Yu-Gi-Oh! VRAINS - Episode 011

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Yu-Gi-Oh! VRAINS - Episode 011
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Number11
Season1
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"Neutralized", known as "Roar of the Magazine Varreload" in the Japanese version, is the eleventh episode of the Yu-Gi-Oh! VRAINS anime. It first aired in Japan on July 26, 2017, became available with official subtitles via Crunchyroll on the same day, and will air in Canada on October 6, 2018.

Playmaker is shocked by the truth that Varis revealed, and he collapses after taking a powerful attack from Varis's ace monster, "Borreload Dragon". As his consciousness fades, a mysterious voice echoes in his mind and awakens him... Playmaker then gets back up, his eyes burning with unwavering resolve...

Summary

In the middle of a vast sea, with no land in sight, Ai awakens slowly, looking around and questioning his present location. He quickly remembers getting caught in Varis' trap, being erased by his "Fire Prison". Ai suddenly starts to feel sleepy, noting that he has never felt sleepy before, before wondering: what would happen if he did go to sleep?

Outside the Data Storm, Ghost Gal attempts to enter the Data Storm to view the Duel between Playmaker and Varis, but is unable to find an opening. Akira, visibly worried for his sister's sake, questions Ghost Gal about the state of Playmaker's Duel, gazing over to where the unconscious body of her sister's avatar laid, and then to the Data Storm. Meanwhile, Kolter analyzes the tornado, determining it as Hanoi's program. He spots Ghost Gal outside the Data Storm, and tries to grant her access into the Data Storm by manipulating irregularities in the program to create a pathway. A bridge towards the Data Storm materializes before Ghost Gal, who thinks back to when a gateway appeared for Playmaker to escape from Gore, determining that Playmaker has an ally. As Ghost Girl manages to enter the Data Storm, viewings of the Duel are broadcasted to Kolter and Akira, the latter of which solemnly places his faith in Playmaker. All parties examine the current gamestate: Varis with 4000 LP and has "Linkbelt Wall Dragon", "Triple Burst Dragon" and "Fire Prison" on the field, and Playmaker with 3600 LP and has "Decode Talker" and "Encode Talker" on the field. However, Varis sealed away the Cyberse with the effect of "Fire Prison", preventing Playmaker from making any move against Varis. Playmaker deduces that it was for this reason that Varis chose not to play "Topologic Bomber Dragon". Varis smirks and chastises Playmaker for relying on an Ignis. As Playmaker expressed confusion at the terminology, Varis explained what an Ignis was. Previous attempts at creating artificial life in the network resulted in regular programs being created, all of which lack a certain something to be considered a life form: free will. Varis recounts that someone made free will into a program and, taking after the myth of Prometheus giving heaven's forbidden fire to humans, named them "Ignis": AI with free will. The mere idea of it elicited disbelief from Kolter and Playmaker, and Varis, who expected said disbelief, explains his motives: the Ignis created the Cyberse and are attempting to take over the network, and it is Hanoi's mission to eliminate the Ignis and the Cyberse.

Varis declares his turn and draws. During the Standby Phase, the effect of "Linkbelt Wall Dragon" causes it to gain a Wall Counter, and the fourth red light on its head lights up. Then he activates the effect of "Triple Burst Dragon", Tributing it to Special Summon a Link Monster from his Graveyard and then a Dragon monster from his hand. He Special Summons "Twin Triangle Dragon" from his Graveyard, then "Sniffer Dragon" from his hand. Varis then activates the effect of "Sniffer Dragon" activates. As it was Normal or Special Summoned, Varis adds another copy from his Deck to his hand, which he immediately Normal Summons. He declares, "Appear, the future circuit that lights up my path!" and he and his four monsters pass through a Circuit to enter a green world. Authorizing the arrowheads, Varis explains that the Summoning conditions are at least three Effect Monsters, and he Sets the Link-2 "Twin Triangle Dragon" and his two "Sniffer Dragons" in the Link Arrows to combine the circuit. He chants, "My new wind that pierces through the closed world! Link Summon! Appear, Link-4! Borreload Dragon!"

"Borreload Dragon" lets out a deep metallic roar as it appears with 3000 ATK, and Playmaker recognizes the dragon from when he saw it as Yusaku, realizing that this is Varis's ace monster. Varis reminds Playmaker that the effect of "Fire Prison" has caused his Cyberse monsters to vanish, and he orders "Borreload Dragon" to attack Playmaker directly. "Borreload Dragon's" cylinder begins spinning as it crackles with pink electricity and Varis announces, "Charging energy...Borreload Charge! Target...locked on!" as "Borreload Dragon" opens its mouth and a cannon barrel extends from its maw, and it targets Playmaker in its HUD. Varis activates his anti-glare protection, and declares "Final safety removed!" as the wing bars of "Borreload Dragon" slam down, cutting off the flow of its hardlight wings and fire begins building at the end of its cannon. Varis orders the "Borrel Cannon of Lightning" attack of "Borreload Dragon", and "Borreload Dragon" blasts a cannon-blast of flame from its maw that slams into Playmaker and blasts him across the ledge, reducing his LP to 600. The impact causes the Data Storm surrounding them to intensify, and the watching Kolter cries Yusaku's name, while Ghost Gal whispers Playmaker's name. The dust clears to reveal Playmaker crumpled on the ground, and Varis's anti-glare protection retracts as he ends his turn. Akira whispers Playmaker's name in shock as Varis comments that it seems as though their match has ended before Playmaker could run out of LP.

Playmaker flashbacks to the Lost Incident, where upon losing, he heard a voice, telling him to get up and think of three things to live, three things to go home and three things to defeat the enemy. In the present, Playmaker, although in a desperate situation, thinks of his three reasons: to regain those memories of the Lost Incident; to learn the truth about it and then connect all the moments in his life; and to find the person who gave him the strength to get up. After resolving his strength, he stands and draws, but staggers back. He thinks that if he doesn't do something this turn, he'll definitely lose, but what can he do? He looks at Varis's two Dragons, and then suddenly he sees the Extra Deck chamber of his Duel Disk glowing blue. The outline of the dragon monster that he obtained the last time he used Storm Access flashes over it, and he realizes that the new pulse of the Cyberse in his Deck hasn't vanished yet. He still believes that Cyberse's fire has yet to be extinguished. Playmaker listens for the pulse of the Cyberse, and calls out to Ai, who awakens abruptly upon hearing Playmaker's voice.

He tells them that he knows they're there, and asks them to lend him their strength, asking the Cyberse to respond. Playmaker then activates the Field Spell Card, "Cynet Universe", which will increase the ATK of Link Monsters he controls by 300. Varis smirks, commenting that whatever Playmaker tries is pointless; the Cyberse are already gone. The images of "Decode Talker" and "Encode Talker" flash before Playmaker, and he tells Varis that he's wrong; the Cyberse are still here, and he can hear their pulses. Varis recoils in shock, and Playmaker declares, "Appear, the circuit that leads to the future!" As he and his two "Code Talkers" leap into the air, Varis asks what he's going to do. Entering an amber world, Playmaker authorizes the arrowheads, explaining that the Summoning conditions are at least two monsters. He Sets the Link-3 "Decode Talker" and "Encode Talker" in the Link Arrow to combine the circuit, and Varis is shocked that Playmaker is using his two ace monsters as Link Material. Playmaker declares that this is the Cyberse's new potential, as he Link Summons the Link-4 "Firewall Dragon", which appears with 2500 ATK. Varis gasps that this is the monster that Playmaker got from the Data Storm, and his "Fire Prison" card suddenly disintegrates, much to the watching Dr. Kogami's surprise. The "Fire Prison" dissolves into embers, and Varis angrily admits that when the Cyberse monsters that "Fire Prison" sealed have all left the field, "Fire Prison" is destroyed. Playmaker's Duel Disk shines with a purple column of light, and Ai's eye reappears on the surface. Ai once again questions where he is, to which Playmaker jokingly responds that Ai's back to being a hostage. The LP Counter displays the 600 LP Playmaker has left, a candle in the wind, and Ai expresses his dismay at the pinch Playmaker is in.

The DEF of "Linkbelt Wall Dragon" returns to 2100, while the ATK of "Firewall Dragon" increases to 2800, and Ai, in an attempt to catch up on what he missed in the Duel, can only describe "Firewall Dragon" and "Borreload Dragon" as "incredible". The body of "Firewall Dragon" changes from blue to red as it unleashes its "Tempest Attack", destroying "Linkbelt Wall Dragon". Playmaker sends "Encode Talker" back to the Extra Deck with the effect of "Cynet Universe", and sets two cards. Dr. Kogami watches and comments on Playmaker's strategies, praising them before acknowledging the mere 600 LP Playmaker has left.

As Varis declares his turn and draws, Playmaker activates his trap: "Parallel Port Armor". He equips it to "Firewall Dragon", preventing Varis's cards from targeting "Firewall Dragon", and it cannot be destroyed in battle. Varis responds with a Spell Card from his hand, activating "Arrow Charge". Varis explains that when both monsters in the Extra Monster Zones have the same Link Rating, he can draw two cards. Varis then Normal Summons "Anesthrokket Dragon" before activating one of his drawn cards: a Quick-Play Spell "Squib Draw". He destroys a "Rokket" monster on his field and draws two cards from his Deck. Varis activates the Field Spell "Boot Sector Launch", and subsequently activates its effect, which Special Summons up to two "Rokket" monsters from his hand in Defense Position. He Special Summons "Autorokket Dragon" and another copy of "Anesthrokket". The effect of "Boot Sector Launch" causes both monsters' DEF to increase by 300, from 1000 and 2500 respectively to 1300 and 2800 respectively. Varis then activates the effect of "Borreload Dragon", causing a monster to lose 500 ATK and DEF. Varis uses the effect on "Autorokket", much to the surprise of Ai. As "Borreload Dragon" roars, the DEF of "Autorokket" drops to 800. Varis then reveals his motive for lowering his own monster's DEF, activating the effect of "Autorokket". When it is targeted by the effect of a Link Monster, "Autorokket" destroys itself, and a Spell or Trap Card on the field is sent to the GY. "Autorokket" transforms into an orange ball, and the ball enters one of the cylinders on "Borreload Dragon". The cannon in the mouth of "Borreload Dragon" begins to glow orange as a blast shoots out towards "Parallel Port Armor", sending it to the GY. From this, Playmaker is able to determine Varis's strategy, destroying the "Rokket" monsters when they are targeted by a Link Monster's effect, using them as bullets for "Borreload Dragon".

Varis comments that now, the protection on "Firewall Dragon" is gone, and declares an attack with "Borreload Dragon". It targets "Firewall Dragon", and the cannon of "Borreload Dragon" now glows blue as Varis activates its "Strange Trigger" effect. The bullet strikes "Firewall Dragon", which begins to glitch and disappear, surprising Playmaker and Ai. Suddenly, "Firewall Dragon" appears on Varis's side of the field. Playmaker deduces the effect of "Borreload Dragon" to be one that takes control of monsters. Varis lightly chuckles and declares a direct attack with "Firewall Dragon". As "Firewall Dragon" charges up its "Tempest Attack" and Varis taunts Playmaker for having his own Cyberse end him, Playmaker activates his Trap "Cynet Refresh", which destroys all monsters in the Main Monster Zones when a Cyberse monster attacks. Varis sets a card, taunting Playmaker with his impenetrable field's defense. Varis activates the effects of both "Anesthrokket" and "Autorokket", Special Summoning two copies of "Magnarokket Dragon", which both have their DEF increased from 1200 to 1500. Playmaker uses the effect of "Cynet Refresh" to Special Summon "Firewall Dragon" from the GY, which gains 300 ATK by the effect of "Cynet Universe". Then, Playmaker activates his Trap "Recoded Alive", banishing "Decode Talker" from his GY to Special Summon a "Code Talker" monster from his Extra Deck. He Special Summons his other "Code Talker": "Encode Talker", and it also gains 300 ATK.

Featured Duel: Varis vs. Playmaker

Duel continues from the previous episode.

Turn 5: Varis
During the Standby Phase, the effect of "Linkbelt Wall Dragon" activates, placing a Wall Counter on it, up to a maximum of four ("Linkbelt Wall Dragon": 3 → 4 Wall Counters). During the Main Phase, Varis activates the effect of "Triple Burst Dragon", Tributing it, then targeting a Link-2 or lower monster in his GY to Special Summon it, then Varis can Special Summon a Level 4 or lower Dragon monster from his hand. He Tributes "Triple Burst Dragon", then targets and Special Summons the Link-2 "Twin Triangle Dragon" (1200/↓→) , then Special Summons "Sniffer Dragon" (800/400) from his hand. The effect of "Fire Prison" increases the DEF of all Dragon monsters Varis controls by 300 ("Sniffer Dragon": 400 → 700 DEF). As "Sniffer Dragon" was Normal or Special Summoned, Varis activates its effect, adding a "Sniffer Dragon" from his Deck to his hand. He adds and subsequently Normal Summons "Sniffer Dragon" (800/400 → 700). Varis sets two copies of "Sniffer Dragon" and the Link-2 "Twin Triangle Dragon" in the Link Arrows to Link Summon "Borreload Dragon" (3000/←↙↘→) to the Extra Monster Zone. While "Fire Prison" is face-up on the field, Cyberse monsters cannot be targeted for attacks, but it does not prevent a player from attacking directly. "Borreload Dragon" attacks Playmaker directly (Playmaker: 3600 → 600 LP).

Turn 6: Playmaker
Playmaker activates the Field Spell Card "Cynet Universe". The effect of "Cynet Universe" increases the ATK of all Link Monsters Playmaker controls by 300 ("Decode Talker": 2300 → 2600 ATK, "Encode Talker": 2300 → 2600 ATK). Playmaker sets "Encode Talker" and the Link-3 "Decode Talker" in the Link Arrows to Link Summon "Firewall Dragon" (2500 → 2800/↑←↓→) to the Extra Monster Zone. As the last Cyberse monsters that were on the field upon the activation of the effect of "Fire Prison" left the field, its effect activates, destroying itself ("Linkbelt Wall Dragon": 2400 → 2100 DEF). "Firewall Dragon" attacks and destroys "Beltlink Wall Dragon". Playmaker activates the effect of "Cynet Universe", targeting a monster in the GY and shuffling it into the Deck. He targets and returns "Encode Talker" to his Extra Deck. Playmaker Sets two cards.

Turn 7: Varis
Playmaker activates his face-down Trap Card "Parallel Port Armor", targeting a Link Monster he controls and equipping it with "Parallel Port Armor". Varis cannot target "Firewall Dragon" equipped with "Parallel Port Armor" with card effects, also it cannot be destroyed by battle. As there are two Link Monsters with the same Link Rating in the Extra Monster Zones, Varis activates the Spell Card "Arrow Charge", drawing two cards, then revealing them, but they are banished during the End Phase of this turn if they are still in Varis's hand. Varis draws "Squib Draw" and "Boot Sector Launch". Varis Normal Summons "Anesthrokket Dragon" (0/2200). Varis activates the Quick-Play Spell Card "Squib Draw", targeting a "Rokket" monster he controls and destroying it, then drawing two cards. He targets and destroys "Anesthrokket". Varis activates the Field Spell Card "Boot Sector Launch", and activates its effect, Special Summoning up to two "Rokket" monsters with different names from his hand in Defense Position. He Special Summons "Autorokket Dragon" (1600/1000) and "Anesthrokket" (0/2200). The effect of "Boot Sector Launch" increases the ATK/DEF of all "Rokket" monsters on the field by 300 ("Autorokket": 1600/1000 → 1900/1300, "Anesthrokket": 0/2200 → 300/2500). Varis activates the effect of "Borreload Dragon", targeting a face-up monster on the field and decreasing its ATK/DEF by 500. He targets "Autorokket". As a Link Monster's effect is activated that targets the face-up "Autorokket" on the field, Varis activates its effect, destroying it, then sending a Spell/Trap Card on the field to the GY. He sends "Parallel Port Armor".

"Borreload Dragon" attacks "Firewall Dragon". At the start of the Damage Step, as "Borreload Dragon" is attacking Playmaker's monster, Varis activates its effect, placing that monster in a zone "Borreload Dragon" points to and taking control of it, but it is sent to the GY during the End Phase of the next turn. He places "Firewall Dragon" in a zone "Borreload Dragon" points to and takes control of it. "Firewall Dragon" attacks Playmaker directly. As a Cyberse monster declared an attack, Playmaker activates his face-down Trap Card "Cynet Refresh", destroying all monsters in the Main Monster Zones. During the End Phase of this turn, Playmaker Special Summons from the GY as many Cyberse Link Monsters as possible that were destroyed by this effect to their owner's fields. "Firewall Dragon" and "Anesthrokket" are destroyed. Varis Sets a card. During the End Phase, as "Anesthrokket" and "Autorokket" are in the GY because they were destroyed on the field by battle or card effect and sent there this turn, Varis activates their effects, Special Summoning a different "Rokket" monster from his Deck. He Special Summons two copies of "Magnarokket Dragon" (1800/1200 → 2100/1500) in Defense Position. During the End Phase, "Firewall Dragon" (2500 → 2800/↑←↓→) is Special Summoned to Playmaker's field. Playmaker activates his face-down Trap Card "Recoded Alive", targeting a Link-3 Cyberse Link Monster he controls or is in his GY and banishing it, then Special Summoning a "Code Talker" monster from his Extra Deck. He targets and banishes "Decode Talker", then Special Summons "Encode Talker" (2300 → 2600/↑↓↘) to the Extra Monster Zone the top-center Link Arrow of "Firewall Dragon" points to.

Duel continues in the next episode.

Errors

  • When Playmaker tells the Cyberse to respond in his duel disk, he drew a second card on his Draw Phase. This move is considered illegal as there was no card that had an effect that related to drawing cards.
    • Playmaker also had two cards in his hand, even after he drew another card he still has two cards.
    • It seems more of an animation error than a script error, as he picks the card and activates it without even looking at it, thus it is very likely that he was originally supposed to take his card from his hand instead of its deck.

Featured cards

The following cards appeared in this episode. Cards in italics debuted here.

In other languages

Language Title
Germany German Halle wieder, Magazin - Barreload!
Italy Italian Neutralizzato
Brazil Portuguese Compartimento que Ruge - Borreload
Mexico Spanish El rugido del cargador, Borreload