Difference between revisions of "Detach"
(This is all what I have in my mind now, just trying to put a good definition. =\) |
Golden Key (talk | contribs) (Was there a wedding here or something?) |
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− | '''Detach''' refers to the act of separating an [[Xyz Material]] [[attach]]ed to an [[Xyz Monster]] either as a [[cost]] or by an [[effect]] (that uses this term), [[send]]ing it to the [[Graveyard]] as a result. | + | '''Detach''' refers to the act of separating an [[Xyz Material]] [[attach]]ed to an [[Xyz Monster]] either as a [[cost]] or by an [[card effect|effect]] (that uses this term), [[send]]ing it to the [[Graveyard]] as a result. |
− | When a Xyz Material is detached, it is not treated as it [[leaving the field]], since Xyz Materials are '''''not''''' treated as being on the field; so the effects of [[monsters]] like "[[Sangan | + | When a Xyz Material is detached, it is not treated as it [[leaving the field]], since Xyz Materials are '''''not''''' treated as being on the field; so the effects of [[Monster Card|monsters]] like "[[Sangan]]" and the conditions of monsters like "[[Plaguespreader Zombie]]" are '''''not''''' applied. |
{{Gameplay}} | {{Gameplay}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
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Revision as of 15:16, 26 October 2012
Detach refers to the act of separating an Xyz Material attached to an Xyz Monster either as a cost or by an effect (that uses this term), sending it to the Graveyard as a result.
When a Xyz Material is detached, it is not treated as it leaving the field, since Xyz Materials are not treated as being on the field; so the effects of monsters like "Sangan" and the conditions of monsters like "Plaguespreader Zombie" are not applied.