Difference between revisions of "Defense Position"

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If an [[Attack Position]] monster battles with a Defense Position monster with a greater [[DEF]] than the [[ATK]] of the attacking monster, neither monster is [[Destroy|destroyed]]. However, damage calculation is carried out as normal.   
 
If an [[Attack Position]] monster battles with a Defense Position monster with a greater [[DEF]] than the [[ATK]] of the attacking monster, neither monster is [[Destroy|destroyed]]. However, damage calculation is carried out as normal.   
  
Monsters in Defense Position cannot attack, except for [[Total Defense Shogun]],[[Elemental Hero Rampart Blaster]] or [[Evil Hero Hell Sniper]].
+
Monsters in Defense Position cannot attack, except for [[Total Defense Shogun]], [[Elemental Hero Rampart Blaster]] or [[Evil Hero Hell Sniper]].
  
 
{{Gameplay}}
 
{{Gameplay}}
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 04:43, 26 November 2007

In Defense Position, a Monster Card can be either face-up or face-down, in a Horizontal Position. In this position, the DEF value is used to represent this card, except where a card effect requires a specific examination of the ATK Value.

In Defense Position, a Monster Card is always in a Horizontal Position. When a monster is "Set", it is played in face-down Defense Position. Monsters cannot be summoned into face-up Defense position, except by the effect of Light of Intervention, or another specific card effect. During battle with a Defense Postion monster, the DEF value of that monster is used to calculate battle damage, rather than the ATK value.

If an Attack Position monster battles with a Defense Position monster with a greater DEF than the ATK of the attacking monster, neither monster is destroyed. However, damage calculation is carried out as normal.

Monsters in Defense Position cannot attack, except for Total Defense Shogun, Elemental Hero Rampart Blaster or Evil Hero Hell Sniper.