Difference between revisions of "Spell Speed"

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(this should be an {{About}})
 
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'''Spell Speed''' refers to how "fast" card [[effect]] [[resolves]] after [[activation]]. There are 3 Spell Speeds:
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{{About|the gameplay mechanic|the card type|Speed Spell Card}}
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{{Infobox/Archetype/Start}}
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{{Infobox/Archetype/ExtendedName
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| kanji              = スペルスピード
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| japanese            =
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| furigana            =
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| romaji              = Superu Supīdo
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| japanese translated =
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| english            = Spell Speed
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| french              = Spell Speed
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| german              = Zaubergeschwindigkeit
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| italian            = Spell Speed
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| korean              = 스펠 스피드 ''Seupel Seupideu''
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| chinese            = 咒文速度 ''Zhòuwén Sùdù / Zau3 man4 Cuk1 dou6''
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| spanish            = Velocidad de Hechizo
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| portuguese          = Velocidade de Magia
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}}
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{{Infobox/Archetype/End}}
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'''Spell Speed''' (Japanese: スペルスピード ''Superusupīdo'') refers to how "fast" a card [[effect]] [[resolves]] after [[activation]]. Despite their name, they are not restricted to the effects of [[Spell Card]]s, but rather apply to any card effect that can activate. There are 3 Spell Speeds:
  
 
*[[Spell Speed 1]]
 
*[[Spell Speed 1]]
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*[[Spell Speed 3]]
 
*[[Spell Speed 3]]
  
Each Spell Speed can only be countered with one that is greater, or equal. The exception to this is [[Spell Speed 1]], which cannot be used against each other in normal play, unless special situations allow it. See "[[Simultaneous Effects Go On Chain]]" for more explanation on this.
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When a card effect activates on a [[Chain]], only effects with an equal or greater Spell Speed can respond to it. However, Spell Speed 1 effects cannot be used in response to another Spell Speed 1 effect. The only time two Spell Speed 1 effects can exist on the same Chain (and the only time Spell Speed 1 effects can be anything higher than Chain Link 1) is if both effects activate at exactly the same time due to some external factor; see [[Simultaneous Effects Go On Chain]] for more explanation.
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Summoning a monster and declaring an attack are not card effects and do not "activate", therefore they do not have a Spell Speed and do not start a Chain. If a card like "[[Bottomless Trap Hole]]" or "[[Mirror Force]]" is used in response to such an action, that card will be considered [[Chain Link]] 1.
  
Summoning a monster and declaring an attack are actions that do not have a Spell Speed, and therefore cannot be "chained" to. However, if the action in question was the last action to have resolved on the field, you may activate a card in [[Respond|response]], which then becomes [[Chain Link]] 1. For example, using "[[Bottomless Trap Hole]]" when a monster is Summoned, or using "[[Mirror Force]]" when your opponent's monster declares an attack, and all considered to be "activated in response".
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{{Gameplay}}
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Latest revision as of 14:54, 28 April 2023

Spell Speed

Japanese

スペルスピード

Japanese (romanized)

Superu Supīdo

English

Spell Speed

Spell Speed (Japanese: スペルスピード Superusupīdo) refers to how "fast" a card effect resolves after activation. Despite their name, they are not restricted to the effects of Spell Cards, but rather apply to any card effect that can activate. There are 3 Spell Speeds:

When a card effect activates on a Chain, only effects with an equal or greater Spell Speed can respond to it. However, Spell Speed 1 effects cannot be used in response to another Spell Speed 1 effect. The only time two Spell Speed 1 effects can exist on the same Chain (and the only time Spell Speed 1 effects can be anything higher than Chain Link 1) is if both effects activate at exactly the same time due to some external factor; see Simultaneous Effects Go On Chain for more explanation.

Summoning a monster and declaring an attack are not card effects and do not "activate", therefore they do not have a Spell Speed and do not start a Chain. If a card like "Bottomless Trap Hole" or "Mirror Force" is used in response to such an action, that card will be considered Chain Link 1.