Monster effect
Revision as of 17:35, 4 December 2017 by Arseniccatnip (talk | contribs)
Monster effect
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Japanese |
モンスターの | ||
Japanese (ruby) |
モンスターのこうか | ||
Japanese (base text) |
モンスターの効果 | ||
Japanese (romanized) |
Monsutā no Kōka | ||
English |
monster effect | ||
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A monster effect is a card effect produced by a Monster Card. Under normal circumstances, only Effect Monsters can produce monster effects.
Types of monster effect
There are several distinct types of monster effect.
- Ignition Effect: Optional Spell Speed 1 effect that can be activated in any open game state during the Main Phase (some cards have Ignition Effects that can be activated during other Phases).
- Trigger Effect: Spell Speed 1 effect that has a specific activation timing. Can be either optional or mandatory.
- Flip effect: Special type of Trigger Effect that activates when the monster is flipped face-up (even in the Damage Step). Can be either optional or mandatory. Was formerly its own effect type.
- Quick Effect: Special type of Trigger or Ignition Effect that is Spell Speed 2 and can be activated on the opponent's turn. Formerly called "Multi-Trigger Effect."
- Continuous Effect: Effect that does not start a Chain, and applies while the monster with this effect is face-up on the field (and under no other circumstances).
- Unclassified Effect: Effect that does not start a Chain, and is not a Continuous Effect.