Difference between revisions of "Quick Effect"

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("Evilswarm Exciton Knight" can be activated in either player's turn and still specifies it has a Quick Effect)
m (Chain example: Horus LV8 Negated the activation in the first place)
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The player [[control]]s a [[face-up]] "[[Horus the Black Flame Dragon LV8]]", and it is currently the opponent's [[Main Phase 1]].
 
The player [[control]]s a [[face-up]] "[[Horus the Black Flame Dragon LV8]]", and it is currently the opponent's [[Main Phase 1]].
 
*[[Chain Link]] 1: The opponent activates "[[Fissure]]".
 
*[[Chain Link]] 1: The opponent activates "[[Fissure]]".
*Chain Link 2: The player Chains "[[Horus the Black Flame Dragon LV8]]"'s effect to negate and destroy "Fissure".
+
*Chain Link 2: The player Chains "[[Horus the Black Flame Dragon LV8]]"'s effect to negate its activation and destroy "Fissure".
 
*Chain Link 3: The opponent Chains "[[Book of Moon]]", [[target]]ing "Horus".
 
*Chain Link 3: The opponent Chains "[[Book of Moon]]", [[target]]ing "Horus".
*Chain Link 4: The player Chains "[[Horus the Black Flame Dragon LV8]]"'s effect to negate and destroy "Book of Moon.
+
*Chain Link 4: The player Chains "[[Horus the Black Flame Dragon LV8]]"'s effect to negate its activation and destroy "Book of Moon.
 
Since Chains resolve backwards, the Chain would [[resolve]] as follows:
 
Since Chains resolve backwards, the Chain would [[resolve]] as follows:
 
*Chain Link 4: "[[Horus the Black Flame Dragon LV8]]" negates and destroys "[[Book of Moon]]".
 
*Chain Link 4: "[[Horus the Black Flame Dragon LV8]]" negates and destroys "[[Book of Moon]]".
*Chain Link 3: "[[Book of Moon]]" resolves without effect.
+
*Chain Link 3: "[[Book of Moon]]" does not resolve.
 
*Chain Link 2: "[[Horus the Black Flame Dragon LV8]]" negates and destroys "[[Fissure]]".
 
*Chain Link 2: "[[Horus the Black Flame Dragon LV8]]" negates and destroys "[[Fissure]]".
*Chain Link 1: "[[Fissure]]" resolves without effect.
+
*Chain Link 1: "[[Fissure]]" does not resolve.
  
 
==Example==
 
==Example==

Revision as of 15:21, 20 May 2017

Quick Effect

Japanese

誘発即時効果

Japanese (romanized)

Yūhatsu Sokuji Kōka

Japanese (translated)

Immediate Trigger Effect

English

Quick Effect
Formerly: Multi-Trigger Effect

A Quick Effect, formerly called a Multi-Trigger Effect, and called an Immediate Trigger Effect (誘発即時効果 Yūhatsu Sokuji Kōka) in Japan, is a type of monster effect that is Spell Speed 2 (and is the only Spell Speed 2 monster effect).

It is the only type of monster effect that can be activated in Summon negation window, and the only one that can be chained to another activation (excluding SEGOC). As such, monsters effects that negate the activation or Summon of something are all Quick Effects.

For cards with Problem-Solving Card Text (PSCT), starting in Starter Deck: Link Strike, Quick Effects are noted by mention of "(Quick Effect)" in the text. Prior to Starter Deck: Link Strike, for cards with PSCT, Quick Effects are normally noted by "During either player's [turn/Phase/Step]" in the activation timing, or "(this is a Quick Effect)" at the end of the effect if that wording is not applicable.

For cards without PSCT, Quick Effects are more difficult to identify. They can be identified by text which indicates the same timing as the PSCT standard. Some Quick Effects can only be determined to be that way due to rulings.

Unless otherwise specified (e.g. "Light and Darkness Dragon"), the same Quick Effect can be activated multiple times during the same Chain, as long as it meets its activation timing in each case.

Chain example

The player controls a face-up "Horus the Black Flame Dragon LV8", and it is currently the opponent's Main Phase 1.

Since Chains resolve backwards, the Chain would resolve as follows:

Example

NecroGardna-THSF-EN-SR-1E.png

List of OCG/TCG monsters with Quick Monster Effects