Difference between revisions of "Battle damage"

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'''Battle damage''' (戦闘ダメージ, Sentō Damēji) is the [[damage]] inflicted to a player's [[Life Points]] from [[battle]].
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{{Infobox/Archetype/Start
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| image name          =
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| image size          =
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| image caption        =
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}}
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{{Infobox/Archetype/ExtendedName
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| kanji                = {{Ruby|戦|せん}}{{Ruby|闘|とう}}ダメージ
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        | japanese            = 戦闘ダメージ
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| furigana            = せんとうダメージ
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| romaji              = Sentō Damēji
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| japanese translated  =
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| english              = Battle damage
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| french              = Dommages de combat (always in plural)
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| german              = Kampfschaden
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| italian              = Danno da combattimento
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| korean              = 전투 데미지
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| spanish              = Daño de batalla
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}}
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{{Infobox/Archetype/End}}
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'''Battle damage''' (Japanese: {{Ruby|戦|せん}}{{Ruby|闘|とう}}ダメージ ''Sentō Damēji''; Chinese: 戰鬥傷害 ''Zhàndòu Shānghài'') is the [[damage]] inflicted to a player's [[Life Points]] from [[battle]].
  
 
Battle damage can be inflicted when two monsters battle.
 
Battle damage can be inflicted when two monsters battle.

Revision as of 08:39, 27 April 2014

Battle damage

Japanese

せんとうダメージ

Japanese (ruby)

せんとうダメージ

Japanese (base text)

戦闘ダメージ

Japanese (romanized)

Sentō Damēji

English

Battle damage

Battle damage (Japanese: せんとうダメージ Sentō Damēji; Chinese: 戰鬥傷害 Zhàndòu Shānghài) is the damage inflicted to a player's Life Points from battle.

Battle damage can be inflicted when two monsters battle.

  • If the attack target is in Attack Position:
    • If the monsters have different ATK, the controller of the monster with the lowest ATK takes battle damage equal to the difference.
  • If the attack target is in Defense Position:
    • If the attack target's DEF is greater than the attacker's ATK, the attacking monster's controller takes battle damage equal to the difference.
    • If the attack target's DEF is lower than the attacker's ATK, the attack target's controller does not take battle damage unless the attacking monster inflicts piercing damage.

If a monster with nonzero attack attacks a player directly, that player takes battle damage equal to that monster's ATK. As such, an attack from "Mucus Yolk" with 0 ATK does not inflict damage so no effect can activate in response to it, including those of "Mucus Yolk" itself and "Gorz the Emissary of Darkness".

Monsters can still be destroyed by battle even if battle damage is not inflicted, and battle damage can still be inflicted even if monsters are not destroyed.

Both words were initially capitalized, but since Absolute Powerforce have been consistently lowercase.