Equip

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To equip is to attach an Equip Card to a face-up monster.

Equip Spell Cards are placed in the Spell & Trap Card Zone of the activating player; other Equip Cards are placed in the Spell & Trap Card Zone of the player whose effect caused the card to be treated as an Equip Card. Equip Cards can be equipped to monsters on either player's side of the field. If a Monster Card is treated as an Equip Card, it is no longer treated as a Monster Card; if a Spell or Trap Card is treated as an Equip Card, it is still treated as a Spell or Trap Card, respectively.

A monster can be equipped with any number of Equip Cards, as long as there are Spell & Trap Card Zones for the Equip Cards.

Only face-up monsters can be equipped with Equip Cards. If a monster is no longer both face-up on the field and treated as a monster (such as by being flipped face-down or leaving the field), all cards equipped to it are immediately destroyed.

Equip Cards are equipped to the monster they target upon resolution. If the target is no longer present when an Equip Card resolves, it is destroyed.