Difference between revisions of "Damage calculation"

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m (Reverted edits by Geezer123 (talk) to last version by 0123456789 The Great)
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         | japanese            = ダメージ計算
 
         | japanese            = ダメージ計算
 
| furigana            = ダメージけいさん
 
| furigana            = ダメージけいさん
| romaji              = damēji keisan
+
| romaji              = Damēji Keisan
 
| japanese translated  =  
 
| japanese translated  =  
 
| english              = damage calculation
 
| english              = damage calculation
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| german              = Schadensberechnung
 
| german              = Schadensberechnung
 
| italian              = calcolo dei danni
 
| italian              = calcolo dei danni
| korean              = 데미지 계산 ''demiji gyesan''
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| korean              = 데미지 계산 ''Demiji Gyesan''
 
|chinese=傷害計算 ''Shānghài Jìsuàn / Seong1 hoi6 Gai3 syun3''
 
|chinese=傷害計算 ''Shānghài Jìsuàn / Seong1 hoi6 Gai3 syun3''
 
|portuguese=cálculo de dano
 
|portuguese=cálculo de dano
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{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
'''Damage calculation''' (Japanese: ダメージ{{ruby|計|けい}}{{ruby|算|さん}} ''damēji keisan'') is the process during the [[Damage Step]] of calculating the [[battle damage]] done to [[Life Points]] from an [[attack]] and determining which [[Monster Card|monster(s)]] is to be [[destroyed by battle|destroyed]] (if any). When a [[direct attack]] is performed, the damage inflicted is equal to the current ATK of the attacking monster unless stated on the card, as is the case with "[[Cyberdark Edge]]".
+
'''Damage calculation''' (Japanese: ダメージ{{ruby|計|けい}}{{ruby|算|さん}} ''Damēji Keisan'') is the process during the [[Damage Step]] of calculating the [[battle damage]] done to [[Life Points]] from an [[attack]] and determining which [[Monster Card|monster(s)]] is to be [[destroyed by battle|destroyed]] (if any). When a [[direct attack]] is performed, the damage inflicted is equal to the current ATK of the attacking monster unless stated on the card, as is the case with "[[Cyberdark Edge]]".
  
 
{{clear}}
 
{{clear}}

Revision as of 14:59, 9 May 2017

Damage calculation

Japanese

ダメージけいさん

Japanese (ruby)

ダメージけいさん

Japanese (base text)

ダメージ計算

Japanese (romanized)

Damēji Keisan

English

damage calculation

Damage calculation (Japanese: ダメージけいさん Damēji Keisan) is the process during the Damage Step of calculating the battle damage done to Life Points from an attack and determining which monster(s) is to be destroyed (if any). When a direct attack is performed, the damage inflicted is equal to the current ATK of the attacking monster unless stated on the card, as is the case with "Cyberdark Edge".

Details

Attacking a monster in Attack Position Attacking a monster in Defense Position
Attacking monster's ATK < Attack target's ATK The controller of the attacking monster takes damage equal to the difference between the two monsters' ATK. The controller of the attacking monster takes damage equal to the difference between the attacking monster's ATK and the attack target's DEF. Attacking monster's ATK < Attack target's DEF
The attacking monster is destroyed. Neither monster is destroyed.
Attacking monster's ATK = Attack target's ATK Neither player takes damage. Attacking monster's ATK = Attack target's DEF
Both monsters are destroyed, unless their ATK is 0, in which case neither is. Neither monster is destroyed.
Attacking monster's ATK > Attack target's ATK The controller of the attack target takes damage equal to the difference between the two monsters' ATK. Neither player takes damage, unless the attacking monster inflicts piercing damage, in which case the controller of the attack target takes damage equal to the difference between the attacking monster's ATK and the attack target's DEF. Attacking monster's ATK > Attack target's DEF
The attack target is destroyed.