Difference between revisions of "Attack target"

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}}
 
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{{Infobox/Archetype/ExtendedName
 
{{Infobox/Archetype/ExtendedName
| kanji                =  
+
| kanji                = {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}}<br>Formerly: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|目|もく}}{{ruby|標|ひょう}}
         | japanese            = 攻撃目標
+
         | japanese            = 攻撃対象<br>Formerly: 攻撃目標
| furigana            =  
+
| furigana            = こうげきたいしょう<br>Formerly: こうげきもくひょう
| romaji              = Kōgeki Mokuhyō
+
| romaji              = Kōgeki Taishō<br>Formerly: Kōgeki Mokuhyō
 
| japanese translated  =  
 
| japanese translated  =  
 
| english              = attack target
 
| english              = attack target
| french              = cible d’une attaque or cible de l’attaque
+
| french              = cible d'une attaque OR cible de l'attaque
 
| german              = Angriffsziel
 
| german              = Angriffsziel
| italian              = bersaglio dell’attacco
+
| italian              = bersaglio dell'attacco
| korean              = 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo''
+
| korean              = 공격 대상 (攻擊對象) ''Gonggyeok Daesang''<br>Formerly: 공격 목표 (攻擊目標) ''Gonggyeong Mokpyo''
|chinese=攻擊目標 ''Gōngjī Mùbiāo / Gung1 gik1 Muk6 biu1''
+
        | chinese             = 攻擊對象 ''Gōngjí Duìxiàng / Gung1 gik1 Deoi3 zoeng6''<br>Formerly: 攻擊目標 ''Gōngjí Mùbiāo / Gung1 gik1 Muk6 biu1''
| spanish              = objective del ataque
+
| spanish              = objetivo del ataque
|portuguese=alvo de um ataque or alvo do ataque
+
        | portuguese           = alvo de um ataque OR alvo do ataque
 
}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
  
[[File:MirageTube-PTDN-EN-C-1E.png|200px|right]]
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An '''attack target''' (Japanese: {{ruby|攻|こう}}{{ruby|撃|げき}}{{ruby|対|たい}}{{ruby|象|しょう}} ''Kōgeki Taishō'') is either a player or monster designated for an attack.<ref>{{cite book  |last=Konami  |title=Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10  |url=https://yugipedia.com/wiki/File:Rulebook_v10.pdf?page=42  |page=38}}</ref><ref group="Notes">Players can be considered "attack targets", in context of the texts of "[[Construction Train Signal Red]]", "[[Patrician of Darkness]]" and [[Card Rulings:Patrician of Darkness|the UDE rulings of the latter card]].</ref>
An '''attack target''' (Japanese: 攻撃目標 ''Kōgeki Mokuhyō'') is a [[Monster Card|monster]] that a player [[declare]]s an [[attack]] against. During an open [[game state]] during the [[Battle Phase]], the [[turn player]] can declare an attack targeting a monster, causing gameplay to immediately proceed to the [[Battle Step]].
 
  
If the number of monsters on the opposing side of the field changes during the Battle Step, a [[replay]] occurs.  
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During the [[Battle Step]], the [[turn player]] can [[declare]] an attack by targeting either an opponent's monster or the opponent themself. If a [[replay]] occurs, the turn player can select an attack target again (even if it is the same choice), potentially allowing for effects that activate upon a monster being targeted for an attack to activate again, such as that of "[[Vengeful Shinobi]]".
  
Some cards and effects restrict the monsters a player can target (such as "[[Marshmallon Glasses]]"), mandate that monsters battle (such as "[[All-Out Attacks]]"), or conduct [[battle]] without a monster being declared an attack target (such as "[[Confusion Chaff]]").
+
Some card effects can restrict a player's choice of attack target (such as that of "[[Marshmallon Glasses]]") or conduct [[battle]] with a monster without selecting it as an attack target (such as that of "[[Dreamsprite]]").<ref>{{cite web  |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E  |title=<nowiki>Individual Card Rulings [D-E</nowiki>&#93;  |publisher=UDE  |at=Dreamsprite |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E  |archivedate=18 February 2009  |accessdate=30 January 2016  |quote=If you control "Dreamsprite", "The Legendary Fisherman", and "Umi" is on the field, "Dreamsprite"’s effect can still change an attack target to "The Legendary Fisherman" because he is not being targeted with an attack, but is being targeted with a monster effect.}}</ref> There are also card effects that allow a player's opponent to choose their attack targets for them, such as that of "[[Patrician of Darkness]]".
  
 
==See also==
 
==See also==
 
*[[Manages attack targets]]
 
*[[Manages attack targets]]
 +
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==Notes==
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<references group="Notes"/>
 +
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==References==
 +
<references/>
  
 
{{Gameplay}}
 
{{Gameplay}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Latest revision as of 13:59, 6 September 2018

Attack target

Japanese

こうげきたいしょう
Formerly: こうげきもくひょう

Japanese (ruby)

こうげきたいしょう
Formerly: こうげきもくひょう

Japanese (base text)

攻撃対象
Formerly: 攻撃目標

Japanese (romanized)

Kōgeki Taishō
Formerly: Kōgeki Mokuhyō

English

attack target

An attack target (Japanese: こうげきたいしょう Kōgeki Taishō) is either a player or monster designated for an attack.[1][Notes 1]

During the Battle Step, the turn player can declare an attack by targeting either an opponent's monster or the opponent themself. If a replay occurs, the turn player can select an attack target again (even if it is the same choice), potentially allowing for effects that activate upon a monster being targeted for an attack to activate again, such as that of "Vengeful Shinobi".

Some card effects can restrict a player's choice of attack target (such as that of "Marshmallon Glasses") or conduct battle with a monster without selecting it as an attack target (such as that of "Dreamsprite").[2] There are also card effects that allow a player's opponent to choose their attack targets for them, such as that of "Patrician of Darkness".

See also[edit]

Notes[edit]

  1. Players can be considered "attack targets", in context of the texts of "Construction Train Signal Red", "Patrician of Darkness" and the UDE rulings of the latter card.

References[edit]

  1. Konami. Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 10 (PDF). p. 38.
  2. "Individual Card Rulings [D-E]". UDE. Dreamsprite. Archived from the original on 18 February 2009. Retrieved 30 January 2016. If you control "Dreamsprite", "The Legendary Fisherman", and "Umi" is on the field, "Dreamsprite"’s effect can still change an attack target to "The Legendary Fisherman" because he is not being targeted with an attack, but is being targeted with a monster effect.