Difference between revisions of "Equip Card"

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{{Infobox/Archetype/Start
 
{{Infobox/Archetype/Start
| image name           = Equip.png
+
| image name         = Equip.png
| image caption       = Equip Icon
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| image size          = 77px
 +
| image caption       = Equip Icon
 
}}
 
}}
 
{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
| kanji               = {{Ruby|装備|そうび}}カード
+
| kanji               = {{Ruby|装備|そうび}}カード
        | japanese             = 装備カード
+
| japanese           = 装備カード
        | furigana             = そうびカード
+
| furigana           = そうびカード
| romaji               = Sōbi Kādo
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| romaji             = Sōbi Kādo
| japanese translated = Equipment Card
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| japanese translated = Equipment Card
| english             = Equip Card
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| english             = Equip Card
| french               = Carte d'Équipement
+
| french             = Carte d'Équipement
| german               = Ausrüstungskarten
+
| german             = Ausrüstungskarten
| italian             = Carte Equipaggiamento
+
| italian             = Carte Equipaggiamento
        | portuguese           = Carta Equipamento
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| portuguese         = Carta Equipamento
| korean               = 장착 카드 ''Jangchak Kadeu''
+
| korean             = 장착 카드 ''Jangchak Kadeu''
|chinese=裝備卡 ''Zhuāngbèikǎ / Zong1 bei6 kaat1''
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| chinese             = 裝備卡 ''Zhuāngbèikǎ / Zong1 bei6 kaat1''
| spanish             = Carta de Equipo
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| spanish             = Carta de Equipo
 
}}
 
}}
 
{{Infobox/Archetype/Yu-Gi-Oh!
 
{{Infobox/Archetype/Yu-Gi-Oh!
| list                 = List of Equip Cards
+
| list               = List of Equip Cards
| support list         = List of Equip Card support cards
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| support list       = List of Equip Card support cards
| anti-support list   = List of Equip Card anti-support cards
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| anti-support list   = List of Equip Card anti-support cards
 
}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
An '''Equip Card''', known as an '''Equipment Card''' ({{Ruby|装備|そうび}}カード ''Sōbi Kādo'') in the ''[[OCG]]'', is a card that is [[equip]]ped to a [[face-up]] [[Monster Card|monster]] on the [[Playing Field|field]].
+
An '''Equip Card''' ({{Ruby|装備|そうび}}カード ''Sōbi Kādo'', lit. "Equipment Card"), also known as an '''Equipment Card''' in the English manga, is a card that is [[equip]]ped to a [[face-up]] [[Monster Card|monster]] on the [[field]].
  
Equip Cards constantly [[target]] the monster they are equipped to; even while [[negate]]d, Equip Cards remain equipped and continue to target the monster. If the equipped monster is no longer face-up on the field, or is no longer a valid target, the Equip Card is immediately destroyed.
+
Equip Card is not an inherent [[card type]] in the ''TCG''/''OCG''. Instead, it is a quality of a card that is applied to a card when it is equipped to a monster by a card effect.
 +
 
 +
In the original ''[[Yu-Gi-Oh! (manga)|Yu-Gi-Oh!]]'' manga, some cards are only listed as Equip Cards rather than as Equip Spell Cards, as if Equip Card is a card type itself. This is not the case in other media.
 +
 
 +
==Equipping Equip Cards==
 +
Equip Cards are equipped to monsters through two ways:
 +
* Using [[Equip Spell Card]]s
 +
* Using [[card effect]]s that equip non-Equip Spell Cards onto monsters, [[treated as Equip Card]]s.
 +
 
 +
If the monster receiving the equips is no longer a [[monster]] that is [[face-up]] on the field, the Equip Card is immediately destroyed. For Equip Cards that feature [[condition]]s on what monsters they can equip to (e.g.: "[[Sword of Dark Rites]]"), if the condition is no longer fulfilled, then the Equip Card will also be immediately destroyed.
  
 
Equip Cards can be equipped to monsters [[control]]led by either player, and [[Changes control|changing control]] of a monster does not cause control of an Equip Card to change. While the equipped monster can be the opponent's, the Equip Card's [[control]]ler is the one referred to "you" in the Equip Card's [[card text]], not the controller of the equipped monster.
 
Equip Cards can be equipped to monsters [[control]]led by either player, and [[Changes control|changing control]] of a monster does not cause control of an Equip Card to change. While the equipped monster can be the opponent's, the Equip Card's [[control]]ler is the one referred to "you" in the Equip Card's [[card text]], not the controller of the equipped monster.
  
[[Equip Spell Card]]s are the most common type of Equip Card; they are both [[Spell Card]]s (for purposes such as "[[De-Spell]]") and Equip Cards (for purposes such as "[[Gearfried the Swordmaster]]").
+
If a monster equips a monster card to itself with its own effect, and then has its effects negated, the monsters equipped to it by its effect will be destroyed.<!--needs source on specific ruling or rule-->
 +
 
 +
==Equip Spell Cards==
 +
{{Main|Equip Spell Card}}
 +
 
 +
Equip Spell Cards, if equipped to a monster, are treated as both [[Spell Card]]s and Equip Cards.
 +
 
 +
; Interaction Examples
 +
* Equip Spell Cards equipped to a monster are:
 +
** Affected by "[[De-Spell]]" (treated as Spell Cards)
 +
** Affected by "[[Disarmament]]" (treated as Equip Cards)
  
 
==Treating cards as Equip Cards==
 
==Treating cards as Equip Cards==
 
Cards other than Equip Spell Cards may be [[treated as Equip Card]]s through [[card effect]]s, like with "[[Sword Hunter]]" or [[Union monster]]s' effects.
 
Cards other than Equip Spell Cards may be [[treated as Equip Card]]s through [[card effect]]s, like with "[[Sword Hunter]]" or [[Union monster]]s' effects.
  
If a [[Monster Card]] is equipped to another monster, it is treated as an [[Equip Spell Card]] and is moved to a [[Spell & Trap Card Zone]]. While treated as such, it cannot be destroyed by card effects that destroy monsters, but can be destroyed by effects that destroy Spell/Trap Cards. And if a monster that is treated as an Equip Card is sent to the Graveyard, it is treated as being sent as a Spell Card, but becomes a monster again when it is in the Graveyard.<ref>[https://yugiohblog.konami.com/articles/?p=3558 Konami TCG Strategy Site]: When Monsters Aren’t Monsters!</ref>
+
===Monster Cards treated as Equip Cards===
 +
[[Monster Card]]s, if equipped to a monster, are treated as both Monster Cards and [[Equip Spell Card]]s (and thus also treated as Spell Cards and Equip Cards), and is moved to a [[Spell & Trap Card Zone]]. However, they are no longer treated as monsters.
  
A monster treated as an Equip Card cannot have its [[Moves Equip Cards|equip target changed]] by other [[card effect]]s<ref>[http://replay.web.archive.org/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H UDE FAQ]: Individual Card Rulings [F-H] - Handcuffs Dragon</ref>, except [[Union Monster]]s equipped by their own effects.<ref>[http://replay.web.archive.org/20090226114918/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C UDE FAQ]: Individual Card Rulings [A-C] - Collected Power</ref>
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If a monster that is treated as an Equip Card is sent to the Graveyard, it is treated as being sent as a Spell Card, but becomes a monster again when it is in the Graveyard.<ref>[https://yugiohblog.konami.com/articles/?p=3558 Konami TCG Strategy Site]: When Monsters Aren’t Monsters!</ref>
  
If a [[Trap Card]] is equipped to a monster, it is treated as both an Equip Card and a [[Trap Card]]; unlike Monster Cards, equipped Trap Cards are not treated as Equip Spell Cards. For example, an equipped "[[Blast with Chain]]" can be [[destroy]]ed by "[[Remove Trap]]" (since it is a Trap Card) and by "[[Gearfried the Iron Knight]]" (since it is an Equip Card), but not by "[[De-Spell]]" (since it is not a Spell Card). This type of Trap may be thought of as an "Equip Trap Card", but this is not an official term.
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A monster treated as an Equip Card cannot have its [[Moves Equip Cards|equip target changed]] by other [[card effect]]s,<ref>[http://replay.web.archive.org/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H UDE FAQ]: Individual Card Rulings [F-H] - Handcuffs Dragon</ref> except [[Union Monster]]s equipped by their own effects.<ref>[http://replay.web.archive.org/20090226114918/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C UDE FAQ]: Individual Card Rulings [A-C] - Collected Power</ref>
  
However, equipped cards are still on the field, so effects or conditions that rely on a card "being sent from the field to the Graveyard", such as "[[Felgrand Dragon]]", still apply. (This is because they activate in the Graveyard, where they are monsters now, and not on the field.) Despite this, unless stated otherwise, Monster Cards cannot activate or apply their effects while treated as Equip Cards, as they are not monsters.
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Unless specified, Monster Cards cannot activate or apply their effects while treated as Equip Cards, as they are not monsters.
  
==See also==
+
; Interaction Examples
For a list of Equip Spell Cards, see [[List of Equip Spell Cards]].
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* Monster Cards equipped to a monster are:
 +
** Affected by "[[De-Spell]]" (treated as Spell Cards)
 +
** Affected by "[[Disarmament]]" (treated as Equip Cards)
 +
** Affected by "[[D/D/D Deviser King Deus Machinex]]" (treated as Monster Cards)
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** Not affected by "[[Offerings to the Doomed]]" (not treated as monsters)
  
For a list of non-Equip [[Spell Card]]s, see the list of cards [[treated as Equip Card]]s.
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===Trap Cards treated as Equip Cards===
 +
[[Trap Card]]s, if equipped to a monster, are treated as both [[Trap Card]]s and Equip Cards; unlike Monster Cards, they are not treated as Equip Spell Cards.
  
==Example==
+
; Interaction Examples
[[File:SpikeshieldwithChain-BP02-EN-R-1E.png|center|300px]]
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* Trap Cards equipped to a monster are:
<br />
+
** Affected by "[[Disarmament]]" (treated as Equip Cards)
 +
** Affected by "[[Remove Trap]]" (treated as Trap Cards)
 +
** Not affected by "[[De-Spell]]" (not treated as Spell Cards)
  
 
==References==
 
==References==
 
<references/>
 
<references/>
  
{{Gameplay}}
+
{{Card types}}
 +
 
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Latest revision as of 15:37, 11 June 2023

Equip Card

Equip Icon
Equip Icon

Japanese

装備そうびカード

Japanese (ruby)

そうびカード

Japanese (base text)

装備カード

Japanese (romanized)

Sōbi Kādo

Japanese (translated)

Equipment Card

English

Equip Card

Lists

An Equip Card (装備そうびカード Sōbi Kādo, lit. "Equipment Card"), also known as an Equipment Card in the English manga, is a card that is equipped to a face-up monster on the field.

Equip Card is not an inherent card type in the TCG/OCG. Instead, it is a quality of a card that is applied to a card when it is equipped to a monster by a card effect.

In the original Yu-Gi-Oh! manga, some cards are only listed as Equip Cards rather than as Equip Spell Cards, as if Equip Card is a card type itself. This is not the case in other media.

Equipping Equip Cards[edit]

Equip Cards are equipped to monsters through two ways:

If the monster receiving the equips is no longer a monster that is face-up on the field, the Equip Card is immediately destroyed. For Equip Cards that feature conditions on what monsters they can equip to (e.g.: "Sword of Dark Rites"), if the condition is no longer fulfilled, then the Equip Card will also be immediately destroyed.

Equip Cards can be equipped to monsters controlled by either player, and changing control of a monster does not cause control of an Equip Card to change. While the equipped monster can be the opponent's, the Equip Card's controller is the one referred to "you" in the Equip Card's card text, not the controller of the equipped monster.

If a monster equips a monster card to itself with its own effect, and then has its effects negated, the monsters equipped to it by its effect will be destroyed.

Equip Spell Cards[edit]

Equip Spell Cards, if equipped to a monster, are treated as both Spell Cards and Equip Cards.

Interaction Examples
  • Equip Spell Cards equipped to a monster are:
    • Affected by "De-Spell" (treated as Spell Cards)
    • Affected by "Disarmament" (treated as Equip Cards)

Treating cards as Equip Cards[edit]

Cards other than Equip Spell Cards may be treated as Equip Cards through card effects, like with "Sword Hunter" or Union monsters' effects.

Monster Cards treated as Equip Cards[edit]

Monster Cards, if equipped to a monster, are treated as both Monster Cards and Equip Spell Cards (and thus also treated as Spell Cards and Equip Cards), and is moved to a Spell & Trap Card Zone. However, they are no longer treated as monsters.

If a monster that is treated as an Equip Card is sent to the Graveyard, it is treated as being sent as a Spell Card, but becomes a monster again when it is in the Graveyard.[1]

A monster treated as an Equip Card cannot have its equip target changed by other card effects,[2] except Union Monsters equipped by their own effects.[3]

Unless specified, Monster Cards cannot activate or apply their effects while treated as Equip Cards, as they are not monsters.

Interaction Examples

Trap Cards treated as Equip Cards[edit]

Trap Cards, if equipped to a monster, are treated as both Trap Cards and Equip Cards; unlike Monster Cards, they are not treated as Equip Spell Cards.

Interaction Examples
  • Trap Cards equipped to a monster are:
    • Affected by "Disarmament" (treated as Equip Cards)
    • Affected by "Remove Trap" (treated as Trap Cards)
    • Not affected by "De-Spell" (not treated as Spell Cards)

References[edit]

  1. Konami TCG Strategy Site: When Monsters Aren’t Monsters!
  2. UDE FAQ: Individual Card Rulings [F-H] - Handcuffs Dragon
  3. UDE FAQ: Individual Card Rulings [A-C] - Collected Power