Difference between revisions of "Draw Phase"

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Order of a Turn:
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{{Infobox/Archetype/Start
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| image name          =
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| image size          =
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| image caption        =
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}}
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{{Infobox/Archetype/ExtendedName
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| kanji                = ドローフェイズ
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        | japanese            =
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| furigana            =
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| romaji              = Dorō Feizu
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| japanese translated  =
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| english              = Draw Phase
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| french              = Draw Phase
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| german              = Draw Phase
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| italian              = Draw Phase
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| korean              = 드로우 페이즈 ''Deurou Peijeu''
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|chinese=抽牌階段 ''Chōupái Jiēduàn''
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        | portuguese          = Fase de Compra<br>Formerly: Draw Phase
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| spanish              = Draw Phase
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}}
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{{Infobox/Archetype/End}}
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{{Turn Structure}}
  
*[[Draw Phase]]
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During the '''Draw Phase''' (Japanese: ドローフェイズ ''Dorō Feizu''), the [[turn player]] conducts their [[normal draw]] to draw 1 card from their [[Main Deck|Deck]].
*[[Standby Phase]]
 
*[[Main Phase 1]]
 
*[[Battle Phase]]
 
**[[Start Step]]
 
**[[Battle Step]]
 
**[[Damage Step]]
 
**[[End Step]]
 
*[[Main Phase 2]]
 
*[[End Phase]]
 
  
During the '''Draw Phase''', the [[Turn Player]] draws 1 card from his/her [[Main Deck|Deck]]. This is the very first thing that happens during the Draw Phase, which means the opponent cannot normally activate a card or card effect before the Turn Player draws a card. Some card effects, however, such as that of "[[Hino-Kagu-Tsuchi]]", will activate during the Draw Phase, before the Turn Player can draw a card.
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Since March 21, 2014 for the ''OCG'' and July 10, 2014 for the ''TCG'', the player who goes first does not conduct their normal draw during their Draw Phase, similar to how they cannot conduct their [[Battle Phase]] either.<ref>[https://yugiohblog.konami.com/articles/?p=6351 Konami TCG Strategy Site]: Summary of Pendulum Summon and 2 Basic Rule Changes – Effective July 14th 2014</ref>
  
If the Turn Player's [[Deck Zone]] contains no cards when he/she enters the Draw Phase, and if he/she is required to draw a card, then he/she loses the [[Duel]].
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[[Trap Cards]], [[Quick-Play Spell Cards]], and [[Quick Effects]] may be activated in this phase, after the turn player has drawn a card.
  
[[Trap Cards]] and [[Quick-Play Spell Cards]] may be activated in this Phase.
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{{See also|Normal draw}}
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==References==
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<references/>
  
 
{{Gameplay}}
 
{{Gameplay}}
  
[[Category:Gameplay]]
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[[Category:Phases and Steps]]

Latest revision as of 08:34, 20 July 2017

Draw Phase

Japanese

ドローフェイズ

Japanese (romanized)

Dorō Feizu

English

Draw Phase

Draw PhaseStandby PhaseMain Phase 1Battle PhaseMain Phase 2End PhaseStart StepBattle StepDamage StepEnd StepTurn Structure Chart
Order of a turn.

During the Draw Phase (Japanese: ドローフェイズ Dorō Feizu), the turn player conducts their normal draw to draw 1 card from their Deck.

Since March 21, 2014 for the OCG and July 10, 2014 for the TCG, the player who goes first does not conduct their normal draw during their Draw Phase, similar to how they cannot conduct their Battle Phase either.[1]

Trap Cards, Quick-Play Spell Cards, and Quick Effects may be activated in this phase, after the turn player has drawn a card.

References[edit]

  1. Konami TCG Strategy Site: Summary of Pendulum Summon and 2 Basic Rule Changes – Effective July 14th 2014