Forum:List of cards to side in against common decks/Archive 1

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March 2010

Make sure to add Consecrated Light to the Zombie pile, and Mirror of Oaths, Jujitsu Master, and D.D. Warrior Lady to GBs. -bewk 23:07, April 27, 2010 (UTC)
I would not say that Zombies are crippled by Consecrated Light. Just summon Pyramid Turtle and poof. 67.101.29.130 02:20, April 28, 2010 (UTC)Runer5h
Yea, my thoughts were all the Earth monsters in Zombies, so I didn't put it there. I'll add it to the "can work against" section though, and a few other things. Falzar FZ 05:51, April 28, 2010 (UTC)

Monarchs are vunrable to Intercept, Monarchs & Disaster Dragon / Hopeless Dragon are vunrable to Zombie World, Zombies are annoyed by Book of Life / Zombie Master & Lightsworns are weak to Light-Imprisoning Mirror-RESK-193.62.251.50 12:54, April 28, 2010 (UTC)

Shadow-Imprisoning Mirror against Blackwings and Infernities and there are people that side deck Blackwing - Sirocco the Dawn against Blackwings.--Hide Head Turtle 13:28, April 28, 2010 (UTC)

- For Intercept, they get to choose the targets for the effects first, but it still works since they lose the monster and you keep their monster.
> Zombie World owns REDMD so I suppose that cripples the deck.
- Book of Life is a bit situational, unless you have a Plague in your grave or if Zombie World is in play. Afterwards, it removes a Zombie so it works against them I guess.
Zombie Master just lets you grab more monsters, not much more than that, unless I missed something.
>, - For SIM, taking into account of those Icarus, etc. wait, that means Holy Light goes down to - as well.
- I've seen that done as well, since Sirroco powers up using the opponent's BWs.
Falzar FZ 13:56, April 28, 2010 (UTC)

By Order of the Emperor against Monarchs.--Hide Head Turtle 14:43, April 28, 2010 (UTC)

Fiendish Chain and most Koa'ki Meiru cards can cripple almost any deck --Azure Knight-Zeo 20:18, April 29, 2010 (UTC)

- Corridor of Agony from The Shining Darkness cripples GBs pretty bad, as GBs from the deck cannot use their tag effects and cannot attack. Ascriptmaster 05:42, May 2, 2010 (UTC)
Corridor of Agony is Corridor of Suffering, but thanks for reminding me to change it to the new name. Falzar FZ 05:45, May 2, 2010 (UTC)

Would like to see counter frog strategies up there

Don't know how hot they will be but the potential is defninatly there for someone to create something wicked stupid with it.

I know that due to there special summoning mechanism alot of anti GB cards would be effective like Mirror of Oaths and along with the corridor card.

Don't know if there are really many cards that punish small monsters. Theres a few dragon ones but there really only usable if you have dragons. Steelfallenangel 21:28, April 28, 2010 (UTC)

I'll add a new section then. Falzar FZ 06:20, April 29, 2010 (UTC)
Prohibition works vs most things, Infernity Archfiend/Catapult, Black Whirlwind, Gladiator Beast Bestiari, :Judgment Dragon, Dark Armed Dragon, XX-Saber Faultroll....etc
Warrior Elimination-Six Sam, Exile of the Wicked-Infernity, Eternal Drought-Fish Sync OTK
Oh, and plants are weak to Zombie World as well (Pollinosis, Lord Poison, Gigaplant, Tytannial, Princess of Camellias)-213.123.215.233 12:09, April 29, 2010 (UTC)
ok, updated. (excluding Prohibition from BWs, LSs and X-Sabers from taking into account of the other cards in those decks) Falzar FZ 12:23, April 29, 2010 (UTC)

Havnt tried this yet but The Gift of Greed may find some use agaisnt infernitys. Just don't know if letting your oppenent get two cards will be worth stopping a effect. Steelfallenangel 19:18, April 29, 2010 (UTC)

Dust Tornado should work against Infernities. Destroy Launcher as soon as it's activated, make your opponent a very sad person. Runer5h 19:39, April 29, 2010 (UTC)Runer5h

Tualatin works against any Deck that only has a single attribute like Blackwings and Infernity.115.135.245.196 01:55, April 30, 2010 (UTC)

Archlord Kristya basically stops anything that special summons. Since we already have her in the list, shouldn't we also include Cactus Bouncer?-Hide Head Turtle 02:59, April 30, 2010 (UTC)

  • Instead of The Gift of Greed, I'll add Dark Bribe. It's makes them draw, and it Negates something.
  • The ruling of "You cannot activate "Infernity Launcher" and simultaneously activate its effect." is odd, but it allows Dust Tornado to step in so that's a good idea.
  • Tualatin would cripple Infernities, that is if they actually destroy your monsters by battle. Most of the time they Trish you first... multiple times, which is annoying. So I would add it to the - area.
  • I'd say that Cactus Bouncer is a bit too situational, you'll need another plant monster on the field for the effect to work, your opponent must not normal summon a ≥1800 monster so they can destroy it by battle (assuming they don't already control one), and your opponent must not use cards like Smashing Ground.
  • Falzar FZ 06:41, April 30, 2010 (UTC)

Gotta say I really like this thread FZ. Really great work. I was gonna ask for something like this a while ago but wanted to have some better understand of the newer metas before i did. Very useful overall. Steelfallenangel 03:37, May 1, 2010 (UTC)

You're actually the first one who used my preferred nickname here.
NP. Falzar FZ 10:27, May 1, 2010 (UTC)

Fixed your Dark Bribe link for ya ^^ 203.206.181.39 06:34, May 1, 2010 (UTC)

Um... yea, ty.
Falzar FZ 10:27, May 1, 2010 (UTC)

Light-Imprisoning Mirror against Lightlords.--Hide Head Turtle 10:18, May 1, 2010 (UTC)

I forgot to add that when it was mentioned above :P
Falzar FZ 10:27, May 1, 2010 (UTC)

Brain Golem against Lightlords.--Hide Head Turtle 11:46, May 1, 2010 (UTC)

You can add Banisher of the Light (crippling), Banisher of the Radiance (can work against), The Bistro Butcher (can work against), Summon Limit (can work against), The Gift of Greed (which is chainable and can work against), Grave of the Super Ancient Organism (maybe not, your choice, can work against) and Book of Eclipse (crippling) to the Infernities countering cards. Zeroblizzard 12:04, May 1, 2010 (UTC)Zeroblizzard

BEFORE YOU GO CRAZY ON ME, I think that the Gift of Greed should be put in the list because it stops them from activating any of the conditional effects, without requiring any other cards to be played. Yes, you should play Dark Bribe over The Gift the Greed, but you certainly shouldn't ignore it because it doesn't have any offensive capabilities. Zeroblizzard 12:20, May 1, 2010 (UTC)Zeroblizzard
  • Not too sure on the monsters. Since all you need to do is summon a slightly bigger monster and bash.
The Bistro Butcher might not work against well built Infernity decks, since they can stop it with their Necromancer
Summon Limit works a bit.
Book of Eclipse because it also flips the monsters face-down, so they can't synchro summon.
Not sure on the tactic on just making them draw cards, anyone else tried that against a well built infernity deck? (I'm thinking that it may help them in the long run, if more people say it works, then I'll add them)
  • Just noticed that Oppression wasn't on Infernities. Falzar FZ 12:27, May 1, 2010 (UTC)

Don't edit the list without asking the reasons first, a few of the reasons are: Skill Drain is - because there are many ways for GBs to bypass it (book of moon, e-con, etc tricks), Shadow I Mirror is - in BWs because of cards like Icarus and other annoying s/t they use. Grave of the Super Ancient Organism is - in Dragons because of cards like Stampling Destruction. Falzar FZ 12:32, May 1, 2010 (UTC)

Won't happen again. You might want to put the reasons on the list, though (to make it clear). Also, Vengeful Bog Spirit might work well against Infernities. Zeroblizzard 12:35, May 1, 2010 (UTC)Zeroblizzard
  • I don't think that card would make much of a difference. The main way to stop Infernities is to prevent them from Triple Trishing you. Also, instead of attacking, they can use their effects and attack next turn (e.g. easily get stardust and wait 1 turn, get Infernity Death Dragon and pop a monster with effect and not attack anyway, triple Trish and you're basically dead anyway)
  • Generally, if a card is Continuous or is a monster that is hard to beat against that deck, and it completely stops that deck's main strategy. Then it goes on the Cripple side.
  • Actually. New catagory. If there are loopholes in those Cont/Monster cards, or if a deck contains cards to stop them, then they go to the + list.
  • Feel free to ask why a card is in a certain category, or disagree (and state the reason).

Falzar FZ 12:40, May 1, 2010 (UTC)

Why do people hate Infernitys so much? -_________-

Also, in the Infernitys section, Book of Eclipse is noted down twice...

Wanghu could possibly be used against Infernitys since Beetle and Necromancer are below 1400ATK points. Add in a Burden and Archfiend cant survive too... Akyrix 15:20, May 1, 2010 (UTC)

People are hating on them so much because there brand new and some havn't had alot of experiance playing agaisnt them and they remind some people of that horrible time of the synchro kitty plopping down double DSFs and owning your field.

Decks that people feel that can't have some degree of control over make people jumpy and they want to know all the ins and outs of how to effectivally combat them. Steelfallenangel 19:33, May 1, 2010 (UTC)

I copy a similar line up before editing/adding the name, I might have copied it up, then forgot to change it xD
Wanghu is currently > on QD Plants (QD is SSd face-up, Dandy tokens SSd face-up, etc) and Gadgets (must be Normal Summoned Face-up to get their effects). It wasn't on Infernities because they can set their Necromancer, I could add it to -. Falzar FZ 00:03, May 2, 2010 (UTC)

Machina? OjaOwnage 19:50, May 1, 2010 (UTC)

Oh I guess gadgets covers machina OjaOwnage 19:52, May 1, 2010 (UTC)

Machina Gadget can be added, similar to QD Synchro, if the card needed are somewhat different. Falzar FZ 00:03, May 2, 2010 (UTC)

To the unknown poster, I saw a youtube video on an overview of Infernities after randomly seeing this page on my yugioh wikia home page. I then suggested some cards that would combat those strategies. FZ, keep up the good work, but could you add the explanation for why the cards get their statuses (like how consecrated light and shadow imprisoning mirror get icarus attacked)?Zeroblizzard 03:51, May 2, 2010 (UTC)Zeroblizzard

For Consecrated Light and SIM, they're in the + list
Referring to Blackwings, excluding staples,
Consecrated Light can be stopped by: Book of Moon, Smashing Ground, Fissure, Lightning Vortex, Icarus Attack
SIM can be stopped by: Icarus Attack or they can just continue to duel without effects. It does not stop Kalut. There is actually a DrainWings build.
as for whoever changed Lightlord to Lightsworn, I don't really mind. I used Lightlord because it sounded a lot cooler. Falzar FZ 05:26, May 2, 2010 (UTC)

Ha loving to see brain golem up that agaisnt lightsworm. People who ran that deck thought that card would be pointless till it crippled them a few times. Not amazing but a solid sidedeck. Steelfallenangel 06:49, May 2, 2010 (UTC)

Adding Necrovalley as Infernity crippler. Also adding Crevice Into the Different Dimension and Karma Cut. Falzar FZ 12:10, May 2, 2010 (UTC)

Why isnt Kycoo in the Infernitys section...

Also, are we ignoring staples like Bottomless Trap Hole, MST and stuff?

Staples aren't typically side deck options. Zeroblizzard 13:06, May 2, 2010 (UTC)Zeroblizzard

AAND, why no Discord in Infernitys section!? Cant imagine playing Infernitys without saying "Synchro" Akyrix 12:23, May 2, 2010 (UTC)

Good suggestion. Zeroblizzard 13:06, May 2, 2010 (UTC)Zeroblizzard
On a related note, do all of the cards mentioned in this list have mentions in their tips pages that they are good against the decks mentioned here (if not, we might want to work on that)?Zeroblizzard 13:10, May 2, 2010 (UTC)Zeroblizzard

Theres a rather old card that may find some use nowadays agaisnt gb and a few other decks. Chain Destruction may be useful at stalling a oppenents stradegy. I know that a few cards can still swarm heavily from the graveyard but forcing all copies of that card to go to the graveyard will slow a stradegy down alittle.

It combos well with karma cut or necrovalley. Probally not a crippling card but a effective card.

Just a thought. Havn't play tested it heavily do to no one in my area having it. Steelfallenangel 19:50, May 2, 2010 (UTC)

Chain Destruction rarely works against GBs because they don't usually run copies of the same monster.--Hide Head Turtle 01:22, May 3, 2010 (UTC)

Probally true nowadays but back when I used to have a copy was before they had the ultamite recycler and when Bestiari and Darius were still at 3 so it would have been more effective then. Thats why I said I wasn't sure about it against current builds. I doubt it would be majorly effective but I could see moderatly effective. Steelfallenangel 05:02, May 3, 2010 (UTC)

  • Updating/Redraw Table. Includes Reasons.
Falzar FZ 07:46, May 3, 2010 (UTC)
Adding Rafflesia Seduction and Jowls of Dark Demise to GBs. Falzar FZ 05:48, May 5, 2010 (UTC)

Discord for Flamvell Cat.--Hide Head Turtle 07:13, May 5, 2010 (UTC)

Added, and fixed a row thing. Falzar FZ 07:19, May 5, 2010 (UTC)

What about G.B. Hunter as a counter against Gladiator Beasts? It's surprising to see such obvious tech absent from the list. --Gadjiltron 11:05, May 5, 2010 (UTC)

LOL, how could I have forgotten that one >_< Falzar FZ 11:11, May 5, 2010 (UTC)

Then, how about Dimension Fortress Weapon against Lightworns?--Hide Head Turtle 12:59, May 5, 2010 (UTC)

I wouldn't use that against LSs. It's only effective in the start of the duel when there's nothing in the Graveyard. But Garoth, Jain, Ryko, Honest can all beat it easily. If it's some time later in the duel, when there's quite a bit of things in the Graveyard to use already, they wouldn't care if they can mill or not as they have most of what they need. Falzar FZ 13:24, May 5, 2010 (UTC)

The End of Anubis against... I don't know, anything that uses the graveyard. (Lightsworns, Infernities, Blackwings, especially Vayu, Zombies, REDMD will only be able to ss from the hand, Fishborg Blaster can't be revived.) Hide Head Turtle 13:38, May 5, 2010 (UTC)

Something like that?
Along with Fishborg, Pot of Avarice and Ronintoadin can't be used.
REDMD doesn't target when Special Summoning from hand or grave Falzar FZ 13:56, May 5, 2010 (UTC)
Chain Disappearance is already there, but currently only under against Quickdraw Plants. If there are any other ones, please specify.
Mind Crush isn't that good... imo. If more people think otherwise, convince me to add a third list, called "cards that can be sided against all themed decks"
Falzar FZ 12:55, May 7, 2010 (UTC)
then how about Trap Dustshoot DaywalkerAA 12:58, May 7, 2010 (UTC)
It's a good card; unless it's against Infernities. Apart from that, it should be considered to be a staple. Falzar FZ 13:08, May 7, 2010 (UTC)

Adding Magnificent Dignity (Chivalry) to GBs and Flamvell Cat. Falzar FZ 13:25, May 7, 2010 (UTC)

I saw a card the other day that I believe may be effective agaisnt most decks that D.D. Crow would be

Power Pickaxe

Basically a reusable D.D. crow that also gives a small attack boost after activation. Due to its card nature its not as unstopable as the crow but the longer it survives the more its use becomes at usually at best it would be just as good for that turn. Steelfallenangel 17:52, May 7, 2010 (UTC)

what about guardian sphinx? it screws with everyone, especiallly the flamvells :) --Bwinggale 21:43, May 7, 2010 (UTC)

Guardian Sphinx is too slow.You had to Tribute Set it first and can only use his effect next turn.That said,people could spam Gladiator Beast Gyzarus,Judgment Dragon,Dark Armed Dragon,Brionac, Dragon of the Ice Barrier or Goyo Guardian to get rid of it.115.135.254.56 01:12, May 8, 2010 (UTC)

goyo would get bounced and therefore would not work--Bwinggale 05:03, May 8, 2010 (UTC)

goyo would not get bounced. Guardian sphinx effect only activates when flip summoned, not when flipped by an attack. -dest- 09:42, May 8, 2010 (UTC)

Unlike D.D. Crow. Power Pickaxe cannot be chained to an opponent's effect. Also, you will require a strong monster sometimes for this card to be effective at removal. There are more ways to stop the card because it's an Equip Spell, the most common would probably be Book of Moon and MST.
Yea, it's the Flip Summon thing that makes it bad. If you want bounce and screw with your opponent cards. Legendary Jujitsu Master is the best imo. Falzar FZ 10:02, May 8, 2010 (UTC)

How can Necrovalley stop Kalut??--Leonhartzz 10:57, May 8, 2010 (UTC)

LOL, it doesn't. I might have been intending to add something else. (I doubt I meant it stops Dark Eruption from adding Kalut to hand)
adding Divine Warning (Solemn Warning) to GBs and Cat. Falzar FZ 11:31, May 8, 2010 (UTC)

how does flip flop frog return cards to the hand when it gets attacked then?--Bwinggale 18:24, May 8, 2010 (UTC)

See Forum:Flip Flop Frog attacked Face-down.--Hide Head Turtle 22:41, May 8, 2010 (UTC)

Adding Cyber Dragon to Gadgets. Falzar FZ 05:42, May 12, 2010 (UTC)

Batteryman OTK Counters?

This deck has amazing power to it. For starters, Royal Oppression shuts down the Special Summons Batterymen love to swarm with, and Zombie World can hamper Thunder-type support cards such as Judgment of Thunder. In addition, Starlight Road and Stardust Dragon stop the most powerful destruction effects Batterymen have, Batteryman Industrial Strength and Short Circuit. Ascriptmaster 02:02, May 17, 2010 (UTC)

Adding Nobleman of Crossout to Cat Synchro and Quickdraw Plants.
Adding Batterymen deck. Stardust Dragon is a staple, so I'm not adding that.
Falzar FZ 08:13, May 17, 2010 (UTC)

Here's another point for Zombie World I forgot. Since monsters in the Graveyard are also Zombie-type, Batteryman Industrial Strength cannot activate its effect because it must remove a Thunder-type from the Graveyard to activate its effect, (It can still be summoned, however.) Ascriptmaster 20:35, May 18, 2010 (UTC)

Also your opponent cannot Tribute Summon Batteryman Charger. Ascriptmaster 20:36, May 18, 2010 (UTC)
Ok, added.
Adding Skill Drain to Infernities.
lol, Infernity hate xD it has much more than every other list. Falzar FZ 05:45, May 19, 2010 (UTC)

Compulsory Evacuation Device against Blackwings: It bounces their first summon and that hinders the subsequent special summons. It also deals with the Synchro Monsters that they churn out, e.g. Stardust Dragon, Blackwing Armor Master, etc.--Hide Head Turtle 06:18, May 19, 2010 (UTC)

yea, similar to why Trap Hole is used. Falzar FZ 06:38, May 19, 2010 (UTC)
Adding Compulsory Evacuation Device to Infernities
Adding new decks, Frognarchs and Evil Hero Dark Gaia OTK
Falzar FZ 12:38, May 28, 2010 (UTC)

Skill Drain is listed twice under Dark Gaia OTK as a ">" and a "-". Also, I think you should change the reason for King Tiger Wanghu under Frogs to something other that a simple "assuming it's the synchro build". For example, it could be "Destroys many of the monsters in a Synchro build. Does not affect the Solid/Wetlands build." or something like that. Ascriptmaster 20:27, May 29, 2010 (UTC)

The second Skill Drain was supposed to be Effect Veiler, my bad.
Yea, I'll change that. Along with Synchro Builds it stops Frog Driver FTK. Falzar FZ 23:18, May 29, 2010 (UTC)

Frogs

Am I the only person that hasn't dueled Frogs. I don't have a side deck for them.--Airbellum 23:11, May 29, 2010 (UTC)

Frogs are only good because of the new Ronintoadin, that might be why. Falzar FZ 23:21, May 29, 2010 (UTC)

I hate their otk. Fallensilence (talkcontribs) 05:08, July 1, 2010 (UTC)

How about Herald of Perfection? -Peacekung555

It's not really side deck material. A ritual monster needs so many cards to be effective, the cost for that card's effect would further increase that amount of cards needed. Falzar FZ 14:13, June 5, 2010 (UTC)

  • Thought I'd update this now that X-Sabers are getting popular, most the the update is from this. On another note, Jeff Jones' Happy Herald deck is awesome, so awesome, that I'm not going to even think of countering it. I'm going to try let decks like that win xD Falzar FZ (talkcontribs) 09:37, June 30, 2010 (UTC)
  • That IS too awesome, and probably can't really be countered without massive resources. Also, do Glads tend to run a lot of Dust Tornado? If they don't you will need to take out that part of the description for Corridor of Agony (but it still is a + because it can't stop Gyzarus as it says). I also think Jujitsu should be a "+" because of this Article on Side Decking on Step 3: "Jujitsu Master has lower DEF, but it eliminates the threat. G.B. Hunter only delays the threat: once your opponent destroys G.B. Hunter he’ll attack again with the Gladiator Beast you blocked."
Yea, I'll move it up.
Tournement winning GB decks generally main 2 Dust Tornadoes now. Falzar FZ (talkcontribs) 06:26, July 1, 2010 (UTC)

With a bunch of new articles put up, updating this again... I might start a new thread soon; or I could make an archive. Falzar FZ (talkcontribs) 08:32, July 14, 2010 (UTC)

Maybe a thread would work best because then everyone would know what you are doing. Fallensilence (talkcontribs) 17:10, July 14, 2010 (UTC)

There should be new cards which I may be too busy to go through at the moment.
Cards like Large Trap Hole are talked about often so I can add that one. -Falzar FZ- (talk page|useful stuff) 10:46, August 4, 2010 (UTC)

Divine Warning is now Solemn Warning and Magnificent Dignity is now Chivalry according to the Duelist Revolution English list. Also, Book of Moon does nothing to Legendary Jujitsu Master (see GB section). It can be bypassed by Enemy Controller (if GBs use it) or the more common option, Test Tiger + Gladiator Beast Murmillo. Ascriptmaster (talkcontribs) 08:28, August 7, 2010 (UTC)

Thanks for pointing them out. I'll fix it right away.
Also, fixing Frog section a little bit. -Falzar FZ- (talk page|useful stuff) 09:18, August 7, 2010 (UTC)


September 2010

Suggestions against the newer archetypes such as Dragunity, Fabled, Naturia, Scrap, etc. are welcomed. -Falzar FZ- (talk page|useful stuff) 09:18, August 7, 2010 (UTC)

Hey Falzar, how about you update this page for the Sept. 10 Lists, as Flamvell Cat Synchro no longer exists, I also think it should be pinned, its a great article...BassNettoHikari2...Chat Page... 07:30, September 24, 2010 (UTC)

Ok, I updated it for Sept. Also, adding Scrap, Naturia, Fabled and... a few other cards to side in (e.g. Chain Disappearance). -Falzar FZ- (talk page|useful stuff) 12:02, September 24, 2010 (UTC)

Cyber Cards

What about adding a section for decks revolving around Cyber Dragon/Chimeratech OTK?...BassNettoHikari2...Chat Page... 14:25, September 24, 2010 (UTC)

Oh, BTW

Swallow Flip is listed as working against Boggart Knight in the "how to stop X-Sabers" part. Well, it doesn't - you can't flip off normal summoned monsters.

And another thing - Infernity is now more focused around trap cards trap cards trap cards - than the OTK. You should mention that.

Meanwhile, as for how to stop Dragunities? They focus heavily on the graveyard, so cards like Kycoo and D.D. Crow are pretty good. Especially Necrovalley and Zombie World, both of which will stop the equipping of monsters in the graveyard - not to mention that when they're played, if your opponent has a Dragon Canyon, it gets destroyed. Runer5h (talkcontribs) 00:41, September 25, 2010 (UTC)Runer5h

Updated for Infernity, Cyber Dragon OTK and Dragunity. I'll leave Dragunity and Scrap in the themed section until it becomes meta in the TCG. -Falzar FZ- (talk page|useful stuff) 01:20, September 25, 2010 (UTC)

We seem to be forgetting Magic Cylinder. It's very handy for punishing careless OTK attempts, with the most evident use being against careless Cyber OTKs. --Gadjiltron (talkcontribs) 01:22, September 26, 2010 (UTC)

Hopeless/Disaster Dragon

Why isn't it up there? It's basicly the same tier as BWs and Infernities now.

--Drew-Gi-Oh! (talk) 01:59, September 26, 2010 (UTC)

It's currently in the Themed decks section, maybe I'll move it up, since it's tier 2. -Falzar FZ- (talk page|useful stuff) 03:18, September 26, 2010 (UTC)

Bored, adding Exodia and a few to LSs. -Falzar FZ- (talk page|useful stuff) 00:59, September 28, 2010 (UTC)

A few minors

In the 'Frog' section, it states King Tiger Wanghu works good against Frog FTK. The word destroys is capitalized in the 'Six Samurai' section. In 'Heralds', the word Summoned is lower-cased. Hope I helped.|DED((Leaving Me Messages Are Often Left Here) 22:12, October 1, 2010 (UTC)

Frog FTK doesn't always FTK, or if you Effect Veiler them, then on the next turn you can Summon Wanghu. -Falzar FZ- (talk page|useful stuff) 00:11, October 2, 2010 (UTC)

An odd idea

Does anyone have any ideas on how to counter STUN decks? You know, the ones with Thunder King Rai-Oh, Doomcaliber Knight, Fossil Dyna Pachycephalo, and all the other anti-meta cards. I'd like to know how to beat them, honestly. Runer5h (talkcontribs) 02:01, October 2, 2010 (UTC)Runer5h

There's a lot of different STUN decks... like Chaos Stun, Rock Stun, Wanghu Stun, Gadget Stun, Banisher/Macro Stun... They'll require different cards. -Falzar FZ- (talk page|useful stuff) 02:05, October 2, 2010 (UTC)

I'd start with the one that won the YCS: find it here. A very similar build also took third place at that tournament. Runer5h (talkcontribs) 15:41, October 2, 2010 (UTC)Runer5h

Imperial Iron Wall, and the 2 imprisoning mirrors could work. Also, Starlight Road and counter-destruction effects, as well as Effect Veiler and anything that could negate traps. --Drew-Gi-Oh! (talk) 22:26, October 2, 2010 (UTC)

Burden of the Mighty: They won't have any 'strong' monsters once Burden is out. It also screws them over with their own Wanghu, if that's out.
Royal Decree: Being a Trap heavy deck, this card would cripple most of the deck should you be able to keep it out. Assuming you don't run many Traps.
Trap Stun or Seven Tools of the Bandit: Similar to Decree. Seven Tools if you want a more permanent solution to Counter Traps like Solemn Warning.
Legendary Jujitsu Master: Well, against a deck without any draw power, a -1 is always nice, but this can be a -2 for them as well. -Falzar FZ- (talk page|useful stuff) 22:33, October 2, 2010 (UTC)
Jujitsu Master could work, but the problem is that they all run 3 Thunder Kings and 3 Doomcalibers (and some run some Cyber Dragons). Sure, they get set back a turn, but you're put at the same disadvantage after losing Jujitsu. As for the two Mirrors, each one can only negate the effect of one card in the deck, so it's highly situational. Lastly, Starlight Road wouldn't be very useful, seeing as they only really use one-by-one destruction cards. Runer5h (talkcontribs) 22:46, October 2, 2010 (UTC)Runer5h

I've got a good one, especially if the deck you're facing involves swarming dark monsters! Clear World!! It has potential to be a game changer, especially if it gets out early... Jon Kovacs (talkcontribs) 23:14, October 2, 2010 (UTC)

Just stopping attacks for a while is alright, but being a Field Spell, it gets destroyed fairly easily. It also kills you too, so it's not that good for Side Deck material. Adding Kinetic Soldier to Six Samurai. Back to Anti-Anti-Meta xD
Trap Hole: Apart from Cyber Dragon, they don't Special Summon, so these would mess with them. Generally used to get rid of their TKRO and DCK.
Magic Drain: Along with Trap Stun, this card is for protection of your cards. It's always going to be a 'one for one' as well. -Falzar FZ- (talk page|useful stuff) 07:32, October 5, 2010 (UTC)

A majority of their monsters are level 4 (Fossil Dyna, King TIger, Thunder King, Doomcaliber, sometimes Gadgets, Kycoo, Legendary Jujitsu, Snipe Hunter, and their tributes, CyDra and Gorz,) would all be affected by Gravity Bind or Level Limit - Area B, so if someone was willing enough to side them, it could be potentially disrupting to them. Also, it's not like they're going to attack with their D.D. Crows or Effect Veilers. --Drew-Gi-Oh! (talk) 01:50, October 7, 2010 (UTC)

Actually, Jujitsu is level 3. I know - crazy, but true! Anyways, that could work, but you'd need a way around it yourself - and not every decks run powerful level 3s-and-lower. X-Sabers might be able to benefit, but other decks... not so much. Runer5h (talkcontribs) 19:36, October 7, 2010 (UTC)Runer5h

A couple of ideas

Flip Flop Frog has been included under Dark Gaia OTK, so why hasn’t Nightmare Penguin? Also, Exodia decks are missing Thunder King Rai-Oh (stops White Stone, Sangan, Emissary etc.) and Protector of the Sanctuary (stops everything else). Believe me, against an Exodia deck, summon these 2, and you’ve won. Barring horrible luck. Battlemaniac (talkcontribs) 17:23, October 8, 2010 (UTC)

OK, added them. -Falzar FZ- (talk page|useful stuff) 09:10, October 9, 2010 (UTC)

Contents

I've added a contents section with links which go to each deck type. It should make navigation much easier. -Falzar FZ- (talk page|useful stuff) 10:56, October 11, 2010 (UTC)

What about Tualatin? Jon Kovacs (talkcontribs) 16:28, October 11, 2010 (UTC)


I'd like to see some anti 'Gemini-City' cards-213.123.215.233 (talk) 11:23, October 15, 2010 (UTC)

What about Starlight Road against Gyzarus? Ascriptmaster (talkcontribs) 18:30, October 23, 2010 (UTC)

Tualatin seems to be too situational, but if you can pull it off, it would stop decks like Fish and Blackwings.
Is it really worth it? Gyzarus is just 1 card; they main a lot of cards like My Body as a Shield, Trap Stun and Cold Wave, and their Bestiari would destroy it easily.
I don't really side against Gemini-City decks myself; so anyone else have thoughts against that deck? -Falzar FZ- (talk page|useful stuff) 22:18, October 28, 2010 (UTC)
Hmm... What about using Anti-Magic Prism to counter Gemini Spark? They sort of rely on it to keep removal effects from working as planned. Runer5h (talkcontribs) 00:53, October 29, 2010 (UTC)Runer5h

Gemini city- Super Poly (If they swarm, only if you have a Shining in the ED), Gravekeeper's Watcher (Effect Veiler and Honest), Light-Imprisoning Mirror,Trap Stun/Royal Decree, Trap Hole, Non-Fusion Area (If anyone actually uses that), Anti-Magic Prism (book of moon and spark, sometimes controller).

--Drew-Gi-Oh! (talk) 02:22, October 29, 2010 (UTC)

Anti-Magic Prism also works against their MST
Super Polymerization should work; but you need to have the Fusions in your Extra Deck... but that shouldn't really matter, as you can Side Deck Fusion/Synchro Monsters now; the main concern here, is that you're spending quite a bit of money just to side against 1 deck, unless it's YVD or something :P
Gravekeeper's Watcher; nothing much to say here... just be sure not to use it against a Dimensional Fissure version of the anti-meta deck; but this shouldn't be a problem when The Shining comes out, as Miracle Fusion would be preferred.
Light-Imprisoning Mirror doesn't really stop anything... apart from The Shining's graveyard effect.
Trap Stun/Royal Decree: standard anti-S/T cards; works fine as almost half their deck are Traps, however, it can't stop Solemn Judgement/Warning and Bribe. Side in Seven Tools of the Bandit if they prefer to use their Counter Traps.
Trap Hole: They have nothing to Special Summon from their hand, so it'll work. But once they start to use the Fusions with Miracle Fusion, it wouldn't really be as effective.
Non-Fusion Area: just be sure to have ways against their 1900 beatsticks, and protect it against Gemini Sparks and MSTs, and this should be fine... -Falzar FZ- (talk page|useful stuff) 22:10, November 6, 2010 (UTC)

This may sound stupid........

Can Trap Eater be a card that can cripple meta decks? I seen it been handy against Wall of Revealing Light and other trap cards but I don't see continuous trap cards and such in a meta deck. So does anybody have any clue? Fallensilence (talkcontribs) 03:00, October 29, 2010 (UTC)

It's a bit too situational. I'd rather side in Dust Tornadoes if I needed more back row destruction. -Falzar FZ- (talk page|useful stuff) 22:10, November 6, 2010 (UTC)

Couldn't System Down obliterate Scraps?...BassNettoHikari2...Chat Page... 07:46, November 12, 2010 (UTC)

Not really... there's like 3 Scraps that are actually Machines. -Falzar FZ- (talk page|useful stuff) 08:10, November 12, 2010 (UTC)
Actually, only two - Mind Reader and Hunter. As for ways to stop Scraps... hmm. Well, Oppression can work, but IMHO your best bet is to use cards that RFG. Different Dimension Ground, Caius the Shadow Monarch, and Crevice Into the Different Dimension - ESPECIALLY Crevice. Runer5h (talkcontribs) 20:46, November 12, 2010 (UTC)Runer5h
Machine Type Scraps:
I suppose Scrap Recycler doesn't really count... -Falzar FZ- (talk page|useful stuff) 21:59, November 12, 2010 (UTC)

I've got a card that can obliterate scraps, severely slow down infernities, slow down dragons big time, and slow down blackwings. Necrovalley. ^_^ Jon Kovacs (talkcontribs) 21:09, November 12, 2010 (UTC)

That should work against Scraps and Infernities (though, already listed in Infernities), but REDMD and Dragon's Mirror don't Target, and I don't really remember any others that are important and do target. As for BWs, it'll stop Blizzard, and that's about it. -Falzar FZ- (talk page|useful stuff) 21:59, November 12, 2010 (UTC)
And Vayu. Runer5h (talkcontribs) 22:09, November 12, 2010 (UTC)Runer5h
You do know that with the new errata of Necrovalley, it doesn't matter whether the card targets or not anymore. The card lore says "Cards in either player's Graveyard cannot be affected by card effects, except for their own effects". This means that cards like REDMD don't work. Neoceanlord (talkcontribs) 23:50, November 12, 2010 (UTC)

Speaking of Necrovalley, I think we need some cards anti-supporting Gravekeepers. They just won, and we'll probably be seeing a lot of them from now on. Lappyzard (talkcontribs) 01:48, November 30, 2010 (UTC)

Shadow-Imprisoning Mirror stops Descendant, Spy (outside of damage step), Assailant, and most importantly Recruiter. Aside from that, Consecrated Light might be helpful - then again, they can always power over it with Gravekeeper's Commandant. And finally, Nobleman of Crossout can get rid of EVERY SPY - and considering that the GKs seem to run very few monsters, that's a big deal. Or it can get rid of a single Recruiter, or any other set monsters. Runer5h (talkcontribs) 02:40, November 30, 2010 (UTC)Runer5h
Added section for Gravekeepers. They don't use Royal Tribute do they? -Falzar FZ- (talk page|useful stuff) 04:47, November 30, 2010 (UTC)
Heck yes they do. All three top Gravekeeper decks in the latest YCS used THREE copies of it. It's great for shutting down many of your opponent's plays. Runer5h (talkcontribs) 20:27, November 30, 2010 (UTC)Runer5h
GK decks didn't really run 3 of them in the past. I'll find their decklists and add stuff accordingly. -Falzar FZ- (talk page|useful stuff) 22:04, November 30, 2010 (UTC)

How did you forget Last Day of Witch????--Drew-Gi-Oh! (talk) 04:50, November 30, 2010 (UTC)

Is it effective? Considering their face-down spies, multiple 'Call of the Haunted", Gravekeeper's Stele and Visionary. -Falzar FZ- (talk page|useful stuff) 05:06, November 30, 2010 (UTC)

Ceasefire can slow down a gravekeeper deck as it can be used to flip spies and guards without activating their effects. at worst you will stop a spy or guard and inflict 500 dmg but often enough it will stop a spy while taking a decent chunk of the opponents lp. Ozg82889 (talkcontribs) 09:15, November 30, 2010 (UTC)

Puppet Plant can be used to take control of one of their monsters for a turn. if necrovalley and a chief is on the field you can take their chief to gain necrovalley immunity for a turn. you can also use it to tribute their monsters or for a synchro summon. Pestilence can be used to bring a gravekeeper to 0 atk so it can easily be beaten in battle or just left on the target in a burn deck to make the opponent lose 500 lp for each of your standby phases until they get rid of the monster or the spell card. Ozg82889 (talkcontribs) 01:20, December 1, 2010 (UTC)

Ancient Forest could help against the Keepers, killing their Valley and stopping their Spies. -bewk 17:39, December 1, 2010 (UTC)
Maybe, but GB's are really the only deck that can use it effectively. I don't think it should be added to the general list. Lappyzard (talkcontribs) 19:53, December 1, 2010 (UTC)

A little observation in my country, but plenty of people are starting to side Spell Shattering Arrow to cancel any Field Cards and Continuous Spells like Gateway of the Six and Infernity Gun. --Gadjiltron (talkcontribs) 06:29, December 27, 2010 (UTC)

That's quite a good card... would it also be effective against Gravekeeper's which spam Necrovalley and Dragunity? -Falzar FZ- (talk page|useful stuff) 06:43, December 27, 2010 (UTC)
Possibly, since they're all so reliant on the field to get things started. --Gadjiltron (talkcontribs) 00:47, December 30, 2010 (UTC)

Any thoughts on Closed Forest? -Falzar FZ- (talk page|useful stuff) 02:32, December 30, 2010 (UTC)

Closed Forest would really hurt Gravekeepers, it should be put in there. and shouldn't Six Sams be put under Meta, as they are destroying Japan, and also for Six Sams, how about Cursed Seal of the Forbidden Spell to get rid of Gateway of the Six...BassNettoHikari2...Talk to me... 06:03, December 30, 2010 (UTC)
Closed Forest could work against Gravekeepers, but Cursed Seal is a little situational. It would be easier to MST or Dust Tornado the Gateway. Six Sams deserve to be in the Meta section with their extreme search and swarm power. Thunder King Rai-Oh would severely impact their search power, and Mind Crush/Trap Dustshoot could put in a minor dent (but the monster lost to this trap can easily be retrieved later) — This unsigned comment was made by Ascriptmaster (talkcontribs)
But with MST, you would still have to get rid of the others, with Cursed Seal, you get rid of all 3 in one fell swoop, it can also get on GKs...BassNettoHikari2...Talk to me... 01:57, January 5, 2011 (UTC)
Most decks run about 8-13 Spells; most of which are very important to how the deck runs. I'd personally probably won't use Cursed Seal unless that one card being disabled would completely cripple the opponent's deck. -Falzar FZ- (talk page|useful stuff) 07:24, January 5, 2011 (UTC)

Gozen Match Can cripple Six Samurais, as they use a lot of different attributes.

That'd be pretty effective, and a lot of top tier decks run only one Attribute (Blackwings, Sabers, Lightsworns, Machina Gadget, even Quickdraw has a lot of WIND) and good non-tier decks can use it too (Naturia, Ice Barrier, Scraps, LIGHT Gemini). Lappyzard (talkcontribs) 23:03, January 9, 2011 (UTC)

Added Fortune Ladies and Morphtronics. Who agrees on me moving this page to another name; one that doesn't say "meta decks" as this list will contain themed decks as well? -Falzar FZ- (talk page|useful stuff) 12:21, January 14, 2011 (UTC)
Agreed, maybe something like "List of cards to side in to cripple common decks"...BassNettoHikari2...Talk to me... 14:24, January 14, 2011 (UTC)
Maybe make the table a legitimate page (not a forum) and move the discussion parts to its "Talk" section. Lappyzard (talkcontribs) 20:08, January 14, 2011 (UTC)
Well, although I'm using 'cripple' at the moment, the list deals with effective sides as well. Considering "List of cards to side in against common decks"
Stuff like this doesn't belong on the Mainspace. A forum sticky is the best for personal/opinion articles like these. -Falzar FZ- (talk page|useful stuff) 22:35, January 14, 2011 (UTC)
Touché. And maybe just call "Recommended Side Deck cards." And rather than list decks and give counter cards, you could list counter cards, why they're good, and say what decks they can hurt, again ranked by their effectiveness. EXAMPLE: Archlord Kristya. Stops Special Summons. Cripples: Quickdraw, Glads, Sabers, etc. Can Cripple (but is able to be countered): Blackwings (3 Icarus Attack), Monarchs (easily removed, only stops the Tribute fodder), etc. Lappyzard (talkcontribs) 00:17, January 15, 2011 (UTC)
Personally, I would find that layout to be much more difficult than the current one. After all, if you're looking at this page, it's unlikely that you have a card and want to see what decks it can stop: you want to look up a deck and see what cards can stop IT. Runer5h (talkcontribs) 01:12, January 15, 2011 (UTC)Runer5h
That layout wouldn't be for if you have a card, it'd be to help you build a side deck in the first place, know what cards to get if you don't have them, and tell you when to use them. That's what I used this page for anyway. Lappyzard (talkcontribs) 16:48, January 15, 2011 (UTC)
I believe that would work equally well with either layout, at least. People side-deck by putting in cards that are good against specific other decks, correct? So just look up the decks you're not very good against, and find some cards that are good against them. Runer5h (talkcontribs) 18:34, January 15, 2011 (UTC)Runer5h
I understand what you are saying, and I do not disagree with it. I'm simply offering and defending an alternate way of doing things. Lappyzard (talkcontribs) 20:16, January 15, 2011 (UTC)
I know. Well, Falzar, what do you think? Runer5h (talkcontribs) 20:22, January 15, 2011 (UTC)Runer5h
The current table is Deck Type --> Sided Cards; this is the format that I'd prefer, as generally, we'd know what decks we would be up against and then we'd want to see their weaknesses, and not the other way around. This table wasn't really intended to be a guide to side decking, where you're limited to certain cards.
Though, I agree that both listing methods have their own pros and cons.
However, this can be solved if I can figure out how to do something like what I have done at List for all Dungeon Dice Monsters cards, just without doing the separate pages. -Falzar FZ- (talk page|useful stuff) 00:59, January 16, 2011 (UTC)
Actually, I think I know how to do that. -Falzar FZ- (talk page|useful stuff) 01:02, January 16, 2011 (UTC)
Added. -Falzar FZ- (talk page|useful stuff) 02:32, January 16, 2011 (UTC)
o.O Sorry, but this is worse than before. Lappyzard (talkcontribs) 03:43, January 16, 2011 (UTC)
It should be the same as before... just a deck type column instead of a heading, and sortable. -Falzar FZ- (talk page|useful stuff) 03:46, January 16, 2011 (UTC)
Ohhhhh, I see it now. Yeah, this is better. Lappyzard (talkcontribs) 15:55, January 16, 2011 (UTC)

I will have to disagree with Overworked being able to take out all Fortune Ladies on their own. Their level-dependent effects will modify their original ATK, so they fall out of the criteria of having ATK higher than the original without any assistance.--Gadjiltron (talkcontribs) 11:03, January 18, 2011 (UTC)

I'm quite sure the FL's effects modify current ATK and not original ATK... If I remember correctly, even in WC10, their ATK points are coloured blue (which indicates ATK increase) and not white (which is original ATK). -Falzar FZ- (talk page|useful stuff) 11:40, January 18, 2011 (UTC)
I always had the notion that if anything has ? original ATK and/or DEF, the original values are determined by the effect, even if they are variable, and are turned to 0 should the effect be snuffed out. --Gadjiltron (talkcontribs) 01:13, January 19, 2011 (UTC)
Fortune Ladies: "This card's ATK and DEF are equal to...": WC10 ATK value is blue
King of the Skull Servants: "The original ATK of this card becomes...": WC10 ATK value is white
So it should work like this: If an effect asks for original ATK, then the original ATK of a monster with '?' ATK is treated as 0 original ATK, unless its effect says it modifies original ATK like with King of the Skull Servants. -Falzar FZ- (talk page|useful stuff) 01:54, January 19, 2011 (UTC)
Thanks for clarifying --Gadjiltron (talkcontribs) 13:21, January 19, 2011 (UTC)

Just wondering, Fairy Wind for anti Dragunity / Six Samurai due to the large number of cont' spells they use? EDIT: just saw had spell shattering arrow already-Resk (talkcontribs) 11:11, January 18, 2011 (UTC)

Will do. -Falzar FZ- (talk page|useful stuff) 11:40, January 18, 2011 (UTC)

Anyone tried using Six Samurai United and/or Book of Eclipse against Six Samurai decks? -Falzar FZ- (talk page|useful stuff) 09:25, January 27, 2011 (UTC)

Six Samurai United would be too slow compared to cards which outright prevent their swarm, such as Spell Shattering Arrow/Forced Back/Gozen Match, while Book of Eclipse would just end up being either: stop the first one al la Book of Moon, then they get a card, or: survive a turn, and they draw 5 & do it again next turn, so I can't really see either working I'm afraid,-Resk (talkcontribs) 10:51, January 27, 2011 (UTC)
yea, that's what I thought too. I saw them on a side decking blog and thought I'd mention them to see if there are any tricks I missed. -Falzar FZ- (talk page|useful stuff) 10:55, January 27, 2011 (UTC)

Also, Might want to move Six Samurai & Dragunity from themed to meta, as,,, they are now :p-Resk (talkcontribs) 10:59, January 27, 2011 (UTC)

Sure. -Falzar FZ- (talk page|useful stuff) 11:17, January 27, 2011 (UTC)

Update LS Please

I've been running Lightsworns for quite a while now and it's evident that some of the cards mentioned need changing. Firstly, Necrovalley does not cripple the deck, as only a few cards might actually be blocked: Necro Gardna, Lumina, Lightsworn Summoner, Monster Reborn and a player might run Monster Reincarnation (Beckoning Light is not affected). The End of Anubis, D.D. Crow and Crevice Into the Different Dimension might only stop, in addition to the above, Glow-Up Bulb, Plaguespreader Zombie and Wulf, Lightsworn Beast, but are inaffective against the bulk of the deck's milling process, allowing for Judgment Dragon. Normally, Starlight Road will cripple the deck as it destroys the deck's primary finishing forces, along with Soul Release and Light-Imprisoning Mirror, which can prevent them in the first place. Archlord Kristya can also be difficult to take down.
I would like approval of these changes, implementation made, allowing for this post to be deleted please. Thank you community. Clorth (talkcontribs) 21:41, March 7, 2011 (UTC)

No, Beckoning Light is blocked. You're probably looking at an old errata of Necrovalley that only stops targeting the graveyard - the newest version states that "Cards in either player's Graveyard cannot be affected by card effects, except for their own effects." Beckoning Light may not target, but it sure will affect monsters in the graveyard. Runer5h (talkcontribs) 00:33, March 8, 2011 (UTC)Runer5h

Skill Drain

If we're mentioning it at all, it should probably be added to the Six Samurai & Dragunity counters-Resk (Talk) 11:38, March 10, 2011 (UTC)

I can see that slowing down Dragunity, but Six Sams can still swarm with Skill Drain out.
Updated list a bit.
Revelation should be able to go somewhere. -Falzar FZ- (talk page|useful stuff) 12:15, March 10, 2011 (UTC)
They can swarm, but they can't maintain their field as easily, and it stopps Kaga/Kaka (whatever it's called) from working, and leaves them with nothing bigger than an 1800 for the most part, with gateway at 1-Resk (Talk) 16:08, March 10, 2011 (UTC)
I see.
Updated the two Skill Drains, and the Gemini City list (above) that I missed.
-Falzar FZ- (talk page|useful stuff) 08:00, March 13, 2011 (UTC)

Page has been moved to a more accurate title (as the list covers common decks as well as meta). Gladiator Taming is added as a card to AGAINST Gladiator Beasts (even though they made it sound so much like a support card at http://www.konami.com/yugioh/articles/?p=2764 >.>) -Falzar FZ- (talk page|useful stuff) 04:29, March 17, 2011 (UTC)

Eh, it works both ways. If you're the GB user, you can use it to allow an easy attack over a monster... and it's REALLY good in the mirror match. Runer5h (talkcontribs) 22:31, March 17, 2011 (UTC)Runer5h
It's really good for the opponent in a mirror match as well... I'd rather be forced to use E-Con and not have this card made.
With the release of Exceed monsters, the stolen GBs can be used for that as well, so non-GB decks have another option other than Tribute and Synchro. -Falzar FZ- (talk page|useful stuff) 05:25, March 18, 2011 (UTC)
+ Morphing Jar 2 against Quickdraw Plants
I've seen Greenkappa in some side decks for a while, anyone know what it's mainly for? It only works against face-downs, so I'm not so sure. -Falzar FZ- (talk page|useful stuff) 13:17, April 11, 2011 (UTC)
Everyone is spamming sets, and they are all Solemn Warning / Solemn Judgment / Dimensional Prison (IE: not chainable) so it clears it out a bit-Resk (Talk) 13:53, April 11, 2011 (UTC)

Miracle Gemini

Is it now considered to be Meta? And what counters it? It seems like an Imperial Iron Wall could stop quite a bit of its strategy, but that a Dimensional Fissure could work as well.BobaFett2 (talk)

It was considered as meta in the OCG for a long time. In here, it's currently listed as "Gemini City" (wanted a short name to represent Gemini-Beat, Hero-Beat, Light Dual, etc, I might split it up to make it more clear eventually. -Falzar FZ- (talk page|useful stuff) 00:01, April 15, 2011 (UTC)
Maybe Warrior Elimination could work against this decktype since many of the main cards are Warrior type, like Neos Alius, Ocean and Stratos. Moja619 (talkcontribs) 01:53, May 15, 2011 (UTC)

Machine Emp'

I was just thinking, that for decks with large effect based monster destrcution, & syncro (Ie: X-Saber, Blackwing, Scrap) that Meklord Emperor could work as side?-Resk™ (Talk) 09:03, May 3, 2011 (UTC)

I seem to find them a tiny bit too situational. Grannel gets weak if you run max Solemns; Wisel's 'other monsters cannot attack' restriction is annoying; and Skiel is just bad. -Falzar FZ- (talk page|useful stuff) 12:48, May 28, 2011 (UTC)

Odd.

I found two choices for this list odd. First, Anti-Magic Prism doesn't stop Quick-Plays; you just destroy a card. In a situation where Gemini Spark is being used, that'd usually be Stratos or a Set Warning.
Second, while Deck Devastation Virus kills Faders and Tragoedia, it only punts Treeborn out once; it will not stop Frognarchs.
May I suggest Vanity's Emptiness instead? It stops Treeborn, Fishborg, Fader, Tragoedia, CyDra, Gorz, Reborn Tengu, Cosmobeet, Vice Dragon, and the Special Summon of Swap Frog, everything Tribute Summoned with them (Monarchs, Light and Darkness Dragon, Vanity's Fiend), and every Synchro (i.e. the entire Deck.) If you don't send anything to the Graveyard, this can create easy locks. It's overcome by MST, Dust Tornado, and Snowman Eater. 207.233.120.2 (talk) 21:07, June 1, 2011 (UTC)

Vanity's Emptiness is incredibly easy to get rid of. Also, Monarchs, are stopped by Deck Devastation Virus-if Treeborn keeps coming back, the Virus keeps killing it. Vanity's Emptiness only works well in conjunction with both Macro Cosmos and Royal Decree. Also, Vanity's Emptiness is destroyed when you Synchro/Tribute summon or use a Spell/Trap that isn't continuous (that's what Macro Cosmos is for).BobaFett2 (talk)

Deck dev only destroys field on activation, after that, it only affects cards drawn. Also, Vanity's emptiness is terrible with Royal Decree :p, I assume you mean Imperial Customs.-Resk ✩ (Talk) 23:34, June 1, 2011 (UTC)
You can't use Gemini Spark against Solemn Warning.
Deck Devastation Virus was meant to be only in Frogs, not Frognarchs.
I misread it as well, but Anti-Magic Prism could work as bait, so you'll get a 0, or a +1 if they happen to try MST it.
-Falzar FZ- (talk page|useful stuff) 02:17, June 2, 2011 (UTC)
No one ever said...Never mind. "Emptiness" seems to work for me as a side in Gravekeeper's/Beatdown. Since FrogNarchs don't run a lot of Traps or Level 4 beatsticks, you can just spam until they topdeck MST, "Dark Hole", or "Dust Tornado".
Designless Square (talkcontribs) 19:53, June 5, 2011 (UTC)

six samurai

Possessed Dark Soul can cripple six samurai, it can devastate the field by , using the stolen samurai for xyz summons and synchro summons .Also it can't be negated by solemn waring or legendary six samurai shi en. It can re used with Dark Eruption. Also you can tribute mizuho to destroy the field.

[email protected] (talkcontribs) 11:37, June 3, 2011 (UTC)

I've been using Possessed Dark Soul and it is amazingly useful against many archetypes. However, it's not as useful against Samurai since they usually don't have Level 3 or lower monsters out (aside from Hand) on their opponent's turn-it's more useful against Monarchs (if Treeborn Frog/Formula Synchro/another Frog is left face-up), and against Plants (steals tokens, Dandylion, etc).BobaFett2 (talk)

Most of the new samurais are level 3 the only ones that aren't are shi en, grandmaster, and kizan. Are you refering to the old samurais? they tend use more level 4s.Is it possible to add new page about decks revolved xyz/sychro/possibly ritual summonning using Possessed dark soul to steal all the material and gain huge advantage over the opponent? [email protected] (talkcontribs) 16:50, June 3, 2011 (UTC)

I'm saying that they just don't leave their Level 3s out, with the exception of Hand. Usually they just have Enishi, Kizan, Grandmaster, Hand, or Shi En out.

On another note, I was wondering why someone was telling me that Exceed Startup was going to ruin 6S. I just realized why: Summoning CyDra or a Level 4 beatstick, and using "Puppet Plant" on "Shi En" or "Kizan", now results in "Audreus"/"Pearl".
Designless Square (talkcontribs) 20:12, June 5, 2011 (UTC)

Not worth it. You have to use a card to change Shi - En's type to plant and he's better than Audreus. However, the Tricky and Cyber Dragon could see a lot more use.BobaFett2 (talk)

...What? Puppet Plant just takes control of any warrior/spellcaster-Resk ✩ (Talk) 20:15, June 7, 2011 (UTC)

Oops. Thinking of Copy Plant. Puppet Plant and Electric Virus are actually decent sides, especially Electric Virus since Stardust, Scrap Dragon, and Trishula are all very commonly used.BobaFett2 (talk)