Difference between revisions of "Monster Zone"

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{{Infobox/Archetype/Start
 
{{Infobox/Archetype/Start
| image name           = MonsterCardZone5DS1.png
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| image name = MonsterCardZone5DS1.png
| image size          =
 
| image caption        =
 
 
}}
 
}}
 
{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
| kanji               = モンスターゾーン<br>Formerly: モンスターカードゾーン
+
| kanji     = モンスターゾーン
        | japanese            =
+
| romaji     = Monsutāzōn
| furigana            =
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| english   = Monster Zone
| romaji               = Monsutāzōn<br>Formerly: Monsutākādozōn
+
| french     = Zone Monstre
| japanese translated  =
+
| german     = Monsterzone
| english             = Monster Zone<br>Formerly: Monster Card Zone
+
| italian   = Zona Mostri
| french               = Zone Monstre<br>Formerly: Zone Carte Monstre
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| korean     = 몬스터 존 ''Monseuteo Jon''
| german               = Monsterzone<br>Formerly: Monsterkartenzone
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| chinese   = 怪獸區 ''Guàishòuqū / Gwaai3 sau3 keoi1''
| italian             = Zona Mostri<br>Formerly: Zona Carte Mostro
+
| portuguese = Zona de Monstros
| korean               = 몬스터 존 ''Monseuteo Jon''<br>Formerly: 몬스터 카드 존 ''Monseuteo Kadeu Jon''
+
| spanish   = Zona de Monstruos
|chinese=怪獸區 ''Guàishòuqū / Gwaai3 sau3 keoi1''<br>Formerly also: 怪獸卡牌區<ref name="SD10">{{citeweb|url=http://www.yugioh-card.com/hk/howto/master_rule_3.php?lang=cn-t|title=''Master Rule 3 Overview''|publisher=[[Konami]]}}</ref> ''Guàishòukǎ Páiqū / Gwaai3 sau3 kaat1 Paai4 keoi1''
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|simplified chinese=怪兽区域 ''Guàishòu Qūyù''
| spanish             = Zona de Monstruos<br>Formerly: Zona de Cartas de Monstruos
 
|portuguese=Zona de Monstros<br>Formerly: Zona dos Cards de Monstro
 
 
}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
'''Monster Zones''' (モンスターゾーン ''Monsutāzōn''), formerly '''Monster Card Zones''' (モンスターカードゾーン ''Monsutā kādo zōn''), are the [[Zone]]s where [[Monster Card|monsters]] are placed on the [[field]]. In the ''OCG'', there are two types of Monster Zones: [[Main Monster Zone]]s and [[Extra Monster Zone]]s. Any older cards that refers to "Monster Zone" will now refers to the "Main Monster Zone", unless specified otherwise.
 
  
Cards on the field are treated as monsters if and only if they are in a Monster Zone. Monster Cards on the field are not treated as monsters if they are in other Zones (such as the [[Spell & Trap Zone]]). Likewise, [[Spell Card|Spell]] and [[Trap Card]]s in the Monster Zones are treated as monsters (although [[Trap Monster]]s are treated as Trap Cards as well, so they also require a Spell & Trap Zone but are placed in the Monster Zone). [[Xyz Material]]s are not considered to be in a Monster Zone.
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'''Monster Zones''' (モンスターゾーン ''Monsutāzōn''), formerly '''Monster Card Zones''' (モンスターカードゾーン ''Monsutākādozōn''), are the [[zone]]s where [[Monster Card|monsters]] are placed on the [[field]]. There are two types of Monster Zones: [[Main Monster Zone]]s and [[Extra Monster Zone]]s.
  
A monster cannot be Summoned unless there is an appropriate Monster Zone to Summon that monster in, unless performing its Summon would cause an appropriate Monster Zone to become available. For example, even if all of a player's [[Main Monster Zone]]s are occupied, that player can still [[Tribute Summon]] a monster to their field as long as they [[Tribute]] at least one monster in their Main Monster Zones. Even if the opponent controls monsters in both [[Extra Monster Zone]]s due to achieving an [[Extra Link]], the player can still Summon a monster to an Extra Monster Zone as long as one of the Extra Monster Zones becomes available when performing the Summon (such as by using a monster in one of these Zones as [[Material]]).
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On game mats, Main Monster Zones are located in the upper-middle and are often colored brown. Extra Monster Zones are located in the center of the field and are colored blue.
  
If control of a monster is changed or a temporarily [[banish]]ed monster [[return]]s to the field, it is placed in its controller's [[Main Monster Zone]] (regardless of its original Zone). If there is no available Main Monster Zone, that monster is [[send|sent]] to the [[Graveyard]]
+
Cards on the field are treated as monsters if and only if they are in a Monster Zone. Monster Cards on the field are not treated as monsters if they are in other zones (such as the [[Spell & Trap Zone]]). Likewise, [[Spell Card|Spell]] and [[Trap Card]]s in the Monster Zones are treated as monsters (though prior to the Master Rule 2020 Revision, [[Trap Monster]]s that still treat  themselves as a Trap Card after Summon took up both 1 Monster Zone and 1 Spell & Trap Zone at the same time). [[Xyz Material]]s are not considered to be in a Monster Zone.
  
The player who performs the Summon or [[Normal Set|Set]], regardless of who will control the Summoned monster, decides which Monster Zone the Summoned/Set monster is placed in. The Zone into which a monster will be Summoned/Set is decided before the [[Summon negation window]]. A monster Summoned/Set from anywhere other than the Extra Deck can be Summoned/Set in any unoccupied Main Monster Zone on the appropriate player's field (unless the Zone has been [[Restricts Monster Zones|rendered unusable]] by a card like "[[Ojama King]]"); a monster Summoned from the Extra Deck can be Summoned in any unoccupied [[Linked Zone]] on the appropriate player's field or either Extra Monster Zone (as long as the Summon would not result in a player controlling monsters in both Extra Monster Zones, unless this Summon achieves an [[Extra Link]]).
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A monster Summoned/Set from anywhere other than the Extra Deck can be Summoned/Set in any unoccupied Main Monster Zone on the appropriate player's field (unless the zone has been [[Restricts Monster Zones|rendered unusable]] by a card effect). A monster Summoned from the Extra Deck can only be Summoned in an [[Extra Monster Zone]] or a Main Monster Zone that a [[Link Monster]] [[points to]]. Prior to the introduction of the Extra Monster Zones, monsters Summoned/Set could be Summoned/Set in any unoccupied Monster Zone on the appropriate player's field.
  
Monsters cannot be moved between Zones, except by a card effect like "[[Senet Switch]]".
+
A monster cannot be Summoned unless there is an appropriate Monster Zone to Summon that monster in, unless performing its Summon would cause an appropriate Monster Zone to become available. For example, even if all of a player's [[Main Monster Zone]]s are occupied, that player can still [[Tribute Summon]] a monster to their field as long as they [[Tribute]] at least one monster in their Main Monster Zones. Likewise, even if the opponent controls monsters in both [[Extra Monster Zone]]s due to achieving an [[Extra Link]], the player can still Summon a monster to an Extra Monster Zone as long as one of the Extra Monster Zones becomes available when performing the Summon (such as by using a monster in an Extra Monster Zone as [[material]]).
  
On game mats, Main Monster Zones are located in the upper-middle and are often colored brown. On ''OCG'' game mats, Extra Monster Zones are located in the center of the field and are colored green.
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If control of a monster is changed or a temporarily [[banish]]ed monster [[return]]s to the field, it is placed in its controller's [[Main Monster Zone]] (regardless of its original zone). If there is no available Main Monster Zone, that monster is [[send|sent]] to the [[Graveyard]] by [[game mechanics]].
 +
 
 +
The player who performs the Summon or [[Normal Set|Set]], regardless of who will control the Summoned monster, decides which Monster Zone the monster is Summoned/Set in. The player must decide which zone the monster will be Summoned/Set in when they declare the Summon/Set, before the [[Summon negation window|timing to negate the Summon]].
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Monsters cannot be moved between Monster Zones, except by a card effect such as "[[Senet Switch]]".
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==Game mat==
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[[File:Playing area with Extra Monster Zones.png|center|600px]]
  
[[File:Newfield.png|center]]
 
 
==References==
 
==References==
 
<references />
 
<references />
  
 
{{Gameplay}}
 
{{Gameplay}}
[[Category:Gameplay]]
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[[Category:Game Mat spaces]]
 
 
[[fr:Zone Monstre]]
 

Latest revision as of 17:01, 9 April 2024

Monster Zone

Monster Zone

Japanese

モンスターゾーン

Japanese (romanized)

Monsutāzōn

English

Monster Zone

Monster Zones (モンスターゾーン Monsutāzōn), formerly Monster Card Zones (モンスターカードゾーン Monsutākādozōn), are the zones where monsters are placed on the field. There are two types of Monster Zones: Main Monster Zones and Extra Monster Zones.

On game mats, Main Monster Zones are located in the upper-middle and are often colored brown. Extra Monster Zones are located in the center of the field and are colored blue.

Cards on the field are treated as monsters if and only if they are in a Monster Zone. Monster Cards on the field are not treated as monsters if they are in other zones (such as the Spell & Trap Zone). Likewise, Spell and Trap Cards in the Monster Zones are treated as monsters (though prior to the Master Rule 2020 Revision, Trap Monsters that still treat themselves as a Trap Card after Summon took up both 1 Monster Zone and 1 Spell & Trap Zone at the same time). Xyz Materials are not considered to be in a Monster Zone.

A monster Summoned/Set from anywhere other than the Extra Deck can be Summoned/Set in any unoccupied Main Monster Zone on the appropriate player's field (unless the zone has been rendered unusable by a card effect). A monster Summoned from the Extra Deck can only be Summoned in an Extra Monster Zone or a Main Monster Zone that a Link Monster points to. Prior to the introduction of the Extra Monster Zones, monsters Summoned/Set could be Summoned/Set in any unoccupied Monster Zone on the appropriate player's field.

A monster cannot be Summoned unless there is an appropriate Monster Zone to Summon that monster in, unless performing its Summon would cause an appropriate Monster Zone to become available. For example, even if all of a player's Main Monster Zones are occupied, that player can still Tribute Summon a monster to their field as long as they Tribute at least one monster in their Main Monster Zones. Likewise, even if the opponent controls monsters in both Extra Monster Zones due to achieving an Extra Link, the player can still Summon a monster to an Extra Monster Zone as long as one of the Extra Monster Zones becomes available when performing the Summon (such as by using a monster in an Extra Monster Zone as material).

If control of a monster is changed or a temporarily banished monster returns to the field, it is placed in its controller's Main Monster Zone (regardless of its original zone). If there is no available Main Monster Zone, that monster is sent to the Graveyard by game mechanics.

The player who performs the Summon or Set, regardless of who will control the Summoned monster, decides which Monster Zone the monster is Summoned/Set in. The player must decide which zone the monster will be Summoned/Set in when they declare the Summon/Set, before the timing to negate the Summon.

Monsters cannot be moved between Monster Zones, except by a card effect such as "Senet Switch".

Game mat[edit]

Playing area with Extra Monster Zones.png

References[edit]