Difference between revisions of "Attack target"

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}}
 
}}
 
{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
| kanji                = {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} or {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|目|もく}}{{ruby|標|ひょう}}
+
| kanji                = {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}}<br>Formerly: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|目|もく}}{{ruby|標|ひょう}}
         | japanese            = 攻撃対象 or 攻撃目標
+
         | japanese            = 攻撃対象<br>Formerly: 攻撃目標
| furigana            = こうげきたいしょう or こうげきもくひょう
+
| furigana            = こうげきたいしょう<br>Formerly: こうげきもくひょう
| romaji              = Kōgeki Taishō or Kōgeki Mokuhyō
+
| romaji              = Kōgeki Taishō<br>Formerly: Kōgeki Mokuhyō
 
| japanese translated  =  
 
| japanese translated  =  
 
| english              = attack target
 
| english              = attack target
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| german              = Angriffsziel
 
| german              = Angriffsziel
 
| italian              = bersaglio dell’attacco
 
| italian              = bersaglio dell’attacco
| korean              = 공격 대상 (攻擊對象) ''Gonggyeok Daesang'' or 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo''
+
| korean              = 공격 대상 (攻擊對象) ''Gonggyeok Daesang''<br>Formerly: 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo''
|chinese=攻擊對象 ''Gōngjī Duìxiàng / Gung1 gik1 Deoi3 zoeng6'' or 攻擊目標 ''Gōngjī Mùbiāo / Gung1 gik1 Muk6 biu1''
+
|chinese=攻擊對象 ''Gōngjī Duìxiàng / Gung1 gik1 Deoi3 zoeng6''<br>Formerly: 攻擊目標 ''Gōngjī Mùbiāo / Gung1 gik1 Muk6 biu1''
 
| spanish              = objective del ataque
 
| spanish              = objective del ataque
 
|portuguese=alvo de um ataque or alvo do ataque
 
|portuguese=alvo de um ataque or alvo do ataque
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{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
An '''attack target''' (Japanese: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} ''Kōgeki Taishō'' or {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|目|もく}}{{ruby|標|ひょう}} ''Kōgeki Mokuhyō'') is a [[Monster Card|monster]] that a player [[declare]]s an [[attack]] against. During an open [[game state]] during the [[Battle Phase]], the [[turn player]] can declare an attack targeting a monster, causing gameplay to immediately proceed to the [[Battle Step]].
+
An '''attack target''' (Japanese: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} ''Kōgeki Taishō'') is a [[Monster Card|monster]] that a player [[declare]]s an [[attack]] against. During an open [[game state]] during the [[Battle Phase]], the [[turn player]] can declare an attack targeting a monster, causing gameplay to immediately proceed to the [[Battle Step]].
  
 
If the number of monsters on the opposing side of the field changes during the Battle Step, a [[replay]] occurs.  
 
If the number of monsters on the opposing side of the field changes during the Battle Step, a [[replay]] occurs.  

Revision as of 12:12, 27 October 2015

Attack target

Japanese

こうげきたいしょう
Formerly: こうげきもくひょう

Japanese (ruby)

こうげきたいしょう
Formerly: こうげきもくひょう

Japanese (base text)

攻撃対象
Formerly: 攻撃目標

Japanese (romanized)

Kōgeki Taishō
Formerly: Kōgeki Mokuhyō

English

attack target

An attack target (Japanese: こうげきたいしょう Kōgeki Taishō) is a monster that a player declares an attack against. During an open game state during the Battle Phase, the turn player can declare an attack targeting a monster, causing gameplay to immediately proceed to the Battle Step.

If the number of monsters on the opposing side of the field changes during the Battle Step, a replay occurs.

Some cards and effects restrict the monsters a player can target (such as "Marshmallon Glasses"), mandate that monsters battle (such as "All-Out Attacks"), or conduct battle without a monster being declared an attack target (such as "Confusion Chaff").

See also