Synchro Summon

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Synchro Summon

Synchro Summon

Japanese

シンクロしょうかん

Japanese (ruby)

シンクロしょうかん

Japanese (base text)

S召喚

Japanese (romanized)

Shinkuro Shōkan

English

Synchro Summon

A Synchro Summon (シンクロしょうかん Shinkuro Shōkan, シンクロかんしょう in card text before Duelist Alliance) is the act of Special Summoning a Synchro Monster from the Extra Deck using a Tuner monster with additional non-Tuner monsters.

With the introduction of Link Monsters, Synchro Monsters can now only be Synchro Summoned to either the Extra Monster Zone or a Linked Zone.

How to Synchro Summon

During their Main Phase 1 or 2, the turn player can Synchro Summon a Synchro Monster from the Extra Deck by first declaring the action and then selecting the Synchro Monster in their Extra Deck that they intend to Synchro Summon. Following this, they send the requisite Synchro Materials they control to the Graveyard, as listed on the Synchro Monster itself (1 Tuner and at least 1 or more non-Tuner monsters, including any Material requirements), provided that those monster are face-up and the total combined Levels of those monsters exactly matches the Level of that Synchro Monster. After that, the Synchro Monster is taken from the Extra Deck and placed on either the Extra Monster Zone or an unoccupied Link Point in face-up Attack or Defense Position.

Monsters that do not have Levels, such as Xyz Monsters and Link Monsters (which have Ranks and Link Number instead) cannot be used as Synchro Materials.

Example

Advanced rulings

  • Face-down monsters cannot be used to perform a Synchro Summon.
  • A Synchro Summon can be negated with "Black Horn of Heaven", "Horn of Heaven", "Thunder King Rai-Oh", "Solemn Warning", etc.[4]
    • In this case, the Synchro Material Monsters are still sent to the Graveyard. The Synchro Monster is not considered properly Summoned, so it cannot be revived with "Call of the Haunted" or other similar effects. In addition, effects like "Odin, Father of the Aesir"'s do not activate, since they have not yet reached the field nor have been properly Summoned.
  • It is allowed to Synchro Summon more than once per turn if the player has the appropriate monsters out on the field to perform it.

Alternate methods

Apart from the basic method of performing a Synchro Summon outlined above, certain cards allow the controller to perform a Synchro Summon outside of its parameters.

  • "Synchro Material" allows the player to use their opponent's monsters as Synchro Material.
See lists Performs a Synchro Summon and Treats Special Summon as Synchro Summon.

Synchro Substitute Monsters

See main article Synchro Substitute Monsters.

In the anime

Yu-Gi-Oh! 5D's

Synchro Summon in Yu-Gi-Oh! 5D's

While Synchro Summoning, the Tuner monster is said to be tuned with the other monsters.

Many characters in the Japanese anime have chants, often unique to them and each of their Synchro Monsters, which they recite while Synchro Summoning. Before the chants, the Duelist announces the monsters being used, starting with the Levels and names of all non-Tuner monsters, from the lowest to the highest Level, then the Level and name of the Tuner monster. In the English dub, this is reversed; the Tuner monster's name is said first and the non-Tuner monsters' names are said last.

During a Synchro Summon, the Tuner monster transforms into a number of green rings which corresponds to its Level. These rings then "scan" the non-tuner monsters, which first change into a glowing yellow "outline" of themselves before turning into a number of stars which correspond to their Levels. A beam of light then envelops the stars, passing through the rings, and the Synchro Monster appears thereafter. In some special versions of Synchro Summons, the rings are a different color or are completely redesigned, for example, when "Shooting Quasar Dragon" is Limit Over Accel Synchro Summoned, the rings are gold instead of green, and when "Red Nova Dragon" is Synchro Summoned, the Tuner monsters transform into rings of fire, which form a sphere around the non-Tuner monster. Additionally, when "Malefic Paradox Dragon" is Synchro Summoned, the Synchro Rings are black instead of green, and the non-Tuner monsters become a purple outline, and a cyclone of darkness envelops the stars instead of a beam of light. Also, the characters may have personalized backgrounds and other graphics for Synchro Summons (most noticeably Vizor).

Starting with episode 65 and the second season, when the non-Tuner(s) turn into stars, the arithmetic addition of the total Levels involved in the Synchro Summon is briefly shown on the bottom of the screen.

Yu-Gi-Oh! ARC-V

Synchro Summoning appears to be more advanced than it was in Yu-Gi-Oh! 5D's as can be seen by the Synchro Rings are surrounded by multiple small rotating rectangles, which gives them a more futuristic look, implying that in the future the actual Synchro Summoning method has evolved. Like in 5D's, when Jack Atlas performs a Double Tuning, the two Tuners become rings of fire rather than Synchro rings.

A Synchro Summon performed using monsters that have been Pendulum Summoned is referred to as a "Pendulum-Synchro".

See also

References

  1. Konami FAQ: [Basic Rules] Can you Synchro Summon a monster when its Synchro Material Monsters would be banished?
  2. Konami FAQ: Can "Avatar of Apophis", a Monster Token, etc. be used as a Synchro Material Monster?
  3. Konami FAQ: [Basic Rules] Can you Special Summon a Synchro Monster with "Premature Burial" or "D.D.R. - Different Dimension Reincarnation"?
  4. Konami FAQ: [Basic Rules] Can you negate a Synchro Summon with a card effect?
  5. Konami FAQ: [Basic Rules] When Synchro Summoning "Hydro Genex", can you use a monster with multiple Attributes as a Synchro Material Monster?

fr:Invocation Synchro