Difference between revisions of "Infinite loop"

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See [[Card Rulings:Pole Position|Pole Position's rulings]] for examples of Infinite Loops.
 
See [[Card Rulings:Pole Position|Pole Position's rulings]] for examples of Infinite Loops.
 
In Episode 64 of GX, [[Tyranno Hassleberry]] Summon's [[Ultimate Tyranno]]. So it has to attack [[Syrus]]'s DecoyRoid since its the only monster he can attack. But Syrus had Ambulance Rescue Roid so each time Decoy Roid is attacked, it is Special Summoned Again. Then Hassleberry's Tyranno would have to attack Decoy Roid again due to its effect. Then Ambulance Rescue Roid Would Special Summon It Again. That was an Infinite Loop. (Syrus had Cyber Summon Blaster so Tyranno would keep losing 300xInfinite and Syrus won.
 
 
 
  
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 12:55, 12 January 2008

An Infinite Loop is a never-ending cycle of cards trying to resolve.

Because of this, a ruling was introduced that states you may not activate a card knowing that it will cause an Infinite Loop.

See Pole Position's rulings for examples of Infinite Loops.