Difference between revisions of "Attack target"
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}} | }} | ||
{{Infobox/Archetype/ExtendedName | {{Infobox/Archetype/ExtendedName | ||
− | | kanji = {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} | + | | kanji = {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}}<br>Formerly: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|目|もく}}{{ruby|標|ひょう}} |
− | | japanese = 攻撃対象 | + | | japanese = 攻撃対象<br>Formerly: 攻撃目標 |
− | | furigana = こうげきたいしょう | + | | furigana = こうげきたいしょう<br>Formerly: こうげきもくひょう |
− | | romaji = Kōgeki Taishō | + | | romaji = Kōgeki Taishō<br>Formerly: Kōgeki Mokuhyō |
| japanese translated = | | japanese translated = | ||
| english = attack target | | english = attack target | ||
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| german = Angriffsziel | | german = Angriffsziel | ||
| italian = bersaglio dell’attacco | | italian = bersaglio dell’attacco | ||
− | | korean = 공격 대상 (攻擊對象) ''Gonggyeok Daesang'' | + | | korean = 공격 대상 (攻擊對象) ''Gonggyeok Daesang''<br>Formerly: 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo'' |
− | |chinese=攻擊對象 ''Gōngjī Duìxiàng / Gung1 gik1 Deoi3 zoeng6'' | + | |chinese=攻擊對象 ''Gōngjī Duìxiàng / Gung1 gik1 Deoi3 zoeng6''<br>Formerly: 攻擊目標 ''Gōngjī Mùbiāo / Gung1 gik1 Muk6 biu1'' |
| spanish = objective del ataque | | spanish = objective del ataque | ||
|portuguese=alvo de um ataque or alvo do ataque | |portuguese=alvo de um ataque or alvo do ataque | ||
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{{Infobox/Archetype/End}} | {{Infobox/Archetype/End}} | ||
− | An '''attack target''' (Japanese: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} ''Kōgeki Taishō | + | An '''attack target''' (Japanese: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} ''Kōgeki Taishō'') is a [[Monster Card|monster]] that a player [[declare]]s an [[attack]] against. During an open [[game state]] during the [[Battle Phase]], the [[turn player]] can declare an attack targeting a monster, causing gameplay to immediately proceed to the [[Battle Step]]. |
If the number of monsters on the opposing side of the field changes during the Battle Step, a [[replay]] occurs. | If the number of monsters on the opposing side of the field changes during the Battle Step, a [[replay]] occurs. |
Revision as of 12:12, 27 October 2015
Attack target
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Japanese |
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Japanese (ruby) |
こうげきたいしょう | ||
Japanese (base text) |
攻撃対象 | ||
Japanese (romanized) |
Kōgeki Taishō | ||
English |
attack target | ||
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An attack target (Japanese:
If the number of monsters on the opposing side of the field changes during the Battle Step, a replay occurs.
Some cards and effects restrict the monsters a player can target (such as "Marshmallon Glasses"), mandate that monsters battle (such as "All-Out Attacks"), or conduct battle without a monster being declared an attack target (such as "Confusion Chaff").