Turn
Turn
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Japanese |
ターン | ||
Japanese (romanized) |
Tān | ||
English |
turn | ||
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Turn (Japanese: ターン Tān) is the way of ordering a play sufficiently between players during a Duel, when a player can choose their actions based on their cards' effects and the order of the phases. Also unofficially called "Round".
Every turn is divided into the six following phases:
The turn player must go through one or more of these phases until they've finished their End Phase.
Rules
A turn could only begin when a player has conducted a phase out of the six phases, usually off first with the Draw Phase. A turn could only end after an End Phase.