Difference between revisions of "Attack target"
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+ | {{Infobox/Archetype/Start | ||
+ | | image name = | ||
+ | | image size = | ||
+ | | image caption = | ||
+ | }} | ||
+ | {{Infobox/Archetype/ExtendedName | ||
+ | | kanji = | ||
+ | | japanese = 攻撃目標 | ||
+ | | furigana = | ||
+ | | romaji = Kōgeki Mokuhyō | ||
+ | | japanese translated = | ||
+ | | english = Attack target | ||
+ | | french = Cible d’une attaque | ||
+ | | german = Angriffsziel | ||
+ | | italian = Bersaglio dell’attacco | ||
+ | | korean = 공격 목표 | ||
+ | | spanish = Objective del ataque | ||
+ | }} | ||
+ | {{Infobox/Archetype/End}} | ||
+ | |||
[[File:MirageTubePTDN-EN-C-1E.png|200px|right]] | [[File:MirageTubePTDN-EN-C-1E.png|200px|right]] | ||
− | An '''attack target''' (攻撃目標 ''Kōgeki Mokuhyō'') is a [[Monster Card|monster]] that a player [[declare]]s an [[attack]] against. During an open [[game state]] during the [[Battle Phase]], the [[turn player]] can declare an attack targeting a monster, causing gameplay to immediately proceed to the [[Battle Step]]. | + | An '''attack target''' (Japanese: 攻撃目標 ''Kōgeki Mokuhyō''; Chinese: 攻擊目標 ''Gōngjī Mùbiāo'') is a [[Monster Card|monster]] that a player [[declare]]s an [[attack]] against. During an open [[game state]] during the [[Battle Phase]], the [[turn player]] can declare an attack targeting a monster, causing gameplay to immediately proceed to the [[Battle Step]]. |
If the number of monsters on the opposing side of the field changes during the Battle Step, a [[replay]] occurs. | If the number of monsters on the opposing side of the field changes during the Battle Step, a [[replay]] occurs. |
Revision as of 01:01, 28 April 2014
Attack target
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Japanese (base text) |
攻撃目標 | ||
Japanese (romanized) |
Kōgeki Mokuhyō | ||
English |
Attack target | ||
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An attack target (Japanese: 攻撃目標 Kōgeki Mokuhyō; Chinese: 攻擊目標 Gōngjī Mùbiāo) is a monster that a player declares an attack against. During an open game state during the Battle Phase, the turn player can declare an attack targeting a monster, causing gameplay to immediately proceed to the Battle Step.
If the number of monsters on the opposing side of the field changes during the Battle Step, a replay occurs.
Some cards and effects restrict the monsters a player can target (such as "Marshmallon Glasses"), mandate that monsters battle (such as "All-Out Attacks"), or conduct battle without a monster being declared an attack target (such as "Confusion Chaff").