Difference between revisions of "Lingering effect"

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(Added Cobra Jar to the exmaples to give an example of a Token Lingering Effect.)
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* [[Gold Sarcophagus]]
 
* [[Gold Sarcophagus]]
 
* [[Crush Card Virus]]
 
* [[Crush Card Virus]]
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* [[Cobra Jar]]
  
 
One type of card which often has a "lingering" effect are the [[Token Monsters]]. Tokens are not [[Effect Monsters]] and they do not have any [[Card effect|effect]]s of their own; rather, the "effects" of Token Monsters are actually the lingering effect of the [[Spell Cards|Spell]], [[Trap Cards|Trap]] or Effect Monster that Summoned it.
 
One type of card which often has a "lingering" effect are the [[Token Monsters]]. Tokens are not [[Effect Monsters]] and they do not have any [[Card effect|effect]]s of their own; rather, the "effects" of Token Monsters are actually the lingering effect of the [[Spell Cards|Spell]], [[Trap Cards|Trap]] or Effect Monster that Summoned it.

Revision as of 11:25, 30 November 2012

A Lingering Effect is any effect that applies after the card itself has resolved, and has been sent to the Graveyard. Lingering effects cannot be negated (except by negating the initial effect). Here are a few such cards with these effects:

One type of card which often has a "lingering" effect are the Token Monsters. Tokens are not Effect Monsters and they do not have any effects of their own; rather, the "effects" of Token Monsters are actually the lingering effect of the Spell, Trap or Effect Monster that Summoned it.

These effects, however, are listed as effect(s) of the Token Monsters in video games to make their purposes less confusing.