Cost

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Costs are paid before the activation of a card, not after.

Costs (コスト, \]] the monster before you activate the card or use the effect. (In other words, you pay the cost then announce your intention to use the card.) This Here are some specific examples:

Example #1: Negation of "Seven Tools of the Bandit"

  • Step 3 resolves: "Solemn Judgment" negates and destroys "Seven Tools of the Bandit".
  • Step 2 doesn't resolve because the Trap Card was negated. There is no refund of Life Points. The Life Points were paid already. You don't get them back.
  • Step 1 resolves: "Mirror Force" resolves its effect.

Example #2: Negation in a Chain of "Premature Burial"

Example #3: Destruction in a Chain of "Premature Burial"

  • Step 1: Player A pays 800 Life Points and activates "Premature Burial". Player A chooses the "Jinzo]]").

A Maintenance Cost is a (mostly optional) cost required to keep a card on the field. Monster Cards, Spell Cards, and Trap Cards can possess a Maintenance Cost. These costs are typically paid during a player's Standby Phase, although there are exceptions to this. See Maintenance Cost for more details.

Misconceptions

Some cards' effects can lead players to believe they are paying a cost for activation when, in reality, they are not.

Here are some specific examples:

Example #1: Negation of "Two-Pronged Attack"

Because destroying 2 of your own monsters is part of the entire effect not separated by a comma or a period, it is not a cost and your monsters are not destroyed.

Example #2: Negation of "Future Fusion"

In this card's case, although it is separated by 2 commas, there is no indication or suggestion that sending cards from your Deck to your Graveyard is part of an activation cost or requirement for this card.

Unable to Pay a Cost

Costs must be "appropriately" paid in order to activate an effect. If there is a card or effect preventing a cost to happen, then the card cannot be activated.

Discarding/Sending to the Graveyard

If a card such as Macro Cosmos is on the field, then effects such as Gravekeeper's Commandant or Brionac, Dragon of the Ice Barrier cannot be activated if the card to be discarded to the Graveyard would be banished instead. In addition, the opponent of the controller of Gravekeeper's Servant cannot attack while Macro Cosmos or Dimensional Fissure is on the field because the cost of sending to the Graveyard cannot be paid.

Returning to the Hand

If a card or effect cannot be returned to the hand, then that card cannot be activated. For example: Your opponent has played a Mind Control on your Stardust Dragon. Since Stardust Dragon cannot be returned to the hand, then your opponent cannot return Stardust to your Extra Deck to Special Summon Genex Ally Birdman because a card MUST be returned to the hand. This also holds true with other Synchro Monsters, Fusion Monsters, Xyz Monsters, and cards that would be banished when it would leave the field, such as Plaguespreader Zombie or Quillbolt Hedgehog that were Special Summoned through their respective effects.