Difference between revisions of "Detach"
Cheesedude (talk | contribs) (condense, non-banned examples.) |
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− | ''' | + | To '''detach''' is to [[send]] an [[Xyz Material]](s) [[attach]]ed to an [[Xyz Monster]] to the [[Graveyard]], whether it be as a [[cost]] or an [[effect]]. |
− | When a Xyz Material is detached, it is not treated as | + | When a Xyz Material is detached, it is not treated as [[leaving the field]], since Xyz Materials are '''''not''''' treated as being on the field; so the effects of [[Monster Card|monsters]] like "[[Sangan]]" and the conditions of monsters like "[[Plaguespreader Zombie]]" are '''''not''''' applied. |
− | + | A detached Xyz Material is treated as being sent to the Graveyard however, so effects of monsters such as "[[Heraldic Beast Leo]]" and "[[Needle Sunfish]]" will activate when detached. | |
{{Gameplay}} | {{Gameplay}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 09:13, 22 June 2013
To detach is to send an Xyz Material(s) attached to an Xyz Monster to the Graveyard, whether it be as a cost or an effect.
When a Xyz Material is detached, it is not treated as leaving the field, since Xyz Materials are not treated as being on the field; so the effects of monsters like "Sangan" and the conditions of monsters like "Plaguespreader Zombie" are not applied.
A detached Xyz Material is treated as being sent to the Graveyard however, so effects of monsters such as "Heraldic Beast Leo" and "Needle Sunfish" will activate when detached.