Card Rulings:Armed Dragon LV5
OCG Rulings
- If "Majestic Star Dragon" negates the effects of a monster like "Armed Dragon LV5" with multiple effects, then you can activate the effects of the negated monster as the effect of "Majestic Star Dragon" a total of once. Thus, if you activate the effect "Armed Dragon LV5" which destroys a monster as the effect of "Majestic Star Dragon", then later on you cannot activate the effect of "Armed Dragon LV5" which Special Summons "Armed Dragon LV7" as the effect of "Majestic Star Dragon".[1]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[2] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [3][4][5][6][7][8][9][10][11] |
- Sending 1 Monster Card from your hand is a cost.
- You select the monster you want to destroy when you activate the effect of "Armed Dragon LV5". This effect targets.
- You select a monster for the effect of "Armed Dragon LV5" using the monster's current ATK, not the original ATK.
- You cannot activate "Armed Dragon LV5's" effect if there isn't a monster you can destroy.
Mentions in Other Rulings
- Armed Dragon LV7: You can Special Summon "Armed Dragon LV7" by using "Level Up!" on "Armed Dragon LV5", because "Level Up!" lets you bypass the normal Summoning requirements.
- Horus the Black Flame Dragon LV4 / Horus the Black Flame Dragon LV6: If a level monster fulfills its condition to Special Summon the next-highest level (for example, if "Armed Dragon LV5" destroys a monster as a result of battle), and the level monster is then flipped face-down, or removed from play permanently, or sent to the Graveyard and then Special Summoned from the Graveyard, then its condition is reset and it is no longer considered to have met the condition to level up to the next level.
LV Monster Rulings
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[12] They were previously considered official, but may or may not necessarily hold true nowadays. |
- If a level monster fulfills its condition to Special Summon the next-highest level (for example, if "Armed Dragon LV5" destroys a monster as a result of battle), and the level monster is then flipped face-down, or removed from play permanently, or sent to the Graveyard and then Special Summoned from the Graveyard, then its condition is reset and it is no longer considered to have met the condition to level up to the next level.[13][14][15][16][17]
- If you don’t have "Horus the Black Flame Dragon LV6" in your hand or Deck, you cannot send "Horus the Black Flame Dragon LV4" to the Graveyard to activate its effect.[14]
- "If Banisher of the Light" [sic] is in play, you cannot send "Horus the Black Flame Dragon LV 4" to the Graveyard, so you cannot activate its effect.[14]
- You don’t have to send "Horus the Black Flame Dragon LV 4" to the Graveyard if you don’t want to, even if it destroyed a monster as a result of battle. But if you activate its effect by sending it to the Graveyard, you must Special Summon "Horus the Black Flame Dragon LV 6" if possible.[14]
Mentions in Other Rulings
- Divine Wrath: You can activate "Divine Wrath" when a "LV" monster is sent to the Graveyard to Special Summon the next level version (an
Ignition Effect[Out of Date 1]), and "Divine Wrath" will negate that effect, even though it cannot destroy the "LV" monster because it is already in the Graveyard.
- Level Down!?: You can use “Level Down!?” on a “Neo-Spacian Dark Panther” that is copying an LV Monster. But since it is no longer copying the LV Monster after it has been returned to the Deck, no monster will be Special Summoned.
- Level Modulation: An “LV” monster that normally cannot be Special Summoned except by the method in its text CANNOT be Special Summoned from the Graveyard with “Level Modulation” unless it has been previously Special Summoned by the correct procedure. The “ignore the Summoning conditions” text allows for these monsters to be Special Summoned only after they have been properly Summoned by their own effect. This applies to “Horus the Black Flame Dragon LV8”, “Armed Dragon LV7”, “Silent Swordsman LV7”, “Silent Magician LV8”, and “Winged Kuriboh LV10”.
- Neo-Spacian Dark Panther: If you target an “LV” monster, you could Tribute the “Neo-Spacian Dark Panther” to activate the Spell Card “Level Up!”. It will be in the Graveyard when “Level Up!” resolves, so it will no longer have the copied effect, so there is no monster name to reference and therefore the effect disappears.
Notes
- ↑ Some "LV" monsters have Problem-Solving Card Text, which makes clear that the effect to Special Summon the next "LV" monster is Trigger Effect.
References
- ↑ Konami FAQ: If "Majestic Star Dragon" negates the effects of a monster with multiple effects, then can each effect be activated once?
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C] [ARMED DRAGON LV5]
- ↑ a b c d UDE FAQ: Individual Card Rulings [F-H] [HORUS THE BLACK FLAME DRAGON LV4]
- ↑ UDE FAQ: Individual Card Rulings [F-H] [HORUS THE BLACK FLAME DRAGON LV6]
- ↑ UDE FAQ: Individual Card Rulings [L-O] [MYSTIC SWORDSMAN LV2]
- ↑ UDE FAQ: Individual Card Rulings [L-O] [MYSTIC SWORDSMAN LV4]