Difference between revisions of "Battle damage"

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         | japanese            = 戦闘ダメージ
 
         | japanese            = 戦闘ダメージ
 
| furigana            = せんとうダメージ
 
| furigana            = せんとうダメージ
| romaji              = Sentō Damēji
+
| romaji              = sentō damēji
 
| english              = battle damage
 
| english              = battle damage
 
| french              = dommage de combat
 
| french              = dommage de combat
 
| german              = Kampfschaden
 
| german              = Kampfschaden
 
| italian              = danno da combattimento
 
| italian              = danno da combattimento
| korean              = 전투 데미지 (戰鬪 Damage) ''Jeontu Demiji''
+
| korean              = 전투 데미지 (戰鬪 damage) ''jeontu demiji''
|chinese=戰鬥傷害 ''Zhàndòu Shānghài / Zin3 dau3 Seong1 hoi6''
+
|chinese=戰鬥傷害 ''zhàndòu shānghài / zin3 dau3 seong1 hoi6''
 
|portuguese=dano de batalha<br>Formerly: dano de combate
 
|portuguese=dano de batalha<br>Formerly: dano de combate
 
| spanish              = daño de batalla
 
| spanish              = daño de batalla
 
}}
 
}}
 
{{Infobox/Archetype/End}}
 
{{Infobox/Archetype/End}}
'''Battle damage''' (Japanese: {{Ruby|戦|せん}}{{Ruby|闘|とう}}ダメージ ''Sentō Damēji'') is the [[damage]] inflicted to a player's [[LP|Life Points]] from [[battle]].
+
'''Battle damage''' (Japanese: {{Ruby|戦|せん}}{{Ruby|闘|とう}}ダメージ ''sentō damēji'') is the [[damage]] inflicted to a player's [[LP|Life Points]] from [[battle]].
  
 
Battle damage can be inflicted when two monsters battle.
 
Battle damage can be inflicted when two monsters battle.

Revision as of 04:34, 27 April 2017

Battle damage

Japanese

せんとうダメージ

Japanese (ruby)

せんとうダメージ

Japanese (base text)

戦闘ダメージ

Japanese (romanized)

sentō damēji

English

battle damage

Battle damage (Japanese: せんとうダメージ sentō damēji) is the damage inflicted to a player's Life Points from battle.

Battle damage can be inflicted when two monsters battle.

  • If the attack target is in Attack Position:
    • If the monsters have different ATK, the controller of the monster with the lower ATK takes battle damage equal to the difference.
  • If the attack target is in Defense Position:
    • If the attack target's DEF is greater than the attacker's ATK, the attacking monster's controller takes battle damage equal to the difference.
    • If the attack target's DEF is lower than the attacker's ATK, the attack target's controller does not take battle damage, unless the attacking monster inflicts piercing damage.

If a monster attacks a player directly, that player takes battle damage equal to that monster's ATK. An attack from a monster with 0 ATK such as "Mucus Yolk" does not inflict damage, so no effect can activate in response to it, including those of "Mucus Yolk" itself and "Gorz the Emissary of Darkness".

Monsters can still be destroyed by battle even if battle damage is not inflicted, and battle damage can still be inflicted even if monsters are not destroyed.

Both words were initially capitalized, but since Absolute Powerforce have been consistently lowercase.