Battle Phase

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Battle Phase

Japanese

バトルフェイズ

Japanese (romanized)

Batorufeizu

English

Battle Phase

Draw PhaseStandby PhaseMain Phase 1Battle PhaseMain Phase 2End PhaseStart StepBattle StepDamage StepEnd StepTurn Structure Chart
Order of a turn.

The Battle Phase (Japanese: バトルフェイズ Batorufeizu) is the Phase in which battles are conducted. A Battle Phase can be conducted every turn except the first turn of the Duel, after the turn player ends their Main Phase 1.[1] It is split into four main areas:

If the turn player does not choose to enter their Battle Phase after their Main Phase 1 ends, they must proceed immediately to the End Phase.[2]

Entering the Battle Phase

You do not need to control monsters in order to enter the Battle Phase.[3]

Entering your Battle Phase is optional after your Main Phase 1 ends, except when card effects mandate it, such as that of a face-up Attack Position "Berserk Gorilla". Even when another card effect would prevent you from attacking, such as a face-up "Gravity Bind", you must still enter the Battle Phase in that situation.[4]

If a card effect skips your Main Phase 1, such as that of "Timeater", you do not have to enter your Battle Phase from your Standby Phase; you may choose to enter your End Phase instead.[5]

For a breakdown of what occurs in the Battle Phase see "Breakdown of the Battle Phase".

References

  1. Konami. Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.0 (PDF). pp. 30, 33.
  2. Konami. Yu-Gi-Oh! Trading Card Game - Official Rulebook Version 9.0 (PDF). p. 30.
  3. Konami TCG Strategy Site: Striking from the Darkness: Marik's Juragedo
  4. "Individual Card Rulings [A-C]". UDE. Berserk Gorilla. Archived from the original on 17 February 2009. Retrieved 18 August 2015.
  5. "Individual Card Rulings [S-T]". UDE. Timeater. Archived from the original on 26 February 2009. Retrieved 18 August 2015.