Difference between revisions of "Infinite loop"

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* An example of a "Controlled Loop": The [[Quillbolt Loop]]. This uses [[Quillbolt Hedgehog]]'s ability to Special Summon itself by having a tuner on the field and follows by having a "tribute for damage" card on the field. Using [[Imperial Iron Wall]] prevents Quillbolt Hedgehog from being Removed from Play. Rinse and Repeat.
 
* An example of a "Controlled Loop": The [[Quillbolt Loop]]. This uses [[Quillbolt Hedgehog]]'s ability to Special Summon itself by having a tuner on the field and follows by having a "tribute for damage" card on the field. Using [[Imperial Iron Wall]] prevents Quillbolt Hedgehog from being Removed from Play. Rinse and Repeat.
 
* Another example: The [[Flint]] Equip Loop. This uses [[Flint]] and two [[Flint Lock]] to pass the Flint back and forth. The spell card [[Morale Boost]] is used to gain 1000 Life Points every time an equip is equipped. Because no Equip card leaves the field, the 1000 Life Point loss is never reached. This allows a player to gain infinite Life Points while the opponent may be powerless to stop it.
 
* Another example: The [[Flint]] Equip Loop. This uses [[Flint]] and two [[Flint Lock]] to pass the Flint back and forth. The spell card [[Morale Boost]] is used to gain 1000 Life Points every time an equip is equipped. Because no Equip card leaves the field, the 1000 Life Point loss is never reached. This allows a player to gain infinite Life Points while the opponent may be powerless to stop it.
 
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[[Infininte Attack]]
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 02:16, 15 August 2010

An Infinite Loop is a never-ending cycle of cards trying to resolve.

Because of this, a ruling was introduced that states you may not activate a card knowing that it will cause an Infinite Loop with No Net Change.

See Pole Position's rulings for examples of Infinite Loops with No Net Change.

Net Change is when a Loop is activated that has a change occur for certain. After the Loop is active it will continue until it stops producing a change and then the card causing it will be destroyed by Game Mechanics.

When the Loop is controlled by a player, the Loop can be stopped at any time by that player. As such, a Controlled Loop is legal for use.

  • An example of a "Controlled Loop": The Quillbolt Loop. This uses Quillbolt Hedgehog's ability to Special Summon itself by having a tuner on the field and follows by having a "tribute for damage" card on the field. Using Imperial Iron Wall prevents Quillbolt Hedgehog from being Removed from Play. Rinse and Repeat.
  • Another example: The Flint Equip Loop. This uses Flint and two Flint Lock to pass the Flint back and forth. The spell card Morale Boost is used to gain 1000 Life Points every time an equip is equipped. Because no Equip card leaves the field, the 1000 Life Point loss is never reached. This allows a player to gain infinite Life Points while the opponent may be powerless to stop it.

Infininte Attack