meta decks are just slow in general. Of course there are other decks that are Anti-Meta in nature, such as Beasts with King Tiger Wanghu, Malefic, Rock Stun, or Anti-Meta Chaos. Also, there are good sleeper decks that are fairly cheap to make, that stand a good chance against the current meta (Lancer Frogs). If it doesn't work then tell, me and let's see what we can do. ---Dark Ace SP (Talk) 17:03, July 27, 2012 (UTC)

Thank you very much I will let you know how this tests.

Thepaulmeisterxo09 (talkcontribs) 02:01, July 28, 2012 (UTC)

Finished - Macro Deck-out/Beat-em

Hey, if you don't mind, I'd like a macro deck, with a way to deck the opponent out when I want to have fun. If you don't mind, keep the solemns to 1 each. Maniac56 (talkcontribs) 10:16, June 15, 2012 (UTC)

Judgment kinda has to be at 1. Lappyzard (talkcontribs) 17:57, June 15, 2012 (UTC)

Yeah I should have said that better. I meant that I want just 1 solemn warning, along with a solemn judgement. Maniac56 (talkcontribs) 11:23, June 16, 2012 (UTC)

Do you want the primary win condition to be decking the opponent out? And do you want it to use Macro Cosmos, or for it to be Macro-like? Elite Wolf (talkcontribs) 06:37, June 28, 2012 (UTC)

Sorry, I'm usually on more than that. I want it to use macro cosmos, but I just want a few needle worms and necrofaces added in. I'll tell you why. I'm a duelist that likes competition, but also likes to see your face when I got rid of your best cards. So no, the win condition should be battle, with some help from a d.d. dynamite or 2, while having some fun by banishing some of their best cards Maniac56 (talkcontribs) 22:41, June 28, 2012 (UTC)

Sorry about the long wait. I hope this is to your liking. Elite Wolf (talkcontribs) 05:00, August 3, 2012 (UTC)

Finished - Vennominaga/Cosmic Fortress Gol'gar control

We meet again Decks for Free! I love the 2 cards featured in the headline, as vennominaga is my most favorite card in all of yugioh alongside her loyal servent, vennominon. i also love the boss card of aliens, cosmic fortress, as he can act as a giant trunade (infinate amount of times). the type of deck im looking to build (as suggested in the headline), is a control deck that uses both aliens, and worms (while being able to make explosive plays). i would like to have getting the "boss" cards (vennominaga/Vennominon and Cosmic Fortress Gol'gar) out onto the feild as safely and quickly as possible. although the worms are a great archtype, just like aliens, they also very slow. could you help me out please? FlameLordD19 (talkcontribs) 01:01, June 24, 2012 (UTC)

DFF is closed for right now, you're request will most likely be put on hold until its re-opened. Hastydemon2 (talkcontribs) 14:55, June 24, 2012 (UTC)
I'm not mixing them, they need decks to be built around them. Otherwise kinda pointless, unless Resk can think of a way. ---Dark Ace SP (Talk) 15:08, June 24, 2012 (UTC)

oops, my bad. i want it to be built more on the alien side then the worm side because aliens (in nature) are much more aggressive then the worms, but i would like to run worms that can control the field like yagan, victory, etc. and besides, i would probably have to run a foolish burial and 2 snake rains for the soul sake of speeding up the deck and dumping the required monsters off to the grave.FlameLordD19 (talkcontribs) 23:30, June 24, 2012 (UTC)

........so, are any of you guys able to help me at the moment? FlameLordD19 (talkcontribs) 00:57, June 29, 2012 (UTC)

At the moment, I just don't feel like doing this request, seems like too much to mix. Maybe Wolf or Blaze could take it up? However, I will look into the decks and see if there is something workable. I'll do the research over the weekend. ---Dark Ace SP (Talk) 01:32, June 29, 2012 (UTC)
I can attempt this today at some point, however it'll need me to look over the archetypes (not too familiar with any of them right now). I'll start working on it later though. If I can figure out a way to at least start the mix, I will take this over completely. Sound good? BlazeLordX (talkcontribs) 14:18, June 29, 2012 (UTC)
Not sure if your talking to me, but go for it? ---Dark Ace SP (Talk) 15:50, June 29, 2012 (UTC)

Thanks BlazeLordX! just remember the main goals of the deck: Summon the boss monsters ASAP (Vennominon/Vennominaga and/or Golgar) and maintain control of the feild. im not sure if you would consider these choices to add to the deck, but here are some of my preferences (they arent worms, but they work well with them): Gale Lizard and Des Feral Imp. FlameLordD19 (talkcontribs) 20:24, June 29, 2012 (UTC)

After several attempts, adding the Worms in is hard. The only Worm which possibly can be added without requiring too much focus on the Worms and therefore forcing out Vennominon and Vennominaga is Yagan and possibly Hope for draw power. Otherwise, it's kinda hard. The Aliens and Vennoms both need a good amount of space in the deck. BlazeLordX (talkcontribs) 01:23, June 30, 2012 (UTC)

i guess, i would prefer it to be more alien oriented then worm oriented considering aliens are much more aggressive and faster (especially since W Nebula metorite helps out light reptiles) FlameLordD19 (talkcontribs) 02:49, June 30, 2012 (UTC)

I was really hoping I wouldn't have to do this request, but it looks like I'm giving this one a shot. Elite Wolf (talkcontribs) 07:25, July 2, 2012 (UTC)

come up with any bright ideas or na?

The deck is coming along, but I won't be able to finish the deck until about a week (considering the build and free time). I will let you know if anything important comes up. Elite Wolf (talkcontribs) 19:35, July 4, 2012 (UTC)

Ok, thanks for the update!75.87.200.221 (talk) 20:42, July 4, 2012 (UTC)

So hows the deck going? i trust it is comming well.

He said to give him a week, not 2 days. Just give him time, he'll finish it soon enough. ---Dark Ace SP (Talk) 14:54, July 6, 2012 (UTC)

So this is what's going on with the deck: mixing 3 different deck types (which has no synergy with each other) destroys the deck before it's even built. Each of the 3 themes work better as a pure deck, but completely fails when put together. What we can do is make an Alien deck that can bring out Vennominaga the Deity of Poisonous Snakes, but it would not include the Worm archetype (as it conflicts with the Alien strategy). Otherwise, the deck is just going to be a pure theme deck. Elite Wolf (talkcontribs) 02:44, July 11, 2012 (UTC)

Yeah, that's what me and Wolf have been talking about. The need for Worms, just doesn't work, also, if you want to know, HERO + Alien works. ---Dark Ace SP (Talk) 02:47, July 11, 2012 (UTC)

alright then, sorry for rushing this btw, pure alien it is. I would like it if I could bring out vennominaga and/or gol'gar out ASAP to control the field. my reason for wanting to be pure alien is so that i could use cards like vipers rebirth and offerings to snake deity without worrying about anihilating the use of those awesome cards that support the theme so well. also, would W Nebula Meteorite work in this deck too or are the attributes too diverse?FlameLordD19 (talkcontribs) 03:53, July 11, 2012 (UTC)

There's like only 1 good target for Nebula if I remember correctly, is Cosmic Horror Gangi'el, we might be able to do that, but Gol'gar should be able to take care of it. ---Dark Ace SP (Talk) 01:31, July 12, 2012 (UTC)

how does the deck look like right now?FlameLordD19 (talkcontribs) 02:03, July 18, 2012 (UTC)

I don't know, I'm not sure if Wolf has been working on the deck or not. I'll ask. ---Dark Ace SP (Talk) 13:52, July 20, 2012 (UTC)

Sorry about the wait. This should be pretty straightforward. Elite Wolf (talkcontribs) 04:57, August 3, 2012 (UTC)

Finished - Bahamut Shark

Hi! Can you guys build me a deck revolving around Bahamut Shark? Also utilize his effect because maybe your just going to make a Rabbit Deck summoning Normal Waters then just summon Bahamut Shark. Thanks ----SharkTenjo 03:02, July 29, 2012 (UTC)

We could do that, although the issue is that there are no good targets for him. The best is probably Submersible Carrier Aero Shark, not much bite to him. Although the Rabbit idea seems logical and do able. ---Dark Ace SP (Talk) 03:58, July 29, 2012 (UTC)
Uhm maybe use Number 30 then Creature Swap? but its your choice though ----SharkTenjo 14:19, July 29, 2012 (UTC)
We could do that, but after that, I think Creature Swap would be well, unneeded? I'll throw a draft, I have an idea...

---Dark Ace SP (Talk) 14:32, July 29, 2012 (UTC)

You should know that the first thing I did when making this deck was go and look at Dino-Rabbit.

So this basically kinda plays like Dino-Rabbit, but gives you a few more choices than Dino-Rabbit does. Rabbit can go into either a Laggia, Dolkka, or a Shark. Hydrogeddon can give you the materials to make any Rank 4 you want in this deck, only draw back is that Hydrogeddon will be stopped by cards like Macro Cosmos, unlike Jurrac Guaiba. After that, it's basically a staple built Dino-Rabbit. ---Dark Ace SP (Talk) 14:51, July 29, 2012 (UTC)

It also should be possible to create Shark in a Codarus Control deck as well. ---Dark Ace SP (Talk) 14:54, July 29, 2012 (UTC)
Whats the point of Soul Taker? Well Dino Shark was actually one of my ideas that i came up with but looks like a Dino Deck. Anyway also how can i utilize its effect? ----SharkTenjo 10:10, July 30, 2012 (UTC)

Well, Soul Taker makes Lightpulsar miss the timing, plus it's monster removal. As for Shark, there just aren't any good targets to use on him, nor does summoning an Xyz Monster without materials have any real use in the game. At the best, Shark will summon Aero Shark to be a simple 1900 ATK beater. I like Bahamut Shark, but at this point, I think it might be best to see what else comes out to use with him. Simple 1 card tricks aren't really going to be helpful, just because they are 1 card tricks, and kinda inconsistent. I just don't think the right cards are out at the moment to make full use of his effect. ---Dark Ace SP (Talk) 03:32, August 1, 2012 (UTC)

There was also Fallensilence's deck that used the Ice Counters (See WDC 30). ---Dark Ace SP (Talk) 19:16, August 2, 2012 (UTC)